Wijitmaker
d202e580b2
* Seems I missed some of the sign xml files when I changed the png to dds commit * I changed foundation actors to make it so that they flatten terrain when you place them - handy for screenshots (place and delete them to level terrain) * Uploaded some of the animations I have been working on * Modified a few of the celtic dudes * Modified the male meshes because they were holding the shield wrong * Made a nicer temporary celt texture * Included the map I used for the "Charge" screenshot This was SVN commit r1724. |
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backflip.psa | ||
cavalryidle.psa | ||
dudeattack1.psa | ||
dudeattack.psa | ||
dudebuild.psa | ||
dudechop.psa | ||
dudedeath_sword.psa | ||
dudedecay_sword.psa | ||
dudeidle.psa | ||
dudewalk_swordshield.psa | ||
dudewalk.psa | ||
idle.psa | ||
inf_idle_jav.psa | ||
inf_spear_shield_atk_a.psa | ||
inf_spear_shield_atk_b.psa | ||
inf_sword_shield_atk_a.psa | ||
inf_sword_shield_atk_b.psa | ||
inf_sword_shield_atk_c.psa | ||
inf_sword_shield_run_a.psa | ||
inf_sword_shield_run_b.psa | ||
inf_sword_shield_run_c.psa | ||
run.psa | ||
test.psa |