6d67957db2
Prevents buildings from getting attack-move orders and implements attack-move rally points, patch by mimo. Fixes #2171
...
This was SVN commit r13963.
2013-10-06 22:50:30 +00:00
35fa527814
Adds attacking player's name to attack notification messages.
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Cleans up some duplicate username/color code in messages.js
This was SVN commit r13962.
2013-10-06 22:07:55 +00:00
754e794f9b
Implements attack notifications based on patch by madmax and zoot, fixes #1719
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This was SVN commit r13951.
2013-10-06 04:49:38 +00:00
238b7f84d8
Changes the ConfigDB to expose global functions to scripts instead of properties and custom objects.
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Fixes #2172
Refs #1886
This was SVN commit r13914.
2013-09-29 18:56:50 +00:00
9781b67cf4
Changes the Console to expose global functions to scripts instead of properties.
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Fixes #2140
Refs #1886
This was SVN commit r13884.
2013-09-21 14:48:19 +00:00
12e2428495
Changes the Renderer to expose global functions to scripts instead of using CJSObject.
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Fixes #2137
Refs #1886
This was SVN commit r13877.
2013-09-21 08:24:45 +00:00
a770ad9467
small code style fixes
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This was SVN commit r13862.
2013-09-16 09:14:16 +00:00
f213761912
let entities change entity limits. Fixes #2076
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This was SVN commit r13850.
2013-09-15 08:19:50 +00:00
ea75cda095
Special case getEntityNamesFormatted to avoid messing with getEntityNames
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This was SVN commit r13838.
2013-09-14 00:32:50 +00:00
e7fa9a58de
Remove the Costs: prefix from tooltips entirely.
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This was SVN commit r13837.
2013-09-14 00:07:08 +00:00
e646cf19bf
Fix bug due to some technologies not having separate generic/specific names.
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This was SVN commit r13836.
2013-09-14 00:00:47 +00:00
c28151c1c1
Put tooltips on a diet.
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This was SVN commit r13835.
2013-09-13 23:49:46 +00:00
5304bc9d6a
Changes GameView to expose global functions to scripts instead of using CJSObject.
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Fixes #2126
Refs #1886
This was SVN commit r13826.
2013-09-12 12:40:05 +00:00
c3dcde7e34
Alpha version number.
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This was SVN commit r13792.
2013-09-01 20:47:02 +00:00
b10a01645f
Revert f5ab6255d0
. I accidentally somehow committed my whole working tree on this computer....
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This was SVN commit r13772.
2013-08-26 04:15:36 +00:00
f5ab6255d0
General scrollbar improvements. Patch by Josh. Fixes #2080 .
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- Don't show the scrollbar when the contents aren't overflowing the
visible area.
- Fix bugs in minimum bar sizing.
- Add capability to set a maximum bar size.
- Correct outdated/incorrect comments.
This was SVN commit r13771.
2013-08-26 03:06:08 +00:00
0b4fe2ef94
Tweaks game speed dropdown more, refs #2046
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This was SVN commit r13715.
2013-08-19 20:00:26 +00:00
81b29bf18d
fix line wrapping when big number of gatherers on one resource
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This was SVN commit r13667.
2013-08-15 20:00:55 +00:00
1ffb74b336
Adjusts session game speed dropdown, fixes #2046
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This was SVN commit r13645.
2013-08-11 20:49:41 +00:00
8c74df2acd
Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960 .
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This was SVN commit r13626.
2013-08-03 19:20:20 +00:00
70d072577b
;
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This was SVN commit r13621.
2013-07-31 22:25:24 +00:00
f6e0c4c5a4
Split up cheats into multiple files. Patch by lsdh/ldsh. Fixes #2019 .
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Replace buggy hasAllies with the inlined check if we have a team at all.
Fix setting of starting resources (broken in 58fa0c7c58
).
This was SVN commit r13620.
2013-07-31 22:22:12 +00:00
344a149a66
Infinite farms with diminishing returns (but no farmland). Refs #1318 .
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This was SVN commit r13616.
2013-07-30 06:04:53 +00:00
857ae2dd3e
- Fix a bug from 20e7d2224a
where the player ID would always be set to 1.
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- Make the developer overlay a tad taller.
This was SVN commit r13614.
2013-07-29 20:01:09 +00:00
20e7d2224a
Implement a developer overlay command to change the current player ID (very useful for AI development).
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This was SVN commit r13606.
2013-07-29 00:53:44 +00:00
e0ea53a8ee
Adds saved game descriptions and in-game save dialog, based on patch by Crynux, fixes #2030
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This was SVN commit r13579.
2013-07-21 00:23:57 +00:00
da4d1916dc
Implements shared trade gain with allies, patch by mimo, fixes #1691
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This was SVN commit r13567.
2013-07-16 05:59:48 +00:00
d479f373aa
Display current/max gatherers or builders when a resource or foundation is selected. Based on a patch by mimo. Fix #1871 .
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This was SVN commit r13541.
2013-07-07 22:13:58 +00:00
ed3afce81e
- Round attack numbers in the GUI. Patch by scythetwirler. Fix #1997 .
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- Adjust the siege attack tech to add an integer instead of multiply by
a percentage.
- Fix the siege armor tech so the tooltip and the added value match up.
This was SVN commit r13540.
