gregory
|
ed806b6a9a
|
Added messed up normal maps for the Roman camp so a graphics programmer can look at them.
This was SVN commit r12374.
|
2012-08-12 01:17:32 +00:00 |
|
|
e403c748f2
|
More cliff terrain spec and normal mapping.
More metal mine spec mapping.
This was SVN commit r12373.
|
2012-08-12 00:11:46 +00:00 |
|
danschub
|
277b637578
|
Updated Greek_Fortrees_Up entities and added foundation to the model.
This was SVN commit r12372.
|
2012-08-12 00:08:49 +00:00 |
|
gregory
|
b1657b63b3
|
This was SVN commit r12370.
|
2012-08-11 21:10:36 +00:00 |
|
|
dedd0ca792
|
Some spec and normal tests for terrain.
This was SVN commit r12369.
|
2012-08-11 19:29:28 +00:00 |
|
|
dde8f5f57b
|
This was SVN commit r12368.
|
2012-08-11 17:10:27 +00:00 |
|
gregory
|
7adecfebb3
|
Updated AO again.
This was SVN commit r12367.
|
2012-08-11 17:08:00 +00:00 |
|
gregory
|
483707f3c8
|
Darkened AO on three Roman buildings.
This was SVN commit r12366.
|
2012-08-11 16:57:48 +00:00 |
|
|
9bbfc3f808
|
Spec map for Savanna metal mine.
Adjusted spec/ao/norm for Scandinavian rock.
This was SVN commit r12364.
|
2012-08-11 16:35:46 +00:00 |
|
|
06d22af3dc
|
Making all cliffs triplanar.
Adding spec maps to helmets.
Adjusted the rome_struct_2 spec map a little.
This was SVN commit r12362.
|
2012-08-11 16:11:23 +00:00 |
|
|
9c56092999
|
Added very high quality parallax; GPU-intensive, defaults to off; enabled through config
This was SVN commit r12361.
|
2012-08-11 15:25:00 +00:00 |
|
gregory
|
c5658edfca
|
Improved AO on the Roman farmstead and fortress, and added it to the barracks.
This was SVN commit r12355.
|
2012-08-11 07:20:36 +00:00 |
|
gregory
|
c573f4905c
|
Fixed warning on farmstead model.
This was SVN commit r12354.
|
2012-08-11 06:32:38 +00:00 |
|
gregory
|
9d54763401
|
Added improved normal mapping, parallax mapping, specular mapping, and AO on the Roman buildings.
Created folder for AO textures.
This was SVN commit r12353.
|
2012-08-11 06:10:29 +00:00 |
|
danschub
|
b926a5ee54
|
Added Spec and Normal Maps for the Roman Structures by Gen.Kenobi. (rome_struc_2 texture files) - What applies to the Barracks, Corral, Dock, Farmstead, Fortress, Houses, Mill, ScoutTower and Walls. Feature Warning: Alphas not working properly + Gate fails to render material.
This was SVN commit r12352.
|
2012-08-11 02:21:04 +00:00 |
|
|
8cb340ade0
|
Make roof tile shadowing consistent by flipping UV's
This was SVN commit r12351.
|
2012-08-10 23:58:59 +00:00 |
|
|
5d2c0b466f
|
Resize all map previews to be 512x512 by adding a black area of padding.
This was SVN commit r12347.
|
2012-08-10 19:56:58 +00:00 |
|
|
d7140c4edf
|
Helmet specular stuff.
This was SVN commit r12345.
|
2012-08-10 18:18:04 +00:00 |
|
|
8b365ca96d
|
New Celtic Broch fortress
This was SVN commit r12339.
|
2012-08-09 21:13:21 +00:00 |
|
|
8d59192410
|
A couple more materials.
Testing spec mapping with Iberian bull statue and Craterus unit.
This was SVN commit r12335.
|
2012-08-09 18:30:05 +00:00 |
|
danschub
|
388544abdb
|
Committed AO Scandiv_formation textures & material.
