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Mythos_Ruler d9cbf6c9a8 Attempting to implement Blood for killed units. It's not quite working as I hoped.
The Roman super unit has the blood attached to his chest prop point.
Problem: The Blood decal gets stretched strangely.

The Persian super unit has the blood attached to his root prop point.
Problem: 1.) Blood doesn't look in the right spot when the unit's death
animation ends. 2.) The blood actor (decal) is not randomizing as it
should.

This was SVN commit r9297.
2011-04-22 04:10:04 +00:00
..
actors Attempting to implement Blood for killed units. It's not quite working as I hoped. 2011-04-22 04:10:04 +00:00
animation Iberian ram animations 2011-04-16 11:56:52 +00:00
materials Splitting Internal with Public 2008-09-18 04:38:42 +00:00
meshes This was SVN commit r9276. 2011-04-16 14:27:52 +00:00
particles This was SVN commit r9280. 2011-04-17 17:45:56 +00:00
skeletons skeletons.xml addition 2011-04-20 19:43:59 +00:00
textures Added a (not so) super secret unit for Alpha V. Other stuff. 2011-04-16 00:59:45 +00:00
LICENSE.txt Initial attempt at describing licensing details 2009-06-20 17:45:51 +00:00