1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public/maps/scenarios
2011-06-28 01:30:58 +00:00
..
_default.xml # Add new renderer mode based on GL_ARB_fragment_program. 2011-03-26 20:17:21 +00:00
Acropolis II.pmp New forestfloor texture for Mediterranean biome. 2011-05-28 16:56:59 +00:00
Acropolis II.xml New forestfloor texture for Mediterranean biome. 2011-05-28 16:56:59 +00:00
Acropolis.pmp Map tweaks. 2011-05-28 21:21:36 +00:00
Acropolis.xml Map tweaks. 2011-05-28 21:21:36 +00:00
Arcadia II.pmp Moar eye candy and an update the Arcadia II. 2010-09-29 08:56:09 +00:00
Arcadia II.xml Changed map lighting. 2011-05-03 01:44:59 +00:00
Barcania.pmp Fixes ticket #808. 2011-05-01 20:15:59 +00:00
Barcania.xml Move the rest of the helmet assets from Internal to Public (a process I started many moons ago but failed to finish). 2011-05-01 01:25:32 +00:00
Belgian_Bog.pmp This was SVN commit r8818. 2010-12-08 19:16:49 +00:00
Belgian_Bog.xml Fixed some issues with Belgian Bog 2011-05-16 15:09:06 +00:00
Bridge_demo.pmp Simple bridge demo map 2011-03-07 22:31:00 +00:00
Bridge_demo.xml Simple bridge demo map 2011-03-07 22:31:00 +00:00
Celtic_Buildings.pmp #Some cool new treasure objects. Lots of map tweaks as well. 2010-11-12 03:08:23 +00:00
Celtic_Buildings.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
Combat_demo_(huge).xml # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
Combat_demo.pmp A new Combat Demo iteration. Tweaked Boudicca's hair color. lol 2010-10-16 23:13:51 +00:00
Combat_demo.xml Stances draft, refs #865 2011-06-17 22:13:39 +00:00
Cycladic Archipelago II.pmp Finished the new Cycladic Archipelago map. 2011-06-06 00:46:58 +00:00
Cycladic Archipelago II.xml Finished the new Cycladic Archipelago map. 2011-06-06 00:46:58 +00:00
Cycladic Archipelago III.pmp Moving terrain assets to Public. 2011-06-16 20:12:55 +00:00
Cycladic Archipelago III.xml Fixed a team error on the map. 2011-06-28 01:30:58 +00:00
Cycladic Archipelago.pmp Updating the Cycladic Archipelago map. 2010-11-27 12:37:23 +00:00
Cycladic Archipelago.xml This was SVN commit r8738. 2010-11-29 08:36:35 +00:00
Death Canyon.pmp Added a new "bridge" across the center and some eye candy stuff. :) 2011-05-06 19:10:37 +00:00
Death Canyon.xml Added a new "bridge" across the center and some eye candy stuff. :) 2011-05-06 19:10:37 +00:00
Fishing_demo.pmp #New Celt Barracks. 2010-09-30 03:16:15 +00:00
Fishing_demo.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
Flight_demo_2.pmp This was SVN commit r9679. 2011-06-27 03:29:34 +00:00
Flight_demo_2.xml This was SVN commit r9679. 2011-06-27 03:29:34 +00:00
Flight_demo.pmp # Add experimental fighter planes. 2011-06-09 19:44:40 +00:00
Flight_demo.xml # Add experimental fighter planes. 2011-06-09 19:44:40 +00:00
Gambia River.pmp This was SVN commit r9583. 2011-06-04 03:14:49 +00:00
Gambia River.xml This was SVN commit r9583. 2011-06-04 03:14:49 +00:00
Gold_Rush.pmp Adjusting lighting. 2011-03-30 13:57:37 +00:00
Gold_Rush.xml Added Iberians to Gold Rush. 2011-03-31 02:23:40 +00:00
Hellenic Buildings.pmp #Some cool new treasure objects. Lots of map tweaks as well. 2010-11-12 03:08:23 +00:00
Hellenic Buildings.xml Change remaining scenarios with "rome" civ. Fixes #758. 2011-03-23 20:16:10 +00:00
Hellenised_Egypt.pmp This was SVN commit r8783. 2010-12-04 00:12:51 +00:00
Hellenised_Egypt.xml This was SVN commit r8783. 2010-12-04 00:12:51 +00:00
Iberians_Sandbox.pmp This was SVN commit r9306. 2011-04-23 15:56:44 +00:00
Iberians_Sandbox.xml This was SVN commit r9306. 2011-04-23 15:56:44 +00:00
Median Oasis.pmp Map tweaks and new (work in progress) maps. 2011-04-05 23:45:51 +00:00
Median Oasis.xml Extra starting resources for Median Oasis. 2011-05-12 03:59:01 +00:00
