OmriLahav
7791c4c61d
This was SVN commit r13985.
2013-10-11 11:01:55 +00:00
OmriLahav
f22e47a743
This was SVN commit r13984.
2013-10-11 11:01:06 +00:00
644135b9f3
Fixes variable name conflict in session UI, patch by Itms, fixes #2199
...
This was SVN commit r13982.
2013-10-11 00:22:27 +00:00
f5eeed9cf7
Clears selections when loading saved game, patch by RefinedCode (fixes buggy selection behavior when using quicksave/quickload), fixes #2178
...
This was SVN commit r13981.
2013-10-10 23:58:29 +00:00
f6c9db33d6
Focus on the building a hero is garrisoned in when the hero button is double-clicked. Patch by mimo. Fixes #2131
...
This was SVN commit r13978.
2013-10-10 21:23:19 +00:00
c7e3c1499f
Fixed typo.
...
This was SVN commit r13977.
2013-10-09 20:07:36 +00:00
cd5a2aa527
Ptolemy IV.
...
Ptolemaic heroes added to Ptolemaic Fortress.
Seleucid Romanized Infantry Champion.
This was SVN commit r13976.
2013-10-09 13:42:34 +00:00
5c3ff86219
add different skirmish structures + skirmish demo map containing all skirmish templates so far
...
This was SVN commit r13975.
2013-10-08 18:02:35 +00:00
f3d83e0616
add skirmish defense tower and houses
...
This was SVN commit r13974.
2013-10-08 09:13:55 +00:00
79af6fb17f
Newly updated Ptolemaic champion cavalry.
...
This was SVN commit r13969.
2013-10-07 20:47:06 +00:00
d3e0fb4f84
Fixes crannóc spelling, thanks to GunChleoc
...
This was SVN commit r13966.
2013-10-07 00:46:58 +00:00
1408a0be83
This was SVN commit r13965.
2013-10-06 23:29:03 +00:00
74216a5825
Reverts field limits from f4abcd2ef9
until we can fix AI and UI problems, refs #2187
...
This was SVN commit r13964.
2013-10-06 23:25:55 +00:00
6d67957db2
Prevents buildings from getting attack-move orders and implements attack-move rally points, patch by mimo. Fixes #2171
...
This was SVN commit r13963.
2013-10-06 22:50:30 +00:00
35fa527814
Adds attacking player's name to attack notification messages.
...
Cleans up some duplicate username/color code in messages.js
This was SVN commit r13962.
2013-10-06 22:07:55 +00:00
7d92b3459b
Turns on Attack notification text.
...
This was SVN commit r13961.
2013-10-06 21:17:56 +00:00
573215dad8
Fixed the player names on this map.
...
This was SVN commit r13960.
2013-10-06 20:51:30 +00:00
4cfee05c31
New skirmish templates for Brit war dog and Maur Worker Elephant. Added to current Skirmish maps.
...
This was SVN commit r13959.
2013-10-06 20:23:21 +00:00
efc84a9cce
Adjusting time costs for these Ptol buildings.
...
This was SVN commit r13958.
2013-10-06 19:13:20 +00:00
5fc888fdcf
Some more player names for Carthage.
...
Player names for Seleucids.
Fixed names for Celtic docks and merchant ships.
Fixed cavalry health for a few units.
Name stuff for ships, specifically Carthage. Fixes #2106 .
Started work on some Ptolemaic units, specifically the Cav Spearman.
Added LordGood's Sacred Band Cavalry portrait.
This was SVN commit r13957.
2013-10-06 18:28:10 +00:00
b9b923be11
Fixes #2149
...
This was SVN commit r13956.
2013-10-06 14:58:26 +00:00
14b51afc39
Fixes #2152
...
This was SVN commit r13955.
2013-10-06 06:57:50 +00:00
f4e4247f06
Fixed Gallic Outpost name. Fixes #2167 .
...
Fix Ptol civ center footprint.
This was SVN commit r13954.
2013-10-06 06:53:32 +00:00
754e794f9b
Implements attack notifications based on patch by madmax and zoot, fixes #1719
...
This was SVN commit r13951.
2013-10-06 04:49:38 +00:00
2418ae190d
Fixes some erroneous documentation in EntityLimits.
...
Removes previously implemented LimitsPerCivCentre from AI states.
Removes hardcoded categories from TrainingRestrictions
This was SVN commit r13950.
2013-10-06 03:13:46 +00:00
c21953b434
Added some Iberian walls to a couple of skirmish maps.
...
Rethought the naming scheme of the skirmish maps.
This was SVN commit r13949.
2013-10-05 21:58:42 +00:00
a1ceda4012
Polishing the Random Maps: The last batch...
...
This was SVN commit r13948.
2013-10-05 18:29:44 +00:00
fecfda29f6
Remove civ code hardcoding from SkirmishReplacer component. Refs #1198 .
...
This was SVN commit r13947.
2013-10-05 17:54:41 +00:00
ff6b80305c
Rearrange hotkeys a bit. Queue the 8th unit is now Comma, and select idle warrior is forward slash (replacing camera-follows-mouse, which is available by holding middle mouse anyway). Fix #2181 .
...
This was SVN commit r13944.
2013-10-04 23:31:24 +00:00
433b29d6dc
Fix description of Belgian Bog skirmish map.
...
This was SVN commit r13943.
2013-10-04 23:14:52 +00:00
76d9893123
New skirmish maps.
...
Fixed some things.
This was SVN commit r13942.
2013-10-04 18:11:13 +00:00
2283aedc3c
The first Skirmish maps.
...
Temporary selection and complete sounds for Theater, Elephant Stables,
Cavalry Stables, Blacksmith, and Wonder. Sounds by LAVS. He is working
on improving them.
This was SVN commit r13941.
2013-10-04 13:17:21 +00:00
939898c47d
Nerf Iberian champion cavalry a bit.
...
This was SVN commit r13940.
2013-10-04 04:01:58 +00:00
7901ed51d4
Implements skirmish maps, based on patch by sanderd17, fixes #1198 . Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
...
Implements custom, VFS-based map load/save dialogs for Atlas (replaces
broken native file dialogs), fixes #631 , #889 .
Fixes map loading/saving to handle arbitrary subdirectories for better
organization.
Adds default settings to Atlas player panel, fixes #1872 . Each setting
now has a checkbox to choose whether it should be saved with the map
(avoids writing lots of useless default data for each map).
Adds map preview setting to Atlas, refs #1745 .
Cleans up and simplifies some duplicate code.
Fixes optional serialization performance test.
This was SVN commit r13938.
2013-10-04 02:29:16 +00:00
5c35690309
Fixes broken statue ruins template and replaces old statue treasures with ruins
...