2013-07-07 21:04:36 +00:00
24b6fb7c3e
Clean up cheat handling a bit. Use setter and getter for cheatTimeMultiplier.
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This was SVN commit r13526.
2013-07-01 23:46:03 +00:00
9565c60a14
Adds UI sounds for buttons, dropdowns, lists, and checkboxes, fixes #948
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This was SVN commit r13521.
2013-07-01 04:15:09 +00:00
c6348538ea
Show combined costs in the gate conversion tooltip. Based on patch by Jgwman. Fixes #1591 .
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This was SVN commit r13511.
2013-06-29 20:55:53 +00:00
37c8e77d8e
Use floats for health. Fix #1633
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This was SVN commit r13507.
2013-06-29 00:43:08 +00:00
ada7702bec
add UI sound channel, clean up external interface and javascript calls
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This was SVN commit r13467.
2013-06-10 13:58:43 +00:00
6f3a0e1378
Implement location hotkeys. Fix #1882 .
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This was SVN commit r13463.
2013-06-09 20:21:19 +00:00
71b25d5bd4
big SoundManager checkin,futureproof javascript interface, isolate external calls to remove OpenAL references
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This was SVN commit r13455.
2013-06-06 11:13:57 +00:00
5b1f5dd2c1
Display expected trading gain (GainMultiplier = 1) for market foundations when setting rally points. Fixes #1963 .
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This was SVN commit r13452.
2013-06-05 21:35:31 +00:00
8026685a06
Don't display the rally point tooltip for trading for enemy markets.
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This was SVN commit r13448.
2013-06-02 20:17:44 +00:00
bc8d461b81
Display rally point lines when setting rally points using the minimap. Patch by TrinityDeath. Fixes #1848 .
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This was SVN commit r13422.
2013-05-23 20:34:15 +00:00
de5d4491ab
var-fare
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This was SVN commit r13404.
2013-05-12 22:28:02 +00:00
3bec6ced85
Fix hero button for heroes without attack
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This was SVN commit r13401.
2013-05-12 16:02:53 +00:00
56fa123718
Fix error when constructing with the first selected entity being a building.
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This was SVN commit r13392.
2013-05-04 21:44:32 +00:00
fc5e2d27c7
Cancel building placement or reset selection on Esc. Patch by Josh. Fixes #1928 .
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This was SVN commit r13391.
2013-05-04 21:02:11 +00:00
683f22cdb1
Display entity limits for buildings. Patch by Josh. Fixes #1924 .
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This was SVN commit r13388.
2013-05-01 19:25:55 +00:00
e0a2e5790d
Exponential Armor patch by Alpha123, with new updated armor values.
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Needs a ton of testing.
This was SVN commit r13381.
2013-04-29 07:51:51 +00:00
75f332ce20
Stop hotkey. Patch by alpha123. Fixes #1870 .
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This was SVN commit r13364.
2013-04-18 19:20:29 +00:00
dc9889c190
Display number of garrisoned units when trying to garrison. Patch by mimo. Fixes #1915 .
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This was SVN commit r13361.
2013-04-18 18:18:29 +00:00
a362b41029
Fix grouping of garrisoned units. Patch by mimo. Fixes #1918 .
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This was SVN commit r13360.
2013-04-18 18:18:24 +00:00
d0a695f7fb
Allow mutual allies to garrison in each others buildings. Patch by mimo. Fixes #1807 .
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This was SVN commit r13357.
2013-04-14 00:34:14 +00:00
95a10e7f42
Reduce duplicate GuiInterfaceCalls some more. Patch by sbte. Fixes #1878 .
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This was SVN commit r13354.
2013-04-10 21:05:46 +00:00
555f06acbe
Fix errors when the hero is garrisoned. Patch by alpha123. Refs #1802 .
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This was SVN commit r13346.
2013-04-06 19:32:07 +00:00
7f9b486a48
This was SVN commit r13341.
2013-04-03 23:28:29 +00:00
16de5c75ac
Adds game speed option to match setup, adds in-game control for single player games, fixes #785 .
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Refactors some GUI utility functions.
This was SVN commit r13340.
2013-04-03 23:24:22 +00:00
62dc594a71
Hero button. Based on patch by Malcom and edits to that by alpha123. Fixes 1802.
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This was SVN commit r13339.
2013-04-03 17:27:55 +00:00
f82adf3ef3
Don't call GetSimulationState too often. Patch by sbte. Fixes #1878 .
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This was SVN commit r13336.
2013-04-02 21:06:20 +00:00
c2ca0209fa
Fixes multiplayer crash when host disconnects while clients are still loading.
...
Improves client disconnect handling slightly.
This was SVN commit r13327.
2013-03-25 05:01:36 +00:00
26cc813cf5
Update for release trailer recording
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This was SVN commit r13286.
2013-03-14 23:24:53 +00:00
2bcb03f049
Fix messages.js for "/team" messages when no teams were set.
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Change to AI logic, makes Aegis more efficient with a better attack,
eco, and defense. Bugfixes.
This was SVN commit r13271.
2013-03-12 21:58:25 +00:00
9b1b8cc8fd
A few bugfixes, slight change in logic for smoother play. Makes Aegis gather with cavalry. Allows it to send chat messages to warn about attacks.
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This was SVN commit r13266.
2013-03-11 19:58:29 +00:00
9b03e0d572
Darkens icons that are unavailable to train/build/research to make it more obvious than only the grayscaling in some cases.
