1
0
forked from 0ad/0ad
0ad/source/simulation2
historic_bruno 92fdbb49b6 Moves particle interpolation to its own simulation component.
Fixes inconsistency between Atlas and in-game particle rendering during
pauses.
Fixes some issues related to Atlas simulation test and map loading.

This was SVN commit r13184.
2013-02-22 23:20:59 +00:00
..
components Moves particle interpolation to its own simulation component. 2013-02-22 23:20:59 +00:00
docs Add garrison order sound and remove the old garrison sound. 2012-05-20 15:44:57 +00:00
helpers Add support for OpenBSD. Fixes #1463. 2012-06-13 20:43:56 +00:00
scripting Implements Vision/Range tech modification 2012-09-24 22:27:32 +00:00
serialization Added unordered map serialization 2013-01-03 22:33:04 +00:00
system Adds building previews that rise during construction, fixes #1174, refs #21. 2013-02-03 02:08:20 +00:00
tests Postproc manager 2012-10-15 10:34:23 +00:00
MessageTypes.h Implements Vision/Range tech modification 2012-09-24 22:27:32 +00:00
Simulation2.cpp Moves particle interpolation to its own simulation component. 2013-02-22 23:20:59 +00:00
Simulation2.h Added elapsed real time (as opposed to elapsed simulation time) to MT_Interpolate messages. Fixes leftover TODO from #824. Refs #824. 2012-06-06 19:37:03 +00:00
TypeList.h Moves particle interpolation to its own simulation component. 2013-02-22 23:20:59 +00:00