0d323c020b
Increasing the generation speed of the maps: Archipelago, Gulf of Bothnia, Lorraine Plain
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This was SVN commit r14160.
2013-11-13 13:17:22 +00:00
5dac329c78
Increasing the generation speed of the maps: Aegean Sea
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This was SVN commit r14159.
2013-11-13 10:20:22 +00:00
65bd13ac1e
Increasing the generation speed of the maps: Syria
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This was SVN commit r14158.
2013-11-13 08:07:05 +00:00
4acbf86ffb
Trying to fix crazy elephant armature
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This was SVN commit r14157.
2013-11-12 21:30:25 +00:00
2f0d6ee1e8
Upgraded asian elephant animations.
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This was SVN commit r14156.
2013-11-12 19:13:45 +00:00
17fdb515f4
fix error when selecting multiple elephants
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This was SVN commit r14155.
2013-11-12 19:03:12 +00:00
7cb4c0dcfc
Partial fix of minimap rendering for GLES.
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Replaces glBegin/End with glDrawArrays, GL_QUADS with GL_TRIANGLES, and
modifies shaders as needed.
This was SVN commit r14153.
2013-11-12 01:31:52 +00:00
7dec618898
Some attempts to fix GLES build in smooth LOS and post proc manager.
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Replaces glBegin/End with glDrawArrays, GL_QUADS with GL_TRIANGLES, and
replaces glPush/PopAttrib by resetting the viewport manually.
Adjusts GLSL shaders for these changes.
This was SVN commit r14152.
2013-11-12 01:30:17 +00:00
54abce1a3c
hellenic walltower rotated 180 to match the droppoint with the wall RMS
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This was SVN commit r14147.
2013-11-12 00:05:26 +00:00
df1d5d2260
fix tag 2102648f7c
which had unwanted changes
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This was SVN commit r14146.
2013-11-11 16:29:44 +00:00
0e74e3a521
Removed Ostorius.
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This was SVN commit r14145.
2013-11-11 16:09:00 +00:00
2102648f7c
Allows autogarrison of newly trained units, fixes #1044
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This was SVN commit r14144.
2013-11-11 15:37:16 +00:00
fad8f7fce0
adds some needed protection
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This was SVN commit r14143.
2013-11-11 15:03:22 +00:00
4406be3a69
Fix crash when trying to join the lobby again if the host disconnected in the game setup screen.
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This was SVN commit r14137.
2013-11-10 22:42:48 +00:00
f070bf9d1e
Prohibit the user from picking the 'system' lobby name, as that's reserved for special messages.
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This was SVN commit r14136.
2013-11-10 21:52:38 +00:00
e01445818a
Nerf/rebalance siege towers.
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- Armor changed from 2h/20p/10c to 5h/20p/2c
- Attack changed from 25p to 10p/5c
- Bonus added: 2x vs structures
- Ranged reduced from 65 to 55
- Elevation bonus of 10 added
- PreferredClasses is now 'Structure'
- Ungarrisoned arrow count decreased to 0 from 2
- Build time increased to 60 from 50
- BuffHeal is now 0 (decreased from 1)
- Health reduced from 800 to 500
- Walking speed reduced to 5 from 6
The idea is for siege towers to be useful for siege, but also for
cleaning out large numbers of units. Previously they were very good at
the latter and useless for the former. They should still be very
powerful units, but not uncounterable and massing siege towers
(previously unbeatable if enough were acquired) should no longer be
feasible.
This was SVN commit r14135.
2013-11-10 20:21:50 +00:00
2811d4c367
Fixed this map.
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This was SVN commit r14134.
2013-11-10 19:22:24 +00:00
912e485a64
Elephant changes and tweaks.
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This was SVN commit r14133.
2013-11-10 19:08:38 +00:00
85e9a2b0ce
Added 3 idle animations and attack, death and walk animations for all asian elephants.
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Maurya hero howdah added with normal and specular maps
This was SVN commit r14132.
2013-11-10 17:39:04 +00:00
a2477f9d40
Increasing the generation speed of the maps: Alpine Lakes
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This was SVN commit r14131.
2013-11-10 17:29:40 +00:00
59da5fad2a
Fix some spidermonkey lobby complaints when run in strict mode.
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This was SVN commit r14127.
2013-11-10 04:09:03 +00:00
174f636fd2
Fixes tests
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This was SVN commit r14126.
