Commit Graph

200 Commits

Author SHA1 Message Date
ae7303cce4 removal of the last of the .png files (except what is left over in your local screenshot folders)
This was SVN commit r3150.
2005-11-18 22:50:37 +00:00
c2b3157b8d test objects for the renderer
This was SVN commit r3147.
2005-11-18 12:57:31 +00:00
78af045795 Removing last remaining .png files
This was SVN commit r3140.
2005-11-18 04:15:31 +00:00
Aeros
bd7078161c Bobby - Forest Oak trees added and fixed the messed up poplar prop point that was giving people telephone poles. Moved the old oaks (since we already had an oak.xml) to oak_old.xml
This was SVN commit r3139.
2005-11-16 09:05:29 +00:00
c38352703e Greek horse cavalry stuff
This was SVN commit r3132.
2005-11-13 11:38:29 +00:00
f27cab84f8 Finishing of the last of the greek buildings for Milestone VII
This was SVN commit r3126.
2005-11-09 09:53:50 +00:00
Aeros
9305db42a2 Bobby - Lumbardy Poplar asset added to test new tree implimentation system ingame and to show to an impacient Michael ;)
This was SVN commit r3125.
2005-11-09 09:18:05 +00:00
62c0dc6fc2 Another grass texture. Should be one of my last for a while. I think e now have a good variety of grasses to fill out most biomes.
This was SVN commit r3081.
2005-11-03 00:06:30 +00:00
ab0afbb299 Celt special building
This was SVN commit r3076.
2005-11-01 10:33:09 +00:00
d41283ab52 This was SVN commit r3075. 2005-11-01 06:26:14 +00:00
f1877c0493 First draft of the celt turf wall - deletion of some old unused celt meshes.
This was SVN commit r3074.
2005-11-01 04:41:50 +00:00
abee717a26 Few more updates for the celt buildings
This was SVN commit r3045.
2005-10-29 09:26:17 +00:00
e8540b29bd Celt Structure updates
This was SVN commit r3042.
2005-10-29 00:27:34 +00:00
b5c489e1d5 This was SVN commit r3040. 2005-10-28 06:00:02 +00:00
900cb559e1 Trying out some different stone textures.
This was SVN commit r3039.
2005-10-28 05:15:51 +00:00
b155861284 Made some new parched grass textures and actors
This was SVN commit r3033.
2005-10-27 08:45:59 +00:00
ae87ca51aa Celtic Fortress, and scale fix for the Celtic tower (to match the other towers in height)
This was SVN commit r3031.
2005-10-26 09:55:49 +00:00
582a8cceed This was SVN commit r3030. 2005-10-26 07:15:06 +00:00
65abf65da0 Deletion of the UI backup art - it has been moved to the ~art/guibackup now if needed
(down with the .png files!)

This was SVN commit r3028.
2005-10-26 02:32:11 +00:00
2842098a49 portrait updates for the Celts and Greeks
This was SVN commit r3024.
2005-10-25 08:46:18 +00:00
3548e09076 Themistocles update from Michaels request
This was SVN commit r3022.
2005-10-25 06:55:40 +00:00
2f341f5210 Sharpened up Themistocles' shield a bit.
This was SVN commit r3021.
2005-10-25 06:37:23 +00:00
4574c24a3a This was SVN commit r3019. 2005-10-25 05:15:09 +00:00
40e3ffa490 This was SVN commit r3018. 2005-10-25 05:13:50 +00:00
404dc10d6a This was SVN commit r3017. 2005-10-25 05:13:15 +00:00
7355310011 This was SVN commit r3016. 2005-10-25 05:12:40 +00:00
84ec0ac4a4 This was SVN commit r3015. 2005-10-25 05:11:50 +00:00
11d6b08360 GUI updates converting from .png to .dds
This was SVN commit r3010.
2005-10-25 01:29:42 +00:00
7cb003f18c Greek shield changes - yet again
This was SVN commit r3000.
2005-10-24 10:17:26 +00:00
5bf15b107d Hero Thermistocles!
This was SVN commit r2989.
2005-10-23 05:26:49 +00:00
c10b413f65 Hero Xenophon, Player colorized the Greek colored shields, Shield back for round greek shields.
This was SVN commit r2986.
2005-10-22 10:02:26 +00:00
011aadb3df Added a new dry grass actor.
This was SVN commit r2982.
2005-10-21 08:36:55 +00:00
1ff1045a7c Explicit minimap colours for each terrain, to improve loading times.
This was SVN commit r2978.
2005-10-19 23:03:44 +00:00
0d5ce47915 Leonidas Hero
This was SVN commit r2943.
2005-10-15 04:15:02 +00:00
db4bb3a4d1 This was SVN commit r2930. 2005-10-13 09:09:47 +00:00
e95f2f4de4 New grass tall texture to randomize the grass
This was SVN commit r2929.
2005-10-13 08:53:09 +00:00
Dnas
82a8126002 Updated hele_[a-h]1.dds. and first commit! :-)
This was SVN commit r2926.
2005-10-13 07:29:35 +00:00
c153fb5c62 This was SVN commit r2925. 2005-10-13 07:25:37 +00:00
46c84a8b99 This was SVN commit r2923. 2005-10-13 01:44:05 +00:00
d30b9fdc23 This was SVN commit r2922. 2005-10-13 01:31:16 +00:00
2dae4ab373 This was SVN commit r2921. 2005-10-13 01:06:07 +00:00
0babbd8420 This was SVN commit r2920. 2005-10-13 00:46:04 +00:00
04654b4064 This was SVN commit r2918. 2005-10-12 21:32:10 +00:00
b53e236a02 Greek Archers completed, Trader completed, Super Unit 2 is completed
This was SVN commit r2908.
2005-10-12 04:33:02 +00:00
30b80c032d Alexander Hero (hopefully I included everything)
This was SVN commit r2900.
2005-10-11 11:59:26 +00:00
57b8886f63 This was SVN commit r2889. 2005-10-10 05:25:56 +00:00
84d47305ea This was SVN commit r2884. 2005-10-10 02:24:00 +00:00
d4663954f2 Replaced the temporary ship with a new and improved bireme, stuck some units on the prop points for a sense of scale.
This was SVN commit r2873.
2005-10-09 01:21:31 +00:00
Aeros
d3721d4491 This was SVN commit r2871. 2005-10-08 08:02:50 +00:00
6859ce1e52 ooops missing texture I shouldn't have renamed
This was SVN commit r2848.
2005-10-05 05:23:17 +00:00