41de5440e0
Added and applied normal and spec maps for ptolemaic struct, paintings and statues, added ptolemaic temple and farmstead. Fixed ptolemaic CC footprint + little fixes
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This was SVN commit r13993.
2013-10-12 21:33:21 +00:00
7335c32c7e
Some updated sounds from LAVS.
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This was SVN commit r13992.
2013-10-12 01:27:10 +00:00
9b8667a9aa
Really add special starting unit.
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This was SVN commit r13991.
2013-10-11 23:37:04 +00:00
4f03550adf
Create a special starting unit entity for skimish maps.
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This was SVN commit r13990.
2013-10-11 23:36:02 +00:00
396bd844dd
Remove duplication between getActionInfo and determineAction. Allow setting rally points if not all selected buildings can do so. Patch by mimo. Fixes #2189 .
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This was SVN commit r13989.
2013-10-11 22:43:22 +00:00
801cac87dd
Properly queue rally points when setting them via the minimap. Patch by mimo. Fixes #2203 .
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This was SVN commit r13988.
2013-10-11 21:50:45 +00:00
c5669e2c4e
Add a back to work button. Patch by Itms. Fixes #799
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This was SVN commit r13987.
2013-10-11 19:11:07 +00:00
OmriLahav
7791c4c61d
This was SVN commit r13985.
2013-10-11 11:01:55 +00:00
OmriLahav
f22e47a743
This was SVN commit r13984.
2013-10-11 11:01:06 +00:00
644135b9f3
Fixes variable name conflict in session UI, patch by Itms, fixes #2199
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This was SVN commit r13982.
2013-10-11 00:22:27 +00:00
f5eeed9cf7
Clears selections when loading saved game, patch by RefinedCode (fixes buggy selection behavior when using quicksave/quickload), fixes #2178
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This was SVN commit r13981.
2013-10-10 23:58:29 +00:00
f6c9db33d6
Focus on the building a hero is garrisoned in when the hero button is double-clicked. Patch by mimo. Fixes #2131
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This was SVN commit r13978.
2013-10-10 21:23:19 +00:00
c7e3c1499f
Fixed typo.
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This was SVN commit r13977.
2013-10-09 20:07:36 +00:00
cd5a2aa527
Ptolemy IV.
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Ptolemaic heroes added to Ptolemaic Fortress.
Seleucid Romanized Infantry Champion.
This was SVN commit r13976.
2013-10-09 13:42:34 +00:00
5c3ff86219
add different skirmish structures + skirmish demo map containing all skirmish templates so far
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This was SVN commit r13975.
2013-10-08 18:02:35 +00:00
f3d83e0616
add skirmish defense tower and houses
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This was SVN commit r13974.
2013-10-08 09:13:55 +00:00
79af6fb17f
Newly updated Ptolemaic champion cavalry.
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This was SVN commit r13969.
2013-10-07 20:47:06 +00:00
d3e0fb4f84
Fixes crannóc spelling, thanks to GunChleoc
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This was SVN commit r13966.
2013-10-07 00:46:58 +00:00
1408a0be83
This was SVN commit r13965.
2013-10-06 23:29:03 +00:00
74216a5825
Reverts field limits from f4abcd2ef9
until we can fix AI and UI problems, refs #2187
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This was SVN commit r13964.
2013-10-06 23:25:55 +00:00
6d67957db2
Prevents buildings from getting attack-move orders and implements attack-move rally points, patch by mimo. Fixes #2171
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This was SVN commit r13963.
2013-10-06 22:50:30 +00:00
35fa527814
Adds attacking player's name to attack notification messages.
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Cleans up some duplicate username/color code in messages.js
This was SVN commit r13962.
2013-10-06 22:07:55 +00:00
573215dad8
Fixed the player names on this map.
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This was SVN commit r13960.
2013-10-06 20:51:30 +00:00
4cfee05c31
New skirmish templates for Brit war dog and Maur Worker Elephant. Added to current Skirmish maps.
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This was SVN commit r13959.
2013-10-06 20:23:21 +00:00
efc84a9cce
Adjusting time costs for these Ptol buildings.
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This was SVN commit r13958.
2013-10-06 19:13:20 +00:00
5fc888fdcf
Some more player names for Carthage.
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Player names for Seleucids.
Fixed names for Celtic docks and merchant ships.
Fixed cavalry health for a few units.
Name stuff for ships, specifically Carthage. Fixes #2106 .
Started work on some Ptolemaic units, specifically the Cav Spearman.
Added LordGood's Sacred Band Cavalry portrait.
