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forked from 0ad/0ad
0ad/binaries/data/mods/public/simulation/templates
2012-04-01 16:36:38 +00:00
..
gaia Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
other Adjustments to palisade walls and rotated gate 2012-03-20 00:13:55 +00:00
special Some temp trader stuff until we can make them look prettier at a later date. 2012-03-08 21:31:59 +00:00
structures Celt Murus Gallicus wall, tower, and gate 2012-04-01 16:36:38 +00:00
units Some more emblems. Some updated portraits. 2012-03-31 04:27:22 +00:00
template_entity_full.xml # Add experimental fighter planes. 2011-06-09 19:44:40 +00:00
template_entity_quasi.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
template_gaia_flora_bush_berry.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
template_gaia_flora_bush.xml Adds a new class, ForestPlant 2011-09-30 21:11:50 +00:00
template_gaia_flora_tree.xml committed a couple minimap color changes 2012-02-28 19:51:23 +00:00
template_gaia_flora.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_gaia_geo_mineral_slabs.xml #New audio additions, notably resource selections and ship selection and death. 2012-01-25 02:51:48 +00:00
template_gaia_geo_mineral.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
template_gaia_geo_rock_slabs.xml #New audio additions, notably resource selections and ship selection and death. 2012-01-25 02:51:48 +00:00
template_gaia_geo_rock.xml Adds multiple entity selection to Atlas (including move/delete). Fixes #678. 2012-02-27 05:32:35 +00:00
template_gaia_geo.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_gaia_ruins.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
template_gaia_treasure.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
template_gaia.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_structure_civic_civil_centre.xml Some shield prop tweaking for consistency. 2012-03-26 07:53:20 +00:00
template_structure_civic_house.xml Some footprint resizing. 2012-02-19 06:19:28 +00:00
template_structure_civic_temple.xml Tweaked garrison capacity. 2012-03-17 22:16:48 +00:00
template_structure_civic.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_defense_defense_tower.xml Some shield prop tweaking for consistency. 2012-03-26 07:53:20 +00:00
template_structure_defense_outpost.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
template_structure_defense_wall_gate.xml Fixing typos and updating tooltips to be somewhat more consistent. 2012-02-18 20:54:03 +00:00
template_structure_defense_wall_tower.xml Some shield prop tweaking for consistency. 2012-03-26 07:53:20 +00:00
template_structure_defense_wall.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
template_structure_economic_farmstead.xml Fixing typos and updating tooltips to be somewhat more consistent. 2012-02-18 20:54:03 +00:00
template_structure_economic_market.xml Updated Trade Demo map. 2012-03-09 02:12:50 +00:00
template_structure_economic_mill.xml Fixing typos and updating tooltips to be somewhat more consistent. 2012-02-18 20:54:03 +00:00
template_structure_economic.xml Convert all remaining entity template data to new file format. 2010-05-15 21:07:52 +00:00
template_structure_gaia_settlement.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_structure_military_barracks.xml Tweaked garrison healing. Temple is now more important for healing than before. 2012-03-10 05:55:18 +00:00
template_structure_military_dock.xml Trade. Closes #30. 2012-03-08 20:42:28 +00:00
template_structure_military_embassy.xml Garrison flags 2011-12-14 04:26:31 +00:00
template_structure_military_fortress.xml Some shield prop tweaking for consistency. 2012-03-26 07:53:20 +00:00
template_structure_military.xml Updated entity template conversion script, to convert population costs and names and civs 2010-01-24 17:20:23 +00:00
template_structure_resource_corral.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_structure_resource_field.xml Some shield prop tweaking for consistency. 2012-03-26 07:53:20 +00:00
template_structure_resource.xml Removes ConquestCritical class from certain non unit-producing structures. 2011-10-01 17:29:09 +00:00
template_structure_special.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_structure.xml Tweaking destruction smoke for Barracks test. 2012-02-18 01:51:42 +00:00
template_unit_cavalry_melee_spearman.xml Fixed Celt slinger sound effects. 2012-03-11 04:39:53 +00:00
template_unit_cavalry_melee_swordsman.xml This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
template_unit_cavalry_melee.xml #Balancing: Added a 2x bonus vs. siege engines for melee cavalry. 2012-01-01 06:08:19 +00:00
template_unit_cavalry_ranged_archer.xml #New ATTACK BONUSES code. 2011-12-24 03:49:30 +00:00
template_unit_cavalry_ranged_javelinist.xml This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
template_unit_cavalry_ranged.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_cavalry.xml #New ATTACK BONUSES code. 2011-12-24 03:49:30 +00:00
template_unit_champion_cavalry_javelinist.xml #New ATTACK BONUSES code. 2011-12-24 03:49:30 +00:00
template_unit_champion_cavalry_spearman.xml #Balancing: Added a 2x bonus vs. siege engines for melee cavalry. 2012-01-01 06:08:19 +00:00
template_unit_champion_cavalry_swordsman.xml #New ATTACK BONUSES code. 2011-12-24 03:49:30 +00:00
template_unit_champion_cavalry.xml #New ATTACK BONUSES code. 2011-12-24 03:49:30 +00:00
template_unit_champion_infantry_archer.xml Some stats tweaks. 2012-01-01 10:27:18 +00:00
template_unit_champion_infantry_javelinist.xml Some stats tweaks. 2012-01-01 10:27:18 +00:00
template_unit_champion_infantry_pikeman.xml Template work. 2011-12-30 08:19:00 +00:00
