Commit Graph

12 Commits

Author SHA1 Message Date
dd69fac774 Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
Modified several templates to spawn its correct rubble on death.

This was SVN commit r12985.
2012-12-12 19:06:58 +00:00
03261b8ade Adds rubble entities to most structures. This and bf55acadaa based on patch by quonter. Refs #1166
This was SVN commit r12718.
2012-09-28 22:06:07 +00:00
755e407aeb Technologies. Refs #3. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
This was SVN commit r11584.
2012-04-20 17:21:04 +00:00
42a407ee23 Fixing typos and updating tooltips to be somewhat more consistent.
This was SVN commit r11096.
2012-02-18 20:54:03 +00:00
8fa5e80043 Carthage building names.
This was SVN commit r10212.
2011-09-08 00:20:00 +00:00
f9ef989f6d Carthage embassy and unit updates.
Some Barracks cost updates.

This was SVN commit r10090.
2011-08-24 19:30:06 +00:00
f258ce921d Territory tweaks for structures. Playtest and see what you think.
This was SVN commit r9942.
2011-07-31 04:52:53 +00:00
2ecbfa81c3 Simulation templates sorting. See #801.
This was SVN commit r9936.
2011-07-30 20:09:46 +00:00
b2be81c51f #Mauritanian Archers.
This was SVN commit r9881.
2011-07-19 07:59:32 +00:00
8ed6a0b335 This was SVN commit r9879. 2011-07-18 23:07:33 +00:00
5940c64886 All Public scout towers/outposts shoot arrows from the correct spot. :)
This was SVN commit r9816.
2011-07-13 03:10:54 +00:00
704ce541ba Move Carthage from Internal to Public.
This was SVN commit r9799.
2011-07-11 02:06:48 +00:00