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Commit Graph

525 Commits

Author SHA1 Message Date
4c7838970d Some UI changes
This was SVN commit r2561.
2005-07-28 19:57:38 +00:00
f4844681a1 Made the framework of options, history, and campaign screens, mostly just for the hell of it, and fixed various things. Can't do much with them, mind, but Rome wasn't burnt in a day (thank you, Mr Nero).
This was SVN commit r2559.
2005-07-28 02:36:48 +00:00
bb65fdc105 Added Stuart's UI changes
This was SVN commit r2557.
2005-07-27 16:45:44 +00:00
d0516bc4a2 Added Stuart's UI changes
This was SVN commit r2555.
2005-07-27 15:43:48 +00:00
c72ec01a8c Added Stuart's UI changes
This was SVN commit r2554.
2005-07-27 15:38:03 +00:00
005f4621bd Undeleted UI folder
This was SVN commit r2553.
2005-07-27 15:31:49 +00:00
1ed994c819 Undeleted GUI folder, added Stuart's changes.
This was SVN commit r2552.
2005-07-27 15:21:27 +00:00
Fire Giant
d789b86b37 Deleted the GUI folders for Stuart on his request in order to allow him to commit his new code to a clean base.
This was SVN commit r2551.
2005-07-27 00:47:08 +00:00
Fire Giant
973c853672 Deleted the GUI folders for Stuart on his request in order to allow him to commit his new code to a clean base.
This was SVN commit r2550.
2005-07-27 00:43:33 +00:00
Gee
c6c8bdc6cd Added the <color> tag used in <setup> to setup pre-defined colors. Check docs to see how it's done.
This was SVN commit r2548.
2005-07-25 19:07:06 +00:00
0014fe0e27 Temporary animal entities for Matei's RM development.
This was SVN commit r2542.
2005-07-25 03:04:02 +00:00
Gee
cdfabb9acc Changed <icon>'s property 'texture' to 'sprite'. Better late than never.
This was SVN commit r2538.
2005-07-25 00:50:38 +00:00
Gee
26d44ba616 Changed <icon>'s property 'texture' to 'sprite'. Better late than never.
This was SVN commit r2537.
2005-07-25 00:50:17 +00:00
26d88c5e52 Deleted uppercase version
This was SVN commit r2536.
2005-07-24 21:42:26 +00:00
c6ea4f36bf Changed the file naming convention again, mainly to annoy Jason. :) (I forgot that filenames are meant to be lowercase with underscore separators.)
Experimented with Philip's view-config-variables-workaround.

This was SVN commit r2534.
2005-07-24 14:04:56 +00:00
65abb78611 main menu changes for the new dds files
This was SVN commit r2531.
2005-07-24 05:49:18 +00:00
b3b9349cc4 Textures for the updates to the shell
This was SVN commit r2530.
2005-07-24 05:27:10 +00:00
Fire Giant
8525183732 Broke networking code. Fixed messageBox() code.
This was SVN commit r2529.
2005-07-24 01:13:50 +00:00
Fire Giant
462c85a3ba Fixed some silly variable assigment bugs. Made the game continue to work if a multiplayer host session is cancelled.
This was SVN commit r2525.
2005-07-23 23:15:58 +00:00
1de8e29c41 I've revised the example list to use Gee's revised functions.
This was SVN commit r2524.
2005-07-23 22:32:10 +00:00
Gee
4ad8de51bb Added more functions. Changed addItem to insertItem
This was SVN commit r2522.
2005-07-23 20:17:36 +00:00
b50d9f529a Some GUI fixes.
This was SVN commit r2521.
2005-07-23 14:06:38 +00:00
165be6397e This was SVN commit r2520. 2005-07-23 08:19:15 +00:00
4655a6ded3 Renamed the GUI object functions (probably missed a few calls), and made first attempt at list control for SP (warning: a lot of maps are too outdated to run, so choose with caution).
This was SVN commit r2518.
2005-07-23 02:02:45 +00:00
Gee
57ab45c380 Functions for lists and dropdowns.
This was SVN commit r2510.
2005-07-22 00:02:39 +00:00
Gee
02f715ea69 Renamed functions_list => functions_utility_list
This was SVN commit r2509.
2005-07-21 23:51:10 +00:00
Gee
f818449e72 Functions for lists and dropdowns.
This was SVN commit r2508.
2005-07-21 23:45:17 +00:00
Gee
7eaf8bc13c Added functions_list.jp to the list.
This was SVN commit r2507.
2005-07-21 23:44:46 +00:00
9b2736e1d1 Removed absolute properties, since they're now used by default. Hurrah!
This was SVN commit r2504.
2005-07-21 03:01:58 +00:00
Gee
4e64200131 This was SVN commit r2501. 2005-07-20 23:47:46 +00:00
eed104e139 Made objects relative by default, cutting down on some redundant properties. Cleaned up loading screen script.
This was SVN commit r2500.
2005-07-20 23:00:48 +00:00
Fire Giant
81bdf6e1c4 Fixed the join dialog window. Establishing connection now works, but is currently not reported by anything but the console.
This was SVN commit r2494.
2005-07-20 02:56:32 +00:00
e7946ad774 functions_pregame_load.js: fixed whitespace
new OpenAL version.

