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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/components
WhiteTreePaladin bc704b288a Made Animal AI default to "PASSIVE" if its type was not found
Added rudimentary fishing for units and merchant ships
Adjusted resource gather rates
Improved Mountain Pass map

This was SVN commit r7799.
2010-07-24 20:26:25 +00:00
..
interfaces # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
tests Fix tests 2010-07-18 16:06:52 +00:00
AnimalAI.js Made Animal AI default to "PASSIVE" if its type was not found 2010-07-24 20:26:25 +00:00
Armour.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Attack.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
Auras.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Builder.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
BuildRestrictions.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Cost.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Foundation.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
GarrisonHolder.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
GuiInterface.js Added <IconSheet></IconSheet> attribute to entities 2010-07-16 02:45:22 +00:00
Health.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Identity.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Loot.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Looter.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
MotionBall.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Player.js Added getter methods for some existing attributes 2010-07-02 02:44:25 +00:00
PlayerManager.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Promotion.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
ResourceDropsite.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
ResourceGatherer.js Made Animal AI default to "PASSIVE" if its type was not found 2010-07-24 20:26:25 +00:00
ResourceSupply.js Converted resources: 2010-07-21 18:51:27 +00:00
Settlement.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Sound.js # Add documentation of the entity template XML file format. 2010-04-23 16:09:03 +00:00
Stamina.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
Timer.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
TrainingQueue.js Fix units spawning on top of each other. 2010-07-04 17:19:38 +00:00
UnitAI.js # Rewrite unit AI code. 2010-07-21 16:09:58 +00:00
Vision.js Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00