37cedb8133
Make filters work and add a skirmish map filter.
...
This was SVN commit r14125.
2013-11-10 00:45:19 +00:00
4fb6896fd8
Fix warning when the hosted game is a random rms.
...
This was SVN commit r14124.
2013-11-09 23:57:31 +00:00
81cf02cc13
Fix building with --without-lobby. Fixes #2249 .
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This was SVN commit r14113.
2013-11-08 15:28:44 +00:00
0f8d3e23db
;
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This was SVN commit r14112.
2013-11-08 15:28:38 +00:00
da6abe630a
Fix error message on starting game due to missing global variable.
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This was SVN commit r14110.
2013-11-08 09:52:48 +00:00
bb28e0eb70
Fix some system message/spam filter bugs in the lobby.
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This was SVN commit r14107.
2013-11-08 00:57:58 +00:00
62b92af925
Fix lobby registration errors.
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This was SVN commit r14105.
2013-11-07 22:07:26 +00:00
bffe917914
Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
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This was SVN commit r14098.
2013-11-07 20:07:24 +00:00
3743e58f9a
allow enabling the game clock as a persistent setting
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This was SVN commit r14092.
2013-11-07 18:06:52 +00:00
6fae05b5f6
fix
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This was SVN commit r14083.
2013-11-03 17:41:59 +00:00
53a270347a
Map preview for Zagros Mtns.
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Changed preview for Greek acrpolis.
Fixed quote attribution. Thanks anfialro.
This was SVN commit r14081.
2013-11-03 16:39:28 +00:00
6dca6910c3
Recursively count garrisoned units to avoid overcapacity
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This was SVN commit r14074.
2013-11-03 13:13:30 +00:00
ce7c97b79f
Improve back to work behaviour (queues taken into account), fix #2206 , patch from Itms
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This was SVN commit r14063.
2013-11-01 22:00:06 +00:00
543ec3a8c7
Fix launching skirmish maps without selecting a civ
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This was SVN commit r14059.
2013-10-30 17:01:11 +00:00
fcde137b30
Viriato.
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This was SVN commit r14051.
2013-10-28 14:35:25 +00:00
31e79e6709
Reorders the game setup drop list for maps.
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This was SVN commit r14048.
2013-10-26 15:20:13 +00:00
4e86b00a05
Remove inconsistencies in the manual. Refs #2185 .
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Fix player name.
Make log messages when saving games use quotes around paths.
This was SVN commit r14037.
2013-10-23 22:18:40 +00:00
71a41ba401
Line endings. Refs #2185 .
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This was SVN commit r14028.
2013-10-19 20:07:20 +00:00
45d4e92782
Fixed building requirements for Town Phase.
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Changed Brit Wonder to the new Stonehenge model. :)
Trying out some new hunting changes from sanderd. Might just be
temporary. Refs #2092
This was SVN commit r14027.
2013-10-19 18:20:25 +00:00
c0b628bcac
Fix some typos. Patches by Swyter (Spanish translator). Fixes #2210 , #2211 .
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This was SVN commit r14022.
2013-10-18 20:33:08 +00:00
396bd844dd
Remove duplication between getActionInfo and determineAction. Allow setting rally points if not all selected buildings can do so. Patch by mimo. Fixes #2189 .
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This was SVN commit r13989.
2013-10-11 22:43:22 +00:00
801cac87dd
Properly queue rally points when setting them via the minimap. Patch by mimo. Fixes #2203 .
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This was SVN commit r13988.
2013-10-11 21:50:45 +00:00
c5669e2c4e
Add a back to work button. Patch by Itms. Fixes #799
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This was SVN commit r13987.
2013-10-11 19:11:07 +00:00
644135b9f3
Fixes variable name conflict in session UI, patch by Itms, fixes #2199
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This was SVN commit r13982.
2013-10-11 00:22:27 +00:00
f5eeed9cf7
Clears selections when loading saved game, patch by RefinedCode (fixes buggy selection behavior when using quicksave/quickload), fixes #2178
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This was SVN commit r13981.