Mediterranean_Cove.pmp Pureon's map, with my edits. Now turning it back over to him for his own edits. 2011-06-04 04:19:36 +00:00
Mediterranean_Cove.xml Pureon's map, with my edits. Now turning it back over to him for his own edits. 2011-06-04 04:19:36 +00:00
Miletus.pmp Changed lighting. 2011-05-03 01:14:01 +00:00
Miletus.xml Changed lighting. 2011-05-03 01:14:01 +00:00
Multiplayer_demo.pmp Rename maps. 2010-08-08 16:13:06 +00:00
Multiplayer_demo.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
Neareastern Badlands.pmp Lots of Neareastern Badlands stuff. 2011-04-23 05:06:25 +00:00
Neareastern Badlands.xml Lots of Neareastern Badlands stuff. 2011-04-23 05:06:25 +00:00
Necropolis.pmp A couple updated desert terrains. Updated Necropolis map. 2011-04-30 07:39:41 +00:00
Necropolis.xml Map tweaks. 2011-05-28 21:21:36 +00:00
Oasis.pmp Fixed oasis map AGAIN. Fixed names of some units. Slave template. 2010-10-28 14:22:27 +00:00
Oasis.xml Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
Pathfinding_demo.pmp Update pathfinding demo map for testing. 2010-11-30 12:28:51 +00:00
Pathfinding_demo.xml Stances draft, refs #865 2011-06-17 22:13:39 +00:00
Pathfinding_terrain_demo.pmp Rename maps. 2010-08-08 16:13:06 +00:00
Pathfinding_terrain_demo.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
Peloponnese.pmp New aeroplane stuff. 2011-06-25 20:57:06 +00:00
Peloponnese.xml New aeroplane stuff. 2011-06-25 20:57:06 +00:00
Resource_demo.pmp Tweaking treasures. Warships no longer gather treasures. Fishing and Merchant boats have greater capacities. 2010-11-14 05:50:30 +00:00
Resource_demo.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
Saharan Oases.pmp Added Iberians to the map. 2011-04-22 19:31:30 +00:00
Saharan Oases.xml Moves "new" terrains elsewhere and reverted the Medit terrains back. I wasn't happy with how the new ones were blending with all the other textures and realized I'd have to redo all the others as well. 2011-05-22 01:59:15 +00:00
Sahel Watering Holes.pmp A wide open Savanna map, called 'Serengeti.' A savanna "city tile" terrain. 2010-09-22 03:51:36 +00:00
Sahel Watering Holes.xml Fixes some scenario bugs. Fixes #856, #857 2011-05-15 20:43:34 +00:00
Savanna Ravine.pmp Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later). 2010-10-21 08:56:42 +00:00
Savanna Ravine.xml Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
Serengeti.pmp A few updated terrains and I added another ramp to each side of the Death Canyon plateaus. 2011-05-01 00:27:12 +00:00
Serengeti.xml Fixes some scenario bugs. Fixes #856, #857 2011-05-15 20:43:34 +00:00
shipattacks.pmp Updated the ship attacks map with the new ships. 2010-11-19 07:07:56 +00:00
shipattacks.xml Add new Keywords tag to maps. Add map list filtering API to game setup. Add some default filters that use map keywords. Cleaned up client game setup a bit. Removed deprecated GUI utility functions. 2010-12-06 02:51:21 +00:00
The Massacre of Delphi.pmp Map tweaks. 2011-05-28 21:21:36 +00:00
The Massacre of Delphi.xml Map tweaks. 2011-05-28 21:21:36 +00:00
tower_attacks.pmp shooting fortresses 2010-11-18 06:16:43 +00:00
tower_attacks.xml Fixes #701 2010-12-06 21:27:35 +00:00
Tropical Island.pmp Moved Gambia River map to Public. 2011-05-28 03:16:26 +00:00
Tropical Island.xml Moved Gambia River map to Public. 2011-05-28 03:16:26 +00:00
Units_demo.xml # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
We are Legion.pmp Made a garrison flag. Added it to the Greek Civic Centre and scout Tower for testing. 2010-12-01 10:40:25 +00:00
We are Legion.xml Moved "civs" json files to Public because we are releasing a few of the other civs' units as a teaser. 2011-04-22 03:51:18 +00:00