219b8542b1
This was SVN commit r6413.
2008-10-01 21:44:56 +00:00
31f7719d09
Disabling unused minimap buttons.
...
This was SVN commit r6412.
2008-09-28 23:56:36 +00:00
699ab8865f
This was SVN commit r6409.
2008-09-25 05:10:55 +00:00
ad6bebfcb6
This was SVN commit r6408.
2008-09-21 12:02:18 +00:00
09bae245f9
This was SVN commit r6407.
2008-09-21 12:02:04 +00:00
90bf3bbd5d
This was SVN commit r6404.
2008-09-20 08:51:56 +00:00
5478d34b93
This was SVN commit r6403.
2008-09-20 07:19:06 +00:00
47bf111113
This was SVN commit r6397.
2008-09-18 13:57:32 +00:00
34f1817869
Splitting Internal with Public
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This was SVN commit r6391.
2008-09-18 04:38:42 +00:00
9de64fd11c
Renaming official to internal - Part 2
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This was SVN commit r6390.
2008-09-18 02:29:00 +00:00
b4460d7762
Renaming official to internal - Part 1
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This was SVN commit r6389.
2008-09-18 02:14:05 +00:00
acdfee9fa3
Death tree
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This was SVN commit r6385.
2008-09-18 00:22:22 +00:00
61bad0b2e4
This was SVN commit r6383.
2008-09-17 08:20:49 +00:00
473dc6df14
This was SVN commit r6378.
2008-09-17 02:24:26 +00:00
1aa1735045
This was SVN commit r6377.
2008-09-17 02:21:20 +00:00
853be57820
This was SVN commit r6376.
2008-09-17 02:20:35 +00:00
1d5c796a79
This was SVN commit r6374.
2008-09-16 09:24:14 +00:00
9d0956d0b3
This was SVN commit r6373.
2008-09-16 08:38:49 +00:00
b35372599f
This was SVN commit r6372.
2008-09-16 08:05:55 +00:00
c8345da333
This was SVN commit r6371.
2008-09-16 06:14:18 +00:00
127ee136f2
This was SVN commit r6370.
2008-09-16 05:19:35 +00:00
16cfd12b3a
This was SVN commit r6369.
2008-09-15 21:29:23 +00:00
998226f917
This was SVN commit r6368.
2008-09-15 20:57:18 +00:00
6333a6e58b
This was SVN commit r6367.
2008-09-15 20:42:46 +00:00
1962e7c896
This was SVN commit r6366.
2008-09-15 06:12:34 +00:00
fb5e5eb996
This was SVN commit r6365.
2008-09-14 01:34:15 +00:00
7cbe3dcde3
This was SVN commit r6364.
2008-09-14 00:55:10 +00:00
0138dd0114
This was SVN commit r6363.
2008-09-14 00:12:50 +00:00
5f31d8d8a8
This was SVN commit r6362.
2008-09-13 23:55:37 +00:00
af51472624
This was SVN commit r6361.
2008-09-13 23:08:56 +00:00
52c0e46f81
This was SVN commit r6360.
2008-09-13 23:07:47 +00:00
e2a39dd356
This was SVN commit r6359.
2008-09-13 20:19:40 +00:00
5072808010
This was SVN commit r6358.
2008-09-13 02:26:36 +00:00
b8ce254203
This was SVN commit r6357.
2008-09-12 18:49:19 +00:00
646f878f40
This was SVN commit r6356.
2008-09-12 00:47:42 +00:00
b6c26a08c0
This was SVN commit r6355.
2008-09-11 07:14:29 +00:00
7862536717
Added "root" prop-point to Actor Editor dropdown list
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This was SVN commit r6354.
2008-09-10 22:22:28 +00:00
4a54a2ab78
This was SVN commit r6351.
2008-09-09 08:08:01 +00:00
629e39c3aa
This was SVN commit r6350.
2008-09-08 06:28:02 +00:00
34a3c09743
This was SVN commit r6349.
2008-09-08 06:27:44 +00:00
9594932c0c
This was SVN commit r6348.
2008-09-08 06:05:32 +00:00
96a4ba5408
This was SVN commit r6347.
2008-09-08 05:31:16 +00:00
6b8385901e
This was SVN commit r6346.
2008-09-08 05:06:47 +00:00
f3105ae951
This was SVN commit r6345.
2008-09-08 05:06:20 +00:00
8b1d4b5b9a
This was SVN commit r6340.