This was SVN commit r2489.
2005-07-20 00:51:38 +00:00
71f4587d1c oops forgot the actor for the celt_ijv_e.xml
This was SVN commit r2485.
2005-07-15 11:58:15 +00:00
3278f6d0a9 celt tattoo updates
This was SVN commit r2484.
2005-07-14 09:08:53 +00:00
24da4d7c7d This was SVN commit r2481. 2005-07-12 00:36:41 +00:00
9b4de9a016 Quick JS fixes.
This was SVN commit r2480.
2005-07-12 00:06:31 +00:00
a96fd84391 The game loading was broken, and I fixed it! Wahooo, my first venture into the world of GUI scripting.
This was SVN commit r2479.
2005-07-11 04:52:20 +00:00
0342f01580 Revised structure of mainmenu script (better property visibility, more use of styles, removal of redundant default properties).
This was SVN commit r2478.
2005-07-11 01:29:14 +00:00
Fire Giant
ad182999eb Reinitialised the pregame multiplayer GUI, made it work and break. Commiting to keep the file in sync.
This was SVN commit r2477.
2005-07-10 02:26:08 +00:00
f3bd639fcd hoplite texture update
This was SVN commit r2473.
2005-07-09 10:57:43 +00:00
4a3a3db0aa Carthaginian building upgrade
This was SVN commit r2450.
2005-06-28 10:05:20 +00:00
a50b118c6c Added SmoothElevationPainter.
This was SVN commit r2441.
2005-06-26 10:28:39 +00:00
e5d648ff5f ScEd binary
This was SVN commit r2440.
2005-06-26 00:32:43 +00:00
470681a287 Moved initFromScenario LOAD_* constants to rmlibrary.js
This was SVN commit r2434.
2005-06-24 06:44:21 +00:00
dan
816293ff36 Added iniFromScenario code through a new constructor in Map::
Initial test, doesn't load the .xml yet,

This was SVN commit r2433.
2005-06-24 04:46:13 +00:00
52c44f7225 Few terrain tweaks
This was SVN commit r2429.
2005-06-22 07:33:00 +00:00
1975a047c5 removed hard-coded constants to use the ones registered by the engine... pending a complete revamp that doesnt use SDL constants (yech!) all
This was SVN commit r2413.
2005-06-20 15:17:48 +00:00
047e1e8c7f Initial Terrain XML data (just using the texture filenames, for compatability with all the old maps)
This was SVN commit r2411.
2005-06-20 15:01:00 +00:00
444e8c31c7 Renamed createMulti to createAreas since there will also be a similar createObjects.
This was SVN commit r2408.
2005-06-20 03:55:11 +00:00