82f3ee7384
fix typo in previous commit
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This was SVN commit r17076.
2015-09-24 21:57:43 +00:00
037fe8282e
fix initialization of this.oldAttackType used for resetting the attack anims, fix #3221
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This was SVN commit r17075.
2015-09-24 21:55:09 +00:00
aceff9ab15
fix rallyPoint on market foundation
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This was SVN commit r17074.
2015-09-24 21:06:06 +00:00
831c386856
Make the structure tree support paired technologies. Patch by s0600204, fixes #3401 .
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This was SVN commit r17073.
2015-09-24 19:54:59 +00:00
0e80c9c945
Make the territory decay rate a decimal value. Fixes #3449 .
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This was SVN commit r17072.
2015-09-24 19:52:36 +00:00
b19d900a02
Fix fb6b86f928
, fixes #3218 .
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This was SVN commit r17071.
2015-09-24 17:40:49 +00:00
8c146cb325
Fix missing rounding in the GUI. Patch by stanislas69, fixes #3245 .
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This was SVN commit r17070.
2015-09-24 17:36:40 +00:00
315143424c
New berry bush colors, texture updated by stanislas69. Fixes #3377 .
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This was SVN commit r17069.
2015-09-24 17:21:45 +00:00
a564ccaf11
Update version name: This will be A19 Syllepsis, which means "Capture" in Ancient Greek.
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This was SVN commit r17065.
2015-09-23 21:18:44 +00:00
de2f97a9cc
Fix translation of starting resources, patch by elexis, refs #3355
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This was SVN commit r17064.
2015-09-23 21:12:31 +00:00
a68d5dae0d
fix developper overlay in visual replay, patch by elexis, fixes #3435
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This was SVN commit r17063.
2015-09-23 20:28:22 +00:00
1456db00fc
reduce the increase of decayRate from 5060b1bb4f
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This was SVN commit r17062.
2015-09-22 18:53:29 +00:00
71c52f15e9
reduce the increase of decayRate from 5060b1bb4f
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This was SVN commit r17061.
2015-09-22 18:52:57 +00:00
5060b1bb4f
Make loyalty drain on decaying buildings much more punishing.
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This was SVN commit r17060.
2015-09-22 03:05:16 +00:00
14aaa7c640
add some missing semicolon
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This was SVN commit r17059.
2015-09-21 21:08:58 +00:00
676358e634
some cleanups of the AIs
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This was SVN commit r17057.
2015-09-21 17:26:19 +00:00
d64b95b28c
An awesome Visual Replay menu, made by elexis. Fixes #3258 .
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This was SVN commit r17054.
2015-09-21 17:00:21 +00:00
7002af5b9c
Some capturing nerfs.
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This was SVN commit r17053.
2015-09-20 19:09:02 +00:00
ff7aa57931
Complete c19903936b
.
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This was SVN commit r17052.
2015-09-20 14:26:21 +00:00
107015861c
move map description, refs #3258 , patch by elexis
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This was SVN commit r17051.
2015-09-20 12:44:01 +00:00
2971852f27
Fix map selection in the lobby gamesetup. Patch by elexis.
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This was SVN commit r17049.
2015-09-20 10:44:29 +00:00
c19903936b
Correct a missed translation comment and fix translation contexts in the simulation settings.
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This was SVN commit r17048.
2015-09-20 10:37:45 +00:00
0db7ea2dd2
still another bunch of missing semicolon signaled by jshint
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This was SVN commit r17047.
2015-09-19 13:04:33 +00:00
4235c67764
still another bunch of cleanup (mainly missing semicolon) signaled by jshint
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This was SVN commit r17046.
2015-09-19 12:55:58 +00:00
0b86bbd424
another bunch of cleanup (mainly missing semicolon) signaled by jshint
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This was SVN commit r17045.
2015-09-19 12:50:48 +00:00
e42e02d4fe
bunch of cleanup (mainly missing semicolon) signaled by jshint
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This was SVN commit r17044.
2015-09-19 12:41:21 +00:00
e2bfba740b
sanitize matchsettings, patch by elexis, fixes #3431
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This was SVN commit r17043.
