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bec4c6437b
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Ykkrosh
bec4c6437b
Make non-combat units flee when under melee attack, and not attack enemies automatically.
...
Fixes
#703
. This was SVN commit r9010.
2011-03-04 14:36:41 +00:00
..
art
New Celt fishing boat. Hele fishing boat update.
2011-02-26 22:52:58 +00:00
audio
Quieter resource gathering
2011-02-13 17:01:22 +00:00
civs
Displaying civ icons on summary screen, moving "Civ centres built" and "Enemy civ centres destroyed" to new "Conquest" tab
2010-11-20 21:42:54 +00:00
fonts
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation.
Fixes
#590
.
2010-10-30 04:02:42 +00:00
formations
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
gui
Focus map-selection list by default in single-player game setup screen, to allow keyboard navigation
2011-03-04 14:29:28 +00:00
hwdetect
Disable shadows and fancy-water by default on some slower graphics devices.
2011-02-25 02:00:57 +00:00
maps
# Add initial basic player AI framework.
2011-01-12 12:29:00 +00:00
particles
Adding new particles directory and test particle emitter XML file.
2009-02-19 00:14:27 +00:00
shaders
# Rewrite fog-of-war rendering.
2011-02-03 01:12:24 +00:00
simulation
Make non-combat units flee when under melee attack, and not attack enemies automatically.
2011-03-04 14:36:41 +00:00
technologies
This was SVN commit r8187.
2010-09-26 07:04:09 +00:00