This was SVN commit r13957.
2013-10-06 18:28:10 +00:00
b9b923be11
Fixes #2149
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This was SVN commit r13956.
2013-10-06 14:58:26 +00:00
14b51afc39
Fixes #2152
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This was SVN commit r13955.
2013-10-06 06:57:50 +00:00
f4e4247f06
Fixed Gallic Outpost name. Fixes #2167 .
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Fix Ptol civ center footprint.
This was SVN commit r13954.
2013-10-06 06:53:32 +00:00
754e794f9b
Implements attack notifications based on patch by madmax and zoot, fixes #1719
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This was SVN commit r13951.
2013-10-06 04:49:38 +00:00
2418ae190d
Fixes some erroneous documentation in EntityLimits.
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Removes previously implemented LimitsPerCivCentre from AI states.
Removes hardcoded categories from TrainingRestrictions
This was SVN commit r13950.
2013-10-06 03:13:46 +00:00
c21953b434
Added some Iberian walls to a couple of skirmish maps.
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Rethought the naming scheme of the skirmish maps.
This was SVN commit r13949.
2013-10-05 21:58:42 +00:00
a1ceda4012
Polishing the Random Maps: The last batch...
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This was SVN commit r13948.
2013-10-05 18:29:44 +00:00
fecfda29f6
Remove civ code hardcoding from SkirmishReplacer component. Refs #1198 .
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This was SVN commit r13947.
2013-10-05 17:54:41 +00:00
433b29d6dc
Fix description of Belgian Bog skirmish map.
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This was SVN commit r13943.
2013-10-04 23:14:52 +00:00
76d9893123
New skirmish maps.
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Fixed some things.
This was SVN commit r13942.
2013-10-04 18:11:13 +00:00
2283aedc3c
The first Skirmish maps.
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Temporary selection and complete sounds for Theater, Elephant Stables,
Cavalry Stables, Blacksmith, and Wonder. Sounds by LAVS. He is working
on improving them.
This was SVN commit r13941.
2013-10-04 13:17:21 +00:00
939898c47d
Nerf Iberian champion cavalry a bit.
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This was SVN commit r13940.
2013-10-04 04:01:58 +00:00
7901ed51d4
Implements skirmish maps, based on patch by sanderd17, fixes #1198 . Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
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Implements custom, VFS-based map load/save dialogs for Atlas (replaces
broken native file dialogs), fixes #631 , #889 .
Fixes map loading/saving to handle arbitrary subdirectories for better
organization.
Adds default settings to Atlas player panel, fixes #1872 . Each setting
now has a checkbox to choose whether it should be saved with the map
(avoids writing lots of useless default data for each map).
Adds map preview setting to Atlas, refs #1745 .
Cleans up and simplifies some duplicate code.
Fixes optional serialization performance test.
This was SVN commit r13938.
2013-10-04 02:29:16 +00:00
5c35690309
Fixes broken statue ruins template and replaces old statue treasures with ruins
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This was SVN commit r13937.
2013-10-04 01:15:16 +00:00
b0e2f6b368
Added obelisks to ptol_cc
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This was SVN commit r13935.
2013-10-03 18:41:07 +00:00
398a32a6ff
Added ptolemiac civic centre with ao and custom decal dirt_7x5
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This was SVN commit r13933.
2013-10-03 17:18:57 +00:00
739ed00b5e
Added ptolemaic fortress with ao. Updated ptolemaic struct texture
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This was SVN commit r13932.
2013-10-02 21:29:44 +00:00
e382967e34
Updated a bunch of things.
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New waypoint and garrison flags for Ptolemies. New texture for Ptolemies
woman. Fixed footprint for statues ruin. etc.
This was SVN commit r13931.
2013-10-02 18:51:49 +00:00
bb78b4c931
Replacing these statue "treasures" with "ruins." Instead of getting the resources immediately, ruins allow the player to "mine" the resources at a fast rate.
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This was SVN commit r13930.
2013-10-02 16:54:13 +00:00
e0d50b6137
added seleucid thureos texture by request
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This was SVN commit r13929.
2013-10-02 14:53:59 +00:00
60200f8dbb
fixed ptolemaic statues base.
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This was SVN commit r13928.
2013-10-02 13:41:53 +00:00
2e24c9f2b7
ptolemaic houses and statues with ao. Added ptolemaic struct texture and 4 ptolemaic round shields variations
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This was SVN commit r13927.
2013-10-02 12:18:10 +00:00
26af70ec7b
Fixed ptolemaic thureos mesh shape
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This was SVN commit r13926.
