This website requires JavaScript.
Explore
Technical Docs
0 A.D. Website
Forums
Help
Register
Sign In
abian
/
0ad
Watch
1
Star
0
Fork
0
You've already forked 0ad
forked from
0ad/0ad
Code
Pull Requests
Activity
c4c215d5e1
0ad
/
binaries
/
data
/
mods
/
public
/
art
/
actors
/
props
History
Mythos_Ruler
49b734336a
Some "tips" text fixes.
...
Spec maps for more helmets. This was SVN commit r12375.
2012-08-12 01:54:23 +00:00
..
fauna
Add support for multiple UVs and data driven texture loading. From myconid's patches.
Fixes
#1493
and
fixes
#1497
.
2012-07-23 22:49:46 +00:00
flora
Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
2012-08-07 18:21:16 +00:00
special
Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
2012-08-07 18:21:16 +00:00
structures
Added messed up normal maps for the Roman camp so a graphics programmer can look at them.
2012-08-12 01:17:32 +00:00
temp
Add support for multiple UVs and data driven texture loading. From myconid's patches.
Fixes
#1493
and
fixes
#1497
.
2012-07-23 22:49:46 +00:00
units
Some "tips" text fixes.
2012-08-12 01:54:23 +00:00