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forked from 0ad/0ad
0ad/binaries/data/mods/public/maps/random/neareastern_badlands.json
historic_bruno c02818ceea Tweaks random map appearance and resource placement.
Cleans up rmgen library.
Fixes bug in bound checking for circular maps.

This was SVN commit r9388.
2011-05-01 22:29:58 +00:00

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JSON

{
"settings" : {
"Name" : "Neareastern Badlands",
"Script" : "neareastern_badlands.js",
"Description" : "A jumbled maze of cliffs, canyons, and rugged terrain with an oasis in the center",
"BaseTerrain" : ["desert_sand_smooth", "desert_sand_smooth_b"],
"BaseHeight" : 10,
"CircularMap" : true,
"XXXXXX" : "Optionally define other things here, like we would for a scenario"
}
}