This was SVN commit r13937.
2013-10-04 01:15:16 +00:00
b0e2f6b368
Added obelisks to ptol_cc
...
This was SVN commit r13935.
2013-10-03 18:41:07 +00:00
398a32a6ff
Added ptolemiac civic centre with ao and custom decal dirt_7x5
...
This was SVN commit r13933.
2013-10-03 17:18:57 +00:00
739ed00b5e
Added ptolemaic fortress with ao. Updated ptolemaic struct texture
...
This was SVN commit r13932.
2013-10-02 21:29:44 +00:00
e382967e34
Updated a bunch of things.
...
New waypoint and garrison flags for Ptolemies. New texture for Ptolemies
woman. Fixed footprint for statues ruin. etc.
This was SVN commit r13931.
2013-10-02 18:51:49 +00:00
bb78b4c931
Replacing these statue "treasures" with "ruins." Instead of getting the resources immediately, ruins allow the player to "mine" the resources at a fast rate.
...
This was SVN commit r13930.
2013-10-02 16:54:13 +00:00
e0d50b6137
added seleucid thureos texture by request
...
This was SVN commit r13929.
2013-10-02 14:53:59 +00:00
60200f8dbb
fixed ptolemaic statues base.
...
This was SVN commit r13928.
2013-10-02 13:41:53 +00:00
2e24c9f2b7
ptolemaic houses and statues with ao. Added ptolemaic struct texture and 4 ptolemaic round shields variations
...
This was SVN commit r13927.
2013-10-02 12:18:10 +00:00
26af70ec7b
Fixed ptolemaic thureos mesh shape
...
This was SVN commit r13926.
2013-10-01 15:15:39 +00:00
9f5635085e
Fix #1833 : animals spin around needlessly while roaming.
...
Patch from mimo.
This was SVN commit r13924.
2013-09-30 23:52:22 +00:00
8cf5f61885
Avoids ugly layering of GUI pages when entering match setup
...
This was SVN commit r13922.
2013-09-30 20:51:19 +00:00
cbe103bdfe
ptolemaic galatian shields for basic, advanced and elite with specular maps.
...
This was SVN commit r13921.
2013-09-30 19:03:09 +00:00
1f032b7c59
Added Lordgood's new britons barracks and defense tower with minimal tweaking
...
This was SVN commit r13917.
2013-09-30 08:14:10 +00:00
238b7f84d8
Changes the ConfigDB to expose global functions to scripts instead of properties and custom objects.
...
Fixes #2172
Refs #1886
This was SVN commit r13914.
2013-09-29 18:56:50 +00:00
2ea0620abb
Reduce the health drain of the Nubian Archer.
...
Fixed the Lighthouse to not have the Library special tech.
Ptol Military Settlement has better sounds and a different portrait.
Increased defense tower limit since they now have a min distance limit.
Tweaked Ptolemies demo map.
This was SVN commit r13913.
2013-09-29 16:29:38 +00:00
022393a0c6
Spelling fixes from the translation work by Gallaecio and Loki72. Fixes #2150 , #2170 .
...
This was SVN commit r13912.
2013-09-29 16:14:40 +00:00
f4abcd2ef9
Gauls get: Tavern and Naked Fanatic.
...
Britons get: Rotary Mill.
So, now all Celts get Rotary Mill, but also a unique unit-producing
building.
Britons now have a better demo "sandbox" map.
Ptolemies now play like they are intended. Just need tons of new
artwork. ;) Try them out on the demo map: Sandbox - The Ptolemaic
Egyptians.
Some highlights: Their Nubian Archers train very fast, but have a finite
life. The Lighthouse can be built on the shoreline (but looks like a
library). Their Military Settlement works as intended (can be built in
neutral territory, but min distance of 80 meters).
Testing out: Farm field limits (+8 per Farmstead, +2 per civ center).
This was SVN commit r13909.
2013-09-29 14:37:26 +00:00
d663dae2d8
New version of Aegis. Huge rewrite for WIP naval support (still very, very buggy at this point.) Features a few bugfixes and might be more efficient than the former version.
...
NEEDS TESTING.
This was SVN commit r13907.
2013-09-29 13:32:52 +00:00
08f431fa0d
Ptolemaic entity templates for Enrique.
...
This was SVN commit r13905.
2013-09-29 03:08:59 +00:00
2d1b7914a6
This was SVN commit r13900.
2013-09-28 11:58:05 +00:00
b8a5acfd9e
Preview image for The Gauls demo map.
...
This was SVN commit r13899.
2013-09-26 18:44:45 +00:00
e370af8d4e
Fix rally point rendering on saved games. Fixes #1762 . Patch by mimo
...
This was SVN commit r13897.
2013-09-24 20:27:18 +00:00
6880fd214f
Fixed name of this map.
...
This was SVN commit r13896.
2013-09-24 18:41:19 +00:00
895f927ff0
Celts corral props missing fix
...
This was SVN commit r13895.
2013-09-24 16:26:26 +00:00
59c8e9e6dc
Big gameplay experiment: Moved Civic Centers from Town Phase to City Phase to see what it does to multiplayer match ups.
...
New "sandbox" demo map for the Gauls.
Renamed "Night's Watch" to "Sentries."
This was SVN commit r13894.
2013-09-24 15:55:35 +00:00
e488ed09f5
This was SVN commit r13890.
2013-09-22 11:30:24 +00:00
ae4ccfe050
3D farm fields for all factions.
...
Fixed tooltips for a bunch of units.
Increases pierce armor for elephants.
This was SVN commit r13889.
2013-09-22 08:07:29 +00:00
5afb18dda4
fix units ejecting on destroying structure
...
This was SVN commit r13887.
2013-09-21 19:41:13 +00:00
4f6ddfe894
fix theatron build limit
...
This was SVN commit r13886.
2013-09-21 19:05:59 +00:00
636f09053b
celt tavern update
...
This was SVN commit r13885.
2013-09-21 15:24:56 +00:00
9781b67cf4
Changes the Console to expose global functions to scripts instead of properties.
...
Fixes #2140
Refs #1886
This was SVN commit r13884.
2013-09-21 14:48:19 +00:00
bb506fb578
Spec maps and new player color texture for Greek females.
...
This was SVN commit r13883.
2013-09-21 12:41:05 +00:00
21639ce5ea
Normal map and Specular map for warship sails.
...
Fixed Cav Sword tooltip.
Updated the product logo a little bit.
This was SVN commit r13881.
2013-09-21 11:50:04 +00:00
0233bb4877
Temporary Ptolemies emblem.
...
This was SVN commit r13880.
