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forked from 0ad/0ad
0ad/binaries/data/mods/public/art/actors
2012-08-12 01:56:53 +00:00
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campaigns Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
fauna This was SVN commit r12324. 2012-08-08 18:50:20 +00:00
flora/trees ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines 2012-08-06 19:10:47 +00:00
geology Added a new StoneMine for Temperate terrains and new terrain decals. 2012-08-12 01:56:53 +00:00
particle Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
props Some "tips" text fixes. 2012-08-12 01:54:23 +00:00
special Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
structures Updated Greek_Fortrees_Up entities and added foundation to the model. 2012-08-12 00:08:49 +00:00
temp Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
units A couple more materials. 2012-08-09 18:30:05 +00:00