bdd6dd0f2f
JS component cleanup.
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This was SVN commit r17009.
2015-09-12 20:58:57 +00:00
f271dd2bc1
fix display in structure tree of techs researchable only at a later phase than their availability, #fix #3411 , patch by S0600204
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This was SVN commit r17008.
2015-09-12 20:02:14 +00:00
29f7f56f60
Add the starting resources to the new simulation settings system, refs #3355 , patch by elexis
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This was SVN commit r17007.
2015-09-12 19:29:42 +00:00
a3767c3236
Add the ceasefire settings to the new simulation settings system.
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Patch by elexis, refs #3355 .
This was SVN commit r17006.
2015-09-12 09:48:35 +00:00
979ea476b7
petra: do no make a trade route between too nearby markets
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This was SVN commit r17005.
2015-09-11 18:06:26 +00:00
7842aa0468
petra: do not loose time attacking useless structures
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This was SVN commit r17001.
2015-09-10 19:27:18 +00:00
dff16f664e
make fences not capturable (as walls and palisades)
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This was SVN commit r17000.
2015-09-10 19:26:06 +00:00
8b437a0b1c
Fix #3386 , patch by elexis.
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This was SVN commit r16997.
2015-09-10 05:30:18 +00:00
00a51404c9
cleanup of some for ... in loops on arrays (replaced by for ... of)
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This was SVN commit r16996.
2015-09-09 18:21:17 +00:00
6213db17dd
petra: some tweaks in trade techs
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This was SVN commit r16995.
2015-09-09 18:00:53 +00:00
ec6ae9d601
avoid that ships block allied docks, fix #3402
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This was SVN commit r16994.
2015-09-09 17:37:44 +00:00
3f37ac44d6
Correctly fix the splashscreen typo.
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This was SVN commit r16993.
2015-09-08 19:23:47 +00:00
bd355c531a
petra: fix and complete c1efebab15
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This was SVN commit r16992.
2015-09-07 18:14:50 +00:00
a40fdd52d9
fix typo in 19d8c631be
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This was SVN commit r16991.
2015-09-07 18:00:59 +00:00
c1efebab15
petra: do not always try to capture (depends on garrison inside target)
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This was SVN commit r16989.
2015-09-06 18:39:46 +00:00
19d8c631be
Commit an updated version of the splashscreen for the new pathfinder.
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This was SVN commit r16988.
2015-09-06 09:08:55 +00:00
2a7dc39d07
some cleanups of gui code
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This was SVN commit r16984.
2015-09-04 17:50:04 +00:00
9e3ee0e849
Petra: make a bit more use of cavalry
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This was SVN commit r16983.
2015-09-04 17:47:54 +00:00
847fbea820
Apparently SVN messed up when I applied the patch for 0c14436c26
, so fix it.
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Also include some fixes to elexis's oversights, refs #3355 .
This was SVN commit r16979.
2015-09-03 07:32:32 +00:00
c0d8645a6d
remove some unnecessary object<->array copies + some parentheses cleanup
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This was SVN commit r16978.
2015-09-02 18:14:26 +00:00
0c14436c26
Move player and team number limits to a centralized file which will also eventually hold various kinds of settings.
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Patch by elexis, refs #3355
This was SVN commit r16975.
2015-09-02 17:45:01 +00:00
0c4c6e499d
Fix the LeaveFoundation order in UnitAI in the case of animals. The code used was a hack using the fleeing tactics, so use the regular "Order.LeaveFoundation" code shared with non-animal units.
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Fixes #3372
This was SVN commit r16973.
2015-09-02 17:36:20 +00:00
bcc75b2156
fix buggy test
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This was SVN commit r16972.
2015-09-02 17:11:29 +00:00
5ff31a1e33
small cleanup of unit_actions.js
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This was SVN commit r16970.
2015-09-01 20:49:37 +00:00
c599019b0a
fix crash when switching to gaia perspective while controlAllUnits is enabled
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This was SVN commit r16969.
2015-09-01 20:46:49 +00:00
025391db35
fix behavior when under alert, fixes #3273
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This was SVN commit r16968.
2015-08-31 19:54:06 +00:00
2c87ccb66e
Fix typo causing errors for building placement.
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This was SVN commit r16967.
2015-08-30 23:07:25 +00:00
9451cf38f7
Fixes Esc key opening options dialog in match setup, introduced by a964e83c79
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This was SVN commit r16966.