2013-10-10 23:58:29 +00:00
f6c9db33d6
Focus on the building a hero is garrisoned in when the hero button is double-clicked. Patch by mimo. Fixes #2131
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This was SVN commit r13978.
2013-10-10 21:23:19 +00:00
6d67957db2
Prevents buildings from getting attack-move orders and implements attack-move rally points, patch by mimo. Fixes #2171
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This was SVN commit r13963.
2013-10-06 22:50:30 +00:00
35fa527814
Adds attacking player's name to attack notification messages.
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Cleans up some duplicate username/color code in messages.js
This was SVN commit r13962.
2013-10-06 22:07:55 +00:00
754e794f9b
Implements attack notifications based on patch by madmax and zoot, fixes #1719
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This was SVN commit r13951.
2013-10-06 04:49:38 +00:00
7901ed51d4
Implements skirmish maps, based on patch by sanderd17, fixes #1198 . Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
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Implements custom, VFS-based map load/save dialogs for Atlas (replaces
broken native file dialogs), fixes #631 , #889 .
Fixes map loading/saving to handle arbitrary subdirectories for better
organization.
Adds default settings to Atlas player panel, fixes #1872 . Each setting
now has a checkbox to choose whether it should be saved with the map
(avoids writing lots of useless default data for each map).
Adds map preview setting to Atlas, refs #1745 .
Cleans up and simplifies some duplicate code.
Fixes optional serialization performance test.
This was SVN commit r13938.
2013-10-04 02:29:16 +00:00
e382967e34
Updated a bunch of things.
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New waypoint and garrison flags for Ptolemies. New texture for Ptolemies
woman. Fixed footprint for statues ruin. etc.
This was SVN commit r13931.
2013-10-02 18:51:49 +00:00
8cf5f61885
Avoids ugly layering of GUI pages when entering match setup
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This was SVN commit r13922.
2013-09-30 20:51:19 +00:00
238b7f84d8
Changes the ConfigDB to expose global functions to scripts instead of properties and custom objects.
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Fixes #2172
Refs #1886
This was SVN commit r13914.
2013-09-29 18:56:50 +00:00
9781b67cf4
Changes the Console to expose global functions to scripts instead of properties.
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Fixes #2140
Refs #1886
This was SVN commit r13884.
2013-09-21 14:48:19 +00:00
12e2428495
Changes the Renderer to expose global functions to scripts instead of using CJSObject.
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Fixes #2137
Refs #1886
This was SVN commit r13877.
2013-09-21 08:24:45 +00:00
553875ea83
Allow the use of Enter in addition to the OK button in the Join Game dialog.
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This was SVN commit r13867.
2013-09-17 00:30:11 +00:00
97912dd545
This was SVN commit r13864.
2013-09-16 16:56:26 +00:00
a770ad9467
small code style fixes
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This was SVN commit r13862.
2013-09-16 09:14:16 +00:00
f213761912
let entities change entity limits. Fixes #2076
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This was SVN commit r13850.
2013-09-15 08:19:50 +00:00
ea75cda095
Special case getEntityNamesFormatted to avoid messing with getEntityNames
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This was SVN commit r13838.
2013-09-14 00:32:50 +00:00
e7fa9a58de
Remove the Costs: prefix from tooltips entirely.
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This was SVN commit r13837.
2013-09-14 00:07:08 +00:00
e646cf19bf
Fix bug due to some technologies not having separate generic/specific names.
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This was SVN commit r13836.
2013-09-14 00:00:47 +00:00
c28151c1c1
Put tooltips on a diet.
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This was SVN commit r13835.
2013-09-13 23:49:46 +00:00
82fb0ce6be
Improve game setup GUI performance by switching from main menu instead of pushing the page on top of the stsck
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This was SVN commit r13828.
2013-09-12 15:12:08 +00:00
5304bc9d6a
Changes GameView to expose global functions to scripts instead of using CJSObject.
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Fixes #2126
Refs #1886
This was SVN commit r13826.
