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a9417be899
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Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
This was SVN commit r12742.
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2012-10-08 00:51:24 +00:00 |
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6f4b3b6e5c
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This was SVN commit r12741.
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2012-10-07 23:10:18 +00:00 |
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7d0e660fbb
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Added Player/MaxPopulation for technologies.
This was SVN commit r12739.
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2012-10-07 22:19:03 +00:00 |
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cc34cf169c
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Nerfed stone throwers based on gameplay and discussion with quantumstate. More game testing will be needed.
Tweaked some rubble stuff.
This was SVN commit r12738.
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2012-10-07 21:19:01 +00:00 |
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6a100996bf
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Added civ requirement for technologies.
This was SVN commit r12737.
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2012-10-07 20:34:37 +00:00 |
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14d74055ef
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Lowered the cost of 5 pop houses after discussion with quantumstate.
This was SVN commit r12736.
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2012-10-07 18:05:36 +00:00 |
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fc294e5ff9
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Added rubble_stone_6x6 and set to CC deaths
This was SVN commit r12734.
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2012-10-06 14:04:18 +00:00 |
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35b1a5305d
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Enrique's stone rubble mesh and actor for 3x3 footprints (large houses).
This was SVN commit r12730.
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2012-10-05 18:07:30 +00:00 |
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01e36d1756
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Added heroes to Persians Sandbox.xml
New farm field "rubble" actor. Looks pretty good. May need a normal map
to look excellent.
This was SVN commit r12722.
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2012-09-30 00:55:52 +00:00 |
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439f67b5d8
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3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example.
Place and "delete/destroy" a Greek house to see in action.
This was SVN commit r12719.
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2012-09-29 21:43:55 +00:00 |
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03261b8ade
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Adds rubble entities to most structures. This and bf55acadaa based on patch by quonter. Refs #1166
This was SVN commit r12718.
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2012-09-28 22:06:07 +00:00 |
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bf55acadaa
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Implements SpawnEntityOnDeath property for entities (i.e. rubble). Fixes #1166.
Adds some placeholder rubble entities. They currently reuse foundation
actors until proper rubble models are created.
This was SVN commit r12717.
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2012-09-28 22:02:13 +00:00 |
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9fadd9017f
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Fixing the name of tamarix tree.
This was SVN commit r12714.
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2012-09-27 08:15:53 +00:00 |
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e72b603cce
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Implements Vision/Range tech modification
This was SVN commit r12707.
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2012-09-24 22:27:32 +00:00 |
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ef81521dc9
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Stop a technology from being queued multiple times.
Also fixed formatting in Attack.js
This was SVN commit r12706.
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2012-09-24 20:20:14 +00:00 |
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94f469e705
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Added a Slaughter attack type which instantly kills all herdable animals with a melee attack. Fixes #1652.
This was SVN commit r12705.
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2012-09-24 19:31:31 +00:00 |
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de6653e255
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Adds max attack range to training tooltip and unit details panel for ranged units.
Adds attack type to unit details panel. Refs #1657
This was SVN commit r12700.
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2012-09-23 20:50:23 +00:00 |
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b8baa54722
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Implements Health/Max tech modification
This was SVN commit r12699.
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2012-09-23 19:24:43 +00:00 |
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7064e0673c
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Adds TechnologyModification message for newly created entities, so they are notified of previously researched techs (this will streamline implementation of certain techs). Fixes #1410
This was SVN commit r12698.
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2012-09-23 19:19:57 +00:00 |
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4b7ff6f375
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Higher health for the Persian gardens.
This was SVN commit r12695.
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2012-09-20 17:19:51 +00:00 |
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7cab4f2bce
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Persian gardens template. Some normal and spec maps for Persian structures. Someone else please redo them, as they suck.
This was SVN commit r12691.
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2012-09-19 18:13:11 +00:00 |
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4b1df39d55
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Macedonian Library template.
This was SVN commit r12687.
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2012-09-17 17:51:22 +00:00 |
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a03ce4d904
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Removes skeletal animated pine tree
This was SVN commit r12683.
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2012-09-17 01:05:54 +00:00 |
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3dd887a193
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Roman army camp icon
This was SVN commit r12678.