2008-09-07 22:56:39 +00:00
1a7c55c0c6
This was SVN commit r6337.
2008-09-06 21:46:48 +00:00
2787d91f23
This was SVN commit r6336.
2008-09-06 21:37:07 +00:00
9c192df1bb
This was SVN commit r6331.
2008-09-06 08:09:22 +00:00
6163b2ac52
This was SVN commit r6330.
2008-09-04 07:09:24 +00:00
b9c8aace70
animations
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This was SVN commit r6323.
2008-08-11 04:14:41 +00:00
16c33c0245
This was SVN commit r6320.
2008-08-09 21:44:50 +00:00
7addd3872f
Added quickstart script.
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This was SVN commit r6316.
2008-08-08 05:13:59 +00:00
d8de71831d
This was SVN commit r6315.
2008-08-07 05:44:30 +00:00
c3c2a2fd0f
This was SVN commit r6314.
2008-08-06 18:40:19 +00:00
5650780df6
Some refactoring, removed commented unused code, added a verification so the units price won´t be shown when it is in the selection tab.
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This was SVN commit r6313.
2008-08-03 14:36:51 +00:00
a464ee0bcd
This was SVN commit r6312.
2008-08-03 02:51:39 +00:00
17913bfabe
This was SVN commit r6311.
2008-08-02 20:36:37 +00:00
ffbc2ce805
This was SVN commit r6310.
2008-08-02 14:35:55 +00:00
92fa548b4c
This was SVN commit r6309.
2008-08-02 07:58:38 +00:00
68455b29c6
This was SVN commit r6308.
2008-08-01 20:37:23 +00:00
3a4031406c
Fixing the problem that when a civil center was destroyed, the settlement was still controlled by that player and not Gaia.
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This was SVN commit r6307.
2008-08-01 14:43:05 +00:00
1196ed1d45
fixing a small bug
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This was SVN commit r6306.
2008-08-01 14:31:01 +00:00
53c42f6874
This was SVN commit r6305.
2008-07-31 04:34:27 +00:00
3cc3ca7509
This was SVN commit r6304.
2008-07-31 04:23:31 +00:00
2ce0f85a32
females and elephants, oh my
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This was SVN commit r6303.
2008-07-31 02:48:16 +00:00
e14fd26b4b
This was SVN commit r6302.
2008-07-31 02:47:09 +00:00
4c3db85129
This was SVN commit r6301.
2008-07-30 23:50:49 +00:00
543117d06f
This was SVN commit r6300.
2008-07-30 21:00:36 +00:00
48735e7460
This was SVN commit r6299.
2008-07-30 20:59:31 +00:00
cf2754a202
This was SVN commit r6298.
2008-07-30 20:56:46 +00:00
7c82cba5f7
This was SVN commit r6297.
2008-07-30 06:49:33 +00:00
b2a52f2ffb
This was SVN commit r6296.
2008-07-30 05:25:22 +00:00
484ad1701f
removing a debug message.
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This was SVN commit r6295.
2008-07-29 21:40:48 +00:00
2e61a5c663
Added the killing feature. Now by selecting a unit and pressing [Delete], it will be killed.
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This was SVN commit r6294.
2008-07-29 21:38:41 +00:00
78284850e1
This was SVN commit r6293.
2008-07-29 16:54:46 +00:00
2dde452493
Fixing the players list. Adding the shadow, correcting the order.
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This was SVN commit r6292.
2008-07-29 14:26:27 +00:00
98dd1a1bb4
Refactored "generic" order to just call it "contact action", and added support for intercepting targets if performing a contact action while moving.
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This was SVN commit r6290.
2008-07-29 08:22:56 +00:00
53765659da
This was SVN commit r6287.
2008-07-29 06:55:40 +00:00
f6ae91212a
This was SVN commit r6286.
2008-07-28 01:58:24 +00:00
510c26b5a3
This was SVN commit r6285.
2008-07-28 01:57:26 +00:00
5140ae0667
This was SVN commit r6284.
2008-07-27 23:21:21 +00:00
6d35c7c026
This was SVN commit r6283.
2008-07-25 19:27:32 +00:00
837ef022bd
Adding a list of currently playing players. Available at Ctrl+P
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The system.cfg change only adds Ctrl+P hotkey.
This was SVN commit r6282.
2008-07-25 18:17:18 +00:00
728e7550eb
This was SVN commit r6281.
2008-07-25 06:50:33 +00:00
b1a40a18a1
This was SVN commit r6280.
