Commit Graph

580 Commits

Author SHA1 Message Date
gregory
2534b26b16 Added AO to Roman market.
This was SVN commit r12389.
2012-08-12 05:00:59 +00:00
gregory
a02d32a7d1 More AO.
This was SVN commit r12385.
2012-08-12 03:49:27 +00:00
danschub
90521c49ff Extended Rock_Scandiv.
This was SVN commit r12383.
2012-08-12 02:56:17 +00:00
danschub
b89d23d325 Added Smoothed stone mine :)
This was SVN commit r12380.
2012-08-12 02:33:40 +00:00
danschub
e4eb394ca8 Fixed GreekFortress.
This was SVN commit r12377.
2012-08-12 02:13:22 +00:00
danschub
c4c215d5e1 Added a new StoneMine for Temperate terrains and new terrain decals.
This was SVN commit r12376.
2012-08-12 01:56:53 +00:00
danschub
277b637578 Updated Greek_Fortrees_Up entities and added foundation to the model.
This was SVN commit r12372.
2012-08-12 00:08:49 +00:00
gregory
c5658edfca Improved AO on the Roman farmstead and fortress, and added it to the barracks.
This was SVN commit r12355.
2012-08-11 07:20:36 +00:00
gregory
c573f4905c Fixed warning on farmstead model.
This was SVN commit r12354.
2012-08-11 06:32:38 +00:00
gregory
9d54763401 Added improved normal mapping, parallax mapping, specular mapping, and AO on the Roman buildings.
Created folder for AO textures.

This was SVN commit r12353.
2012-08-11 06:10:29 +00:00
8cb340ade0 Make roof tile shadowing consistent by flipping UV's
This was SVN commit r12351.
2012-08-10 23:58:59 +00:00
8b365ca96d New Celtic Broch fortress
This was SVN commit r12339.
2012-08-09 21:13:21 +00:00
danschub
388544abdb Committed AO Scandiv_formation textures & material.
This was SVN commit r12330.
2012-08-09 00:55:40 +00:00
gregory
6afe17dbf1 This was SVN commit r12324. 2012-08-08 18:50:20 +00:00
danschub
4b119b9bd1 *Small Greek Fortress Fixes
*Added Scandinav-Rock formation by Gen.Kenobi (with spec&normal included
as a test)

This was SVN commit r12303.
2012-08-06 22:34:37 +00:00
da8c673a0a ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
This was SVN commit r12300.
2012-08-06 19:10:47 +00:00
danschub
00aa354f8f Updated Greek Fortress by Gen.Kenobi. Finally fixed it. Enjoy!
This was SVN commit r12297.
2012-08-06 15:51:16 +00:00
danschub
bfdd23997d Added new Rock-set-desert by Gen.Kenobi
They might need re-scaling.

This was SVN commit r12295.
2012-08-06 03:07:58 +00:00
8291019fa1 Added scaffold_small.dae prop
This was SVN commit r12290.
2012-08-05 16:27:38 +00:00
88aff0c501 Added new theatron version to athenians civ.
-Modified entity athen_theatron.xml to reference visual actor
"hellenes/theatre_new.xml"

This was SVN commit r12289.
2012-08-05 16:00:25 +00:00
1b78b3cc20 Projectile actors for Mauryan defence structures
This was SVN commit r12274.
2012-08-04 08:41:02 +00:00
aa00a845d1 Fixed helle_docks_pentekonter.dae normals problem. Added playercolor details on helle_docks_props.dae.
This was SVN commit r12253.
2012-08-01 13:33:41 +00:00
05d4b1eccf Scaffold test object by Enrique. Looks nice. No errors. Possible prototype for some kind of construction scaffolding for buildings.
This was SVN commit r12250.
2012-07-31 17:35:50 +00:00
a012a8c231 New Hellenic dock by Enrique. Needs some fixes though.
This was SVN commit r12249.
2012-07-31 17:26:04 +00:00
06f0212597 This was SVN commit r12222. 2012-07-29 17:53:06 +00:00
5383d7e40b A few fixes to the Hele scout tower model
This was SVN commit r12213.
2012-07-28 15:17:51 +00:00
gregory
4a1483231f This was SVN commit r12204. 2012-07-27 05:05:21 +00:00
gregory
37b8bef3a8 Added prop points to the elephant.
This was SVN commit r12196.
2012-07-26 09:02:29 +00:00
gregory
a3cb804ccb This was SVN commit r12193. 2012-07-25 23:38:01 +00:00
6bcb4455ef Animations for Celt stone wall gate
This was SVN commit r12172.
2012-07-21 22:56:56 +00:00
04a7b2becd Hele animated stone wall gates
This was SVN commit r12169.
2012-07-20 22:56:26 +00:00
1bf086fefb Animations for Carthaginian stone gate
This was SVN commit r12164.
2012-07-19 23:45:07 +00:00
512e3a01b6 Celt gate resized to the size of long wall
This was SVN commit r12162.
2012-07-19 20:47:30 +00:00
563197a409 Meshes for the new art assets.
This was SVN commit r12156.
2012-07-19 05:31:14 +00:00
380d15d6c0 Resized model of the Carthaginian gate. Same size as long wall.
This was SVN commit r12147.
2012-07-18 23:29:56 +00:00
a26f230867 Roman siege wall gate animations
This was SVN commit r12133.
2012-07-16 21:10:43 +00:00
gregory
db2bbc10ca Made model able to be imported into Blender.
This was SVN commit r12130.
2012-07-16 15:32:59 +00:00
8f0eb7318e Iberian gate animations
This was SVN commit r12118.
2012-07-15 22:34:49 +00:00
937670a916 Lots of Mauryan unit stuff.
This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
4ca8e679d6 Persian gate animations again
This was SVN commit r12112.
2012-07-15 00:06:25 +00:00
2cdc6c7dbf Persian gate opening and closing animations
This was SVN commit r12108.
2012-07-14 08:04:00 +00:00
953606cfcf Roman wall gate animations
This was SVN commit r12094.
2012-07-12 22:27:59 +00:00
f340c8be63 Skeletal setup for animated opening and closing gates
This was SVN commit r12089.
2012-07-11 15:36:00 +00:00
9536dbb898 Roman quinquereme ship animations
This was SVN commit r12035.
2012-06-28 21:10:59 +00:00
3cb07b95d1 Models and actors for new Tropical flora.
This was SVN commit r12026.
2012-06-27 08:15:55 +00:00
ef6f73fb89 Placeholder structure models for Mauryans
This was SVN commit r12009.
2012-06-24 12:44:18 +00:00
gregory
f9fa347a7f Fixed shark animation and skeleton.
This was SVN commit r11939.
2012-06-05 04:05:01 +00:00
1004864733 Siege ram for the Macedonians
This was SVN commit r11910.
2012-05-24 21:44:28 +00:00
gregory
b0c3533b20 Added shark move animation.
This was SVN commit r11907.
2012-05-23 23:48:06 +00:00
4cf3467819 New siege ram for the Spartans
This was SVN commit r11890.
2012-05-20 11:32:35 +00:00