This was SVN commit r12330.
|
2012-08-09 00:55:40 +00:00 |
|
gregory
|
66d026a498
|
This was SVN commit r12329.
|
2012-08-09 00:14:58 +00:00 |
|
|
e046fc0a01
|
Bugfix- changed some decal materials and fixed decal blending mode
This was SVN commit r12325.
|
2012-08-08 19:08:56 +00:00 |
|
gregory
|
6afe17dbf1
|
This was SVN commit r12324.
|
2012-08-08 18:50:20 +00:00 |
|
|
dcbe7d2e96
|
This was SVN commit r12323.
|
2012-08-08 18:30:20 +00:00 |
|
|
d5f93396b6
|
Deccan Plateau map.
This was SVN commit r12322.
|
2012-08-08 18:27:47 +00:00 |
|
|
af9da8e01e
|
Fixed decals on Celt Tavern and Mill.
This was SVN commit r12321.
|
2012-08-08 18:16:50 +00:00 |
|
|
fb012f14b9
|
Fixed some corral decals.
This was SVN commit r12320.
|
2012-08-08 17:40:25 +00:00 |
|
danschub
|
28333ba92e
|
Committed fixed Normal Maps and materials for the Rock ScandivFormation. Now the bump is much more noticeable, yet realistic.
This was SVN commit r12314.
|
2012-08-08 00:26:08 +00:00 |
|
|
88ab3f0f5b
|
Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
This was SVN commit r12306.
|
2012-08-07 18:21:16 +00:00 |
|
danschub
|
4b119b9bd1
|
*Small Greek Fortress Fixes
*Added Scandinav-Rock formation by Gen.Kenobi (with spec&normal included
as a test)
This was SVN commit r12303.
|
2012-08-06 22:34:37 +00:00 |
|
|
77346e6914
|
Adding some missing random map previews
This was SVN commit r12302.
|
2012-08-06 22:08:07 +00:00 |
|
|
da8c673a0a
|
ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
This was SVN commit r12300.
|
2012-08-06 19:10:47 +00:00 |
|
danschub
|
00aa354f8f
|
Updated Greek Fortress by Gen.Kenobi. Finally fixed it. Enjoy!
This was SVN commit r12297.
|
2012-08-06 15:51:16 +00:00 |
|
danschub
|
bfdd23997d
|
Added new Rock-set-desert by Gen.Kenobi
They might need re-scaling.
This was SVN commit r12295.
|
2012-08-06 03:07:58 +00:00 |
|
|
11eb862bdb
|
Map preview for Acropolis 7.
Made the status bar for trees a little easier to see.
This was SVN commit r12294.
|
2012-08-05 19:07:41 +00:00 |
|
|
0a2449bf5f
|
Added small_scaffold actor
This was SVN commit r12291.
|
2012-08-05 16:31:36 +00:00 |
|
|
8291019fa1
|
Added scaffold_small.dae prop
This was SVN commit r12290.
|
2012-08-05 16:27:38 +00:00 |
|
|
88aff0c501
|
Added new theatron version to athenians civ.
-Modified entity athen_theatron.xml to reference visual actor
"hellenes/theatre_new.xml"
This was SVN commit r12289.
|
2012-08-05 16:00:25 +00:00 |
|
|
1b78b3cc20
|
Projectile actors for Mauryan defence structures
This was SVN commit r12274.
|
2012-08-04 08:41:02 +00:00 |
|
gregory
|
1e0ea4b963
|
This was SVN commit r12272.
|
2012-08-04 00:02:11 +00:00 |
|
|
1e38b39021
|
Remove deleted props.
This was SVN commit r12255.
|
2012-08-01 17:09:52 +00:00 |
|
|
d9c36f1fcc
|
Remove empty texture that was causing asserts.
This was SVN commit r12254.
|
2012-08-01 15:50:50 +00:00 |
|
|
aa00a845d1
|
Fixed helle_docks_pentekonter.dae normals problem. Added playercolor details on helle_docks_props.dae.
This was SVN commit r12253.
|
2012-08-01 13:33:41 +00:00 |
|
|
05d4b1eccf
|
Scaffold test object by Enrique. Looks nice. No errors. Possible prototype for some kind of construction scaffolding for buildings.
This was SVN commit r12250.
|
2012-07-31 17:35:50 +00:00 |
|
|
a012a8c231
|
New Hellenic dock by Enrique. Needs some fixes though.
