Commit Graph

93 Commits

Author SHA1 Message Date
b0c14154ee prevent a warning message of undefined variable
This was SVN commit r15739.
2014-09-13 09:57:12 +00:00
640f898377 Move some animals outside of deep water in the skirmish map "Watering Holes (4)".
Fixes #2013

This was SVN commit r15709.
2014-09-07 09:27:36 +00:00
40365ee815 Surprise.
100% brand new rebalance for every unit in the game, after lengthy
discussion with Enrique.

Some updated portraits.

A couple new tips.

Stan's "cataphract" mask and helmet (the helmet needs a texture).

This was SVN commit r15644.
2014-08-15 23:10:44 +00:00
15fa9e2c2e (semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
This was SVN commit r15602.
2014-08-02 17:08:42 +00:00
15e536dbb6 remove the hardcoded StartingCamera of player 3 which was pointing to player 1 location
This was SVN commit r15585.
2014-07-30 16:56:45 +00:00
eebc2f07bb Move some trees to accessible locations. Issue found by willsmith182.
This was SVN commit r15519.
2014-07-12 20:08:43 +00:00
326290463e Further WIP water improvements. Add 3 different textures for different looks. Update some oasis maps for that. Streamline water settings (some removed, some added). Update Atlas for those (needs to be tested). Fix an issue with HQ water effects.
Please report any issue and/or crash. Those will get fixed in commits to
come. Refs #48.

This was SVN commit r15484.
2014-07-03 20:07:15 +00:00
97118f39b3 remove predefined AI in some skirmish maps, so that the default is taken
This was SVN commit r15463.
2014-06-28 19:46:10 +00:00
bb4b911e99 Remove remaining warnings about AI naval map support. Also hide player assignment dropdowns on network clients.
This was SVN commit r15444.
2014-06-24 22:53:02 +00:00
692cc8240d Remove empty comment + turn delay times into 0.
This was SVN commit r15430.
2014-06-23 18:25:19 +00:00
17c473f2f3 Add a trigger to the gallic fields map + fix a typo.
This was SVN commit r15429.
2014-06-23 18:12:51 +00:00
72706f708b Some unfinished maps for others to finish if they wish.
Tweaked Siwa Oasis.

This was SVN commit r15307.
2014-06-07 14:39:01 +00:00
8d2835d9e0 Fixed resource balance for players 3 and 4. (they didn't have chickens or huntable fauna before).
This was SVN commit r15283.
2014-06-04 15:59:43 +00:00
d05bd656e7 Added Sibylline Books tech for Romans.
Tweaked Roman Logistics tech. Tweaked Siwa Oasis skirmish.

Balance changes: -5 attack, -4 range, -10 health for cavalry
skirmishers, after discussion with alpha123.

This was SVN commit r15245.
2014-05-30 04:18:05 +00:00
4dd90a1ef3 A new skirmish map.
This was SVN commit r15219.
2014-05-26 04:23:10 +00:00
99486ed7ab Add camera to the second player, somehow avoids strange errors.
This was SVN commit r15093.
2014-05-02 20:08:48 +00:00
e344225b72 Tweaked this description.
This was SVN commit r15025.
2014-04-27 13:11:50 +00:00
ad5fb85de3 A bunch of tech tweaks.
Tweaked Belgian Bog environment.

This was SVN commit r15024.
2014-04-27 13:10:38 +00:00
f9dec493fc Changed Ptolemaic and Seleucid Military Colonies to use the merc camp actor for now until proper Military Colony meshes are modeled.
Shrank the size of the gear icon.

Added a "seeds" particle. Doesn't seem to be working though.

This was SVN commit r15013.
2014-04-26 22:49:33 +00:00
21cb76b9f9 centre → center
This was SVN commit r14964.
2014-04-21 14:32:52 +00:00
f27640de9b Minor tweaks to some maps.
This was SVN commit r14947.
2014-04-20 14:38:24 +00:00
08c1c8ed2d Minor tweaks to some particles.
Updated quinquereme tip image and text.

