351468dbe5
fix initialisation of developper overlay for saved games
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This was SVN commit r14240.
2013-11-28 18:08:41 +00:00
09d5507ecb
clean some useless code
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This was SVN commit r14214.
2013-11-19 21:27:23 +00:00
e397993dae
Deleting a bunch of scenarios.
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Made peacock easier to hunt.
Fixed elite Ptolemaic slinger promotion.
Reduced the health of basic ranged citizen soldiers slightly.
Updated Deccan Plateau with moar forestry.
Fixed Athenian Marine specific name.
This was SVN commit r14207.
2013-11-17 20:16:57 +00:00
3ab983f8a1
Some "varfare" again plus a call to initMusic because that will be needed for the Spidermonkey upgrade.
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This was SVN commit r14188.
2013-11-15 18:35:19 +00:00
2102648f7c
Allows autogarrison of newly trained units, fixes #1044
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This was SVN commit r14144.
2013-11-11 15:37:16 +00:00
4406be3a69
Fix crash when trying to join the lobby again if the host disconnected in the game setup screen.
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This was SVN commit r14137.
2013-11-10 22:42:48 +00:00
f070bf9d1e
Prohibit the user from picking the 'system' lobby name, as that's reserved for special messages.
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This was SVN commit r14136.
2013-11-10 21:52:38 +00:00
59da5fad2a
Fix some spidermonkey lobby complaints when run in strict mode.
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This was SVN commit r14127.
2013-11-10 04:09:03 +00:00
37cedb8133
Make filters work and add a skirmish map filter.
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This was SVN commit r14125.
2013-11-10 00:45:19 +00:00
4fb6896fd8
Fix warning when the hosted game is a random rms.
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This was SVN commit r14124.
2013-11-09 23:57:31 +00:00
81cf02cc13
Fix building with --without-lobby. Fixes #2249 .
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This was SVN commit r14113.
2013-11-08 15:28:44 +00:00
0f8d3e23db
;
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This was SVN commit r14112.
2013-11-08 15:28:38 +00:00
da6abe630a
Fix error message on starting game due to missing global variable.
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This was SVN commit r14110.
2013-11-08 09:52:48 +00:00
bb28e0eb70
Fix some system message/spam filter bugs in the lobby.
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This was SVN commit r14107.
2013-11-08 00:57:58 +00:00
62b92af925
Fix lobby registration errors.
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This was SVN commit r14105.
2013-11-07 22:07:26 +00:00
bffe917914
Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
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This was SVN commit r14098.
2013-11-07 20:07:24 +00:00
3743e58f9a
allow enabling the game clock as a persistent setting
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This was SVN commit r14092.
2013-11-07 18:06:52 +00:00
6fae05b5f6
fix
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This was SVN commit r14083.
2013-11-03 17:41:59 +00:00
53a270347a
Map preview for Zagros Mtns.
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Changed preview for Greek acrpolis.
Fixed quote attribution. Thanks anfialro.
This was SVN commit r14081.
2013-11-03 16:39:28 +00:00
6dca6910c3
Recursively count garrisoned units to avoid overcapacity
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This was SVN commit r14074.
2013-11-03 13:13:30 +00:00
ce7c97b79f
Improve back to work behaviour (queues taken into account), fix #2206 , patch from Itms
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This was SVN commit r14063.
2013-11-01 22:00:06 +00:00
543ec3a8c7
Fix launching skirmish maps without selecting a civ
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This was SVN commit r14059.
2013-10-30 17:01:11 +00:00
fcde137b30
Viriato.
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This was SVN commit r14051.
2013-10-28 14:35:25 +00:00
31e79e6709
Reorders the game setup drop list for maps.
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This was SVN commit r14048.
2013-10-26 15:20:13 +00:00
4e86b00a05
Remove inconsistencies in the manual. Refs #2185 .
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Fix player name.
Make log messages when saving games use quotes around paths.
This was SVN commit r14037.
2013-10-23 22:18:40 +00:00
71a41ba401
Line endings. Refs #2185 .
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This was SVN commit r14028.
2013-10-19 20:07:20 +00:00
45d4e92782
Fixed building requirements for Town Phase.
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Changed Brit Wonder to the new Stonehenge model. :)
Trying out some new hunting changes from sanderd. Might just be
temporary. Refs #2092
This was SVN commit r14027.
2013-10-19 18:20:25 +00:00
c0b628bcac
Fix some typos. Patches by Swyter (Spanish translator). Fixes #2210 , #2211 .
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This was SVN commit r14022.
2013-10-18 20:33:08 +00:00
396bd844dd
Remove duplication between getActionInfo and determineAction. Allow setting rally points if not all selected buildings can do so. Patch by mimo. Fixes #2189 .
