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Commit Graph

241 Commits

Author SHA1 Message Date
a9e920a467 Iberian corral (still needs new footprint)
This was SVN commit r8930.
2011-02-17 23:09:04 +00:00
75136d84d2 This was SVN commit r8853. 2011-01-03 03:10:29 +00:00
31effd1cb3 This was SVN commit r8851. 2011-01-02 13:09:19 +00:00
d6f82d6e8f This was SVN commit r8850. 2011-01-02 12:16:07 +00:00
e21ca2f64d Fixed all Iberian actors for new simulation system, added Iberian healer (though currently without art assets).
This was SVN commit r8848.
2011-01-02 12:14:59 +00:00
47f9768da8 # New Roman House
This was SVN commit r8846.
2010-12-31 12:41:10 +00:00
37c1c2e9b8 One last fix
This was SVN commit r8843.
2010-12-28 06:20:20 +00:00
1d05ed7c31 Kart corral updates
This was SVN commit r8841.
2010-12-27 07:23:01 +00:00
a0add039bd New carthaginian corral
This was SVN commit r8840.
2010-12-27 05:24:28 +00:00
76ac9e7f84 This was SVN commit r8808. 2010-12-06 23:24:07 +00:00
0f30f08da5 This was SVN commit r8807. 2010-12-06 23:22:54 +00:00
01f699b62d Too much stuff to itemize. I'm lazy.
This was SVN commit r8799.
2010-12-06 02:20:57 +00:00
4eb9c898ac Tropic Terrains completely redone.
This was SVN commit r8796.
2010-12-05 17:03:01 +00:00
15a663b91c New Iberian Walls
This was SVN commit r8794.
2010-12-05 13:30:04 +00:00
88a21a6e8a The Persian trireme was already in the Public mod and properly scaled. Ask next time before committing junk.
This was SVN commit r8775.
2010-12-03 02:37:09 +00:00
4a66605e49 This was SVN commit r8769. 2010-12-02 23:46:28 +00:00
b0dc3c72c9 This was SVN commit r8768. 2010-12-02 23:45:11 +00:00
8086433e2b This was SVN commit r8767. 2010-12-02 23:42:59 +00:00
6b0f06f839 This was SVN commit r8766. 2010-12-02 23:42:14 +00:00
11f7296188 Persian Trireme updated (added detail)
This was SVN commit r8763.
2010-12-02 21:51:37 +00:00
9b9eaed50f This was SVN commit r8737. 2010-11-29 08:35:40 +00:00
1ebcd2e7e3 This was SVN commit r8728. 2010-11-28 11:56:15 +00:00
4cd93b6105 This was SVN commit r8727. 2010-11-28 09:17:43 +00:00
1f02df5abc Moved some things. Deleted other things. Updated a few maps.
This was SVN commit r8726.
2010-11-28 09:15:26 +00:00
98687bfbf6 Removing duplicate and unnecessary textures.
This was SVN commit r8724.
2010-11-28 08:13:25 +00:00
94aee121fd Removing duplicate or unnecessary textures
This was SVN commit r8722.
2010-11-28 07:53:16 +00:00
90b4e85b51 New Chinese ships for a mod some of the guys are working on.
This was SVN commit r8700.
2010-11-27 04:56:20 +00:00
5f6dce1b6e Testing stuff for Bob.
This was SVN commit r8694.
2010-11-26 05:52:51 +00:00
8fe513aba5 1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
This was SVN commit r8686.
2010-11-24 06:04:03 +00:00
ee86e13be6 Deleted some overlapping textures. Moved Roman and Persian ships from Internal to Public.
This was SVN commit r8641.
2010-11-17 23:51:04 +00:00
f3c5a2383b #Some cool new treasure objects. Lots of map tweaks as well.
Added treasure gathering for ships. It would be cool to have
food.treasure, wood.treasure, and stone.treasure gathering types in
addition to the current metal.treasure.

This was SVN commit r8571.
2010-11-12 03:08:23 +00:00
1a1f7caee1 Moved to Public.
This was SVN commit r8569.
2010-11-12 01:08:17 +00:00
323cda17c3 cleaning
This was SVN commit r8550.
2010-11-07 23:57:04 +00:00
0b978d5e26 hacked in the attack for Persian trireme too.
This was SVN commit r8493.
2010-10-29 22:20:20 +00:00
fcf9fbf10d Hacked in some ship ranged attacks to play with.
This was SVN commit r8492.
2010-10-29 22:18:25 +00:00
93cd028616 Moar portrait stuff. Fixed the Persian Super Cavalry to align with the new Persian civ profile. Moved War Elephant to editor object.
This was SVN commit r8478.
2010-10-27 08:16:26 +00:00
7120014451 This was SVN commit r8477. 2010-10-27 06:22:29 +00:00
7d7127a1bb Scaled down the Roman Quinquereme.
This was SVN commit r8474.
2010-10-26 16:21:51 +00:00
09b2a4ade8 #Starting some work on Carthage.
This was SVN commit r8469.
2010-10-25 17:09:23 +00:00
5e84f57a04 Moved 3 special Roman units from Internal to Public (hopefully this will quell the calls for more Roman material for a while). Made 2 new Super Unit templates for ease of balancing (more of these later, and more on this later).
This was SVN commit r8419.
2010-10-21 08:56:42 +00:00
c34aa82c5d This was SVN commit r8417. 2010-10-21 08:23:31 +00:00
7fbc3c42b3 This was SVN commit r8398. 2010-10-17 03:04:02 +00:00
8191e8d1dc This was SVN commit r8362. 2010-10-15 04:38:05 +00:00
47c9f8144c This was SVN commit r8260. 2010-10-04 00:11:07 +00:00
a4f7b7e530 Added the Spartan phalangite editor unit for Alpha II. Renamed the Greek temple from "Anaktoron" to "Naos" on the advice of a Greek scholar friend.
This was SVN commit r8186.
2010-09-26 04:59:50 +00:00
8886841860 This was SVN commit r8159. 2010-09-22 06:48:14 +00:00
f509de5a45 This was SVN commit r8151. 2010-09-22 00:26:01 +00:00
127a0f3d7d This was SVN commit r8142. 2010-09-20 02:48:29 +00:00
86b6ccd7e9 Moar savanna terrain stuff
This was SVN commit r8141.
2010-09-20 02:41:47 +00:00
ce44425289 This was SVN commit r8140. 2010-09-20 02:22:23 +00:00