2013-11-10 03:24:29 +00:00
37cedb8133
Make filters work and add a skirmish map filter.
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This was SVN commit r14125.
2013-11-10 00:45:19 +00:00
4fb6896fd8
Fix warning when the hosted game is a random rms.
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This was SVN commit r14124.
2013-11-09 23:57:31 +00:00
dcb3c0ad7a
Increasing the generation speed of the maps: Continent
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This was SVN commit r14120.
2013-11-09 16:00:01 +00:00
d3fade285b
Basic Nubian archer textures.
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Map preview for Corsica and Sardinia.
This was SVN commit r14119.
2013-11-09 14:42:32 +00:00
2d2853dd6f
Fix problems with EndGameManager in Atlas by waiting for the first turn
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This was SVN commit r14118.
2013-11-09 10:09:28 +00:00
3a278df3f7
Move ship to shoreline when tasking units to garrison inside, fixes #1391
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This was SVN commit r14115.
2013-11-08 23:22:59 +00:00
81cf02cc13
Fix building with --without-lobby. Fixes #2249 .
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This was SVN commit r14113.
2013-11-08 15:28:44 +00:00
0f8d3e23db
;
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This was SVN commit r14112.
2013-11-08 15:28:38 +00:00
da6abe630a
Fix error message on starting game due to missing global variable.
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This was SVN commit r14110.
2013-11-08 09:52:48 +00:00
7547dae0e2
Fixing the revert by the previous commit.
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This was SVN commit r14109.
2013-11-08 08:04:35 +00:00
f88b5be079
Increasing the generation speed of the maps: Islands, Lake.
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This was SVN commit r14108.
2013-11-08 08:02:32 +00:00
bb28e0eb70
Fix some system message/spam filter bugs in the lobby.
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This was SVN commit r14107.
2013-11-08 00:57:58 +00:00
62b92af925
Fix lobby registration errors.
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This was SVN commit r14105.
2013-11-07 22:07:26 +00:00
bffe917914
Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
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This was SVN commit r14098.
2013-11-07 20:07:24 +00:00
fe0510c079
Again increasing the generation speed of Islands random map by using the new chain placer. As a side effect, the map is more beautiful.
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This was SVN commit r14095.
2013-11-07 19:02:09 +00:00
3743e58f9a
allow enabling the game clock as a persistent setting
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This was SVN commit r14092.
2013-11-07 18:06:52 +00:00
6d62b3bf40
Added a new "placer" function for the rmgen library.
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This new placer generates terrain features that are less "predictable".
It also increases the map generation time considerably.
Currently it is only implemented on Persian Highlands random map.
This was SVN commit r14091.
2013-11-07 14:50:16 +00:00
b7751a277c
Cleanup
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This was SVN commit r14090.
2013-11-07 12:38:41 +00:00
5ec4962184
Decreasing the generation time of Islands random map to about 2/3 of the original.
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This was SVN commit r14089.
2013-11-07 12:00:04 +00:00
9b98585275
Remember the last market for back-to-order trading, fixes #2248
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This was SVN commit r14088.
2013-11-06 21:07:19 +00:00
9ffe235b2f
Clean up EndGameManager. Fixes #2130
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This was SVN commit r14087.
2013-11-05 19:40:50 +00:00
68fa9f4631
Fix building contstruction, but still don't allow positive regenrate for unhealable entities
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This was SVN commit r14086.
2013-11-05 17:45:39 +00:00
24bc451852
Corsica and Sardinia skirmish map. Needs Iberian circuit wall.
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This was SVN commit r14085.
2013-11-05 16:12:58 +00:00
8540740b35
disallow healing of unhealable entities via all ways
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This was SVN commit r14084.
2013-11-05 07:07:10 +00:00
6fae05b5f6
fix
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This was SVN commit r14083.
2013-11-03 17:41:59 +00:00
0362453035
test some components before use, adresses #2206
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This was SVN commit r14082.
2013-11-03 17:18:43 +00:00
53a270347a
Map preview for Zagros Mtns.
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Changed preview for Greek acrpolis.
Fixed quote attribution. Thanks anfialro.
This was SVN commit r14081.
2013-11-03 16:39:28 +00:00
f1100f10c1
Standardized Cav Spearmen animations.
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This was SVN commit r14080.
2013-11-03 14:17:33 +00:00