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This was SVN commit r13989.
2013-10-11 22:43:22 +00:00
801cac87dd
Properly queue rally points when setting them via the minimap. Patch by mimo. Fixes #2203 .
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This was SVN commit r13988.
2013-10-11 21:50:45 +00:00
c5669e2c4e
Add a back to work button. Patch by Itms. Fixes #799
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This was SVN commit r13987.
2013-10-11 19:11:07 +00:00
644135b9f3
Fixes variable name conflict in session UI, patch by Itms, fixes #2199
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This was SVN commit r13982.
2013-10-11 00:22:27 +00:00
f5eeed9cf7
Clears selections when loading saved game, patch by RefinedCode (fixes buggy selection behavior when using quicksave/quickload), fixes #2178
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This was SVN commit r13981.
2013-10-10 23:58:29 +00:00
f6c9db33d6
Focus on the building a hero is garrisoned in when the hero button is double-clicked. Patch by mimo. Fixes #2131
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This was SVN commit r13978.
2013-10-10 21:23:19 +00:00
6d67957db2
Prevents buildings from getting attack-move orders and implements attack-move rally points, patch by mimo. Fixes #2171
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This was SVN commit r13963.
2013-10-06 22:50:30 +00:00
35fa527814
Adds attacking player's name to attack notification messages.
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Cleans up some duplicate username/color code in messages.js
This was SVN commit r13962.
2013-10-06 22:07:55 +00:00
754e794f9b
Implements attack notifications based on patch by madmax and zoot, fixes #1719
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This was SVN commit r13951.
2013-10-06 04:49:38 +00:00
7901ed51d4
Implements skirmish maps, based on patch by sanderd17, fixes #1198 . Skirmish maps are like scenarios, except the player can choose their civ during match setup. To create a skirmish map: place some skirmish entities for each player in Atlas (see templates/skirmish/* for examples), uncheck the player's civ in Atlas' player panel if desired, and save in the maps/skirmishes directory. The map will appear in match setup under the "Skirmish" match type.
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Implements custom, VFS-based map load/save dialogs for Atlas (replaces
broken native file dialogs), fixes #631 , #889 .
Fixes map loading/saving to handle arbitrary subdirectories for better
organization.
Adds default settings to Atlas player panel, fixes #1872 . Each setting
now has a checkbox to choose whether it should be saved with the map
(avoids writing lots of useless default data for each map).
Adds map preview setting to Atlas, refs #1745 .
Cleans up and simplifies some duplicate code.
Fixes optional serialization performance test.
This was SVN commit r13938.
2013-10-04 02:29:16 +00:00
e382967e34
Updated a bunch of things.
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New waypoint and garrison flags for Ptolemies. New texture for Ptolemies
woman. Fixed footprint for statues ruin. etc.
This was SVN commit r13931.
2013-10-02 18:51:49 +00:00
8cf5f61885
Avoids ugly layering of GUI pages when entering match setup
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This was SVN commit r13922.
2013-09-30 20:51:19 +00:00
238b7f84d8
Changes the ConfigDB to expose global functions to scripts instead of properties and custom objects.
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Fixes #2172
Refs #1886
This was SVN commit r13914.
2013-09-29 18:56:50 +00:00
9781b67cf4
Changes the Console to expose global functions to scripts instead of properties.
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Fixes #2140
Refs #1886
This was SVN commit r13884.
2013-09-21 14:48:19 +00:00
12e2428495
Changes the Renderer to expose global functions to scripts instead of using CJSObject.
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Fixes #2137
Refs #1886
This was SVN commit r13877.
2013-09-21 08:24:45 +00:00
553875ea83
Allow the use of Enter in addition to the OK button in the Join Game dialog.
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This was SVN commit r13867.
2013-09-17 00:30:11 +00:00
97912dd545
This was SVN commit r13864.
2013-09-16 16:56:26 +00:00
a770ad9467
small code style fixes
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This was SVN commit r13862.
2013-09-16 09:14:16 +00:00
f213761912
let entities change entity limits. Fixes #2076
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This was SVN commit r13850.
2013-09-15 08:19:50 +00:00
ea75cda095
Special case getEntityNamesFormatted to avoid messing with getEntityNames
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This was SVN commit r13838.
2013-09-14 00:32:50 +00:00
e7fa9a58de
Remove the Costs: prefix from tooltips entirely.
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This was SVN commit r13837.
2013-09-14 00:07:08 +00:00
e646cf19bf
Fix bug due to some technologies not having separate generic/specific names.
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This was SVN commit r13836.
2013-09-14 00:00:47 +00:00