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Improves the red overlay showing a lack of resource for technologies.
Makes tech pair show a red cross instead of a red overlay when hovering
over a pair to make it less confusing.
This was SVN commit r13212.
2013-03-03 10:27:37 +00:00
c16b93794a
Support decrementing training batches, show batch size on icons.
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This was SVN commit r13208.
2013-02-28 00:20:16 +00:00
3c50352134
Use attack move icon as a cursor. Refs #1847 .
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This was SVN commit r13207.
2013-02-27 18:18:59 +00:00
cb890ad876
Add shift-clicking to tribute multiples of 500. Patch by alpha123. Refs #1839 .
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This was SVN commit r13201.
2013-02-25 22:59:04 +00:00
18ee932a01
Adds attack move bound to the Ctrl hotkey. Patch from mimo. Refs #1001 .
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This was SVN commit r13200.
2013-02-25 21:56:24 +00:00
94f2c2d912
Add insufficient population count to production queue tooltip. Patch by zoot. Fixes #1659 .
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This was SVN commit r13198.
2013-02-25 20:30:02 +00:00
9e163500c5
Don't use Number, parseInt, etc. per coding conventions (use the +operator instead)
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This was SVN commit r13192.
2013-02-24 00:25:13 +00:00
ca92e50048
Adds notification tooltips for building placement, fixes #921 .
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Tweaks info tooltip borders and padding to improve readability.
This was SVN commit r13191.
2013-02-24 00:12:41 +00:00
c09d390656
Notify the player on receiving a tribute. Patch by alpha123. Refs #1839 .
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This was SVN commit r13176.
2013-02-20 15:56:55 +00:00
67202eabc8
Only focus on idle units instead of following them. Patch by zoot. Fixes #1835 .
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This was SVN commit r13175.
2013-02-20 15:56:42 +00:00
1f7e6cb2ba
Adds actor seed support to scenario XML data, optionally used in place of entity ID.
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Fixes Atlas previews not matching placed entity.
Fixes in-game building previews not matching final entity (except
walls).
This was SVN commit r13144.
2013-02-03 02:16:52 +00:00
3715985f1a
Add battle detection support to the simulation. Refs #1425 (Patch by Zoot)
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The audio code does not yet support actually playing battle music.
This was SVN commit r13091.
2013-01-20 22:47:59 +00:00
02ac06e293
Allow ungarrisoning units even if they cannot be built due to tech requirements. Patch by mimo. Fixes #1808 , #1672 .
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Fix batch training tooltip if we have more units than the entity limit
allows for.
This was SVN commit r13072.
2013-01-13 19:39:11 +00:00
1f8d0cacdc
Adds manual to in-game menu, based on patches by _vincent and grillaz. Fixes #1338
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This was SVN commit r13067.
2013-01-12 00:09:42 +00:00
d29f6c5c49
Fix dicrepancy in the settings dialog when using hotkeys. Patch by kingadami. Fixes #1817 .
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This was SVN commit r13054.
2013-01-07 15:19:10 +00:00
8e382d98a2
Fixes cost spacing in wall construction tooltips, refs #1675
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This was SVN commit r13042.
2013-01-04 00:52:21 +00:00
0d204037b6
Added right click selection removal. Fixes #1028 . Thanks to kingadami and GerbilOfDoom for the patch.
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This was SVN commit r13040.
2013-01-03 22:53:46 +00:00
573d47d9a9
Disable diplomacy settings when player is defeated. Fixes #1764 .
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This was SVN commit r13000.
2012-12-19 20:19:54 +00:00
188a60315b
Update release name.
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This was SVN commit r12995.
2012-12-14 19:56:58 +00:00
0da37326d6
Fixes bug that caused training icons for unavailable units to not be greyed out
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This was SVN commit r12993.
2012-12-14 19:22:08 +00:00
29ac57409e
Adds warning about incorrect use of time warp mode, refs #1409
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This was SVN commit r12990.
2012-12-14 13:41:25 +00:00
d616a86c7a
Fixes unit promotions triggering a selection sound, based on patch by zoot. Fixes #1713
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This was SVN commit r12973.
2012-12-10 21:35:52 +00:00
555e54f088
Workaround for game settings window being hidden behind session UI
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This was SVN commit r12943.
2012-12-04 21:41:30 +00:00
610623f010
Fixes small bug introduced by aa68198747
.
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Clarifies new serialization test options in readme.txt.
This was SVN commit r12938.
2012-12-04 01:48:05 +00:00
aa68198747
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
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This was SVN commit r12937.
2012-12-04 00:28:28 +00:00
232dee5a9c
Don't show slaughter attack in tooltips and hide the tutorial AI. Patch from zoot. Fixes #1732
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This was SVN commit r12913.
2012-12-02 15:22:15 +00:00
6fd99e34ce
Implements siege packing. Closes #1718 .
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Adds templates for packed and unpacked siege units - needs stat
tweaking.
This was SVN commit r12904.
2012-12-01 00:34:03 +00:00
fdd2b92723
Simplify formatBatchTrainingString function a bit: remove always true condition/unreachable code. Refs #1432
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This was SVN commit r12897.
2012-11-27 15:57:45 +00:00
1f2047f04e
Consider the unit's build time in the calculation.
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This was SVN commit r12889.
2012-11-25 21:01:03 +00:00
2ab8c8b874
Fix technology pair affordable mask.