Minor updates to some maps.

Seleucids now use some Ptolemies ship actors temporarily.

This was SVN commit r14917.
2014-04-12 07:13:37 +00:00
55bb33dec8 Particle tweaks.
Mediterranean Cove skirmish map.

This was SVN commit r14888.
2014-03-30 01:56:35 +00:00
84016df11c Map tweaks and map preview changes.
This was SVN commit r14887.
2014-03-30 01:38:20 +00:00
7c0c294814 Move some resources to passable terrain
This was SVN commit r14869.
2014-03-26 18:28:00 +00:00
907ef01322 Added starting units to Deccan Plateau.
Added some detail to Nile River.

Updated Syria a little bit.

Added Pureons new tech portraits to some techs.

Portrait for Ptol champ elephant.

Gave the Military Settlement system to the Ptolemies. We'll use their
merc camp for a developing merc camp system. Ptol heroes can found civic
centers just like the Sele heroes.

This was SVN commit r14860.
2014-03-21 00:47:23 +00:00
19724f7f41 "Syria" skirmish map.
This was SVN commit r14846.
2014-03-15 23:10:06 +00:00
722ad7264d Some updated maps. Acropolis Bay especially.
This was SVN commit r14842.
2014-03-15 19:56:51 +00:00
0603392f03 Acropolis Bay.
This was SVN commit r14822.
2014-03-09 00:08:00 +00:00
d214d8f61c Some map changes.
This was SVN commit r14820.
2014-03-09 00:02:33 +00:00
3573a6e9a8 Updated some portraits.
Added a Mercenary Thracian Swordsman.

Tweaked some textures.

Added a "gray skin" variation to the Ptolemaic elephant.

Added Saharan Oases skirm map.

This was SVN commit r14787.
2014-02-26 14:29:42 +00:00
dea18ed318 4-player Greek Acropolis skirmish map
This was SVN commit r14741.
2014-02-09 13:07:33 +00:00
e408ac46b1 2 player skirmish Median Oasis.
This was SVN commit r14728.
2014-02-03 16:16:31 +00:00
aba3d8d9d5 Shield tweaking for the Bronze Shield and Gold Shield pikemen.
Adjusted hero health.

Made champions use arrow selections, while citizen soldiers use circles.

A bunch of updated portraits.

Seleucids changes.

Map updates.

New techs.

Roman siege walls a little weaker.

This was SVN commit r14589.
2014-01-16 23:21:57 +00:00
bd2cd235fd Commit Micket's hawk model/rigging, textures using photos by unarmed, add an entity that moves around the map, change maps to use the entity and not the idle actor. Fixes #1228, Fixes #1975.
This was SVN commit r14443.
2013-12-30 11:10:54 +00:00
3c630c2e63 Fixed Seleucid thureophoros accidentally calling on the Ptolemaic one.
Made the 4th level of armor techs apply to champions instead of all
infantry.

This was SVN commit r14439.
2013-12-30 05:38:24 +00:00
517e83b331 New map: Savanna River. Very defensive. Only 1 crossing, unless you cut through the trees around the river.
Tweaked Gambia River for pathing.

Tweaked the obstruction of Farm Fields so that they don't overlap so
much.

Increased build time of Wonders.

This was SVN commit r14431.
2013-12-29 16:36:25 +00:00
b3201acd93 Trimmed the descriptions for most of the random maps, per Josh's request.
This was SVN commit r14412.
2013-12-28 02:17:08 +00:00
bfa7f60251 add outpost skirmish entity, and apply it to the Gambia River skirmish map
This was SVN commit r14409.
2013-12-27 14:48:24 +00:00
f42bf782bb Bactria map updated.
This was SVN commit r14402.
2013-12-27 00:47:26 +00:00
c9b48c6e53 Updated a couple African maps with the new crocodiles.
This was SVN commit r14401.
2013-12-26 22:55:48 +00:00
4658cfa775 Mythos_Ruler's Christmas update for SVN users!
Includes:

- Unit rank upgrades, based on a patch by Sanderd. Not all civs get all
rank upgrades. For instance, Spartans get the Infantry rank upgrades,
but not the cavalry rank upgrades. Conversely, the Persians get the
cavalry rank upgrades, but not the infantry rank upgrades. Carthaginians
get rank upgrades for their mercenaries, but not their native units.
etc.

