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forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-05-23 21:22:34 +00:00
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art Fixed errors when Celt walls die. 2012-05-23 20:31:11 +00:00
audio Added new voice sounds to all female units. Recorded by khegarty 2012-05-19 16:02:16 +00:00
civs This was SVN commit r11871. 2012-05-17 13:10:12 +00:00
fonts Regenerate font textures 2011-12-22 22:47:47 +00:00
globalscripts Modified rmgen GetAngle function to use atan2 and the standard mathematical angle convention (WARNING this changes return values so will break scripts using the old version) and changed getGradient so it returns Infinity for infinite gradient lines. Added errors if people try and use unsafe javascript maths functions. 2012-03-18 18:40:27 +00:00
gui Add garrison order sound and remove the old garrison sound. 2012-05-20 15:44:57 +00:00
hwdetect Fixes typo from [11660] 2012-04-24 21:59:46 +00:00
maps Increased the size of the Units Demo map. 2012-05-23 21:17:18 +00:00
shaders Improved shadow filtering, from eihrul. 2012-05-21 19:23:14 +00:00
simulation Ranged infantry promotions now confer accuracy boosts instead of attack boosts. In the end, the accuracy boost ends up being an attack boost (in average damage per second). 2012-05-23 21:22:34 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00