template_unit_champion_infantry_spearman.xml Some stats tweaks. 2012-01-01 10:27:18 +00:00
template_unit_champion_infantry_swordsman.xml Some stats tweaks. 2012-01-01 10:27:18 +00:00
template_unit_champion_infantry.xml #New ATTACK BONUSES code. 2011-12-24 03:49:30 +00:00
template_unit_champion_ranged.xml Champion FIXES commit. 2011-06-28 04:19:01 +00:00
template_unit_champion_siege.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_champion.xml #New ATTACK BONUSES code. 2011-12-24 03:49:30 +00:00
template_unit_fauna_breed_passive.xml # Improve animal AI, based on patch from Badmadblacksad. 2011-02-27 13:34:22 +00:00
template_unit_fauna_breed.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_fauna_fish.xml Some more fish animations 2011-12-17 23:40:47 +00:00
template_unit_fauna_herd_domestic.xml Adds new NaturalBehaviour "domestic" to UnitAI, useful for tame animals who should never flee an attacker. Fixes #971. 2011-09-27 18:03:58 +00:00
template_unit_fauna_herd.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_fauna_hunt_aggressive.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_fauna_hunt_defensive.xml # Improve animal AI, based on patch from Badmadblacksad. 2011-02-27 13:34:22 +00:00
template_unit_fauna_hunt_passive.xml # Improve animal AI, based on patch from Badmadblacksad. 2011-02-27 13:34:22 +00:00
template_unit_fauna_hunt_skittish.xml Fixed Greek temple prop point error. 2012-03-10 01:25:39 +00:00
template_unit_fauna_hunt_violent.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_fauna_hunt_whale.xml Fixed whale hunting thanks to philip. 2011-12-17 18:07:36 +00:00
template_unit_fauna_hunt.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_fauna_wild_aggressive.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_fauna_wild_defensive.xml # Improve animal AI, based on patch from Badmadblacksad. 2011-02-27 13:34:22 +00:00
template_unit_fauna_wild_passive.xml # Improve animal AI, based on patch from Badmadblacksad. 2011-02-27 13:34:22 +00:00
template_unit_fauna_wild_violent.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_fauna_wild.xml Updated entity template conversion script, to convert population costs and names and civs 2010-01-24 17:20:23 +00:00
template_unit_fauna.xml This was SVN commit r11324. 2012-03-13 02:59:14 +00:00
template_unit_hero_cavalry_archer.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_cavalry_javelinist.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_cavalry_spearman.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_cavalry_swordsman.xml #New ATTACK BONUSES code. 2011-12-24 03:49:30 +00:00
template_unit_hero_cavalry.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_infantry_archer.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_infantry_javelinist.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_infantry_pikeman.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_infantry_spearman.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_infantry_swordsman.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_infantry.xml Hero attack balancing. 2012-01-18 22:26:33 +00:00
template_unit_hero_ranged.xml Beefed up Hero Health. 2012-01-05 10:32:40 +00:00
template_unit_hero.xml Moar unit tweaks. 2011-11-09 00:44:40 +00:00
template_unit_infantry_melee_spearman.xml This was SVN commit r10905. 2012-01-13 09:49:05 +00:00
template_unit_infantry_melee_swordsman.xml This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
template_unit_infantry_melee.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_infantry_ranged_archer.xml This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
template_unit_infantry_ranged_javelinist.xml This was SVN commit r11047. 2012-02-11 23:29:06 +00:00
template_unit_infantry_ranged_slinger.xml #New ATTACK BONUSES code. 2011-12-24 03:49:30 +00:00
template_unit_infantry_ranged.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_infantry.xml Ruins gathering sounds. 2012-03-13 01:59:06 +00:00
template_unit_mechanical_ship_bireme.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_ship_fire.xml Fixes idle champion units not being found. Fixes #1188. 2012-03-01 05:41:18 +00:00
template_unit_mechanical_ship_fishing.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_ship_merchant.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_ship_quinquereme.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_ship_trireme.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_ship.xml stat tweaks 2012-02-23 06:07:49 +00:00
template_unit_mechanical_siege_ballista.xml More pierce armour for siege engines. 2012-02-21 23:59:56 +00:00
template_unit_mechanical_siege_onager.xml Tweaked a bunch of templates. 2012-03-22 07:12:00 +00:00
template_unit_mechanical_siege_ram.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_siege_tower.xml Fixes stance change during garrison causing instant garrison. Fixes #1184. 2012-03-09 23:33:55 +00:00
template_unit_mechanical_siege.xml More pierce armour for siege engines. 2012-02-21 23:59:56 +00:00
template_unit_mechanical.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit_support_female_citizen.xml Ruins gathering sounds. 2012-03-13 01:59:06 +00:00
template_unit_support_healer.xml Template work. 2011-12-30 08:19:00 +00:00
template_unit_support_slave.xml Template work. 2011-12-30 08:19:00 +00:00
template_unit_support_trader.xml Tweaked garrison healing. Temple is now more important for healing than before. 2012-03-10 05:55:18 +00:00
template_unit_support.xml Simulation templates sorting. See #801. 2011-07-30 20:09:46 +00:00
template_unit.xml Make selected stances and formations more obvious. Patch from leper, fixes #1190. 2012-03-21 16:45:02 +00:00