2013-10-01 15:15:39 +00:00
9f5635085e
Fix #1833 : animals spin around needlessly while roaming.
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Patch from mimo.
This was SVN commit r13924.
2013-09-30 23:52:22 +00:00
8cf5f61885
Avoids ugly layering of GUI pages when entering match setup
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This was SVN commit r13922.
2013-09-30 20:51:19 +00:00
cbe103bdfe
ptolemaic galatian shields for basic, advanced and elite with specular maps.
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This was SVN commit r13921.
2013-09-30 19:03:09 +00:00
1f032b7c59
Added Lordgood's new britons barracks and defense tower with minimal tweaking
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This was SVN commit r13917.
2013-09-30 08:14:10 +00:00
238b7f84d8
Changes the ConfigDB to expose global functions to scripts instead of properties and custom objects.
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Fixes #2172
Refs #1886
This was SVN commit r13914.
2013-09-29 18:56:50 +00:00
2ea0620abb
Reduce the health drain of the Nubian Archer.
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Fixed the Lighthouse to not have the Library special tech.
Ptol Military Settlement has better sounds and a different portrait.
Increased defense tower limit since they now have a min distance limit.
Tweaked Ptolemies demo map.
This was SVN commit r13913.
2013-09-29 16:29:38 +00:00
022393a0c6
Spelling fixes from the translation work by Gallaecio and Loki72. Fixes #2150 , #2170 .
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This was SVN commit r13912.
2013-09-29 16:14:40 +00:00
f4abcd2ef9
Gauls get: Tavern and Naked Fanatic.
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Britons get: Rotary Mill.
So, now all Celts get Rotary Mill, but also a unique unit-producing
building.
Britons now have a better demo "sandbox" map.
Ptolemies now play like they are intended. Just need tons of new
artwork. ;) Try them out on the demo map: Sandbox - The Ptolemaic
Egyptians.
Some highlights: Their Nubian Archers train very fast, but have a finite
life. The Lighthouse can be built on the shoreline (but looks like a
library). Their Military Settlement works as intended (can be built in
neutral territory, but min distance of 80 meters).
Testing out: Farm field limits (+8 per Farmstead, +2 per civ center).
This was SVN commit r13909.
2013-09-29 14:37:26 +00:00
d663dae2d8
New version of Aegis. Huge rewrite for WIP naval support (still very, very buggy at this point.) Features a few bugfixes and might be more efficient than the former version.
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NEEDS TESTING.
This was SVN commit r13907.
2013-09-29 13:32:52 +00:00
08f431fa0d
Ptolemaic entity templates for Enrique.
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This was SVN commit r13905.
2013-09-29 03:08:59 +00:00
2d1b7914a6
This was SVN commit r13900.
2013-09-28 11:58:05 +00:00
b8a5acfd9e
Preview image for The Gauls demo map.
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This was SVN commit r13899.
2013-09-26 18:44:45 +00:00
e370af8d4e
Fix rally point rendering on saved games. Fixes #1762 . Patch by mimo
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This was SVN commit r13897.
2013-09-24 20:27:18 +00:00
6880fd214f
Fixed name of this map.
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This was SVN commit r13896.
2013-09-24 18:41:19 +00:00
895f927ff0
Celts corral props missing fix
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This was SVN commit r13895.
2013-09-24 16:26:26 +00:00
59c8e9e6dc
Big gameplay experiment: Moved Civic Centers from Town Phase to City Phase to see what it does to multiplayer match ups.
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New "sandbox" demo map for the Gauls.
Renamed "Night's Watch" to "Sentries."
This was SVN commit r13894.
2013-09-24 15:55:35 +00:00
e488ed09f5
This was SVN commit r13890.
2013-09-22 11:30:24 +00:00
ae4ccfe050
3D farm fields for all factions.
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Fixed tooltips for a bunch of units.
Increases pierce armor for elephants.
This was SVN commit r13889.
2013-09-22 08:07:29 +00:00
5afb18dda4
fix units ejecting on destroying structure
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This was SVN commit r13887.
2013-09-21 19:41:13 +00:00
4f6ddfe894
fix theatron build limit
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This was SVN commit r13886.
2013-09-21 19:05:59 +00:00
636f09053b
celt tavern update
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This was SVN commit r13885.
2013-09-21 15:24:56 +00:00
9781b67cf4
Changes the Console to expose global functions to scripts instead of properties.
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Fixes #2140
Refs #1886
This was SVN commit r13884.
2013-09-21 14:48:19 +00:00
bb506fb578
Spec maps and new player color texture for Greek females.
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This was SVN commit r13883.