2013-09-21 09:23:21 +00:00
ccc873d9d5
Tech complete sound slightly louder.
...
This was SVN commit r13879.
2013-09-21 09:22:31 +00:00
ec66e59150
Fixed some civ json stuff. Fixed Ptolemaic json.
...
This was SVN commit r13878.
2013-09-21 09:21:48 +00:00
12e2428495
Changes the Renderer to expose global functions to scripts instead of using CJSObject.
...
Fixes #2137
Refs #1886
This was SVN commit r13877.
2013-09-21 08:24:45 +00:00
c0b84fb41f
Added build limits for Theater, Council Chamber, and Library.
...
Added Ptolemies civ json file. I am getting a javascript error in-game
though. Need help trouble shooting it.
This was SVN commit r13876.
2013-09-21 07:33:22 +00:00
9d2f59e80a
Tweaking the Athenian field.
...
Tweaking 0 A.D. logo.
Fixed tooltip for Slinger.
Fixed name for Carthaginian wonder.
This was SVN commit r13874.
2013-09-21 03:58:54 +00:00
5a8cfb738b
Commited experimental field for athenians (propped farm field)
...
This was SVN commit r13872.
2013-09-19 15:29:01 +00:00
4b7c1a915d
Celtic corral upgraded. Added more playercolor to gaullic civic centre.
...
This was SVN commit r13871.
2013-09-19 13:58:48 +00:00
e10c4ebaae
Amend 553875ea83
: Forgot to include new hotkey in the config.
...
This was SVN commit r13868.
2013-09-17 00:31:18 +00:00
553875ea83
Allow the use of Enter in addition to the OK button in the Join Game dialog.
...
This was SVN commit r13867.
2013-09-17 00:30:11 +00:00
97912dd545
This was SVN commit r13864.
2013-09-16 16:56:26 +00:00
16b615db79
Celt walls upgraded
...
This was SVN commit r13863.
2013-09-16 12:25:03 +00:00
a770ad9467
small code style fixes
...
This was SVN commit r13862.
2013-09-16 09:14:16 +00:00
bb799bdd53
upgraded gaul defense towers and celtic storehouse
...
This was SVN commit r13859.
2013-09-15 21:11:14 +00:00
5fe43a0f21
removed non-used duplicated meshes
...
This was SVN commit r13858.
2013-09-15 19:56:13 +00:00
9eedd22b9a
fix garrisoned units count for some special cases. Refs #2096 . Patch by mimo
...
This was SVN commit r13857.
2013-09-15 16:47:40 +00:00
65bddb7fa5
Celtic docks, kennel, farmstead and temple upgrades
...
This was SVN commit r13856.
2013-09-15 16:09:23 +00:00
bdeb358c44
Upgraded britons market and added new gaul market
...
This was SVN commit r13855.
2013-09-15 14:09:25 +00:00
6644f224cd
remove warn messages. Now really fixes #2102
...
This was SVN commit r13853.
2013-09-15 09:33:45 +00:00
b16b52492d
change build distance restrictions to work with classes. Fixes #2012 .
...
This was SVN commit r13852.
2013-09-15 09:29:16 +00:00
3016765766
All new techs for the blacksmith.
...
This was SVN commit r13851.
2013-09-15 08:55:28 +00:00
f213761912
let entities change entity limits. Fixes #2076
...
This was SVN commit r13850.
2013-09-15 08:19:50 +00:00
de68973191
Changed the phase up sound.
...
Added a new "tech complete" sound for ALL techs.
Added some new armor techs for infantry and spearmen.
This was SVN commit r13849.
2013-09-15 07:53:01 +00:00
466900b898
Minor template stuff.
...
This was SVN commit r13848.
2013-09-15 05:55:16 +00:00
db39fd059c
Some tooltip tweaks.
...
Further attempts to balance archers. (ongoing)
This was SVN commit r13847.
2013-09-15 04:57:58 +00:00
08849ae6f6
Balance changes after playtesting with Alpha123.
...
This was SVN commit r13846.
2013-09-15 00:28:07 +00:00
4f138eaa12
Made the time icon slightly smaller.
...
Archers have less attack and cost slightly more.
Defense Towers now have a minimum build distance and are weaker.
This was SVN commit r13845.
2013-09-14 23:19:36 +00:00
729e744c2f
Removes yucky hard-coded categories from BuildRestrictions
...
This was SVN commit r13844.
2013-09-14 22:31:41 +00:00
dd60c3a3e2
Restore textures.xml to make grid_subdiv terrain less ugly
...
This was SVN commit r13843.
2013-09-14 18:36:40 +00:00
a9cb79b108
celtic fortresses actor and barracks actor errors fixing reported by Sanderd
...
This was SVN commit r13842.
2013-09-14 13:59:43 +00:00
ea75cda095
Special case getEntityNamesFormatted to avoid messing with getEntityNames
...
This was SVN commit r13838.
2013-09-14 00:32:50 +00:00
e7fa9a58de
Remove the Costs: prefix from tooltips entirely.
...
This was SVN commit r13837.
2013-09-14 00:07:08 +00:00
e646cf19bf
Fix bug due to some technologies not having separate generic/specific names.
...
This was SVN commit r13836.
2013-09-14 00:00:47 +00:00
c28151c1c1
Put tooltips on a diet.
...
This was SVN commit r13835.
2013-09-13 23:49:46 +00:00
04b4e6af4b
gaul fortress fix
...
This was SVN commit r13834.
2013-09-13 21:44:49 +00:00
014acac9ed
Upgraded britons and gaullic fortresses.
...
This was SVN commit r13833.
2013-09-13 21:41:24 +00:00
532c9dce3e
brit_civic_centre, celt_barracks and brit_crannog upgrade
...
added non-transparency with AO material and non-transparency-parallax-ao
material
This was SVN commit r13832.
2013-09-13 18:46:33 +00:00
5023ff449e
Gaul_civic_centre updated.
...
This was SVN commit r13831.
2013-09-13 14:18:27 +00:00
8b9a0e3919
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
...
Added Ludo's new stonehenge model.
This was SVN commit r13830.
2013-09-13 13:50:19 +00:00
77ca745637
Updated the logo.
...
Updated some Roman words.
This was SVN commit r13829.
2013-09-13 12:07:39 +00:00
82fb0ce6be
Improve game setup GUI performance by switching from main menu instead of pushing the page on top of the stsck
...
This was SVN commit r13828.
2013-09-12 15:12:08 +00:00
176cc55547
Fixing some Roman names. Thanks Robbob (on the forum).
...
Added Organic "preferredClass" to Fortresses, Wall Towers, and Defense
Towers, so that they prefer to shoot at enemy units rather than enemy
structures.
