b247e198d7
Healer has a "Run" value now. It didn't before, so would skate around the map when fleeing.
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This was SVN commit r11816.
2012-05-10 05:41:15 +00:00
734f072d62
Testing out a new selection shape. Should work for citizen-cavalry if you want to try it out.
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This was SVN commit r11687.
2012-04-28 05:08:56 +00:00
e4365b2f71
New Spartan hero Agis III.
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Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.
This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
62ec2bac69
Selection texture tweaks.
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This was SVN commit r11628.
2012-04-22 13:17:54 +00:00
4a54b29250
Moving some minor stuff from Internal to Public mod.
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This was SVN commit r11566.
2012-04-19 08:21:13 +00:00
aa07511739
This was SVN commit r11565.
2012-04-19 08:09:24 +00:00
454af1928d
Selection groups for healers.
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This was SVN commit r11553.
2012-04-18 19:53:10 +00:00
c56f96040e
Implement healing. Fixes #999 .
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This was SVN commit r11536.
2012-04-17 20:22:13 +00:00
d7b31da2dc
Loot stuffs. :)
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This was SVN commit r11524.
2012-04-16 00:17:41 +00:00
4a795dd631
Wall costs and health.
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This was SVN commit r11518.
2012-04-15 19:08:29 +00:00
78105070a9
Convert actor line endings from CRLF to LF for consistency
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This was SVN commit r11496.
2012-04-14 16:43:00 +00:00
97a67662c5
Some Internal stuff.
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Gave trees uniform portraits.
Fixed costs for ranged heroes.
This was SVN commit r11495.
2012-04-14 06:02:45 +00:00
d42ac2b106
This was SVN commit r11481.
2012-04-11 00:23:30 +00:00
6670195fcf
Some cool stuff.
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This was SVN commit r11432.
2012-04-04 22:32:43 +00:00
856a6e7135
Some shield prop tweaking for consistency.
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This was SVN commit r11398.
2012-03-26 07:53:20 +00:00
97479830e9
New Iberian civic centre.
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Made Indibil a cavalry dude.
Tweaked Army Camp entity.
This was SVN commit r11378.
2012-03-20 19:00:11 +00:00
5e145c8b2d
This was SVN commit r11366.
2012-03-19 01:53:44 +00:00
a37ce96dcf
Running dust for all of these actors.
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This was SVN commit r11346.
2012-03-16 02:15:42 +00:00
cdd987c0f8
Running dust for Roman cav.
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This was SVN commit r11345.
2012-03-16 01:51:07 +00:00
1819276b1e
A test for dust kicked up by cavalry when running.
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This was SVN commit r11340.
2012-03-15 06:42:07 +00:00
915bc8d263
I noticed some units were missing promotion animations. :)
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This was SVN commit r11315.
2012-03-11 04:47:31 +00:00
0741d0ccd6
Fixed Celt slinger sound effects.
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Tweaked cav spear tooltip.
This was SVN commit r11314.
2012-03-11 04:39:53 +00:00
829a5444fe
Updated Trade Demo map.
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Updated some Greek horse textures.
Tweaked Greek and Roman Traders.
This was SVN commit r11287.
2012-03-09 02:12:50 +00:00
497aadb653
trader tweaks. trading demo map
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This was SVN commit r11286.
2012-03-09 00:34:53 +00:00
8484a2b2e2
New Roman and Hele trader units
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This was SVN commit r11285.
2012-03-08 23:52:46 +00:00
b3f4b9af7f
Some temp trader stuff until we can make them look prettier at a later date.
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This was SVN commit r11282.
2012-03-08 21:31:59 +00:00
f4ae18b710
This was SVN commit r11280.
2012-03-08 21:03:48 +00:00
af05b96c0f
Animation tweaks on these two units.
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This was SVN commit r11276.
2012-03-08 06:26:13 +00:00
95dede0b4d
Siege ballista attack animation
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This was SVN commit r11271.
2012-03-07 23:32:52 +00:00
8c68625ca2
New faction emblem for the Romans. Celt cav skirms now gather meats correctly.
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This was SVN commit r11235.
2012-03-04 06:47:35 +00:00
06672f0001
This was SVN commit r11229.
2012-03-03 20:47:49 +00:00
a247da1585
Siege status bars tweaked. Tweaked hoplite portrait.
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This was SVN commit r11208.
2012-03-01 00:12:51 +00:00
ee8f05554f
Last big construction dust commit.
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This was SVN commit r11123.
2012-02-23 04:39:54 +00:00
04655c2751
Rome healer texture and portrait.
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Changed Temple tooltip to let people know it's no longer a "useless"
structure.
Continuing to tweak the destruction dust.
This was SVN commit r11093.
2012-02-18 06:40:13 +00:00
4530c3f31e
Some footprint changes.
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Female heads stuff.
This was SVN commit r11025.
2012-02-05 03:01:03 +00:00
c1a66d380c
This was SVN commit r10997.
2012-01-31 05:55:09 +00:00
15c50dd2ed
Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
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This was SVN commit r10965.
2012-01-27 05:44:57 +00:00
ae6f144eda
More house cleaning.
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This was SVN commit r10950.
2012-01-22 17:28:03 +00:00
ee0c4db2ac
Cleaning house.
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This was SVN commit r10949.
2012-01-22 16:03:53 +00:00
1b8d52dd6b
Cleaning out unused PMD mesh files. 272 files, total.
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This was SVN commit r10948.
2012-01-22 15:22:21 +00:00
86e6f378e3
tweaked body textures for roman swordsmen.
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This was SVN commit r10928.
2012-01-18 18:03:32 +00:00
52c289dfd5
Roman siege ram with animations
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This was SVN commit r10919.
2012-01-16 23:46:02 +00:00
a985b7bb39
#New horse textures for Roman heroes.
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This was SVN commit r10913.
2012-01-15 20:01:15 +00:00
adfc535a29
Persian Apple Bearer
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This was SVN commit r10912.
2012-01-15 17:27:34 +00:00
bf403a0e71
Trophy heads for Gallic champ cav.
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Names for Cart naval shipyard and Celt fanatic.
Prop points for Roman Fortress.
This was SVN commit r10891.
2012-01-11 12:42:47 +00:00
2da15b6d85
Projectile loaded on roman ballista
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This was SVN commit r10887.
2012-01-08 10:17:11 +00:00
4a4e266d11
Animated Roman ballista siege weapon with delayed attack sounds.
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This was SVN commit r10886.
2012-01-08 01:59:59 +00:00
ea415620b3
Greek shield tweaks.
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This was SVN commit r10884.
2012-01-07 14:41:24 +00:00
0e66f24e51
Roman cavalry horse textures.
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This was SVN commit r10883.
2012-01-07 10:34:37 +00:00
38beb81653
#Higher resolution Roman shield textures.
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#Wolfskin hats for Velites.
This was SVN commit r10880.
2012-01-06 01:37:26 +00:00