01decbcd90
Train time changes.
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Unlock champions tech more expensive.
This was SVN commit r14924.
2014-04-13 09:05:02 +00:00
5a0c1a799b
Some more portraits. Updated the portrait for the Macedonian siege workshop.
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Tweaked some sandbox maps.
This was SVN commit r14921.
2014-04-12 14:55:04 +00:00
f02a8a4c59
Some population techs.
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Tweaking some training techs.
This was SVN commit r14920.
2014-04-12 13:39:19 +00:00
5740e22cd5
Fix health for these cavalry spearmen.
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This was SVN commit r14919.
2014-04-12 11:52:39 +00:00
c2d1aece02
Fixed female citizen selections.
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This was SVN commit r14918.
2014-04-12 10:36:37 +00:00
08c1c8ed2d
Minor tweaks to some particles.
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Updated quinquereme tip image and text.
Minor updates to some maps.
Seleucids now use some Ptolemies ship actors temporarily.
This was SVN commit r14917.
2014-04-12 07:13:37 +00:00
ad36c0eb7b
Parse entity ids to numbers again
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This was SVN commit r14916.
2014-04-11 12:35:50 +00:00
41b8d06e27
remove forgotten debug printouts
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This was SVN commit r14915.
2014-04-10 21:00:40 +00:00
bb8e14fae1
some minor tweaks to petra ai
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This was SVN commit r14913.
2014-04-10 20:25:02 +00:00
7840fd3049
fix capitalisation
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This was SVN commit r14912.
2014-04-10 14:00:44 +00:00
7f77bb7cb0
Small improvements to entitycollection + add a serialization method (serialization is never executed though)
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This was SVN commit r14911.
2014-04-10 09:51:43 +00:00
ff2979ca68
Save formation rotation when loading a new formation
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This was SVN commit r14910.
2014-04-09 18:01:12 +00:00
1f63325ede
Rotate entities to the right angle when forming a formation
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This was SVN commit r14909.
2014-04-09 11:15:00 +00:00
d27dffa31d
Now really fix the issue with promoting and formation animations
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This was SVN commit r14906.
2014-04-06 18:43:06 +00:00
fb1827bee7
Fix ungarrisoning bug caused by promoting garrisoned entities. Fixes #2471 .
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This now uses the Autogarrsion order as both already work with an
already garrisoned entity.
This was SVN commit r14903.
2014-04-06 03:04:30 +00:00
fd4cd56224
fixed petra map management when not circular
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This was SVN commit r14901.
2014-04-05 12:18:37 +00:00
c5e59d02e1
Fix formation animations with promoted units
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This was SVN commit r14900.
2014-04-05 09:48:57 +00:00
61da102371
Add testudo animations to the right actor files and use it in the formation template
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This was SVN commit r14898.
2014-04-04 18:38:13 +00:00
d04f035f9a
numerous fixes and improvments to petra ai
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This was SVN commit r14896.
2014-04-03 20:48:54 +00:00
ac9aaaa369
supplement the ai common-api
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This was SVN commit r14895.
2014-04-03 20:31:59 +00:00
26fdf74de3
Mauryan trader basic commit with idle and move animations. Needs zebu animation and trader texture or use a mauryan one.
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Model and texture by paperkat, move animation by Wijitmaker, blender
exportation by stan
This was SVN commit r14894.
2014-04-03 18:31:56 +00:00
3e03c9d08a
Return something valid in a mock function to fix a warning while running tests.
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This was SVN commit r14893.
2014-04-02 23:10:07 +00:00
b8b3542d25
Fix tests.
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This was SVN commit r14892.
2014-04-02 23:09:59 +00:00
2f12068a8f
Ptolemaic merchant ship commit.
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Model by Stanislas69 with some fixes.
This was SVN commit r14890.
2014-04-01 20:35:49 +00:00
22867fa9a3
Further complete the definitition of the entity state
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This was SVN commit r14884.
2014-03-29 13:56:03 +00:00
8615f38803
Always define the entire entity state, but initialize it to null
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This was SVN commit r14883.
2014-03-29 13:37:48 +00:00
132020f88e
Fix some of the undefined warnings reported by the new SpiderMonkey. Initialize the player diplomacy arrays earlier in PlayerManager.
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This was SVN commit r14882.
2014-03-29 11:03:00 +00:00
120f71d944
a couple a bugfixes
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This was SVN commit r14881.