This was SVN commit r13827.
2013-09-12 13:53:00 +00:00
5304bc9d6a
Changes GameView to expose global functions to scripts instead of using CJSObject.
...
Fixes #2126
Refs #1886
This was SVN commit r13826.
2013-09-12 12:40:05 +00:00
87753bf3fd
forgot to commit extra change for 508cc0d4c7
...
This was SVN commit r13824.
2013-09-11 18:59:51 +00:00
508cc0d4c7
Add preferred classes to BuildingAI. Patch by jammus. Fixes #1985
...
This was SVN commit r13823.
2013-09-11 17:50:49 +00:00
43df87e56f
This was SVN commit r13822.
2013-09-10 22:05:12 +00:00
d51217f718
Fix gazelle in deep water starting position on Oasis 9. Fixes #2123
...
This was SVN commit r13819.
2013-09-10 09:36:27 +00:00
3c29c2dccf
Tweaked farm decal color.
...
This was SVN commit r13816.
2013-09-09 18:46:45 +00:00
c3f7a929e0
better garrison flag handling. Refs #2096 .
...
This was SVN commit r13815.
2013-09-09 18:27:20 +00:00
e7ccc28cbc
Enable sound notifications with technology upgrades. Based on patch by mpmoreti. Fixes #2021
...
This was SVN commit r13814.
2013-09-09 12:50:05 +00:00
a406863e0e
fix bridge edge obstruction size and rotation of hele bridge edge
...
This was SVN commit r13813.
2013-09-09 12:11:34 +00:00
f051426a76
fix garrisonHolder flags when units are ejected
...
This was SVN commit r13812.
2013-09-08 19:51:16 +00:00
08514f68be
small clean up of GarrisonHolder code
...
This was SVN commit r13811.
2013-09-08 18:46:29 +00:00
d1a376fd06
fix ejection of garrisoned units on resign. Fix ejection or killing on ownership and deplomacy changes. Patch by mimo. Fixes #2096
...
This was SVN commit r13810.
2013-09-08 16:02:41 +00:00
bc40534777
fix spread technology modifications. Fixes #2110
...
This was SVN commit r13809.
2013-09-08 15:20:54 +00:00
ca1665dde1
Fix some typos in the civ json files. Patch by Gallaecio.
...
This was SVN commit r13807.
2013-09-07 17:40:50 +00:00
f588181004
use better technology script in guiInterface
...
This was SVN commit r13805.
2013-09-07 15:23:03 +00:00
24a4ceb89a
fix carthagian technology. Fixes #2107
...
This was SVN commit r13804.
2013-09-07 09:26:56 +00:00
819a1e7823
Save initial herd position and update the last known position of the hunted animal when hunting. Patch by mimo. Fixes #2047 .
...
This was SVN commit r13803.
2013-09-06 19:47:48 +00:00
63f28f1a43
Increased build limit of Embassies to 2. This means you can build 2 of the same entity or 2 different out of the 3 available.
...
This was SVN commit r13801.
2013-09-06 19:26:49 +00:00
a7132dc66a
Updated Macedonians sandbox demo map.
...
Fixed Carthaginians special tech "Colonization."
Fixed Carthage json file.
This was SVN commit r13797.
2013-09-02 16:26:19 +00:00
4c9cd2921d
Replaces splash screen with fundraiser message
...
This was SVN commit r13796.
2013-09-01 23:56:50 +00:00
6070cd01fa
Reduced "grazing" time for whales.
...
This was SVN commit r13793.
2013-09-01 22:06:23 +00:00
c3dcde7e34
Alpha version number.
...
This was SVN commit r13792.
2013-09-01 20:47:02 +00:00
3774b2051d
This was SVN commit r13790.
2013-09-01 04:22:28 +00:00
4ac19dff05
fixed maur_struct
...
This was SVN commit r13789.
2013-08-31 22:08:48 +00:00
4dd1397e15
Mauryans and Britons now start with a cav skirm in addition to their special starting unit (Worker Elephant and War Dog respectively).
...
Fixed a unit availability thing for Macedonians.
This was SVN commit r13788.
2013-08-31 19:27:37 +00:00
cc08c81faf
Tweaks to barracks and blacksmith tips.
...
This was SVN commit r13787.
2013-08-31 19:23:16 +00:00
0bd22649f0
Tweaked Army Camp tip text.
...
Adjusted max gatherers for pyramid ruins.
New 'Blacksmith' loading tip.
This was SVN commit r13786.
2013-08-31 12:26:17 +00:00
66ab19086a
Updated Stoa tip image.
...
Updated Persian Architecture tip text.
Adjusted upward the number of max gatherers for small mines and the
unfinished Greek temple ruin.
Tweaked Cycladic Archipelago 6 (fixed fish and treasure positions).
Tweaked Gold Oasis 1 (made it possible to build a civic center in the
middle of the "Gold Patches."
Adjusted the Spartan House history entry, based on text by contributor
Thorfinn the Shallow Minded.
This was SVN commit r13785.
2013-08-30 22:35:15 +00:00
df190cbbd1
fix issues with menu mode and playlist, harden code and clear out ambient noises at game end, fixes #2066
...
This was SVN commit r13784.
2013-08-29 13:20:55 +00:00
3047470858
Reduced volume for fishing boat movement sound and construction hammering sounds.
...
This was SVN commit r13783.
2013-08-29 12:46:48 +00:00
de85408e3b
Fix fishing boats not being able to gather from whales. Reported on the forums by Gildas.
...
This was SVN commit r13782.
2013-08-29 11:26:02 +00:00
24ff1371b8
Upgraded greek temples an assigned one variation per civ.
...
This was SVN commit r13780.
2013-08-27 23:48:22 +00:00
56d535b7c5
Effects added to hellenic stoas. Only temples to go yay!
...
This was SVN commit r13778.
2013-08-27 00:04:05 +00:00
c6d361a76f
added effects and upgraded greek docks for each greek civ
...
This was SVN commit r13777.
2013-08-26 23:19:35 +00:00
89e69af987
let maurian elephant corpse sink fast, temporary fix until there is a real corpse
...
This was SVN commit r13776.
2013-08-26 17:42:09 +00:00
e79c2aa953
make all Iberian buildings available in the sandbox map (add walls, blacksmith and fire ship)
...
This was SVN commit r13775.
2013-08-26 11:38:41 +00:00
0b670f88af
Updated spart syssiton, mace lybrary and helenic market with effects and little fixes
...
This was SVN commit r13774.
2013-08-26 08:29:18 +00:00
89430de468
Okay, do what f5ab6255d0
was supposed to do.
...
This was SVN commit r13773.