2008-07-25 06:33:36 +00:00
6e955693af
This was SVN commit r6279.
2008-07-25 05:34:11 +00:00
1144798b70
Use traits.id.tooltip rather than traits.id.rollover for descriptions on train buttons.
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This was SVN commit r6278.
2008-07-24 06:12:17 +00:00
d0c6805725
Fixed bug that was causing population to go negative. It was due to a unit being killed by multiple enemies in the same frame, which led to multiple calls of the death event handler. The fix is twofold: First, kill() only calls the event handler the first time the unit is killed. Second, damage() (in JS), which apart from killing things also loots them, makes sure that the unit is not already being destroyed. This latter fix is to ensure that we don't get a huge amount of loot by simply attacking a low-HP unit with many soldiers simultaneously, so they kill it in the same frame.
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This was SVN commit r6276.
2008-07-24 05:50:45 +00:00
75a9b2f357
Made stance-setting work with multiplayer.
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This was SVN commit r6274.
2008-07-24 05:25:14 +00:00
8244deee6a
This was SVN commit r6273.
2008-07-24 05:09:02 +00:00
33d1fab48d
This was SVN commit r6272.
2008-07-24 02:36:59 +00:00
e98ae41675
This was SVN commit r6271.
2008-07-23 06:32:53 +00:00
2ff3c7ac61
Added combat test map.
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This was SVN commit r6270.
2008-07-23 05:58:44 +00:00
95f3036e74
Cleaner production icon tooltips.
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This was SVN commit r6266.
2008-07-23 05:03:46 +00:00
12b7b2c9b1
Adding building/training price and description.
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This was SVN commit r6261.
2008-07-20 20:49:43 +00:00
9c8069631e
This was SVN commit r6255.
2008-07-19 01:59:11 +00:00
314ec0ef3b
This was SVN commit r6251.
2008-07-19 00:27:48 +00:00
4a755d72ea
This was SVN commit r6243.
2008-07-18 22:33:51 +00:00
ac89a0fc86
This was SVN commit r6242.
2008-07-18 22:10:46 +00:00
debcea96d0
This was SVN commit r6241.
2008-07-18 21:24:00 +00:00
d1cb55d701
Hannibal on his elephant
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This was SVN commit r6238.
2008-07-17 06:19:57 +00:00
86ea20df7b
Fix a crash which happened when a unit with no actions.move tried to run (it got past the JS guard because JS code crashed).
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This was SVN commit r6237.
2008-07-16 04:23:44 +00:00
fe55a8b734
Adding a shadow to the text, so it is visible on bright maps.
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This was SVN commit r6234.
2008-07-15 17:13:55 +00:00
50166bb456
This was SVN commit r6233.
2008-07-15 17:01:02 +00:00
8fee4a1fb3
Adding new function to show status messages for lacking resources when building and training units.
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This was SVN commit r6232.
2008-07-15 12:55:44 +00:00
f182617c72
Adding new function to show status messages for lacking resources when building and training units.
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This was SVN commit r6231.
2008-07-15 12:54:28 +00:00
7eee81ec82
This was SVN commit r6230.
2008-07-15 09:15:19 +00:00
9a6eab9fac
This was SVN commit r6229.
2008-07-14 21:42:14 +00:00
8161197f0e
Comment out error-producing code that tried to render player names in slots.
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This was SVN commit r6227.
2008-07-14 06:29:57 +00:00
9025056ffd
Made rally point setting net-safe.
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This was SVN commit r6225.
2008-07-13 17:37:45 +00:00
36b18f646f
Added shouldRun parameter to order(ORDER_GENERIC) calls from scripts.
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This was SVN commit r6224.
2008-07-13 16:31:03 +00:00
e4966f6f1b
Added running support to GENERIC orders through a field that can be sent across the network (previous implementation used to be by setting properties on the entity itself).
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This was SVN commit r6223.
2008-07-13 06:24:50 +00:00
922874e2ef
This was SVN commit r6222.
2008-07-13 06:13:35 +00:00
d5fedc7c76
Fixing some multiplayer issues:
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a) Run commands were not being sent accross properly because the JS just
directly set flags on the entity. Note: The current fix has the
side-effect of making it no longer possible to double-rightclick a
target to charge, run-gather, etc. That will be fixed in a later commit.
b) EntityLists were serialized in a format that made it impossible to
deserialize a zero-length list.
This was SVN commit r6221.
2008-07-13 05:56:27 +00:00
1e64089cdb
Hide console window when launching atlas and actor viewer.
