This website requires JavaScript.
Explore
Technical Docs
0 A.D. Website
Forums
Help
Register
Sign In
abian
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
0ad/0ad
Code
Pull Requests
Activity
bec4c6437b
0ad
/
binaries
/
data
/
mods
/
public
/
simulation
History
Ykkrosh
bec4c6437b
Make non-combat units flee when under melee attack, and not attack enemies automatically.
...
Fixes
#703
. This was SVN commit r9010.
2011-03-04 14:36:41 +00:00
..
ai
Various minor optimisations.
2011-03-03 00:16:14 +00:00
components
Make non-combat units flee when under melee attack, and not attack enemies automatically.
2011-03-04 14:36:41 +00:00
data
Attempt to improve AI selection in the game setup screen.
2011-02-27 17:58:41 +00:00
helpers
# Minor AI fixes.
2011-02-27 19:20:36 +00:00
templates
Make non-combat units flee when under melee attack, and not attack enemies automatically.
2011-03-04 14:36:41 +00:00