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collada
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Fixes PMD converter's handling of static prop points. Coordinate conversion was not performed correctly according to the model's up-axis orientation. Fixes #886, #243.
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2011-11-09 00:10:14 +00:00 |
graphics
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Be more consistent in using the ARB forms of functions. Fixes #1138, based on patch by Echelon9.
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2012-01-29 12:15:22 +00:00 |
gui
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Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
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2012-01-12 23:32:27 +00:00 |
lib
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Remove obsolete ogl_shader
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2012-01-29 12:23:16 +00:00 |
maths
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Simplify GLSL program files.
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2012-01-29 12:04:39 +00:00 |
mocks
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
network
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Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
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2012-01-12 23:32:27 +00:00 |
pch
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Be a bit more robust to build environment changes.
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2011-07-15 13:22:48 +00:00 |
ps
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Partially fix hotloading (see #848)
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2012-01-29 01:19:54 +00:00 |
renderer
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Remove obsolete ogl_shader
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2012-01-29 12:23:16 +00:00 |
scripting
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Fix #1064 (use ++it instead of it++ for consistency), based on patch by Echelon9
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2011-12-29 01:17:03 +00:00 |
scriptinterface
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Vague start at hypothetical Android support
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2012-01-17 22:05:43 +00:00 |
simulation2
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Implemented nested territory boundaries. Fixes #918.
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2012-01-18 21:22:58 +00:00 |
sound
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Fix -Wconversion warnings in simulation code.
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2011-08-16 11:18:32 +00:00 |
third_party/mongoose
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Fix printf argument types
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2011-11-13 18:31:06 +00:00 |
tools
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Fixes Atlas crashing when random map generator fails, load the blank map for now.
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2012-01-21 00:53:34 +00:00 |
contributors.txt
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Update contributors list
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2010-08-06 00:18:45 +00:00 |
main.cpp
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Prevents game from running with root permissions with appropriately scary message on Unix-like OSes, based on patch by leper. Fixes #1058.
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2012-01-16 03:30:55 +00:00 |
test_setup.cpp
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Fix tests and Atlas with new profiler
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2011-11-05 23:09:31 +00:00 |