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/*
GUI Inclusion file
by Gustav Larsson
gee@pyro.nu
--Overview--
Include this file and it will include the whole GUI.
--More info--
Check TDD for GUI Engine Documentation
*/
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#ifndef GUI_H
#define GUI_H
//--------------------------------------------------------
// Compiler specific
//--------------------------------------------------------
// Important that we do this before <map> is included
#ifdef _MSC_VER
# pragma warning(disable:4786)
#endif
//--------------------------------------------------------
// Includes
//--------------------------------------------------------
#include <map>
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#include <string>
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#include <vector>
#include <stddef.h>
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#include "Prometheus.h"
#include "CStr.h"
#include "types.h"
#include "ogl.h"
#include "GUIbase.h"
#include "GUIutil.h"
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#include "GUItext.h"
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#include "IGUIObject.h"
#include "IGUIButtonBehavior.h"
#include "IGUIScrollBarOwner.h"
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#include "IGUITextOwner.h"
#include "IGUIScrollBar.h"
#include "CGUIScrollBarVertical.h"
#include "CGUISprite.h"
#include "CGUI.h"
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#endif