64adec79da
fix a wrong copy&paste in 86054bcf7e
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This was SVN commit r16456.
2015-03-22 21:51:57 +00:00
09ff1f8bea
fix some cases where a water nomad random map could end up without water
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This was SVN commit r16451.
2015-03-19 21:43:55 +00:00
5dd3cbb254
Random nomad maps are now in default filter.
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The number of starting units has been increased to speedup the startup
(building of cc)
Treasures are added when the starting resources are not sufficient to
either build a dock in water maps, or build a cc in land maps.
This was SVN commit r16447.
2015-03-17 22:03:33 +00:00
312155d22f
Use arrays for specifying StartingTechnologies, DisabledTechnologies, and DisabledTemplates.
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Also add an example for StartingTechnologies to the Carthagian sandbox
map. Refs #1404 .
This was SVN commit r16444.
2015-03-16 21:54:32 +00:00
b1c4e29ac8
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029 .
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NOTE: requires update-workspaces and may require correction of some
modded actors/scenarios
This was SVN commit r16438.
2015-03-15 23:59:48 +00:00
7334f76af6
Fix some issues in af8a6f5e8c
.
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This was SVN commit r16437.
2015-03-15 23:56:18 +00:00
2395204011
fixes some typos in previous commits
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This was SVN commit r16433.
2015-03-15 20:58:33 +00:00
86054bcf7e
reduce time of some rndm map generation, i.e. alpine_lakes is about 3 times faster now
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This was SVN commit r16422.
2015-03-15 10:08:16 +00:00
af8a6f5e8c
Removes generic hele and celt civs. Based on patch by prodigalson and
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comments by s0600204. Fixes #2619 .
Also removes the theb civ json file.
This was SVN commit r16416.
2015-03-15 04:16:24 +00:00
3dbe3a364f
Adds "demo" keyword to some unplayable, unfinished maps so they are hidden in game setup, patch by thamlett, refs #2881
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This was SVN commit r16352.
2015-02-17 21:26:24 +00:00
4b921d89da
prevent JS warning
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This was SVN commit r16348.
2015-02-16 19:40:27 +00:00
5871c2c16d
fix #3058 , patch from Stan
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This was SVN commit r16347.
2015-02-16 19:02:40 +00:00
a8f726df55
fix #3043 by increasing the minimum distance between civs
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This was SVN commit r16312.
2015-02-09 19:21:56 +00:00
cc0c21d46b
Update the Survival of the Fittest map description for more clarity. Refs #2817
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This was SVN commit r16310.
2015-02-09 18:06:46 +00:00
5d447432ec
fix previous fix
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This was SVN commit r16307.
2015-02-08 23:03:47 +00:00
1f52d98856
fix game description of unknown_nomad
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This was SVN commit r16306.
2015-02-08 22:58:19 +00:00
dab6836378
modified version of the skirmish/Sicilia map, to feature news in A18: starting without cc and with units garrisoned
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This was SVN commit r16279.
2015-02-07 13:15:14 +00:00
f0ae351158
read starting tech, disabled tech, ... from map JSON file, refs #1404
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This was SVN commit r16270.
2015-02-05 22:29:36 +00:00
c6bb3df43a
following #2877 , civilCentre must be disabled for this kind of scenario
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This was SVN commit r16118.
2015-01-07 20:29:01 +00:00
8097eeb8ab
Fix RMS library forgotten in the previous commit.
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Changes some direct accesses to use the library function.
This was SVN commit r16100.
2015-01-01 23:57:00 +00:00
dbb4b2c920
Update the Greek Acropolis (4) map description to remove the reference to the old non-skirmish map.
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This was SVN commit r16070.
2014-12-26 18:07:10 +00:00
b2650e08ba
Fixes obelisks for player 2 and player 3 that were inverted.
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Patch by silure, thanks!
Fixes #2962 .
This was SVN commit r16063.
2014-12-24 15:26:45 +00:00
882c1383e1
Add wall style for Seleucids in the random map scripts. Currently, Hellenic walls are used. Fixes a bug in the Fortress random map.
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Patch by FeXoR.
Fixes #2942 , refs #2619 .
This was SVN commit r16006.
2014-11-24 16:19:17 +00:00
87d5d37488
Some source string fixes.
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This was SVN commit r16002.
2014-11-22 22:21:54 +00:00
caed74df23
Fix line endings.
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This was SVN commit r15976.
2014-11-16 22:21:06 +00:00
30b7a34112
Rename Arcadia 2 to Arcadia, because there doesn't seem to be an Arcadia 1 any more.