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This was SVN commit r12879.
2012-11-25 13:18:01 +00:00
5f2d30c7f7
Make batch time factor tech modifiable and a template property.
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Fix unit test map.
This was SVN commit r12877.
2012-11-25 02:52:13 +00:00
27ae648d9c
Show cost in tooltips for batches. Closes #1717 , patch by zoot.
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This was SVN commit r12876.
2012-11-24 22:04:29 +00:00
a326aa63a9
Add check to the hotkeys. Fix #1726 .
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This was SVN commit r12875.
2012-11-24 20:19:13 +00:00
f0493e7060
Spelling fixes. Fixes #1727 , patch by zoot.
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This was SVN commit r12874.
2012-11-24 19:47:36 +00:00
89217603a1
Unit training hotkeys from mammadori. Fixes #1226 .
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This was SVN commit r12861.
2012-11-17 18:27:31 +00:00
7125e72e52
Add build/research/train time to tooltips.
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This was SVN commit r12848.
2012-11-11 23:08:44 +00:00
93b0048576
Replace resource names with icons in tooltips. Based on patch by zoot. Fixes #1675 .
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This was SVN commit r12845.
2012-11-11 15:35:01 +00:00
4cf5703125
Return back the focus on rally point button mistakenly replaced with an additional delete button in a21e01150a
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This was SVN commit r12836.
2012-11-09 09:16:20 +00:00
3a02bc296c
Fix setupUnitPanel usage broken in 7e21db08d5
. Refs #1432
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This was SVN commit r12835.
2012-11-08 03:54:00 +00:00
7e21db08d5
Training limits. Limit heroes to one living per player. Allow heroes to be trained again. Closes #1432
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This was SVN commit r12832.
2012-11-07 17:56:14 +00:00
d57926fa5b
Adjust diplomacy according to irc discussion. Refs #7 .
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This was SVN commit r12828.
2012-11-05 20:16:35 +00:00
76676b1e38
Fix a non-fatal GL error, fix me forgetting to commit a file, remove the "3D" waviness setting as it was mostly redundant with HQ.
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This was SVN commit r12822.
2012-11-05 12:14:04 +00:00
ed7c66eb82
Updates the water settings: features can now be enabled individually for more modularity. Fixes a few bugs. Allows it to be run at an acceptable speed in Atlas.
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This was SVN commit r12817.
2012-11-04 15:54:36 +00:00
a0e13d9625
Fix tests. BuildingAI now handles DiplomacyChanged messages.
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This was SVN commit r12812.
2012-11-02 17:20:32 +00:00
9930500661
Diplomacy is now mutual. Refs #7 .
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This was SVN commit r12810.
2012-11-02 13:44:35 +00:00
114593b9ad
Fix the "Advanced water" box from being ticked when then it shouldn't be on loading.
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This was SVN commit r12808.
2012-11-02 09:59:15 +00:00
fb035d08e3
fixes #1572 and fixes #932
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Changes the water rendering in game to support higher quality effects
and to look nicer.
This was SVN commit r12802.
2012-10-31 18:42:17 +00:00
22b2343192
Fix name/color in diplomacy messages.
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This was SVN commit r12790.
2012-10-27 23:31:16 +00:00
ca4dedbc3e
Improve neutral and ally combat handling. Refs #7 .
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This was SVN commit r12780.
2012-10-23 23:13:39 +00:00
c98a97924d
Fix some inconsistent newline characters from 902fc4a541
in unit_commands.js via unix2dos. Refs #1432
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This was SVN commit r12779.
2012-10-23 20:42:03 +00:00
a21e01150a
Basic diplomacy. Refs #7 .
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This was SVN commit r12778.
2012-10-23 16:31:07 +00:00
347b5e18cf
Aviv's adjustment to the tooltips for trading.
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This was SVN commit r12773.
2012-10-20 21:36:36 +00:00
4c37e8de95
Adds hotkey for forcing unit attack (useful for destroying enemy farms), based on patch by quonter. Fixes #1489
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This was SVN commit r12703.
2012-09-24 01:14:21 +00:00
de6653e255
Adds max attack range to training tooltip and unit details panel for ranged units.
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Adds attack type to unit details panel. Refs #1657
This was SVN commit r12700.
2012-09-23 20:50:23 +00:00
bdde574ade
Wall build orders shouldn't always be queued. Fixes #1673 .
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This was SVN commit r12676.
2012-09-15 05:45:49 +00:00
41e5f88aae
Support appending and global selection via the 'find idle' keys.
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This was SVN commit r12664.
2012-09-12 21:37:04 +00:00
74364a3130
Changing the release name to "Alpha XI Kronos" before someone makes a package.
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This was SVN commit r12575.
2012-09-01 05:45:14 +00:00
0340cc2baa
Shade and show an insufficient resources tooltip for unaffordable walls. Fixes #1641 .
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This was SVN commit r12569.
2012-08-31 19:20:16 +00:00
d98c62f00a
Show the resource tooltips over the resource counter icons. Fixes #1636 .
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This was SVN commit r12562.
2012-08-30 20:36:40 +00:00
a563786b86
Only play selection sounds for Gaia entities or entities that the player can control.
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This was SVN commit r12553.
2012-08-30 02:02:59 +00:00
b4ba09c8b3
Reduce maximum garrison icons to 12 so stances can be shown for siege rams, etc.