2013-08-26 04:17:26 +00:00
b10a01645f
Revert f5ab6255d0
. I accidentally somehow committed my whole working tree on this computer....
...
This was SVN commit r13772.
2013-08-26 04:15:36 +00:00
f5ab6255d0
General scrollbar improvements. Patch by Josh. Fixes #2080 .
...
- Don't show the scrollbar when the contents aren't overflowing the
visible area.
- Fix bugs in minimum bar sizing.
- Add capability to set a maximum bar size.
- Correct outdated/incorrect comments.
This was SVN commit r13771.
2013-08-26 03:06:08 +00:00
2dc0c40ff0
Fix some errors.
...
This was SVN commit r13770.
2013-08-26 01:26:35 +00:00
e75765faae
Fixed some Greek corral prop problems.
...
Fixed Storehouses tip.
Fixed the names for ALL Iberian units and buildings.
Added a build restriction for the Iberian Monument.
This was SVN commit r13769.
2013-08-25 22:20:09 +00:00
ff6b3e5725
Properly fix #2079 .
...
This was SVN commit r13768.
2013-08-25 22:05:41 +00:00
7a96a3161b
fix whale altitude (no floating whales). See aa95f3420d
.
...
This was SVN commit r13767.
2013-08-25 18:59:36 +00:00
035d33dc33
'Crop Rotation' tech for the Gallic Rotary Mill.
...
This was SVN commit r13766.
2013-08-25 17:57:20 +00:00
7c0dfc0d82
Fixed a couple tips.
...
This was SVN commit r13765.
2013-08-25 17:36:55 +00:00
acf899bb47
Fixed some Corral errors.
...
Fixed some Persian building stuff.
This was SVN commit r13764.
2013-08-25 17:36:34 +00:00
292ce925c6
Cast Shadow flag enabled on this actor.
...
This was SVN commit r13763.
2013-08-25 11:04:14 +00:00
2c66383461
Added effects to athen_prytaneion
...
This was SVN commit r13762.
2013-08-25 10:24:34 +00:00
52f947fd77
Check that we still have build orders for our attack plan. Temporarily fixes #2082 for A14.
...
This was SVN commit r13761.
2013-08-25 08:20:40 +00:00
589e8d2ae8
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
...
This was SVN commit r13760.
2013-08-25 01:02:22 +00:00
ce9432bf3d
Proper selection ring for whales.
...
Edited Mauryan civ info.
Added preview image for Cycladic Archipelago 6.
This was SVN commit r13759.
2013-08-24 22:30:28 +00:00
d49476ac8d
Increased armor for promoted Skirmish Cavalry. Previously this was neglected or missed.
...
This was SVN commit r13758.
2013-08-24 21:11:59 +00:00
247e45a6b5
fix quinquereme splash damage
...
This was SVN commit r13757.
2013-08-24 16:07:03 +00:00
11f663d761
fix history description to match with in-game numbers. Reported by scythetwirerler. Part 2
...
This was SVN commit r13756.
2013-08-24 15:33:59 +00:00
087e5f9c3e
fix history description to match with in-game numbers. Reported by scythetwirerler
...
This was SVN commit r13755.
2013-08-24 15:30:52 +00:00
14a73204dd
Disable distance-sorting for most transparent objects
...
Distance-sorting of the alpha-blend pass of objects like trees and grass
is quite expensive (partly the cost of sorting, partly the cost of being
unable to batch efficiently), and the effect on visual quality is
typically very hard to see (the alpha-test pass does most of the work
for
objects that aren't fully translucent). That's not a good tradeoff, so
turn it off.
Leave distance sorting enabled for e.g. waterfalls since it might make a
more noticeable difference for them.
This was SVN commit r13753.
2013-08-24 14:48:02 +00:00
f106d7714a
Fix a swap between reflections and refractions in config.cfg . Disabling "Render Reflections" now reverts to the skybox for better results.
...
Allows to oversaturate in Atlas' HDR settings.
This was SVN commit r13752.
2013-08-24 14:44:38 +00:00
9d933087b3
Fix #2079 .
...
This was SVN commit r13751.
2013-08-24 14:24:37 +00:00
957c51727b
Improve on-water shadows. Fix an issue with foam looking static. Add anisotropic filtering (x4) to the water normal texture for testing.
...
This was SVN commit r13750.
2013-08-24 14:12:39 +00:00
aa95f3420d
Cleaned up and fixed the whale templates. Still need a custom selection ring.
...
Made Carthaginian Sacred Band Infantry and Cavalry cost metal instead of
wood.
Updated Cycladic Archipelago 6.
This was SVN commit r13749.
2013-08-24 13:31:25 +00:00
40af0917ca
let gaul and brit healers upgrade to their local templates instead of the generic celtic templates. Fix double-click to select all healers after one of the healers upgraded.
...
This was SVN commit r13748.
2013-08-24 13:09:53 +00:00
ced59bcfa1
Updated hellenic defense tower with new effects.
...
This was SVN commit r13745.
2013-08-24 00:19:52 +00:00
6963f8c067
Adjust cavaly swordsmen advanced and elite stats. Change attack from 21 -> 12 and 22 -> 14 (since the basic rank's attack is 10), and change armor from 4 -> 6 and 6 -> 7 (since the basic rank's armor is 5).
...
This was SVN commit r13744.
2013-08-23 18:46:18 +00:00
1544bad62a
Updated greek theatron for all greek civs. (AO + normal + spec)
...
This was SVN commit r13743.
2013-08-23 18:05:56 +00:00
efda9d5e33
Updated greek farmstead
...
This was SVN commit r13742.
2013-08-23 12:36:04 +00:00
e19bffa88f
hele fortress gate textures
...
This was SVN commit r13740.
2013-08-22 14:57:14 +00:00
5050dcf261
Upgraded and cleaned up hellenic fortress. Shield props now displays depending on faction. (AO + normal + spec)
...
This was SVN commit r13739.
2013-08-22 14:56:11 +00:00
18c0b17126
Fixes #2069 .
...
This was SVN commit r13738.
2013-08-22 13:10:38 +00:00
3174d16256
Updated greek civs barracks, added ao, spec and normals
...
This was SVN commit r13735.
2013-08-21 22:58:31 +00:00
9c4801e107
add splash damage to quinquereme
...
This was SVN commit r13733.
2013-08-21 19:52:50 +00:00
73773e61d0
Spart CC small fix
...
This was SVN commit r13732.
2013-08-21 17:48:59 +00:00
827ec20b1f
Made the Cart trade ship avail in Village phase as a kind of "sea trade" bonus for them.
...
This was SVN commit r13731.