2014-03-29 08:51:09 +00:00
b815fa8dd9
Portraits for the Ptolemaic dieres, penteres, and octeres.
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Actor and texture for Antiochus the Great.
Histories for the Ptolemaic warships.
This was SVN commit r14880.
2014-03-29 00:16:16 +00:00
0419f5500e
another set of petra improvments, main one is a first try to place markets for trade (was random before)
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This was SVN commit r14873.
2014-03-27 22:10:03 +00:00
0a32b2d687
Ptolemaic trireme commit.
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Fixed some texture stretching in the bireme.
This was SVN commit r14872.
2014-03-27 18:13:07 +00:00
bc428e1649
some fixes (i.e.building placement) and cleanings of petra
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This was SVN commit r14871.
2014-03-26 21:07:47 +00:00
52af5b29a1
Ptolemaic bireme commit.
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Fixed error in sparten temple when destroyed found bi Sanderd17
This was SVN commit r14870.
2014-03-26 20:34:54 +00:00
d5ff29d181
fix a flaw in UnitAI trade management
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This was SVN commit r14868.
2014-03-26 09:11:06 +00:00
3dfa858229
remove some leftover warnings in petra
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This was SVN commit r14867.
2014-03-25 19:26:45 +00:00
5de3b30742
fix previous tag
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This was SVN commit r14866.
2014-03-24 22:51:15 +00:00
97afd25171
commit first version of new ai bot (named Petra)
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This was SVN commit r14865.
2014-03-24 22:33:50 +00:00
b03e3644ac
add a few usefull functions in ai/common-api
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This was SVN commit r14864.
2014-03-24 22:15:40 +00:00
90b9926ca1
Fixes warning showing up with the new SpiderMonkey.
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The changed return value isn't related but returning false makes more
sense there IMO.
Refs #2372
This was SVN commit r14863.
2014-03-22 23:31:40 +00:00
3fb46640cc
Fix civ for Ptol Military Colony.
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This was SVN commit r14861.
2014-03-21 22:51:47 +00:00
907ef01322
Added starting units to Deccan Plateau.
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Added some detail to Nile River.
Updated Syria a little bit.
Added Pureons new tech portraits to some techs.
Portrait for Ptol champ elephant.
Gave the Military Settlement system to the Ptolemies. We'll use their
merc camp for a developing merc camp system. Ptol heroes can found civic
centers just like the Sele heroes.
This was SVN commit r14860.
2014-03-21 00:47:23 +00:00
2eeb7c2ba1
Workaround to reduce the impact of AI performance problems when planning new bases.
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When no free territory was left on the map, the AI tried to place a CC
every 10th AI turn.
That's about all 10 seconds and it freezed the game for about a second.
Now when you played against 4 players it freezed aobut 4 seconds every
10 seconds, which is very bad.
I wanted to solve this properly but realized that I'd have to change a
lot in the terrain analysis code that will probably be replaced anyway
when we have a new pathfinder with a proper interface.
Also removes an unused variable (creating a territory map and not using
it can't be good for performance either).
This was SVN commit r14859.
2014-03-20 14:26:15 +00:00
1c81a96a50
fix bug in AI
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This was SVN commit r14857.
2014-03-18 21:34:23 +00:00
63248bdc33
Fix issue with GUI reveal map status display.
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This was SVN commit r14856.
2014-03-18 01:13:02 +00:00
209799aa4c
fix 94c02ec33c
for AI
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This was SVN commit r14855.
2014-03-17 21:23:40 +00:00
c1b839c21b
Military Colony's territory weight reduced.
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Updated icon for Syria map. Updated nisian war horses portrait from
Pureon.
Reduced the volume of the attack notification a little.
This was SVN commit r14852.
2014-03-17 00:10:13 +00:00
84ef2c1335
A test for Latin names for animals. Won't complete this until after next alpha.
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This was SVN commit r14851.
2014-03-17 00:08:24 +00:00
883f307b40
Implement a basic observer mode. Any player which joins a multiplayer game but is not assigned a player slot automatically becomes an observer. Refs #69
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This was SVN commit r14849.
2014-03-16 23:29:27 +00:00
94c02ec33c
Revert gather limits to be global instead of per-player. Refs #1387
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This was SVN commit r14848.
2014-03-16 20:35:23 +00:00
b18a899287
Added Ptolemaic healer body and head textures. Fixes #2234
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This was SVN commit r14839.
2014-03-13 19:46:15 +00:00