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This was SVN commit r12537.
2012-08-27 16:56:58 +00:00
6a7e6ca343
Clean up entity name formatting; always show generic names in tooltips.
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This was SVN commit r12535.
2012-08-27 07:07:33 +00:00
126db0097a
Generic names should have parens only if a specific name is also present.
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This was SVN commit r12534.
2012-08-27 06:17:52 +00:00
b462f2acfe
Show generic names in unit garrison tooltips.
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This was SVN commit r12532.
2012-08-26 19:58:25 +00:00
576761c05e
Never allow entities to set a rally point on themselves.
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This was SVN commit r12530.
2012-08-26 06:38:29 +00:00
a4ff4b92b7
Include the generic name in the tooltips when selecting multiple units.
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This was SVN commit r12521.
2012-08-24 07:14:50 +00:00
e50bf9e539
Sky toggling through config and with Alt+Z
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This was SVN commit r12513.
2012-08-22 07:32:26 +00:00
9216dc3924
Have toggleChat (enter by default) send a chat message if the input isn't empty.
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This was SVN commit r12468.
2012-08-19 00:28:46 +00:00
c32d3ece44
Remove focus when closing the chat window via the escape key.
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This was SVN commit r12467.
2012-08-18 21:35:52 +00:00
de38f9ef9a
Prevent domestic animals from being manually deleted (killed). Patch by yakca. Fixes #1525 .
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This was SVN commit r12445.
2012-08-16 02:08:56 +00:00
78e9fecf92
Added support for ungarrisoning units by template name and for ungarrisoning from multiple entities at once. Fixes #910 .
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This was SVN commit r12443.
2012-08-16 01:15:04 +00:00
011ba8255e
New sound system implementation by stwf, refs #1223 , #961 .
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Enables audio on OS X, refs #685 , #931 .
Fixes music not playing after a game, refs #946 .
This was SVN commit r12428.
2012-08-15 00:10:44 +00:00
e83bebe02e
Remove entities from selection groups when they become hidden. Fixes #1373 .
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This was SVN commit r12422.
2012-08-14 14:02:52 +00:00
d90e53d0a5
Show cost ranges in the wall construction tooltip, if possible.
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This was SVN commit r12421.
2012-08-14 07:51:50 +00:00
902fc4a541
Show a red overlay over training/construction... icons that cannot be afforded.
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This was SVN commit r12404.
2012-08-13 16:47:10 +00:00
8c97458de7
Prevent healers from healing themselves.
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This was SVN commit r12398.
2012-08-13 02:56:51 +00:00
3acc855a2d
Renamed /restrictteam to /team, added /enemy, /msg, /all. Fixes #1583 .
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This was SVN commit r12392.
2012-08-12 06:48:49 +00:00
2eed26df09
Implemented two chat commands, /restrictteam and /me. Refs #1583 .
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This was SVN commit r12371.
2012-08-11 23:59:28 +00:00
4890789d58
Added support for team chat in multiplayer. Team chat is default if you are on a team of size >1. Using the prefix g will make the message global. Fixes #1583 .
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This was SVN commit r12360.
2012-08-11 15:12:48 +00:00
2b503e68f7
Fixed broken chat; improved cheat message handling.
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This was SVN commit r12342.
2012-08-10 03:35:20 +00:00
eadd24b64b
Added a 'Stop' button to the GUI for immediately halting units.
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This was SVN commit r12318.
2012-08-08 05:36:42 +00:00
84305155de
Seamlessly change a player's entities to be Gaia-owned when resigning.
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This was SVN commit r12316.
2012-08-08 05:27:59 +00:00
780970d16a
Avoid a rare error when a group has both renamed and deleted entities.
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This was SVN commit r12305.
2012-08-07 00:41:57 +00:00
78cc29b591
Added a resign option (deletes all of a player's entities).
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This was SVN commit r12293.
2012-08-05 18:07:56 +00:00
0037bb8230
Slightly ugly fix for 'You has been defeated.' message in singleplayer.
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This was SVN commit r12292.
2012-08-05 18:05:25 +00:00
202a02568b
Cheats ... fixes #1555 .
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This was SVN commit r12284.
2012-08-05 14:01:05 +00:00
4a1b085df0
Send chat notifications upon player defeat.
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This was SVN commit r12282.
2012-08-05 05:41:19 +00:00
86db7b8a59
Show multiplayer names in the summary screen, rather than the map's defaults.
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This was SVN commit r12280.
2012-08-05 02:18:44 +00:00
83ca7142b6
Fixed a minor bug in the research display; removed an unnecessary comma.
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This was SVN commit r12246.
2012-07-31 03:39:35 +00:00
be3ca61d43
Updated the production queue buttons, putting the progress sliders inside the button border.
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This was SVN commit r12245.
2012-07-31 03:37:04 +00:00
c708de489e
Display in-progress technologies in the upper right of the screen. Fixes #1431 .
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This was SVN commit r12243.
2012-07-31 02:03:25 +00:00
48d871d870
Allow gate lock/unlock buttons and wall conversion icons to show simultaneously.
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This was SVN commit r12230.
2012-07-29 23:08:15 +00:00
16ef74d9fe
Clicking on empty space only clears the selection if modifiers aren't held. Fixes #1561 .
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This was SVN commit r12221.