2013-08-21 17:27:28 +00:00
d94e1d8ed3
Spartan CC modified. Doric columns adjusted
...
This was SVN commit r13730.
2013-08-21 17:03:47 +00:00
70dfd1f803
Cavalry Swordsmen stats rebalanced.
...
This was SVN commit r13729.
2013-08-21 15:55:13 +00:00
081707039a
Updated Cycladic Archipelago 6. Both sides now playable.
...
This was SVN commit r13728.
2013-08-21 15:20:27 +00:00
035542e76c
revert wrong changes to support and female_citizen template
...
This was SVN commit r13727.
2013-08-21 09:55:42 +00:00
605852fccf
Fix function that decides which units can have which formations, and remove formations for animals and the maurian worker elephant
...
This was SVN commit r13726.
2013-08-21 09:53:59 +00:00
3843ae6bb0
Greek houses upgrade. (eyecandy, ao, normal, spec)
...
This was SVN commit r13723.
2013-08-20 16:41:10 +00:00
c5296b9246
Fix maurian elephants being unable to build stuff. Caused by enlarging the elephant obstruction radius.
...
This was SVN commit r13721.
2013-08-20 09:39:01 +00:00
e3b9f17c19
Removes useless "old maps" filter from match setup, refs #2071
...
This was SVN commit r13719.
2013-08-20 02:28:49 +00:00
68822e3418
Adds more information to construction command debugging
...
This was SVN commit r13717.
2013-08-19 23:18:18 +00:00
0b4fe2ef94
Tweaks game speed dropdown more, refs #2046
...
This was SVN commit r13715.
2013-08-19 20:00:26 +00:00
4d9b81f40e
This was SVN commit r13712.
2013-08-19 18:09:09 +00:00
30c194a804
Starting units re-adjusted.
...
This was SVN commit r13711.
2013-08-19 15:42:46 +00:00
3783d0e14c
Fix flying unit not crashing in water when they should. Patch by scythewirler. refs #2067
...
This was SVN commit r13710.
2013-08-19 14:44:15 +00:00
0c16980408
Fix tests.
...
This was SVN commit r13709.
2013-08-19 10:55:35 +00:00
03bf727d9a
Fix deactivation of HQ waviness causing the specular effect to go crazy.
...
This was SVN commit r13708.
2013-08-19 10:19:21 +00:00
b770c41f0b
Removes shadow casting and receiving on preview entities, patch started by ericb, fixes #1771
...
This was SVN commit r13706.
2013-08-18 22:17:57 +00:00
63a0b4ae98
projectile point for mauryan elephant archer
...
This was SVN commit r13705.
2013-08-18 20:42:42 +00:00
2637540ce2
Spart CC centre upgrade with doric capitels +AO and effects
...
This was SVN commit r13704.
2013-08-18 18:02:18 +00:00
ab6d15c414
Macedonian CC mesh and AO fix
...
This was SVN commit r13703.
2013-08-18 16:16:53 +00:00
bf7cd1fcbd
Undo-d the commit due to general panic about GLSL.
...
This was SVN commit r13700.
2013-08-18 11:15:29 +00:00
557c1fc067
fix (dis)allowing of garrisoning by other components. Refs #2067
...
This was SVN commit r13697.
2013-08-18 08:23:36 +00:00
791d392797
Fixes and improves terrain scanning of checkrefs.pl.
...
Removes some useless old actors.
This was SVN commit r13695.
2013-08-18 01:57:37 +00:00
a18262e7b1
Make planes about 20% cooler. Fixes #2067 .
...
This was SVN commit r13694.
2013-08-17 22:55:16 +00:00
abce308281
Renames confusing grass1_spring.png terrain texture, used for fancy grass effect, refs #2069
...
This was SVN commit r13693.
2013-08-17 22:16:01 +00:00
f25bbda672
fix typo for garrisoned archer classes. Reported by scythetwirler.
...
This was SVN commit r13692.
2013-08-17 20:34:28 +00:00
90b75c95ea
Macedonians CC upgraded with corinthian capitel + AO and normals
...
This was SVN commit r13691.
2013-08-17 18:32:41 +00:00
a6c28ae461
Altered footprint of some elephant units.
...
This was SVN commit r13690.
2013-08-17 16:16:37 +00:00
fdc1f3a043
increased mauryan blacksmith size
...
This was SVN commit r13689.
2013-08-17 14:47:44 +00:00
3a2eec841c
Adjusted max gatherers for these trees.
...
This was SVN commit r13688.
2013-08-17 14:26:43 +00:00
998dc21676
Removed old Aegis folder.
...
This was SVN commit r13687.
2013-08-17 14:12:25 +00:00
42d77129cc
rome blacksmith fix
...
This was SVN commit r13686.
2013-08-17 14:07:48 +00:00
9763b9076c
Upgraded roman blacksmith
...
This was SVN commit r13685.
2013-08-17 14:04:08 +00:00
bcf7115b5c
Fix Aegis to work properly for A14, also rename the folder from "qbot-wc" to "aegis" (thus apparent huge number of changes). Adds a "sandbox" difficulty setting that will never attack, collect resources 50% slower, and is pop-capped at 70 for beginners.
...
This was SVN commit r13683.
2013-08-17 13:59:53 +00:00
38b52f9ff0
Fixed a broken texture link.
...
This was SVN commit r13682.
2013-08-17 12:51:11 +00:00
723a3ec8b5
Fixed kart_embassy_italiote.dae
...
This was SVN commit r13681.
2013-08-17 12:41:37 +00:00
2d4c3d72c6
Removed the old dds file from these actors.
...
This was SVN commit r13680.
2013-08-17 12:18:50 +00:00
cdd2c74d44
Superfluous textures deleted.
...
This was SVN commit r13679.
2013-08-17 11:38:49 +00:00
960615aa53
PreferGLSL = true as long as GenTangents = true.
...
This is for GLSL migration in the long run.
This was SVN commit r13678.
2013-08-17 11:13:36 +00:00
b818a54b06
Tweaked some maps.
...
Updated some "tips" images.
Tweaked civ center radius and town phase radius boost.
Added some clarification language to the Farm Field tooltip.
This was SVN commit r13677.
2013-08-17 10:15:38 +00:00
b5888f4e45
generalise kill vs eject garrisoned entities on death of garrisonHolder
...
This was SVN commit r13676.
2013-08-17 09:26:17 +00:00
d37d3be5d0
Fixes Attack component schema
...
This was SVN commit r13674.
2013-08-17 06:02:31 +00:00
fe0ec1c720
fix coding style for buildingAI. Refs #2010
...
This was SVN commit r13671.
