8c971c4a10
Trying to make elephant attack sounds not so crazy. Unsuccessful.
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This was SVN commit r14601.
2014-01-18 12:35:55 +00:00
3047470858
Reduced volume for fishing boat movement sound and construction hammering sounds.
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This was SVN commit r13783.
2013-08-29 12:46:48 +00:00
377cae15f8
Technology to unlock female training at the house.
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Sacred Band infantry is now a spearman instead of pikeman.
This was SVN commit r13528.
2013-07-02 07:11:01 +00:00
2a2daf84e0
Small boats move around quieter than large ships
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This was SVN commit r13518.
2013-06-30 10:40:59 +00:00
b2f6a1260e
Sets Distanceless flag on most selection sound groups.
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Adds new sound groups for gates.
This was SVN commit r13451.
2013-06-04 03:17:46 +00:00
43d2c8be8c
Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956 , refs #1929 .
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Will require sound group XML updates in some cases.
This was SVN commit r13450.
2013-06-03 21:42:48 +00:00
5af503405f
last bunch of ogg files not converted from wav correctly
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This was SVN commit r13445.
2013-06-01 02:56:31 +00:00
67b42210aa
mono ogg sounds rendered from original wav files recommitted
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This was SVN commit r13443.
2013-06-01 02:30:05 +00:00
690619ce5e
many fauna sounds in stereo converted to mono so the OpenAL can locate them
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This was SVN commit r13440.
2013-05-31 02:50:47 +00:00
209d8c4fd4
Made death screams slightly quieter. We actually need new male death/battle sounds.
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This was SVN commit r13399.
2013-05-09 16:36:49 +00:00
5429052b06
Lots of normal maps and spec maps. Ongoing project.
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Added camel death scream (lol) to camel units.
Added sheep sounds to sheep.
Changed over the Mauryan elephant unit actors.
This was SVN commit r13348.
2013-04-07 22:28:36 +00:00
3bce7cafba
Updated Mauryan corral and some sound tweaks
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This was SVN commit r13216.
2013-03-03 22:09:26 +00:00
1bcb07af64
Improved animal attack sounds
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This was SVN commit r13205.
2013-02-26 22:33:14 +00:00
e5291d267d
Horse sound effects by Evan Bogunia
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This was SVN commit r13186.
2013-02-23 15:12:37 +00:00
9e1b4a4370
Some animal sound effects
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This was SVN commit r13183.
2013-02-22 23:10:16 +00:00
ea36dc5b3d
Elephant sounds created by EvanBogunia
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This was SVN commit r12977.
2012-12-11 00:44:41 +00:00
2c56ad61bd
Cleanup of audio xml files
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This was SVN commit r12214.
2012-07-28 17:36:59 +00:00
c8b024ec5f
Updates to a few sounds
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This was SVN commit r12087.
2012-07-10 20:16:29 +00:00
757c873a2e
New death sounds added
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This was SVN commit r11915.
2012-05-25 21:37:10 +00:00
bab593fc6b
#New audio additions, notably resource selections and ship selection and death.
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This was SVN commit r10962.
2012-01-25 02:51:48 +00:00
81372522f3
Carthaginian and Persian trader sounds
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This was SVN commit r10741.
2011-12-15 21:23:59 +00:00
ryan827
56ce7f7809
Added new sounds for mining and lumbering
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- Ryan
This was SVN commit r10196.
2011-09-06 21:43:19 +00:00
ae48a18258
This was SVN commit r8893.
2011-02-08 21:51:24 +00:00
d9b52e4e78
Re-committing mounted steps with XML
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This was SVN commit r7912.
2010-08-12 02:50:23 +00:00
e19146cf25
# Added AI for chickens.
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Add scripted HFSM system.
Add very basic animal AI.
Support script-only message types.
Add shift+D hotkey to toggle dev command panel.
This was SVN commit r7763.
2010-07-18 15:19:49 +00:00
86d117d623
Introduced a infantry "run" XML file
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This was SVN commit r7533.
2010-05-10 00:15:29 +00:00
549ff09c8b
Added XML for generic animal death and fixed horse death xml
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This was SVN commit r7529.
2010-05-09 18:34:40 +00:00
8defd5aaa3
Fix footstep sounds
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This was SVN commit r7528.
2010-05-09 14:45:19 +00:00
a9ae34e864
Fixed mounted folder structure to reflect the other entities and added mounted deaths with xml
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This was SVN commit r7525.
2010-05-09 01:38:33 +00:00
145a4b65aa
Fixed walking sound to match animation and to fix a phase issue when multiple instances are played at the same time
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This was SVN commit r7522.
2010-05-09 01:12:43 +00:00
cfca28cab0
# Initial audio integration with new simulation system.
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Support sound group playback from simulation scripts. See #486 .
Update some sound group files to sound better for rough testing.
Clean up CSoundGroup a tiny bit.
This was SVN commit r7437.
2010-04-04 21:24:39 +00:00
992d0b04c1
First batch of fixed Stereo > Mono
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This was SVN commit r7433.
2010-04-03 23:21:44 +00:00
62a0129aba
oops, this is the actual file
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This was SVN commit r7432.
2010-04-03 19:58:50 +00:00
e41d4500ef
XML to boot
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This was SVN commit r7431.
2010-04-03 19:54:47 +00:00
ffba5a6ecc
Something for Philip :-)
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This was SVN commit r7430.
2010-04-03 19:53:56 +00:00
01df384cf1
gate, siege and destro sounds. Added proper folder for gate
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This was SVN commit r7426.
2010-04-02 19:12:42 +00:00
da468976bf
poor animals :-(
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This was SVN commit r7425.
2010-04-02 19:04:28 +00:00
PhoenixDog
c6d7b482b1
Everything finished except for snow due to samples being too short.
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This was SVN commit r6433.
2008-10-22 18:32:16 +00:00
34f1817869
Splitting Internal with Public
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This was SVN commit r6391.
2008-09-18 04:38:42 +00:00