2012-07-29 17:42:35 +00:00
bfcbcc7ba8
Preserve selection order when entities are 'renamed'. Patch by Deiz/F00. Fixes #1544 .
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e.g. If you have a long wall as primary selection and CC as secondary,
after the gate upgrade the wall (now gate) remains the primary
selection.
This was SVN commit r12192.
2012-07-25 22:20:57 +00:00
0dc1d2139e
Make rally points work for trade. Patch from Deiz/F00. Fixes #1173 .
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This was SVN commit r12191.
2012-07-25 21:38:56 +00:00
3d973b3554
Adds hotkey (Tab) for showing all player's entities' status bars at once, based on patch by Deiz/F00. Fixes #1187
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This was SVN commit r12187.
2012-07-24 04:14:09 +00:00
574e079d64
Wall and gate selection usability improvements by Deiz/F00. Refs #619 .
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Fixes bug where selecting multiple wall types could convert to
mismatching gates.
This was SVN commit r12163.
2012-07-19 21:46:35 +00:00
89399e08e6
Implements always visible hero selection rings, based on patch by Deiz/F00. Fixes #1365
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This was SVN commit r12148.
2012-07-19 04:45:01 +00:00
9b6839ace4
Adds gate conversion to palisades and siege walls. Fixes bug that all player entities in a selection could be converted to gates. Cleans up templates slightly. Refs #619
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This was SVN commit r12139.
2012-07-18 03:56:18 +00:00
c495b0bca1
Adds gate cost to tooltip and shows both gate lock actions, based on patch by Deiz/F00. Changes and renames lock icons. Fixes #1539
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This was SVN commit r12134.
2012-07-16 23:49:19 +00:00
9f5c7a5607
Fixes possible conflicts in unit command panel when selecting multiple entities, patch by Deiz/F00. Fixes #1524
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This was SVN commit r12123.
2012-07-16 04:12:48 +00:00
743f60b920
Handles gate upgrade case left out of previous commit.
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This was SVN commit r12121.
2012-07-16 01:52:18 +00:00
b59c2d9e36
Adds lock/unlock gate icons, based on patch by F00.
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This was SVN commit r12120.
2012-07-16 01:40:09 +00:00
6eb71380aa
Get the gate template name from the wall name and fixes two templates which caused errors.
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This was SVN commit r12095.
2012-07-12 22:49:40 +00:00
e416b38811
Fix phases.
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This was SVN commit r12083.
2012-07-08 20:12:36 +00:00
2c5933912c
Gates. Adds UI buttons, replaces wall section with a gate, defines and create obstruction shapes, detects friendly units and eventually disable door's "block movement" flag, allows us to lock / unlock the door by disabling "block pathfinding" flag. Needs icons, play sound, animations. Fixes #1385 , refs #619 .
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This was SVN commit r12081.
2012-07-08 16:25:33 +00:00
ad3f543d2c
Revert useless part of previous commit.
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This was SVN commit r12021.
2012-06-25 22:27:00 +00:00
a60d01ee2e
Display map name and size on summary screen. Based on patch by hapsky. Fixes #1333 .
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Play victory and defeat music.
Replace celts with gauls.
This was SVN commit r12020.
2012-06-25 22:11:47 +00:00
ace4793086
Make menu disappear when interacting with the game world. Based on patch by Deiz. Fixes #1291 .
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This was SVN commit r12018.
2012-06-25 17:27:22 +00:00
272efcc364
K776's minor GUI changes
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This was SVN commit r12017.
2012-06-25 03:43:34 +00:00
975fec3af3
Fix incorrect font reference
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This was SVN commit r12015.
2012-06-24 21:44:20 +00:00
f814e532ae
Remove player color from queue panel and center civ shield behind name
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This was SVN commit r12012.
2012-06-24 19:38:58 +00:00
63bdbcc67a
Unbold generic name
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This was SVN commit r12003.
2012-06-24 03:21:47 +00:00
b19d7268b8
Update settings text to use bold stroke 16
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This was SVN commit r12002.
2012-06-24 03:17:54 +00:00
94bae18389
Use bolded text for unit names
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This was SVN commit r11999.
2012-06-23 21:58:58 +00:00
859b568e9f
Add new stroked 12 and 13 fonts and update session panels to use them
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(non-bold used stroked 2 and bold used stroked 3)
This was SVN commit r11998.
2012-06-23 21:37:26 +00:00
0b57709d17
Make unit command buttons clickable again.
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This was SVN commit r11996.
2012-06-23 13:28:19 +00:00
de8dc92e49
widen experience bar
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This was SVN commit r11990.
2012-06-19 02:53:43 +00:00
2268fd3f0e
Fix unit commands alignment
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This was SVN commit r11989.
2012-06-18 23:59:02 +00:00
3337949721
Fix player name
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This was SVN commit r11988.
2012-06-18 23:53:16 +00:00
9fb45928a1
Fix unit civ tooltip
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This was SVN commit r11987.
2012-06-18 23:51:07 +00:00
03d56edb1b
Add more detailed shading to selections details
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This was SVN commit r11986.
2012-06-18 23:47:36 +00:00
80213bba5f
Fix rank icon hiding
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This was SVN commit r11985.
2012-06-18 22:45:10 +00:00
033120e8d8
Shrink experience bar, add tooltip to rank icon, rework middle panel shading
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This was SVN commit r11984.
