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forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-08-11 07:20:36 +00:00
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art Improved AO on the Roman farmstead and fortress, and added it to the barracks. 2012-08-11 07:20:36 +00:00
audio This was SVN commit r12340. 2012-08-09 21:42:32 +00:00
civs Fixed music. :) 2012-07-28 17:44:39 +00:00
fonts Add stroked 16 font 2012-06-23 22:04:04 +00:00
globalscripts Implements global tech modification function. Fixes #1358, refs #1520. 2012-07-03 02:16:45 +00:00
gui Add support for cropped images in the GUI code and update game setup to use cropped map previews. Refs #1343. 2012-08-10 19:59:20 +00:00
hwdetect Fixes typo from [11660] 2012-04-24 21:59:46 +00:00
maps Prevent chickens from spawning in the obstruction area of the civil centre. 2012-08-09 15:24:11 +00:00
shaders Bugfix- changed GLSL particle shader to use modelview matrix instead of modelviewprojection 2012-08-10 21:40:50 +00:00
simulation Bigger foundation for Brit fortress. 2012-08-10 18:18:14 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00