2015-08-30 21:31:03 +00:00
1a15131d2d
Lobby bot optimizations.
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This was SVN commit r16964.
2015-08-30 17:50:16 +00:00
f47cb2c711
Fix the OOS reported by elexis in #3335 , and clean some whitespace and style.
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The list of modified entities was thrown out on global visibility
updates (those happen on rejoin) but only in-world entities were
actually updated then, causing problems with garrisoning.
Now the list of modified entities can happen to be large, so replace the
hacky check for infinite loops by a real check.
This was SVN commit r16962.
2015-08-30 17:42:10 +00:00
45a39e7dfd
Fix 3171 by moving some logic to C++. These changes do not optimize the presence buffer and only fix the state bug.
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This was SVN commit r16961.
2015-08-30 12:56:48 +00:00
acf7b7aefb
Some gamesetup and in-game messages code convention related cleanup. Based on patch by elexis.
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This was SVN commit r16958.
2015-08-30 03:34:07 +00:00
870237cce4
Do not create range queries in case we aren't at war with anyone. Fixes #3382 .
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This was SVN commit r16957.
2015-08-30 02:49:49 +00:00
8befb23db3
In-game chat code cleanup. Based on patches by elexis.
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This was SVN commit r16956.
2015-08-30 02:21:17 +00:00
90a99a1589
Prevent observers from using most chat commands. Refs #2879 .
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Chat prefixed with /all could circumvent the check. Fix this by only
allowing /me.
(Note that this is not a full solution, see #3270.)
Refactors the cheat and chat input code based on changes in some of
elexis' patches.
This was SVN commit r16953.
2015-08-29 23:30:41 +00:00
a67b3b8942
UnitAI cleanup. Setup*RangeQuery. Refs #3080 .
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Do not create range queries when being destructed.
rangeMan -> cmpRangeManager.
This was SVN commit r16952.
2015-08-29 22:49:52 +00:00
6f0850f6bc
Improve UnitAI's FindNearby* functions.
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Stop them from starting a range query in case we have no ownership (or
-1).
Make use of Array.find() to make them a bit nicer.
This was SVN commit r16950.
2015-08-29 22:49:46 +00:00
31113cb8c3
UnitAI cleanup.
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Use Array.{some,every,forEach,find} to simplify existing code.
Also make use of some fat arrow functions.
Some code style fixes.
Let FindNewHealTargets call RespondToHealableEntities to remove code
duplication.
This was SVN commit r16949.
2015-08-29 22:49:44 +00:00
5a7b4e380a
Rename some occurences of *Man to cmp*Manager.
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This was SVN commit r16948.
2015-08-29 22:49:42 +00:00
2b1c128b66
Change the attack hotkey to Ctrl.
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This is both easier to press, and also does not introduce any hotkey
conflict.
This was SVN commit r16947.
2015-08-29 22:49:38 +00:00
39343a8c84
Fix test failure.
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This was SVN commit r16946.
2015-08-29 22:49:32 +00:00
e56dddbefb
Optionally allow observers to rejoin a game when they weren't here during the game setup.
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Patch by elexis, fixes #3242 .
This was SVN commit r16945.
2015-08-28 20:20:10 +00:00
d31ebaa47a
add a new Repairable component defining a ratio of repairTime/buildTime for repairable entities. Fixes #633
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This was SVN commit r16943.
2015-08-27 20:31:10 +00:00
e3208c8784
fix rallyPoint on foundation, (it worked only by chance because all structures are repairable)
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This was SVN commit r16940.
2015-08-25 15:39:11 +00:00
217a478ac7
Improved materials for wooden towers (spec maps, AO maps, parallax). Patch and AO map by stanislas69, fixes #3352 .
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This was SVN commit r16938.
2015-08-24 07:09:05 +00:00
8923768bff
Fix spelling of "Feminization" in the summary screen and in associated code.
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This was SVN commit r16935.
2015-08-23 18:00:17 +00:00
47bca54228
Fixes the computation of team values for some of the summary counters, and reorder columns. Refs #3311
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This was SVN commit r16934.
2015-08-23 17:57:51 +00:00
a63b7a0126
Add ability to query the map control percentage, and use this value in the summary screen. Patch by s0600204, fixes #3321
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This was SVN commit r16933.
2015-08-23 17:44:37 +00:00
b694ab41d9
Show the number of trade carts and looted resources in the summary screen. Patch by bb, fixes #3311
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This was SVN commit r16932.