2013-08-16 12:17:18 +00:00
fd2245c53c
Improved building AI. Refs #2010
...
This was SVN commit r13670.
2013-08-16 11:17:36 +00:00
cc0ba8e246
Missing maur blacksmith struct_b
...
This was SVN commit r13669.
2013-08-16 04:50:44 +00:00
81b29bf18d
fix line wrapping when big number of gatherers on one resource
...
This was SVN commit r13667.
2013-08-15 20:00:55 +00:00
6d3901faf7
Added mauryan blacksmith with AO. Updated mauryan struct textures
...
This was SVN commit r13662.
2013-08-15 17:17:25 +00:00
4e709f2c9c
Implement landing and go-around for UnitMotionFlying. Patch by scythetwirler. Fixes #2062 .
...
This was SVN commit r13658.
2013-08-15 03:10:04 +00:00
b6fe589ae3
fix health regeneration for negative values (reported by Mythos_Ruler)
...
This was SVN commit r13657.
2013-08-14 08:33:29 +00:00
2307509088
Remove the old diminishing returns formula (I accidentally left it as a comment). Also, I forgot to credit scythetwirler (who came up with the new formula) in the previous commit.
...
This was SVN commit r13656.
2013-08-14 05:16:09 +00:00
cc02eabdd0
Change the formula for diminishing returns to something less flawed. Also add a lot of comments explaining how it works.
...
This was SVN commit r13655.
2013-08-14 05:14:20 +00:00
598c05e056
clean UnitAI move to attack range code + fix possible bug
...
This was SVN commit r13654.
2013-08-13 15:11:17 +00:00
ba244b509c
Fixed the portrait for this tech.
...
Adjusted water a little bit for these scenarios.
This was SVN commit r13653.
2013-08-13 00:55:47 +00:00
c709105355
Clarifies control group HotKeys
...
This was SVN commit r13652.
2013-08-12 23:50:18 +00:00
6925d493fe
This was SVN commit r13651.
2013-08-12 23:40:24 +00:00
d74ed3f1ae
Increase farming speed by 46% for females and 42% for males. Combined with diminishing returns it was waaay too slow prior to this commit.
...
This was SVN commit r13650.
2013-08-12 23:17:30 +00:00
3d1e693148
Enable diminishing returns for farms.
...
(Yeah yeah, somehow I forgot this when I committed the actual
functionality.)
This was SVN commit r13649.
2013-08-12 23:11:39 +00:00
c44efe6c8c
Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center.
...
Unit tooltips cleaned up a bit. Made to look neater in-game.
This was SVN commit r13648.
2013-08-12 21:53:53 +00:00
1aaca7e6e3
health regeneration
...
This was SVN commit r13647.
2013-08-12 17:45:18 +00:00
1ffb74b336
Adjusts session game speed dropdown, fixes #2046
...
This was SVN commit r13645.
2013-08-11 20:49:41 +00:00
066c542e36
Template tweaks to palace
...
This was SVN commit r13644.
2013-08-11 12:09:10 +00:00
a552a3cb8b
Persian Palace structure
...
This was SVN commit r13643.
2013-08-11 12:02:36 +00:00
b8fb2e1697
Added helle_struct_b parallax/normal map and specular. Applied on greek blacksmith. Improved helle_struct specular map
...
This was SVN commit r13642.
2013-08-11 08:49:15 +00:00
46f091a154
Added the Athenian civ bonus "Silver Owls" which gives them +10% metal gathering rates when upgrading phases.
...
Made "Delian League" (faster building ships) a team bonus. Need some new
code to make it apply to allies too.
Made farming slower.
This was SVN commit r13641.
2013-08-09 22:37:05 +00:00
3f0354943f
Polishing thePolishing the Random Maps: Archipelago, English Channel, Islands, Lake, Lorraine Plain, Migration, Neareastern Badlands, Northern Lights, Oasis, Persian Highlands.
...
This was SVN commit r13640.
2013-08-09 12:30:59 +00:00
c8b8dd24e6
This was SVN commit r13639.
2013-08-09 00:03:51 +00:00
b0ceef39b9
Hellenic building bonus deleted from templates and moved to a tech.
...
Some updated portraits.
This was SVN commit r13638.
2013-08-08 23:55:13 +00:00
dc722d76f3
Fix tests. Refs #1960 .
...
This was SVN commit r13632.
2013-08-06 22:32:46 +00:00
bff070c6cb
Polishing the Random Maps: Gulf of Bothnia, Hyrcanian Shores, Islands, Kerala, Lake, Latium.
...
This was SVN commit r13630.
2013-08-04 12:31:43 +00:00
4a805fb05c
Updates keys.txt with new keynames, refs #2043
...
This was SVN commit r13628.
2013-08-03 20:39:15 +00:00
8c74df2acd
Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960 .
...
This was SVN commit r13626.
2013-08-03 19:20:20 +00:00
3b294d3ad4
Revised Persian names.
...
This was SVN commit r13625.
2013-08-03 16:14:17 +00:00
4f7ba84fd6
Modified athens CC to have Ionic columns and AO map.
...
Added normal and spec maps for several greek struct and props textures.
This was SVN commit r13624.
2013-08-02 23:03:55 +00:00
c8830ea769
Specific Name for Mauryan blacksmith.
...
This was SVN commit r13623.
2013-08-01 22:00:20 +00:00
17fd4fab94
Polishing the Random Maps: Fortress, Gear, Guadalquivir River
...
This was SVN commit r13622.
2013-08-01 17:58:51 +00:00
70d072577b
;
...
This was SVN commit r13621.
2013-07-31 22:25:24 +00:00
f6e0c4c5a4
Split up cheats into multiple files. Patch by lsdh/ldsh. Fixes #2019 .
...
Replace buggy hasAllies with the inlined check if we have a team at all.
Fix setting of starting resources (broken in 58fa0c7c58
).
This was SVN commit r13620.
2013-07-31 22:22:12 +00:00
c438a1eb82
Polishing the Random Maps: Alpine Valley, Archipelago, Cantabrian Highlands, Canyon, Continent, Corinthian Isthmus, English Channel
...
This was SVN commit r13619.
2013-07-31 10:05:48 +00:00
f3823847b0
Polishing the Random Maps: Archipelago, Ardennes Forest, Atlas Mountains, Cantabrian Highlands
...
This was SVN commit r13618.
2013-07-30 11:09:40 +00:00
477855fbf5
Polishing the Random Maps: Alpine Valley, Anatolian Plateau, Archipelago
...
This was SVN commit r13617.
2013-07-30 07:56:09 +00:00
344a149a66
Infinite farms with diminishing returns (but no farmland). Refs #1318 .
...
This was SVN commit r13616.