2013-09-12 12:40:05 +00:00
4c9cd2921d
Replaces splash screen with fundraiser message
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This was SVN commit r13796.
2013-09-01 23:56:50 +00:00
c3dcde7e34
Alpha version number.
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This was SVN commit r13792.
2013-09-01 20:47:02 +00:00
cc08c81faf
Tweaks to barracks and blacksmith tips.
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This was SVN commit r13787.
2013-08-31 19:23:16 +00:00
0bd22649f0
Tweaked Army Camp tip text.
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Adjusted max gatherers for pyramid ruins.
New 'Blacksmith' loading tip.
This was SVN commit r13786.
2013-08-31 12:26:17 +00:00
66ab19086a
Updated Stoa tip image.
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Updated Persian Architecture tip text.
Adjusted upward the number of max gatherers for small mines and the
unfinished Greek temple ruin.
Tweaked Cycladic Archipelago 6 (fixed fish and treasure positions).
Tweaked Gold Oasis 1 (made it possible to build a civic center in the
middle of the "Gold Patches."
Adjusted the Spartan House history entry, based on text by contributor
Thorfinn the Shallow Minded.
This was SVN commit r13785.
2013-08-30 22:35:15 +00:00
df190cbbd1
fix issues with menu mode and playlist, harden code and clear out ambient noises at game end, fixes #2066
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This was SVN commit r13784.
2013-08-29 13:20:55 +00:00
89430de468
Okay, do what f5ab6255d0
was supposed to do.
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This was SVN commit r13773.
2013-08-26 04:17:26 +00:00
b10a01645f
Revert f5ab6255d0
. I accidentally somehow committed my whole working tree on this computer....
...
This was SVN commit r13772.
2013-08-26 04:15:36 +00:00
f5ab6255d0
General scrollbar improvements. Patch by Josh. Fixes #2080 .
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- Don't show the scrollbar when the contents aren't overflowing the
visible area.
- Fix bugs in minimum bar sizing.
- Add capability to set a maximum bar size.
- Correct outdated/incorrect comments.
This was SVN commit r13771.
2013-08-26 03:06:08 +00:00
e75765faae
Fixed some Greek corral prop problems.
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Fixed Storehouses tip.
Fixed the names for ALL Iberian units and buildings.
Added a build restriction for the Iberian Monument.
This was SVN commit r13769.
2013-08-25 22:20:09 +00:00
7c0dfc0d82
Fixed a couple tips.
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This was SVN commit r13765.
2013-08-25 17:36:55 +00:00
e3b9f17c19
Removes useless "old maps" filter from match setup, refs #2071
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This was SVN commit r13719.
2013-08-20 02:28:49 +00:00
0b4fe2ef94
Tweaks game speed dropdown more, refs #2046
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This was SVN commit r13715.
2013-08-19 20:00:26 +00:00
bcf7115b5c
Fix Aegis to work properly for A14, also rename the folder from "qbot-wc" to "aegis" (thus apparent huge number of changes). Adds a "sandbox" difficulty setting that will never attack, collect resources 50% slower, and is pop-capped at 70 for beginners.
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This was SVN commit r13683.
2013-08-17 13:59:53 +00:00
81b29bf18d
fix line wrapping when big number of gatherers on one resource
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This was SVN commit r13667.
2013-08-15 20:00:55 +00:00
c709105355
Clarifies control group HotKeys
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This was SVN commit r13652.
2013-08-12 23:50:18 +00:00
1ffb74b336
Adjusts session game speed dropdown, fixes #2046
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This was SVN commit r13645.
2013-08-11 20:49:41 +00:00
8c74df2acd
Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960 .
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This was SVN commit r13626.
2013-08-03 19:20:20 +00:00
70d072577b
;
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This was SVN commit r13621.
2013-07-31 22:25:24 +00:00
f6e0c4c5a4
Split up cheats into multiple files. Patch by lsdh/ldsh. Fixes #2019 .
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Replace buggy hasAllies with the inlined check if we have a team at all.
Fix setting of starting resources (broken in 58fa0c7c58
).