2015-08-22 17:57:41 +00:00
d821601978
Revert changes when clicking "Cancel" in the options page.
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Patch by Stefan, fixes #3324
This was SVN commit r16930.
2015-08-21 07:54:21 +00:00
c7edc09f51
Revert 7cc2d65ec7
.
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The problem caused by nested Maps is actually #3374 .
Cloning the data object saved by the !AuraManager fixes #3188 .
Also, using Map fixes a serialization problem, refs #3375 .
On top of those changes, some reordering of add/multiply to avoid any
ordering mistake.
Fixes #3164 , Refs #3374
This was SVN commit r16929.
2015-08-21 07:29:08 +00:00
a63e9c521d
Optionally limit the framerate in menus to 50 FPS, to save power. Patch by elexis, fixes #2882
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This was SVN commit r16927.
2015-08-20 13:22:44 +00:00
bd8f9b7824
Fix enemy corpses visible in the fog of war. Fixes #3179 .
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This was SVN commit r16919.
2015-08-16 09:29:34 +00:00
c333ae3fc2
Escape [ char in a gui caption.
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This was SVN commit r16911.
2015-08-02 23:10:08 +00:00
3c8fe51712
complete b3f7b8633a
for (un)packing
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This was SVN commit r16910.
2015-08-02 17:24:04 +00:00
b3f7b8633a
fix incoherent UnitAI state when changing ownership of a cheering or garrisoned unit
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This was SVN commit r16908.
2015-08-02 09:39:08 +00:00
591771a0be
make siege tower able to capture, fixes #3356
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This was SVN commit r16907.
2015-08-02 09:32:47 +00:00
94302a4149
Move engine version to common file. Patch by elexis. Fixes #3359 .
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This was SVN commit r16906.
2015-08-01 23:03:13 +00:00
701f1dbb51
Fix sudden main-menu background jumps. Patch by s0600204. Fixes #3312 .
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This was SVN commit r16905.
2015-08-01 23:02:57 +00:00
2a6eac3bd4
Petra: fix order of event processing in defenseManager
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This was SVN commit r16904.
2015-07-31 16:55:38 +00:00
4f91b16d0f
Allow pausing during visual replays. Patch by elexis. Refs #3341 .
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This was SVN commit r16896.
2015-07-30 15:55:19 +00:00
356b08ec5d
update heroes and their auras for capture, fixes #3331
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This was SVN commit r16891.
2015-07-29 17:54:08 +00:00
f2f3076bd7
minor cleanup
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This was SVN commit r16890.
2015-07-29 17:50:04 +00:00
7b81f9a866
add garrison flag for wooden tower, patch from stanislas69, fixes #3059
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This was SVN commit r16889.
2015-07-29 17:15:40 +00:00
2cae918059
Same as previous commit, but nicer. Refs #3329
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This was SVN commit r16886.
2015-07-27 20:39:46 +00:00
c81f243b58
Use the mirage data to determine the best attack in case of capture attack. Fixes #3329
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This was SVN commit r16885.
2015-07-27 19:54:40 +00:00
be36bec6df
Replace a translation string by an equivalent that is already used thrice.
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This was SVN commit r16883.
2015-07-27 01:08:27 +00:00
2a655d1363
cleanup of 4054e5cb04
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This was SVN commit r16880.
2015-07-26 14:54:52 +00:00
27de859f9b
Petra: minor tweaks in farming
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This was SVN commit r16879.
2015-07-26 14:49:01 +00:00
4054e5cb04
make a wooden tower template for each civ, refs #3059
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This was SVN commit r16878.
2015-07-26 14:43:21 +00:00
edd03ad557
disable the delete button when less than 50% cp, fixes #3300 , patch by bb
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This was SVN commit r16877.
2015-07-22 17:06:06 +00:00
eb47670cd1
Some string fixes reported by translators.
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This was SVN commit r16874.
2015-07-21 21:19:41 +00:00
a61c7560eb
petra: minor attack tweaks
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This was SVN commit r16873.
2015-07-21 19:30:54 +00:00
b0a5087dda
Prevent observers from pausing the game. Patch by Stefan. Fixes #3341 .
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This was SVN commit r16871.
2015-07-19 23:03:03 +00:00
1e79b3a8af
Update templates to reflect the recent obstruction changes for units.
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Fixes #3294 .
This was SVN commit r16868.