2013-07-30 06:04:53 +00:00
857ae2dd3e
- Fix a bug from 20e7d2224a
where the player ID would always be set to 1.
...
- Make the developer overlay a tad taller.
This was SVN commit r13614.
2013-07-29 20:01:09 +00:00
70e67af87f
Polishing the Random Maps: Alpine Valley
...
This was SVN commit r13613.
2013-07-29 14:22:54 +00:00
4dfe1d6df9
Polishing the Random Maps: Alpine Valley
...
This was SVN commit r13612.
2013-07-29 13:50:20 +00:00
992a8ee0b8
Polishing the Random Maps: Aegean Sea and Alpine Valley
...
This was SVN commit r13611.
2013-07-29 12:52:31 +00:00
629492625f
Some touching up.
...
This was SVN commit r13610.
2013-07-29 12:35:05 +00:00
f3b0417aac
Don't try to interpret Enter as a mouse click in message boxes (makes it really annoying to chat at the end of a game).
...
This was SVN commit r13608.
2013-07-29 05:04:28 +00:00
e3c42a204e
Fixing a bug
...
This was SVN commit r13607.
2013-07-29 04:30:03 +00:00
20e7d2224a
Implement a developer overlay command to change the current player ID (very useful for AI development).
...
This was SVN commit r13606.
2013-07-29 00:53:44 +00:00
53074c7715
Polishing the random maps: Aegean Sea, Alpine Lakes
...
This was SVN commit r13605.
2013-07-28 16:58:09 +00:00
63f766bb2a
Nerfed Hellenization a bit.
...
Changed the portraits of the Cart merc techs.
This was SVN commit r13604.
2013-07-28 16:21:43 +00:00
0774730e2f
-Made starting units start at Elite rank (just for fun and testing).
...
-Some new tech portraits for Divine Offerings and Agoge.
-Fertility Festival technology increased cost.
-New special technology for all Hellenic factions: Hellenization,
researched at the Theatron, increases territory influence for all
buildings +50%. This is a temporary technology until the real
Hellenization effect can be implemented.
-New special technology for the Mauryan and Iberian blacksmiths: Woot
Steel and Toledo Steel respectively.
This was SVN commit r13603.
2013-07-28 13:38:04 +00:00
28db824982
iberian, hellene, roman and celtic blacksmiths with AO maps added.
...
This was SVN commit r13602.
2013-07-28 13:14:42 +00:00
f0310cce58
Reduced Food cost of cavalry from 100 to 80.
...
Reduced Food cost of elephants from 200 to 150.
Reduced Metal cost of elephants from 200 to 150.
Reduced Stone cost of Mauryan elephant stables from 300 to 200.
Reduced Metal cost of Persian chariot archers from 100 to 0.
This was SVN commit r13601.
2013-07-28 10:20:07 +00:00
a146a8ad3b
Fixed some things.
...
This was SVN commit r13600.
2013-07-27 18:52:28 +00:00
fd428cf45b
Fix bug when randomly picking a unit to attack for AI's. Fix from bmwiedemann.
...
This was SVN commit r13599.
2013-07-27 15:08:45 +00:00
0263f17bcc
Polishing the random maps: Aegean Sea
...
This was SVN commit r13598.
2013-07-27 12:13:46 +00:00
a684f7646b
Fixes crash when hotloading main menu while splash screen shown (don't alter GUI page stack in init functions), refs #2042
...
This was SVN commit r13597.
2013-07-26 01:35:01 +00:00
db5c54c7c6
Persian dock update
...
This was SVN commit r13596.
2013-07-25 23:02:51 +00:00
70a3c6c8b4
Supremely blue water on Cycladic Archipelago 2. Enable high graphics and take a look at the depth rendering and specular effect.
...
This was SVN commit r13595.
2013-07-25 17:45:40 +00:00
5bfff54bcb
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
...
This was SVN commit r13594.
2013-07-25 13:57:54 +00:00
e5a9b0eab4
And of course I forgot a file.
...
This was SVN commit r13593.
2013-07-25 08:58:15 +00:00
1f55280fa2
AI-related changes to the AI interface and Command.js, to facilitate debugging of upcoming new version of Aegis.
...
This was SVN commit r13592.
2013-07-25 08:57:07 +00:00
0d8b9b15e1
All animals now visible in Fog of War (FOW). Should help a lot with hunting.
...
Hack armor increased for most buildings.
This was SVN commit r13591.
2013-07-24 18:11:03 +00:00
697b88562c
Game Speeds adjusted.
...
This was SVN commit r13590.
2013-07-24 13:08:45 +00:00
6ed814354e
Fix the fix of the fix. Refs #1914 .
...
This was SVN commit r13589.
2013-07-23 18:48:25 +00:00
9681606d05
Non civ center units that are available at the village phase barracks are now not available until Town phase.
...
House-trained females take 30 seconds to train now.
This was SVN commit r13588.
2013-07-23 15:39:24 +00:00
efc1a678ed
Change my fix from revision [13586] to use something faster. Still Refs #1914
...
This was SVN commit r13587.
2013-07-23 10:37:43 +00:00
dc3c39fd93
Fix a rare issue where units could get stuck in Individual.Gather.Gathering state forever because of worker limits. Refs #1914 (might even fix it).
...
This was SVN commit r13586.
2013-07-23 09:46:49 +00:00
86a8dd7e6f
Small cleanup.
...
This was SVN commit r13583.
2013-07-21 23:25:15 +00:00
bff7c53a14
Some new hero portraits.
...
This was SVN commit r13582.
2013-07-21 05:53:53 +00:00
3aa9e2f6e0
Technology research time tweaks, and fixes.
...
This was SVN commit r13581.
2013-07-21 02:16:45 +00:00
e0ea53a8ee
Adds saved game descriptions and in-game save dialog, based on patch by Crynux, fixes #2030
...
This was SVN commit r13579.
2013-07-21 00:23:57 +00:00
311403d5ef
Barracks buildable in Village Phase.
...
Fish can now be seen through the fog of war (but not in shroud of
darkness, of course).
This was SVN commit r13578.
2013-07-20 12:01:56 +00:00
9f7a0348bd
New portraiture by LordGood.
...
This was SVN commit r13577.
2013-07-20 07:35:54 +00:00
fc9b19ab47
Pers corral and storehouse updates
...
This was SVN commit r13575.
2013-07-18 22:59:14 +00:00
439603e3fd
Persion civic ao update
...
This was SVN commit r13574.
2013-07-17 23:45:24 +00:00
1a20d47cfb
Updates to the Persian civ centre model
...
This was SVN commit r13573.
2013-07-17 23:26:40 +00:00