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This was SVN commit r6220.
2008-07-13 04:57:16 +00:00
cccc55ce97
Adding ESC key confirmation.
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This was SVN commit r6219.
2008-07-12 21:28:28 +00:00
cc62b4196a
Removed credits roll from main logo - it was too annoying to click it accidentally cause there was no way to get out.
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This was SVN commit r6217.
2008-07-12 19:21:22 +00:00
6980b066a3
add vc90* libs in case anyone wants to use vs2008
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This was SVN commit r6215.
2008-07-12 14:28:36 +00:00
088f3b54be
- Treat units with health.max = 0 (the default when not defined as immortal and unattackable. This applies to Settlements, trees, etc. Should solve the problem of these things being killed by arrows by mistake.
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- Better "unit X has killed unit Y" message - now includes player
number.
This was SVN commit r6213.
2008-07-12 07:22:11 +00:00
01dc8c3d72
Fix an annoying error message when some properties of templates were not defined.
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This was SVN commit r6212.
2008-07-12 07:11:27 +00:00
c743038e62
This was SVN commit r6211.
2008-07-12 06:57:34 +00:00
1f4c2f4c26
This was SVN commit r6210.
2008-07-12 06:21:50 +00:00
523728b24a
This was SVN commit r6209.
2008-07-08 06:57:41 +00:00
2d7fb66862
This was SVN commit r6208.
2008-07-08 05:50:28 +00:00
23ade72800
Moved latium_generated back outside old since it is the default map.
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This was SVN commit r6205.
2008-07-06 02:53:34 +00:00
de60ef26bd
This was SVN commit r6203.
2008-07-05 18:35:42 +00:00
b5d7fbbee6
This was SVN commit r6186.
2008-07-03 05:54:40 +00:00
84ee95ae7e
This was SVN commit r6185.
2008-07-03 05:48:54 +00:00
3d1418b6a8
This was SVN commit r6184.
2008-07-03 05:04:32 +00:00
9bb489ebb3
All sorts of stuff, chariot, staff, greek buildings
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This was SVN commit r6183.
2008-07-03 05:03:11 +00:00
e0dd55f1e1
This was SVN commit r6182.
2008-07-03 03:26:22 +00:00
a5d0a23552
This was SVN commit r6181.
2008-07-03 02:20:26 +00:00
formlesstree4
da15d64249
This was SVN commit r6180.
2008-07-03 01:45:48 +00:00
3810517418
This was SVN commit r6179.
2008-07-02 23:07:16 +00:00
69d7e7efc8
This was SVN commit r6178.
2008-07-02 22:36:09 +00:00
5459801b66
This change allows the unit to charge attack to run people over as well as its normal ranged attack!
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This was SVN commit r6177.
2008-07-02 22:32:04 +00:00
3f9d1e6252
This was SVN commit r6176.
2008-07-02 22:05:16 +00:00
3757518759
I did some of the celt unit stats:
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Creation time reduced by 5
Speed increased by 1 for walk and .8 for run
I also cleaned up some of the template files.
I am going to do heros and super units next.
This was SVN commit r6175.
2008-07-02 20:39:30 +00:00
76c8535681
This was SVN commit r6174.
2008-07-02 06:38:10 +00:00
2b43a45d1c
Donkey part 1
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This was SVN commit r6172.
2008-07-02 04:39:54 +00:00
28b243d6d5
Chariot meshes and actors
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This was SVN commit r6171.
2008-07-02 04:39:12 +00:00
129dfdcec0
This was SVN commit r6160.
2008-06-30 04:53:27 +00:00
0c08880152
This was SVN commit r6159.
2008-06-30 04:37:45 +00:00
8a641c081f
This was SVN commit r6137.
2008-06-28 17:23:57 +00:00
f07b780f5f
Fix failure to close Hack resp. Crush tags
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(see http://www.wildfiregames.com/forum/index.php?showtopic=11703&hl= )
This was SVN commit r6131.
2008-06-28 08:37:26 +00:00
b8594fb56f
This was SVN commit r6126.
2008-06-28 00:16:56 +00:00
8be17366dd
This was SVN commit r6118.
2008-06-26 19:37:24 +00:00
f220858435
This was SVN commit r6117.
2008-06-26 19:07:59 +00:00
4b1538bb70
This was SVN commit r6113.
2008-06-26 03:29:14 +00:00
b857d81ca5
This was SVN commit r6112.
2008-06-26 03:24:57 +00:00