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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/templates/special
2011-04-06 21:01:50 +00:00
..
actor.xml Make actor entities stay visible in FoW. 2011-04-06 21:01:50 +00:00
formation.xml Make non-combat units flee when under melee attack, and not attack enemies automatically. 2011-03-04 14:36:41 +00:00
player.xml BuildLimits. Needs some configuration changes to work 2010-12-11 23:19:17 +00:00