This was SVN commit r13620.
2013-07-31 22:22:12 +00:00
344a149a66
Infinite farms with diminishing returns (but no farmland). Refs #1318 .
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This was SVN commit r13616.
2013-07-30 06:04:53 +00:00
857ae2dd3e
- Fix a bug from 20e7d2224a
where the player ID would always be set to 1.
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- Make the developer overlay a tad taller.
This was SVN commit r13614.
2013-07-29 20:01:09 +00:00
f3b0417aac
Don't try to interpret Enter as a mouse click in message boxes (makes it really annoying to chat at the end of a game).
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This was SVN commit r13608.
2013-07-29 05:04:28 +00:00
20e7d2224a
Implement a developer overlay command to change the current player ID (very useful for AI development).
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This was SVN commit r13606.
2013-07-29 00:53:44 +00:00
a684f7646b
Fixes crash when hotloading main menu while splash screen shown (don't alter GUI page stack in init functions), refs #2042
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This was SVN commit r13597.
2013-07-26 01:35:01 +00:00
86a8dd7e6f
Small cleanup.
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This was SVN commit r13583.
2013-07-21 23:25:15 +00:00
e0ea53a8ee
Adds saved game descriptions and in-game save dialog, based on patch by Crynux, fixes #2030
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This was SVN commit r13579.
2013-07-21 00:23:57 +00:00
da4d1916dc
Implements shared trade gain with allies, patch by mimo, fixes #1691
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This was SVN commit r13567.
2013-07-16 05:59:48 +00:00
d479f373aa
Display current/max gatherers or builders when a resource or foundation is selected. Based on a patch by mimo. Fix #1871 .
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This was SVN commit r13541.
2013-07-07 22:13:58 +00:00
ed3afce81e
- Round attack numbers in the GUI. Patch by scythetwirler. Fix #1997 .
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- Adjust the siege attack tech to add an integer instead of multiply by
a percentage.
- Fix the siege armor tech so the tooltip and the added value match up.
This was SVN commit r13540.
2013-07-07 21:04:36 +00:00
24b6fb7c3e
Clean up cheat handling a bit. Use setter and getter for cheatTimeMultiplier.
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This was SVN commit r13526.
2013-07-01 23:46:03 +00:00
9565c60a14
Adds UI sounds for buttons, dropdowns, lists, and checkboxes, fixes #948
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This was SVN commit r13521.
2013-07-01 04:15:09 +00:00
c6348538ea
Show combined costs in the gate conversion tooltip. Based on patch by Jgwman. Fixes #1591 .
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This was SVN commit r13511.
2013-06-29 20:55:53 +00:00
37c8e77d8e
Use floats for health. Fix #1633
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This was SVN commit r13507.
2013-06-29 00:43:08 +00:00
4fc15a9b08
Renames mill to storehouse
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This was SVN commit r13496.
2013-06-22 02:28:54 +00:00
ada7702bec
add UI sound channel, clean up external interface and javascript calls
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This was SVN commit r13467.
2013-06-10 13:58:43 +00:00
5246e9a576
Update description of ESC key in the manual. Refs #1928 .
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This was SVN commit r13464.
2013-06-09 20:38:57 +00:00
6f3a0e1378
Implement location hotkeys. Fix #1882 .
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This was SVN commit r13463.
2013-06-09 20:21:19 +00:00
71b25d5bd4
big SoundManager checkin,futureproof javascript interface, isolate external calls to remove OpenAL references
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This was SVN commit r13455.
2013-06-06 11:13:57 +00:00
5b1f5dd2c1
Display expected trading gain (GainMultiplier = 1) for market foundations when setting rally points. Fixes #1963 .
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This was SVN commit r13452.
2013-06-05 21:35:31 +00:00
8026685a06
Don't display the rally point tooltip for trading for enemy markets.
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This was SVN commit r13448.
2013-06-02 20:17:44 +00:00
bc8d461b81
Display rally point lines when setting rally points using the minimap. Patch by TrinityDeath. Fixes #1848 .
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This was SVN commit r13422.