2015-09-19 12:35:10 +00:00
fb6b86f928
Use the good material for the destroyed roman camp actor. Patch by stanislas69, fixes #3218 .
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This was SVN commit r17042.
2015-09-19 12:18:27 +00:00
881f80a26a
Highlight all player names in the lobby chat. Patch by stanislas69, fixes #3281 .
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This was SVN commit r17041.
2015-09-19 12:15:06 +00:00
4996d28110
change player color in gamesetup in random and skirmish maps, patch by elexis and stanislas69, fixes #1580
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This was SVN commit r17040.
2015-09-18 21:54:43 +00:00
c24f2b1414
Revert a wrongly committed WIP change.
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This was SVN commit r17038.
2015-09-18 19:54:19 +00:00
7b84c26a44
Fix some issues reported on Transifex.
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This was SVN commit r17037.
2015-09-18 19:51:56 +00:00
0c043b5bdb
Fix edge case in the UnitAI state machine. Fixes #3429 .
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This was SVN commit r17036.
2015-09-18 17:07:32 +00:00
4da5d571fc
Move the AI data to the new simulation settings system. Patch by elexis. Refs #3355 .
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This was SVN commit r17034.
2015-09-18 16:36:52 +00:00
4655196d6f
petra: exit immediately when no entities, fix #3110
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This was SVN commit r17033.
2015-09-17 18:19:06 +00:00
57a094268c
petra: some tweaks and cleanings
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This was SVN commit r17032.
2015-09-17 17:58:34 +00:00
749637dc84
Move the map types to the new simulation settings system. Patch by elexis. Refs #3355 .
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This was SVN commit r17031.
2015-09-17 17:55:27 +00:00
b478b9742a
Workaround for a specific case of #3410 , where units could stand on a committed foundation. Just check for units and order them to leave during all the building.
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Refs #3410 .
This was SVN commit r17029.
2015-09-17 16:34:30 +00:00
b77ad821c2
Reenable formations and fix/improve the communication between UnitAI and UnitMotion. With the new pathfinder some path requests can be completed instantaneously, so UnitAI has to handle MoveStarted messages even in the IDLE state.
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Please note that this commit makes #3410 really visible. Formation
members might pass through buildings.
Refs #3410 , #3337 .
This was SVN commit r17028.
2015-09-17 16:31:23 +00:00
fc45777793
delay the ownerShip only after the entity is spawned, fix #3422
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This was SVN commit r17027.
2015-09-16 09:33:38 +00:00
21619a4705
Move the victory conditions to the new simulation settings system. Patch by elexis. Refs #3355,#3001
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This was SVN commit r17026.
2015-09-16 09:22:36 +00:00
4e716699d7
cleanup of EntityState caching
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This was SVN commit r17025.
2015-09-15 21:34:31 +00:00
7e18c0fd9e
determineAction only when needed
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This was SVN commit r17024.
2015-09-15 18:39:03 +00:00
012bf32673
petra: improve detection of threatening enemy units, complete and fix 7ac0a4a3db
, fixes #3418
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This was SVN commit r17023.
2015-09-15 18:29:57 +00:00
e7f736fd0f
Move the game speeds to the new simulation settings system. Patch by elexis. Refs #3355
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This was SVN commit r17019.
2015-09-13 19:15:07 +00:00
7ac0a4a3db
petra: improve detection of threatening enemy units
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This was SVN commit r17016.
2015-09-13 17:25:18 +00:00
4964303f54
petra: be more restrictive to attack a field, refs #3406
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This was SVN commit r17015.
2015-09-13 17:21:48 +00:00
bbcf996531
Move the population cap to the new simulation settings system. Patch by elexis. Refs #3355 .
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This was SVN commit r17012.
2015-09-13 00:32:34 +00:00
8bb21e251a
Make Tuscan Acropolis skirmish map playable. Changes by stanislas69. Fixes #2970 .
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This was SVN commit r17011.
2015-09-12 20:59:19 +00:00
73c210f6fb
Clean up line endings.
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This was SVN commit r17010.
2015-09-12 20:58:59 +00:00