2012-06-18 22:33:40 +00:00
a34232d71e
Add black border around stats bars
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This was SVN commit r11983.
2012-06-18 13:40:53 +00:00
0c083f9a45
Fix stats bars on multi-select and shrink all stats bars from 8 to 7 px
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This was SVN commit r11982.
2012-06-18 13:33:11 +00:00
3ec1b88d2c
Adds missing break statements, thanks to picobyte. Fixes #1503
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This was SVN commit r11981.
2012-06-18 01:38:30 +00:00
972f28c6a7
Update unit experience display
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This was SVN commit r11978.
2012-06-17 00:28:05 +00:00
b269dabe3b
Fix stamina and generic name issues
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This was SVN commit r11977.
2012-06-16 22:41:48 +00:00
b66d1716e7
Recenter GUI and update unit details section.
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This was SVN commit r11976.
2012-06-16 20:55:33 +00:00
d905e4c63a
Split GUI out to bottom corners based on suggestions, and move barter icons down
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This was SVN commit r11963.
2012-06-11 01:07:41 +00:00
85f4702531
Hide stamina for now
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This was SVN commit r11961.
2012-06-10 03:38:25 +00:00
bf81922c62
Fix resource label when type is a treasure and fix civ tooltip
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This was SVN commit r11960.
2012-06-10 02:56:21 +00:00
aa58b6ccfa
always show generic name for now
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This was SVN commit r11959.
2012-06-10 02:39:16 +00:00
87d415aca9
Update GUI selection details panel (single selections)
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This was SVN commit r11958.
2012-06-10 02:05:40 +00:00
659049eb1c
Auto-gather all types of treasures. Fixes #1422 . Patch by Deiz.
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This was SVN commit r11948.
2012-06-07 21:56:29 +00:00
d271ca89cf
Update GUI style for single object selections (based on quantumstate's mockup)
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This was SVN commit r11937.
2012-06-05 00:36:35 +00:00
636896dd7f
Pass template to gather-near-position. Fixes #1454 .
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Add order_trade sound.
This was SVN commit r11921.
2012-05-27 20:23:08 +00:00
137b6dd338
Queued orders for rally points. Fixes #1053 and #1211 .
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This was SVN commit r11909.
2012-05-24 18:25:31 +00:00
c4d6019599
Add garrison order sound and remove the old garrison sound.
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Fix some map errors, tabs in templates and update docs.
This was SVN commit r11891.
2012-05-20 15:44:57 +00:00
6cc98a6763
Add heal order sound.
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This was SVN commit r11885.
2012-05-19 18:27:00 +00:00
04fe6d2363
Add reminders to keep alpha names in sync
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This was SVN commit r11864.
2012-05-15 21:34:28 +00:00
a8e548ff5e
This was SVN commit r11818.
2012-05-10 17:45:50 +00:00
9fa1145fe8
Update to GUI
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This was SVN commit r11805.
2012-05-09 19:52:23 +00:00
c036a7d7e3
Adds control groups to saved game data, based on patch by mk12. Fixes #1261 .
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This was SVN commit r11783.
2012-05-07 04:18:54 +00:00
e6afc62545
Adds silhouettes option to in-game settings menu. Refs #1186
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This was SVN commit r11782.
2012-05-07 02:14:01 +00:00
79c6a2cecc
Adds config and hotkey options for toggling unit silhouettes, based on patches by Ello and mk12. Fixes #1186 .
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This was SVN commit r11779.
2012-05-07 01:09:53 +00:00
d615ac64da
Fix wall preview not disappearing when starting building placement immediately afterwards.
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Adds some extra buildings to WallTest map to make Town Phase available
faster.
This was SVN commit r11769.
2012-05-06 00:07:34 +00:00
490182ddd0
Wall placement. Closes #786 .
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This was SVN commit r11760.
2012-05-05 19:22:22 +00:00
58836c624a
Read formations from civ JSON files. Fixes #1234 , #601 .
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This was SVN commit r11735.
2012-05-03 23:32:10 +00:00
d4347a8466
Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144 .
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This was SVN commit r11710.
2012-05-01 22:20:08 +00:00
d92ef0d13e
Fix a small issue with tech overlays.
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This was SVN commit r11706.
2012-05-01 18:56:47 +00:00
bb81a9d81b
Move single techs to the bottom row.
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This was SVN commit r11678.
2012-04-26 17:43:33 +00:00
fee0ec6648
Added some debug commands (quit and set-shading-color) which shoudl be useful for AI development
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This was SVN commit r11671.
2012-04-25 20:56:35 +00:00
e765f6865f
Add a red overlay to the paired tech on hover. Fixes #1356 .
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This was SVN commit r11670.
2012-04-25 17:58:16 +00:00
4f905584c9
Clarify tech pairs. Refs #1356 .
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This was SVN commit r11669.
2012-04-25 17:02:41 +00:00
e6cb5fade6
Shift-clicking the control group button adds to selection. Patch by mk12. Fixes #1345 .
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Add AI to Battle for the Tiber map.
This was SVN commit r11662.
2012-04-24 15:58:02 +00:00
f72bfb1cf1
Add option to disable particles, based on patch by rogue-spectre. Fixes #1222 .
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This was SVN commit r11658.
2012-04-23 22:57:51 +00:00
5ceea39a59
Added technology pairs.
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This was SVN commit r11609.