2013-05-23 20:34:15 +00:00
de5d4491ab
var-fare
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This was SVN commit r13404.
2013-05-12 22:28:02 +00:00
3bec6ced85
Fix hero button for heroes without attack
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This was SVN commit r13401.
2013-05-12 16:02:53 +00:00
56fa123718
Fix error when constructing with the first selected entity being a building.
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This was SVN commit r13392.
2013-05-04 21:44:32 +00:00
fc5e2d27c7
Cancel building placement or reset selection on Esc. Patch by Josh. Fixes #1928 .
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This was SVN commit r13391.
2013-05-04 21:02:11 +00:00
683f22cdb1
Display entity limits for buildings. Patch by Josh. Fixes #1924 .
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This was SVN commit r13388.
2013-05-01 19:25:55 +00:00
f42b77919d
Future-proof the code for civ specific non-peace tracks.
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This was SVN commit r13387.
2013-05-01 16:48:55 +00:00
ac3e9d8bc7
clear peace tracks before reloading music from civ files
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This was SVN commit r13385.
2013-05-01 01:51:30 +00:00
e0a2e5790d
Exponential Armor patch by Alpha123, with new updated armor values.
...
Needs a ton of testing.
This was SVN commit r13381.
2013-04-29 07:51:51 +00:00
0686c6a553
Resetting 'default' maps.
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This was SVN commit r13379.
2013-04-29 02:36:57 +00:00
71486bd57d
SoundManager supports playlists
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This was SVN commit r13368.
2013-04-24 12:03:42 +00:00
75f332ce20
Stop hotkey. Patch by alpha123. Fixes #1870 .
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This was SVN commit r13364.
2013-04-18 19:20:29 +00:00
dc9889c190
Display number of garrisoned units when trying to garrison. Patch by mimo. Fixes #1915 .
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This was SVN commit r13361.
2013-04-18 18:18:29 +00:00
a362b41029
Fix grouping of garrisoned units. Patch by mimo. Fixes #1918 .
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This was SVN commit r13360.
2013-04-18 18:18:24 +00:00
d0a695f7fb
Allow mutual allies to garrison in each others buildings. Patch by mimo. Fixes #1807 .
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This was SVN commit r13357.
2013-04-14 00:34:14 +00:00
95a10e7f42
Reduce duplicate GuiInterfaceCalls some more. Patch by sbte. Fixes #1878 .
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This was SVN commit r13354.
2013-04-10 21:05:46 +00:00
555f06acbe
Fix errors when the hero is garrisoned. Patch by alpha123. Refs #1802 .
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This was SVN commit r13346.
2013-04-06 19:32:07 +00:00
7f9b486a48
This was SVN commit r13341.
2013-04-03 23:28:29 +00:00
16de5c75ac
Adds game speed option to match setup, adds in-game control for single player games, fixes #785 .
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Refactors some GUI utility functions.
This was SVN commit r13340.
2013-04-03 23:24:22 +00:00
62dc594a71
Hero button. Based on patch by Malcom and edits to that by alpha123. Fixes 1802.
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This was SVN commit r13339.
2013-04-03 17:27:55 +00:00
f82adf3ef3
Don't call GetSimulationState too often. Patch by sbte. Fixes #1878 .
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This was SVN commit r13336.
2013-04-02 21:06:20 +00:00
c2ca0209fa
Fixes multiplayer crash when host disconnects while clients are still loading.
...
Improves client disconnect handling slightly.
This was SVN commit r13327.
2013-03-25 05:01:36 +00:00
d709fe50ed
Clean-up of Aegis scripts. Most deprecated functions have been removed, some comments updated. Also makes resource maps 8-bit to save a little memory.
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Fix the placement of the "civ info" button to avoid overlapping on
1024*768.
This was SVN commit r13298.
2013-03-16 09:59:43 +00:00
3958c03dbc
Changes default scenarios to Punjab 1
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This was SVN commit r13294.
2013-03-15 23:06:16 +00:00
5af7544918
Bug fixes and small improvements to Aegis. Change the "C" button into a "Settings" button. Fix to -autostart-aidiff.
