1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public
2012-08-08 19:08:56 +00:00
..
art Bugfix- changed some decal materials and fixed decal blending mode 2012-08-08 19:08:56 +00:00
audio This was SVN commit r12312. 2012-08-07 21:32:45 +00:00
civs Fixed music. :) 2012-07-28 17:44:39 +00:00
fonts Add stroked 16 font 2012-06-23 22:04:04 +00:00
globalscripts Implements global tech modification function. Fixes #1358, refs #1520. 2012-07-03 02:16:45 +00:00
gui Added a 'Stop' button to the GUI for immediately halting units. 2012-08-08 05:36:42 +00:00
hwdetect Fixes typo from [11660] 2012-04-24 21:59:46 +00:00
maps This was SVN commit r12323. 2012-08-08 18:30:20 +00:00
shaders Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
simulation Fixed decals on Celt Tavern and Mill. 2012-08-08 18:16:50 +00:00
technologies/techtree Deletes some obsolete data files. 2012-05-10 04:36:18 +00:00