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forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-09-13 17:13:17 +00:00
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art New treasure icon 2012-09-09 20:46:54 +00:00
audio Album image for the game's music. 2012-09-02 02:55:25 +00:00
civs This was SVN commit r12668. 2012-09-13 17:13:17 +00:00
fonts Add stroked 16 font 2012-06-23 22:04:04 +00:00
globalscripts Implements global tech modification function. Fixes #1358, refs #1520. 2012-07-03 02:16:45 +00:00
gui Default ai player names patch: Codes. Fixes #1582. 2012-09-13 06:18:01 +00:00
hwdetect New sound system implementation by stwf, refs #1223, #961. 2012-08-15 00:10:44 +00:00
maps Map updates. Made "Reservoir" a demo map. 2012-09-10 17:21:09 +00:00
shaders Removing use of textureGrad function in shaders, as it requires too new a version of OpenGL. 2012-09-09 14:53:34 +00:00
simulation Support appending and global selection via the 'find idle' keys. 2012-09-12 21:37:04 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00