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bccafceb09
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Some map updates and map previews.
This was SVN commit r12168.
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2012-07-20 18:37:54 +00:00 |
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a5f737b441
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Fixed map description.
This was SVN commit r12167.
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2012-07-20 05:02:51 +00:00 |
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b8ec515234
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Construction cost should be checked after everything else to avoid messy refunds.
This was SVN commit r12166.
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2012-07-20 02:50:43 +00:00 |
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a41432f73b
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Adds support for Cost/Resources and Cost/BuildTime tech modifications.
This was SVN commit r12165.
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2012-07-20 01:54:24 +00:00 |
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1bf086fefb
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Animations for Carthaginian stone gate
This was SVN commit r12164.
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2012-07-19 23:45:07 +00:00 |
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574e079d64
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Wall and gate selection usability improvements by Deiz/F00. Refs #619.
Fixes bug where selecting multiple wall types could convert to
mismatching gates.
This was SVN commit r12163.
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2012-07-19 21:46:35 +00:00 |
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512e3a01b6
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Celt gate resized to the size of long wall
This was SVN commit r12162.
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2012-07-19 20:47:30 +00:00 |
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c1c0fcc67a
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This was SVN commit r12161.
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2012-07-19 18:28:02 +00:00 |
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4c1ddd33c5
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This was SVN commit r12160.
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2012-07-19 05:53:36 +00:00 |
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718e1dfad4
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Updating fortress random map to use the new autumn textures.
This was SVN commit r12159.
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2012-07-19 05:41:08 +00:00 |
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b6faac80ae
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Templates of the new trees.
This was SVN commit r12158.
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2012-07-19 05:36:58 +00:00 |
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bdd04befd2
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Actors of the new art assets.
This was SVN commit r12157.
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2012-07-19 05:35:56 +00:00 |
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563197a409
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Meshes for the new art assets.
This was SVN commit r12156.
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2012-07-19 05:31:14 +00:00 |
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c4d248c53c
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This was SVN commit r12155.
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2012-07-19 05:29:58 +00:00 |
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08022d87ca
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This was SVN commit r12154.
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2012-07-19 05:29:19 +00:00 |
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c4a3c9045a
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This was SVN commit r12153.
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2012-07-19 05:28:30 +00:00 |
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47130edc74
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This was SVN commit r12152.
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2012-07-19 05:25:56 +00:00 |
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940beaebfe
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Textures for new graphical assets.
This was SVN commit r12151.
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2012-07-19 05:23:49 +00:00 |
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575f0371e6
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Specific names for elephant stables and worker elephant.
This was SVN commit r12150.
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2012-07-19 05:21:28 +00:00 |
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1c4302cf5d
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Autumn terrain textures
This was SVN commit r12149.
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2012-07-19 04:53:34 +00:00 |
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89399e08e6
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Implements always visible hero selection rings, based on patch by Deiz/F00. Fixes #1365
This was SVN commit r12148.
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2012-07-19 04:45:01 +00:00 |
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380d15d6c0
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Resized model of the Carthaginian gate. Same size as long wall.
This was SVN commit r12147.
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2012-07-18 23:29:56 +00:00 |
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3a5b2159b7
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Fixes broken test
This was SVN commit r12146.
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2012-07-18 21:39:45 +00:00 |
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3c8c5757de
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Adding icons to wooden gates
This was SVN commit r12145.
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2012-07-18 21:17:14 +00:00 |
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f0d9b496bf
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Wooden gate icon for palisades and siege walls
This was SVN commit r12144.
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2012-07-18 19:40:14 +00:00 |
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0374570ac6
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Fixed error.
This was SVN commit r12143.
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2012-07-18 06:01:26 +00:00 |
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5546fb4283
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Fix dog errors.
This was SVN commit r12142.
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2012-07-18 05:52:31 +00:00 |
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9761ded603
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Specific names for the Briton/Gaul gates based on Bruno's research.
This was SVN commit r12141.
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2012-07-18 05:08:45 +00:00 |
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181b461e7b
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This was SVN commit r12140.
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2012-07-18 03:57:45 +00:00 |
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9b6839ace4
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Adds gate conversion to palisades and siege walls. Fixes bug that all player entities in a selection could be converted to gates. Cleans up templates slightly. Refs #619
This was SVN commit r12139.
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2012-07-18 03:56:18 +00:00 |
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95dea8e097
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Gate-related template cleanup and tweaking
This was SVN commit r12138.
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2012-07-18 01:10:47 +00:00 |
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b186fc4e7e
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A small tweak.
This was SVN commit r12137.
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2012-07-17 03:55:00 +00:00 |
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65ac54c4dd
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This was SVN commit r12136.
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2012-07-17 03:53:52 +00:00 |
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a1cc4e623e
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New map previews by luziferius.
This was SVN commit r12135.
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2012-07-17 03:49:15 +00:00 |
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c495b0bca1
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Adds gate cost to tooltip and shows both gate lock actions, based on patch by Deiz/F00. Changes and renames lock icons. Fixes #1539
This was SVN commit r12134.
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2012-07-16 23:49:19 +00:00 |
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a26f230867
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Roman siege wall gate animations
This was SVN commit r12133.
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2012-07-16 21:10:43 +00:00 |
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a700486cd3
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Lock icons for gates
This was SVN commit r12132.
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2012-07-16 18:04:23 +00:00 |
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1202c2b2a3
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Some preview images for these scenarios.
This was SVN commit r12131.
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2012-07-16 17:18:16 +00:00 |
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gregory
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db2bbc10ca
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Made model able to be imported into Blender.
This was SVN commit r12130.
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2012-07-16 15:32:59 +00:00 |
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b444e3c435
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Cleanup...
This was SVN commit r12129.
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2012-07-16 05:52:43 +00:00 |
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f3d0aaeeb4
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Waypoint and garrison flags for Mauryans.
This was SVN commit r12128.
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2012-07-16 05:05:41 +00:00 |
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7726448a7d
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Adds --without-nvtt option to update-workspaces.sh so we don't attempt to build NVTT in that case, based on patch by pcpa. Refs #1427
This was SVN commit r12127.
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2012-07-16 04:57:07 +00:00 |
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39e0878b6e
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This was SVN commit r12126.
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2012-07-16 04:43:12 +00:00 |
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6d93492e54
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Added Mauryans to Punjab 1.
This was SVN commit r12125.
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2012-07-16 04:37:35 +00:00 |
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3153829d45
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Made the dust a little more transparent.
This was SVN commit r12124.
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2012-07-16 04:28:00 +00:00 |
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9f5c7a5607
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Fixes possible conflicts in unit command panel when selecting multiple entities, patch by Deiz/F00. Fixes #1524
This was SVN commit r12123.
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2012-07-16 04:12:48 +00:00 |
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3a85fb7c48
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Displays save game timestamps in local time rather than UTC, patch by Deiz/F00. Fixes #1530
This was SVN commit r12122.
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2012-07-16 03:55:40 +00:00 |
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743f60b920
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Handles gate upgrade case left out of previous commit.
This was SVN commit r12121.
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2012-07-16 01:52:18 +00:00 |
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b59c2d9e36
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Adds lock/unlock gate icons, based on patch by F00.
This was SVN commit r12120.
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2012-07-16 01:40:09 +00:00 |
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27a0bd6331
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Gate lock and unlock icons
This was SVN commit r12119.
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2012-07-15 23:40:49 +00:00 |
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