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This was SVN commit r13289.
2013-03-15 12:35:16 +00:00
26cc813cf5
Update for release trailer recording
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This was SVN commit r13286.
2013-03-14 23:24:53 +00:00
25293ce0cc
Many small bugfixes for AIs. Adds support for difficulty (and along with that, some behind-the-door architecture for a handicap system).
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Adds -autostart-aidiff to set the difficulty from the command line from
testing.
This was SVN commit r13278.
2013-03-13 20:44:48 +00:00
2bcb03f049
Fix messages.js for "/team" messages when no teams were set.
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Change to AI logic, makes Aegis more efficient with a better attack,
eco, and defense. Bugfixes.
This was SVN commit r13271.
2013-03-12 21:58:25 +00:00
9b1b8cc8fd
A few bugfixes, slight change in logic for smoother play. Makes Aegis gather with cavalry. Allows it to send chat messages to warn about attacks.
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This was SVN commit r13266.
2013-03-11 19:58:29 +00:00
9b03e0d572
Darkens icons that are unavailable to train/build/research to make it more obvious than only the grayscaling in some cases.
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Improves the red overlay showing a lack of resource for technologies.
Makes tech pair show a red cross instead of a red overlay when hovering
over a pair to make it less confusing.
This was SVN commit r13212.
2013-03-03 10:27:37 +00:00
c16b93794a
Support decrementing training batches, show batch size on icons.
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This was SVN commit r13208.
2013-02-28 00:20:16 +00:00
3c50352134
Use attack move icon as a cursor. Refs #1847 .
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This was SVN commit r13207.
2013-02-27 18:18:59 +00:00
cb890ad876
Add shift-clicking to tribute multiples of 500. Patch by alpha123. Refs #1839 .
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This was SVN commit r13201.
2013-02-25 22:59:04 +00:00
18ee932a01
Adds attack move bound to the Ctrl hotkey. Patch from mimo. Refs #1001 .
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This was SVN commit r13200.
2013-02-25 21:56:24 +00:00
94f2c2d912
Add insufficient population count to production queue tooltip. Patch by zoot. Fixes #1659 .
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This was SVN commit r13198.
2013-02-25 20:30:02 +00:00
9e163500c5
Don't use Number, parseInt, etc. per coding conventions (use the +operator instead)
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This was SVN commit r13192.
2013-02-24 00:25:13 +00:00
ca92e50048
Adds notification tooltips for building placement, fixes #921 .
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Tweaks info tooltip borders and padding to improve readability.
This was SVN commit r13191.
2013-02-24 00:12:41 +00:00
c09d390656
Notify the player on receiving a tribute. Patch by alpha123. Refs #1839 .
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This was SVN commit r13176.
2013-02-20 15:56:55 +00:00
67202eabc8
Only focus on idle units instead of following them. Patch by zoot. Fixes #1835 .
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This was SVN commit r13175.
2013-02-20 15:56:42 +00:00
f9bbd97dde
Adds startup warning(s) about removing fixed renderpath, fixes #1795
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This was SVN commit r13156.
2013-02-09 22:55:42 +00:00
5cbd9f0314
Add tribute stats to the summary screen. Patch by alpha123. Fixes #1831 .
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This was SVN commit r13149.
2013-02-03 23:49:49 +00:00
1f7e6cb2ba
Adds actor seed support to scenario XML data, optionally used in place of entity ID.
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Fixes Atlas previews not matching placed entity.
Fixes in-game building previews not matching final entity (except
walls).
This was SVN commit r13144.
2013-02-03 02:16:52 +00:00
26f616aba7
Save player name when hosting.
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This was SVN commit r13115.
2013-01-24 20:12:12 +00:00
e543da5565
Activate battle music tracks
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This was SVN commit r13107.
2013-01-21 23:18:53 +00:00
3715985f1a
Add battle detection support to the simulation. Refs #1425 (Patch by Zoot)
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The audio code does not yet support actually playing battle music.