2012-04-21 21:40:07 +00:00
b9695db52c
Don't add units to selection if the selected unit isn't owned by the player. Fixes #1256 , based on patch by mk12.
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Update AI API to Health changes.
This was SVN commit r11608.
2012-04-21 20:50:07 +00:00
b25d7a4bab
Display all trainable/builable (by selected entities) entities.
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This was SVN commit r11606.
2012-04-21 20:10:11 +00:00
6938ecf431
Allow switching to not yet buildable entities, if they are in the current selection. Use consts if we already define them.
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This was SVN commit r11605.
2012-04-21 17:26:06 +00:00
774809b0a9
Allow training in all selected buildings. Fixes #1210 .
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This was SVN commit r11592.
2012-04-21 00:21:01 +00:00
755e407aeb
Technologies. Refs #3 . Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
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This was SVN commit r11584.
2012-04-20 17:21:04 +00:00
c8745ee41f
Handle game ending in Atlas a bit more gracefully, it now continues until the user stops the simulation test. Fixes #641 .
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This was SVN commit r11575.
2012-04-20 01:41:54 +00:00
82263fd3d3
Shift-N adds that groups units to selection. Fixes #1262 .
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This was SVN commit r11569.
2012-04-19 09:00:51 +00:00
c56f96040e
Implement healing. Fixes #999 .
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This was SVN commit r11536.
2012-04-17 20:22:13 +00:00
9c4a7b8086
Clean up gui code.
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This was SVN commit r11514.
2012-04-15 16:27:44 +00:00
2c3801743a
Hide the barter buy button when it is the same as selected sell button
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This was SVN commit r11505.
2012-04-15 03:44:57 +00:00
71a57ed3a7
Allow gathering regardless of resource owner
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This was SVN commit r11478.
2012-04-10 21:09:21 +00:00
b3e519c278
Remove sheets.
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This was SVN commit r11466.
2012-04-09 23:13:45 +00:00
67bca5a6ed
Use an overlay image to mark selected icons instead of using a separate image.
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Remove some useless sheets.
This was SVN commit r11464.
2012-04-09 18:58:03 +00:00
c93f17827f
Make use of the grayscale opion.
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Move some icon files to a more adequate location.
Closes #1214 as that was already commited and this commit fixes some
minor issues.
This was SVN commit r11459.
2012-04-08 22:56:11 +00:00
fda1d07794
Tweaking some pop costs.
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This was SVN commit r11450.
2012-04-08 07:27:56 +00:00
07ea6673c3
Use grayscale option instead of grayscaled icons
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This was SVN commit r11443.
2012-04-06 15:51:26 +00:00
32d6b09c3c
Set goods for every selected trader. Based on patch by Spahbod, fixes #1209 .
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This was SVN commit r11442.
2012-04-06 15:07:04 +00:00
7ff99cc218
Prevent trade with foundations, based on patch by Spahbod, fixes #1215 .
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This was SVN commit r11440.
2012-04-05 22:00:15 +00:00
0d385f4112
Make selected stances and formations more obvious. Patch from leper, fixes #1190 .
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This was SVN commit r11386.
2012-03-21 16:45:02 +00:00
a957455647
Shift-click ungarrisons all units of a type. Patch from leper, fixes #1206 .
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This was SVN commit r11385.
2012-03-21 15:18:31 +00:00
5f06766ead
Replace isUnit, isAnimal, ... with calls to hasClass using patch from leper. Fixes #1201 .
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This was SVN commit r11365.
2012-03-18 21:16:30 +00:00
f1ba777a76
Ides of March
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This was SVN commit r11328.
2012-03-13 22:54:15 +00:00
0c49ac92fe
Ides of March
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This was SVN commit r11326.
2012-03-13 20:52:42 +00:00
894dc30c69
Trade. Closes #30 .
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This was SVN commit r11279.
2012-03-08 20:42:28 +00:00
0f0eef7ed4
Consistent whitespace
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This was SVN commit r11221.
2012-03-02 18:03:19 +00:00
acf63afeaa
Fix some whitespace, and spelling, and capitalisation, and unnecessary array wrapping.
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This was SVN commit r11218.
2012-03-01 23:16:01 +00:00
edbbe38ee1
Fixes idle champion units not being found. Fixes #1188 .
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Adds trade class to merchant ship (for use in "find idle workers").
Explicitly adds females, traders/merchant ships, fishing boats, and
healers to "find idle workers".
Fixes typos in fire ship template.
This was SVN commit r11211.
2012-03-01 05:41:18 +00:00
7a75e068e7
Swaps the game's double- and triple-click selections, by popular demand (double-click now selects similar units, triple-click selects exact matches by rank)
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This was SVN commit r11178.
2012-02-27 05:46:02 +00:00
1730dd6d8d
Add military only drag select (Alt modifier) by gerbilOFdoom. Closes #277
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This was SVN commit r10873.
2012-01-05 13:31:54 +00:00
6e974e3a78
Haxamanis
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This was SVN commit r10777.
2011-12-20 21:40:03 +00:00
42f0aec84a
Allows setting rally points on resources and buildings. closes #745
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This was SVN commit r10744.
2011-12-16 16:08:26 +00:00
db864f10c3
Rendering marker lines between buildings and rally points
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Added command button to focus on rally point
(implements #524 )
This was SVN commit r10704.
2011-12-10 07:07:04 +00:00