- Updated and tweaked many of the skirmish maps. Too many tweaks to
mention. But I did add Iberian circuit walls to many of them! New
"Bactria" Skirmish Map. Will continue to tweak this one to make it more
unique. It's based on modern-day Afghanistan, which the ancients called
"Bactria." A 2nd Ptolemies sandbox demo map.

- Moved the Ptolemaic Lighthouse to Town Phase to have more impact for
the Ptolemy player on maps with water.

- New Thureos shield patterns by Enrique for a NEW unit: Mercenary
Thureos Spearman.

- TECHNOLOGIES: Some techs renamed and tweaked. Plus, a new "Iron Armor"
tech for Heroes. A new "Roman Logistics" tech for the Roman Army Camp
and Siege Walls. A new "Battlefield Medics" tech for the temple that
unlocks (slow) health regeneration for units. The portrait for this tech
is placeholder and needs replaced ASAP.

- Cavalry now have oval selection rings. Eventually I will implement a
selection ring system where the citizen-soldiers and support units have
round rings, while champions have arrows, and heroes have stars. This
helps visually differentiate the roles of these 3 classes of units. Not
yet implemented.

- Vision radius for infantry slightly reduced.

- Fixed sounds for Persian Wonder.

- Fixed footprint sizes for a few buildings and Ptolemaic walls.

- Ptolemies now have the "Military Settlement" system in place. But this
system might go to the Seleucids instead later for historical reasons.

- Cost of fields reduced. Gathering rates for grain reduced.

- Fixed some selection group names for some templates. (Double clicking
didn't select them all as it should have).

- Fixed/Changed/Added some unit and building names, specifically for the
Ptolemies, but for some others as well.

- Some new temp portraits for Ptolemaic units. Ongoing task.

Lastly, I hope these changes don't break anything. They are heavily
tested on my end, but I can't promise I caught all bugs.

This was SVN commit r14388.
2013-12-25 15:49:49 +00:00
eb7215ecaf This was SVN commit r14381. 2013-12-18 14:14:37 +00:00
3d9fe04ab5 Added Egyptian names for Ptolemaic buildings.
Deleted a bunch of maps. Added Lorraine Plain skirmish map.

This was SVN commit r14380.
2013-12-18 13:54:30 +00:00
44587963e6 Reduced armor for palisade fort.
Tweaked ptolemies sandbox, Alpine Valleys (removed player command of
some deer), and added a Greek Acropolis "Night" map for fun.

This was SVN commit r14344.
2013-12-13 16:26:26 +00:00
5b9dfaef8f Tweaked Gallic Fields.
Made the palisade spikes not lose health when outside territory.

Changed ptol military settlement actor from Athenian barracks to
Macedonian barracks.

Lowered the height of the farm field status bar slightly.

This was SVN commit r14338.
2013-12-13 11:34:19 +00:00
71d378b7a5 A bunch of stuff.
This was SVN commit r14308.
2013-12-08 13:01:14 +00:00
bddcd57dea - Fixed a prop typo in the Athenian temple.xml
- Added the first Egyptian music track to the Ptolemies.

- Adjusted the Sacred Band tip text. New pic coming soon.

- Still trying to figure out what to do with "Wasteland" map.

This was SVN commit r14276.
2013-12-04 00:18:52 +00:00
168f92e1e9 "Equine Transports" tech for the Persians.
Updated tip images.

This was SVN commit r14268.
2013-12-01 02:49:26 +00:00
d2fccef696 New 4-player skirmish map for Scythetwirler: Watering Holes.
This was SVN commit r14267.
2013-11-30 22:49:54 +00:00