2013-09-21 12:41:05 +00:00
21639ce5ea
Normal map and Specular map for warship sails.
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Fixed Cav Sword tooltip.
Updated the product logo a little bit.
This was SVN commit r13881.
2013-09-21 11:50:04 +00:00
0233bb4877
Temporary Ptolemies emblem.
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This was SVN commit r13880.
2013-09-21 09:23:21 +00:00
ccc873d9d5
Tech complete sound slightly louder.
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This was SVN commit r13879.
2013-09-21 09:22:31 +00:00
ec66e59150
Fixed some civ json stuff. Fixed Ptolemaic json.
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This was SVN commit r13878.
2013-09-21 09:21:48 +00:00
12e2428495
Changes the Renderer to expose global functions to scripts instead of using CJSObject.
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Fixes #2137
Refs #1886
This was SVN commit r13877.
2013-09-21 08:24:45 +00:00
c0b84fb41f
Added build limits for Theater, Council Chamber, and Library.
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Added Ptolemies civ json file. I am getting a javascript error in-game
though. Need help trouble shooting it.
This was SVN commit r13876.
2013-09-21 07:33:22 +00:00
9d2f59e80a
Tweaking the Athenian field.
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Tweaking 0 A.D. logo.
Fixed tooltip for Slinger.
Fixed name for Carthaginian wonder.
This was SVN commit r13874.
2013-09-21 03:58:54 +00:00
5a8cfb738b
Commited experimental field for athenians (propped farm field)
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This was SVN commit r13872.
2013-09-19 15:29:01 +00:00
4b7c1a915d
Celtic corral upgraded. Added more playercolor to gaullic civic centre.
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This was SVN commit r13871.
2013-09-19 13:58:48 +00:00
553875ea83
Allow the use of Enter in addition to the OK button in the Join Game dialog.
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This was SVN commit r13867.
2013-09-17 00:30:11 +00:00
97912dd545
This was SVN commit r13864.
2013-09-16 16:56:26 +00:00
16b615db79
Celt walls upgraded
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This was SVN commit r13863.
2013-09-16 12:25:03 +00:00
a770ad9467
small code style fixes
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This was SVN commit r13862.
2013-09-16 09:14:16 +00:00
bb799bdd53
upgraded gaul defense towers and celtic storehouse
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This was SVN commit r13859.
2013-09-15 21:11:14 +00:00
5fe43a0f21
removed non-used duplicated meshes
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This was SVN commit r13858.
2013-09-15 19:56:13 +00:00
9eedd22b9a
fix garrisoned units count for some special cases. Refs #2096 . Patch by mimo
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This was SVN commit r13857.
2013-09-15 16:47:40 +00:00
65bddb7fa5
Celtic docks, kennel, farmstead and temple upgrades
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This was SVN commit r13856.
2013-09-15 16:09:23 +00:00
bdeb358c44
Upgraded britons market and added new gaul market
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This was SVN commit r13855.
2013-09-15 14:09:25 +00:00
6644f224cd
remove warn messages. Now really fixes #2102
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This was SVN commit r13853.
2013-09-15 09:33:45 +00:00
b16b52492d
change build distance restrictions to work with classes. Fixes #2012 .
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This was SVN commit r13852.
2013-09-15 09:29:16 +00:00
3016765766
All new techs for the blacksmith.
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This was SVN commit r13851.
2013-09-15 08:55:28 +00:00
f213761912
let entities change entity limits. Fixes #2076
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This was SVN commit r13850.
2013-09-15 08:19:50 +00:00
de68973191
Changed the phase up sound.
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Added a new "tech complete" sound for ALL techs.
Added some new armor techs for infantry and spearmen.
This was SVN commit r13849.
2013-09-15 07:53:01 +00:00
466900b898
Minor template stuff.
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This was SVN commit r13848.
2013-09-15 05:55:16 +00:00
db39fd059c
Some tooltip tweaks.
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Further attempts to balance archers. (ongoing)
This was SVN commit r13847.
2013-09-15 04:57:58 +00:00
08849ae6f6
Balance changes after playtesting with Alpha123.
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This was SVN commit r13846.
2013-09-15 00:28:07 +00:00
4f138eaa12
Made the time icon slightly smaller.
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Archers have less attack and cost slightly more.
Defense Towers now have a minimum build distance and are weaker.
This was SVN commit r13845.
2013-09-14 23:19:36 +00:00
729e744c2f
Removes yucky hard-coded categories from BuildRestrictions
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This was SVN commit r13844.
2013-09-14 22:31:41 +00:00