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0ad/binaries/data/mods/public/simulation/templates/structures/hele_barracks.xml
Enrique dd69fac774 Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
Modified several templates to spawn its correct rubble on death.

This was SVN commit r12985.
2012-12-12 19:06:58 +00:00

41 lines
1.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_military_barracks">
<Cost>
<BuildTime>220</BuildTime>
<Resources>
<wood>150</wood>
<stone>150</stone>
</Resources>
</Cost>
<Footprint>
<Square width="25.0" depth="25.0"/>
<Height>12.0</Height>
</Footprint>
<Health>
<Max>2200</Max>
<SpawnEntityOnDeath>rubble/rubble_stone_5x5</SpawnEntityOnDeath>
</Health>
<Identity>
<Civ>hele</Civ>
<SpecificName>Stratēgeîon</SpecificName>
<History>The Stratigeion was the main military headquarters, where important decisions were taken and plans for battles discussed by the Hellene Generals, or "Strategoi".</History>
</Identity>
<Obstruction>
<Static width="20.0" depth="20.0"/>
</Obstruction>
<ProductionQueue>
<Entities datatype="tokens">
units/hele_infantry_spearman_b
units/hele_infantry_javelinist_b
units/hele_infantry_archer_b
units/hele_infantry_slinger_b
units/hele_cavalry_swordsman_b
units/hele_cavalry_javelinist_b
</Entities>
</ProductionQueue>
<VisualActor>
<Actor>structures/hellenes/barracks_new.xml</Actor>
<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
</VisualActor>
</Entity>