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This was SVN commit r15974.
2014-11-16 22:03:47 +00:00
cf3e42f6fb
Make map description end with a full stop.
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This was SVN commit r15893.
2014-10-26 00:28:26 +00:00
c524542477
Make map description end with a full stop.
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This was SVN commit r15892.
2014-10-21 20:03:06 +00:00
a18107aa7c
Fix placing of some entities in various maps, refs #2560 .
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This was SVN commit r15822.
2014-09-28 16:53:19 +00:00
d67ffa039c
Handle an error of no suitable tiles being found gracefully in Schwarzwald RMS. Fixes #2787 .
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This was SVN commit r15797.
2014-09-24 20:48:19 +00:00
b5f32e720f
Rename the Briton hero Cynvelin to Cunobelin, which is a more common appellation, and is coherent with the historical data of the game. Also fix some typos by this mean.
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Fixes #2639
This was SVN commit r15759.
2014-09-16 09:13:26 +00:00
b0c14154ee
prevent a warning message of undefined variable
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This was SVN commit r15739.
2014-09-13 09:57:12 +00:00
640f898377
Move some animals outside of deep water in the skirmish map "Watering Holes (4)".
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Fixes #2013
This was SVN commit r15709.
2014-09-07 09:27:36 +00:00
811e38a833
Fixes for survival of the fittest map.
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This was SVN commit r15663.
2014-08-22 05:33:12 +00:00
40365ee815
Surprise.
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100% brand new rebalance for every unit in the game, after lengthy
discussion with Enrique.
Some updated portraits.
A couple new tips.
Stan's "cataphract" mask and helmet (the helmet needs a texture).
This was SVN commit r15644.
2014-08-15 23:10:44 +00:00
a4be909094
Temporary fixing the victory bug in survival of the fittest map. Refs #2721 .
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This was SVN commit r15636.
2014-08-14 09:50:51 +00:00
7471662ddc
A small change that increases the performance of most random map generation noticeably.
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This was SVN commit r15621.
2014-08-07 09:27:22 +00:00
016d4599e1
Added the ability to disable training/building of entities by triggers. Changes survival of the fittest random map to work with this. Refs #52
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This was SVN commit r15614.
2014-08-05 12:49:12 +00:00
1561f55b27
Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side.
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This was SVN commit r15604.
2014-08-03 11:01:41 +00:00
15fa9e2c2e
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
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This was SVN commit r15602.
2014-08-02 17:08:42 +00:00
af8b76e227
Avoids dividing by zero when generating Gulf of Bothnia random map with one player. Patch by FeXoR, fixes #2699 .
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This was SVN commit r15590.
2014-07-31 16:03:35 +00:00
15e536dbb6
remove the hardcoded StartingCamera of player 3 which was pointing to player 1 location
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This was SVN commit r15585.
2014-07-30 16:56:45 +00:00
eebc2f07bb
Move some trees to accessible locations. Issue found by willsmith182.
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This was SVN commit r15519.
2014-07-12 20:08:43 +00:00
3ba325f9e8
Remove the HQDOF since it did not really work properly and we already have DOF. Fixes #2111
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This was SVN commit r15501.
2014-07-08 18:23:53 +00:00
aa99f98fce
Fix rmgen for my changes, I had missed that, thanks mimo.
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This was SVN commit r15491.
2014-07-04 18:24:39 +00:00
991d5bbd63
Fix random maps for my water changes. Fix the replay mode after I had broken it. Fix an occasional crash (that might have crashed Atlas, need someone to check).
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Improve debugging slightly in case of framebuffer errors. Fix a few
style issues.
This was SVN commit r15486.
2014-07-04 09:03:21 +00:00
326290463e
Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects.
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Please report any issue and/or crash. Those will get fixed in commits to
come. Refs #48 .
This was SVN commit r15484.
2014-07-03 20:07:15 +00:00
404e808ed5
Add yes-no dialog and general dialog code to present choices to players. Can be used by triggers.
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This was SVN commit r15480.
2014-07-02 14:48:22 +00:00
0bde61fa5b
Simplify 'survival of the fittest' map by using Gaia as attacker, and using the trigger point ownership to differentiate between different players, instead of hardcoding a list.
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This was SVN commit r15471.
2014-07-01 09:29:45 +00:00
fa5b373698
Add some missing semicolons.
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This was SVN commit r15470.
2014-06-30 21:38:45 +00:00