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2012-09-16 16:53:52 +00:00 |
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bdde574ade
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Wall build orders shouldn't always be queued. Fixes #1673.
This was SVN commit r12676.
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2012-09-15 05:45:49 +00:00 |
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c4c65c02ac
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Need to explicitly return values to silence warnings.
This was SVN commit r12675.
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2012-09-14 20:55:49 +00:00 |
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27c390cdf2
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Always abort the FSM transition when failing to enter a state. Fixes #1669.
This was SVN commit r12674.
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2012-09-14 20:00:03 +00:00 |
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8bd54eef71
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Handle nested garrison holder death properly.
This was SVN commit r12672.
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2012-09-13 22:47:47 +00:00 |
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f732fd801e
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A bunch of stuff.
This was SVN commit r12670.
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2012-09-13 18:22:09 +00:00 |
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41e5f88aae
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Support appending and global selection via the 'find idle' keys.
This was SVN commit r12664.
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2012-09-12 21:37:04 +00:00 |
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958fce0438
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Prevent naval gatherers from trying to reach land drop sites.
This was SVN commit r12663.
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2012-09-11 21:03:08 +00:00 |
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7ff34fedc4
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Turn formation Gather orders into GatherNearPosition if necessary.
This was SVN commit r12662.
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2012-09-11 00:56:23 +00:00 |
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7d8ef7a2ef
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Add support for non-integer GarrisonHolder regen rates; round health up in the GUI. Refs #1633.
This was SVN commit r12651.
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2012-09-09 00:52:10 +00:00 |
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2797cacd21
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Ship tech and temple tech tweaks
This was SVN commit r12648.
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2012-09-08 21:50:07 +00:00 |
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8c1b51bdda
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Garrison healing tech for temples
This was SVN commit r12646.
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2012-09-08 20:22:31 +00:00 |
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411884f607
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Small nerf to all warships. Less attack and range
This was SVN commit r12645.
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2012-09-08 19:48:35 +00:00 |
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ae3c9fb318
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Three new technologies for ships
This was SVN commit r12644.
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2012-09-08 19:20:26 +00:00 |
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1fec7c382b
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Respect the queued flag for garrison orders.
This was SVN commit r12642.
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2012-09-08 16:17:25 +00:00 |
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ef2c9e338d
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LeaveFoundation should put formation members into a discrete state to avoid prematurely disbanding.
This was SVN commit r12636.
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2012-09-04 23:27:06 +00:00 |
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b3d85df2fd
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Adds notes about a few currently useless special buildings
This was SVN commit r12634.
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2012-09-04 19:56:27 +00:00 |
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6adccf3660
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Hide unusable AIs from the default match setup drop-down list.
This was SVN commit r12626.
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2012-09-04 07:09:36 +00:00 |
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0a0a49eb09
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Explicitly store whether whether a unit is moving, as formation members don't finish moving as normal.
This was SVN commit r12624.
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2012-09-04 03:57:22 +00:00 |
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0eeb187609
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Mauryan units can build elephant stables now.
This was SVN commit r12623.
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2012-09-04 00:57:05 +00:00 |
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3efc51b9f2
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Clarified Worker Elephant tooltip.
Increased Worker Elephant builder speed.
This was SVN commit r12622.
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2012-09-04 00:37:16 +00:00 |
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a972ba900d
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Renamed qBot-experimental to something nicer. Can easily be changed to something else.
This was SVN commit r12610.
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2012-09-02 22:16:41 +00:00 |
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766823f293
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Made theatron available to all hellenic factions.
This was SVN commit r12598.
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2012-09-02 05:12:06 +00:00 |
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535065eb5c
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Fixed Spartan cc
This was SVN commit r12585.
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2012-09-01 22:02:05 +00:00 |
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c5713719a8
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Adjusted the Maur CC footprint a bit.
This was SVN commit r12582.
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2012-09-01 20:39:52 +00:00 |
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0cd7da8d0d
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A C-style for loop is needed for this to iterate as expected.
This was SVN commit r12576.
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2012-09-01 10:43:05 +00:00 |
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9cc8a0a40b
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Enable rally points for corrals.
This was SVN commit r12573.
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2012-08-31 19:52:58 +00:00 |
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