This was SVN commit r13091.
2013-01-20 22:47:59 +00:00
02ac06e293
Allow ungarrisoning units even if they cannot be built due to tech requirements. Patch by mimo. Fixes #1808 , #1672 .
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Fix batch training tooltip if we have more units than the entity limit
allows for.
This was SVN commit r13072.
2013-01-13 19:39:11 +00:00
637fb6d258
Fixes a bug in player assignment and prevents starting games with no assigned human players, fixes #1054
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This was SVN commit r13070.
2013-01-12 05:39:04 +00:00
1f8d0cacdc
Adds manual to in-game menu, based on patches by _vincent and grillaz. Fixes #1338
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This was SVN commit r13067.
2013-01-12 00:09:42 +00:00
d29f6c5c49
Fix dicrepancy in the settings dialog when using hotkeys. Patch by kingadami. Fixes #1817 .
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This was SVN commit r13054.
2013-01-07 15:19:10 +00:00
8a2baec240
Fixes multiline text alignment, fixes #723 . Patch by kingadami.
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Adds text alignment to tooltips, fixes text alignment for dropdowns.
This was SVN commit r13051.
2013-01-06 01:46:44 +00:00
50fcbc1fc5
Fixes some alignment issues in the match setup UI
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This was SVN commit r13050.
2013-01-06 00:34:21 +00:00
8e382d98a2
Fixes cost spacing in wall construction tooltips, refs #1675
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This was SVN commit r13042.
2013-01-04 00:52:21 +00:00
be63de5a7c
Add fps counter to game setup. Fixes #1264 . Patch by kingadami.
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This was SVN commit r13041.
2013-01-03 23:01:54 +00:00
0d204037b6
Added right click selection removal. Fixes #1028 . Thanks to kingadami and GerbilOfDoom for the patch.
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This was SVN commit r13040.
2013-01-03 22:53:46 +00:00
276f0a41a0
New Year's clean-up.
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Throw a warning if a invalid (not present) AI is specified in a map.
Replace the last occurences of jubot with qbot.
Exclude the common siege templates from the Units Demo map.
Fix an error with flying units.
Replace CFG_GET_SYS_VAL with CFG_GET_USER_VAL and rename it to
CFG_GET_VAL to reflect its behaviour better.
Fix linker error with clang 3.2. Refs 1588.
Remove some useless includes.
This was SVN commit r13031.
2013-01-01 18:33:53 +00:00
adc4012944
Save last multiplayer server. Based on patch by Aurium. Fixes #1778 .
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Fix bug in ConfigDB: Creating a value could result in changing a value
in a different namespace.
This was SVN commit r13021.
2012-12-25 22:49:18 +00:00
00c1766907
Adds and updates some hotkeys in the game manual
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This was SVN commit r13009.
2012-12-22 22:00:27 +00:00
9a2dfa3fc0
Read default multiplayer server name/IP address from config. Patch by Aurium. Refs #1778 .
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This was SVN commit r13003.
2012-12-20 21:44:56 +00:00
573d47d9a9
Disable diplomacy settings when player is defeated. Fixes #1764 .
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This was SVN commit r13000.
2012-12-19 20:19:54 +00:00
188a60315b
Update release name.
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This was SVN commit r12995.
2012-12-14 19:56:58 +00:00
0da37326d6
Fixes bug that caused training icons for unavailable units to not be greyed out
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This was SVN commit r12993.
2012-12-14 19:22:08 +00:00
29ac57409e
Adds warning about incorrect use of time warp mode, refs #1409
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This was SVN commit r12990.
2012-12-14 13:41:25 +00:00
d616a86c7a
Fixes unit promotions triggering a selection sound, based on patch by zoot. Fixes #1713
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This was SVN commit r12973.
2012-12-10 21:35:52 +00:00
2779512c6e
Removes user feedback message from main menu. Adds "Report a Bug" button instead, with link to ReportingErrors.
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Updates URLs to new website play0ad.com
This was SVN commit r12971.
2012-12-10 01:29:02 +00:00