2015-07-18 12:30:26 +00:00
128a603287
Use the terrain-only grid for terrain edges in the short pathfinder algorithm. This grid is updated on each terrain change, whereas the passability grid is updated once a turn. This caused OOS on rejoin, fixes #3292 .
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However, using the terrain-only grid reveals one discrepancy between the
short pathfinder (which uses unit radii) and the long one (which uses
unit clearances). So I implemented the change proposed by sanderd17 in
#3294 , which is removing unit radius and using only the pathfinder
clearance. Refs #3294
Now some tweaking has to be done in the templates, so that units get a
passability class suited to their apparent size. In the meantime the
unit motion is quite bugged.
This was SVN commit r16867.
2015-07-18 08:37:49 +00:00
35071dd44b
allow changing the trading gain with tech + rework of market techs, fixes #3326
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This was SVN commit r16866.
2015-07-17 19:27:15 +00:00
a0d21e8d9e
do not fill changedTemplateInfo when no AIs to prevent OOS, refs #3133
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This was SVN commit r16865.
2015-07-17 17:45:15 +00:00
b471975332
improve consistency between decay and regen rates for buildings, fixes #3332
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This was SVN commit r16864.
2015-07-16 18:29:53 +00:00
76d5374e77
Some string changes based on translators' feedback.
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This was SVN commit r16863.
2015-07-16 17:07:55 +00:00
f9440a964a
minor petra tweaks
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This was SVN commit r16860.
2015-07-15 17:29:06 +00:00
b0386d7fab
Fix gamesetup for observer games. Thanks to elexis
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This was SVN commit r16854.
2015-07-14 11:26:14 +00:00
d08279ceb6
some fixes for petra
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This was SVN commit r16853.
2015-07-13 13:05:14 +00:00
74b600d661
modify also capture points in the civ specific techs affecting structure health, fixes #3333
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This was SVN commit r16852.
2015-07-13 12:46:26 +00:00
c946ebbf7c
prevent structures without territory influence to decay in allied territory
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This was SVN commit r16851.
2015-07-12 18:46:44 +00:00
f74215e96c
rounding needed for houses with popBonus%5 != 0, fixes #3328
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This was SVN commit r16848.
2015-07-12 15:23:34 +00:00
0f10e21ab1
Keep ownership when changing formation. Fixes #3154 , fix proposed by sanderd17.
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This was SVN commit r16847.
2015-07-12 08:48:31 +00:00
9161cd7e24
petra: rework of the management of captured/decaying structures
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This was SVN commit r16843.
2015-07-11 17:00:21 +00:00
c4389abceb
let petra use wooden towers in village phase
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This was SVN commit r16841.
2015-07-09 20:46:09 +00:00
1b88eaf1cd
Do not reset victory conditions when changing map selection. The behavior is now coherent with everything else (players, etc.) when selecting random maps.
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Patch by elexis, fixes #3209
This was SVN commit r16840.
2015-07-09 16:52:12 +00:00
b3fa75529b
All work and no play... refs #3253
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This was SVN commit r16839.
2015-07-08 19:17:32 +00:00
cf21c34e3f
Give players and bots their actual name during the game, for better experience.
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Patch by elexis, fixes #3253
This was SVN commit r16838.
2015-07-08 19:03:14 +00:00
542061dbed
Handle gaps in the teams list in the summary screen, plus code cleanup.
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Patch by elexis, fixes #3323
This was SVN commit r16837.
2015-07-08 17:01:34 +00:00
4a0bb47a62
AI: various cleanings and fixes
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This was SVN commit r16836.
2015-07-07 17:32:35 +00:00
7ca2084e89
Fix #3072
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This was SVN commit r16831.
2015-07-04 18:00:51 +00:00
b7a1b9fbd4
fixes some wonder templates
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This was SVN commit r16830.
2015-07-04 16:46:20 +00:00
32252ea00c
fix persian conscription_cavalry which needs persian levy_cavalry
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This was SVN commit r16829.
2015-07-03 17:01:19 +00:00
512f69379b
Fix the male variation of non-Roman healers. Fixes #3318
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This was SVN commit r16828.
2015-07-02 16:59:16 +00:00
e500de4dc6
AI: clean up
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This was SVN commit r16826.
2015-06-30 19:10:57 +00:00
6a9019564e
AI: clean up some obsolete code
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This was SVN commit r16823.
2015-06-28 19:08:00 +00:00