This was SVN commit r12249.
|
2012-07-31 17:26:04 +00:00 |
|
|
a796800bb1
|
Add the
This was SVN commit r12248.
|
2012-07-31 15:59:36 +00:00 |
|
|
9e59f496f3
|
Tweaked NA elephant walk speed.
Map preview for Acropolis 1 map.
This was SVN commit r12238.
|
2012-07-30 04:37:47 +00:00 |
|
gregory
|
008d361a5e
|
This was SVN commit r12234.
|
2012-07-30 02:29:20 +00:00 |
|
|
39784d47b5
|
Some updated textures.
This was SVN commit r12233.
|
2012-07-30 02:15:56 +00:00 |
|
|
e17b9c84eb
|
More map preview pics. All default maps complete.
This was SVN commit r12231.
|
2012-07-29 23:22:00 +00:00 |
|
|
0f5756f5fb
|
Renamed the sandbox maps for better drop menu sorting.
Added map previews for the Oasis maps.
This was SVN commit r12228.
|
2012-07-29 22:23:30 +00:00 |
|
|
b1ccaa020f
|
Preview image for fortress RMS
This was SVN commit r12226.
|
2012-07-29 18:22:27 +00:00 |
|
|
8946e2782f
|
This was SVN commit r12224.
|
2012-07-29 17:58:53 +00:00 |
|
|
815178fa3d
|
This was SVN commit r12223.
|
2012-07-29 17:54:49 +00:00 |
|
|
06f0212597
|
This was SVN commit r12222.
|
2012-07-29 17:53:06 +00:00 |
|
|
7eb751fa83
|
Moar scenario map previews. Still a work in progress.
This was SVN commit r12218.
|
2012-07-28 22:32:09 +00:00 |
|
|
42b12f6567
|
Missing actors, textures, meshes fixes
This was SVN commit r12217.
|
2012-07-28 18:08:48 +00:00 |
|
|
d5936938d0
|
Celt slope wall prop actor references
This was SVN commit r12215.
|
2012-07-28 17:42:09 +00:00 |
|
|
5383d7e40b
|
A few fixes to the Hele scout tower model
This was SVN commit r12213.
|
2012-07-28 15:17:51 +00:00 |
|
gregory
|
4a1483231f
|
This was SVN commit r12204.
|
2012-07-27 05:05:21 +00:00 |
|
gregory
|
f49de6fb8b
|
This was SVN commit r12203.
|
2012-07-27 01:54:56 +00:00 |
|
|
3f933e2944
|
Fix to Cart stone gate closing animation speed
This was SVN commit r12201.
|
2012-07-26 19:50:49 +00:00 |
|
|
19bc3ea9ec
|
Hele stone gate closing animation update
This was SVN commit r12200.
|
2012-07-26 19:44:40 +00:00 |
|
|
40c1f32eef
|
Carth war ele uses Zaggy's new elephant.
This was SVN commit r12199.
|
2012-07-26 17:28:54 +00:00 |
|
gregory
|
3050cdc8c6
|
This was SVN commit r12197.
|
2012-07-26 09:25:31 +00:00 |
|
gregory
|
37b8bef3a8
|
Added prop points to the elephant.
This was SVN commit r12196.
|
2012-07-26 09:02:29 +00:00 |
|
gregory
|
9564de4f17
|
Added elephant death animation.
This was SVN commit r12195.
|
2012-07-26 02:17:44 +00:00 |
|
gregory
|
189eaefe7d
|
This was SVN commit r12194.
|
2012-07-25 23:55:33 +00:00 |
|
gregory
|
a3cb804ccb
|
This was SVN commit r12193.
|
2012-07-25 23:38:01 +00:00 |
|
gregory
|
006aa8ee21
|
Added elephant animations except the death animation. Contains no prop points currently.
This was SVN commit r12190.
|
2012-07-25 05:10:13 +00:00 |
|
|
56b83a3926
|
Fixed the grapes.
Gave Persian healer a run.
This was SVN commit r12189.
|
2012-07-24 17:45:30 +00:00 |
|
|
a4cc749eca
|
Committing the left out grapes.
This was SVN commit r12188.
|
2012-07-24 14:51:24 +00:00 |
|
|
f598101c34
|
Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
This was SVN commit r12183.
|
2012-07-23 22:49:46 +00:00 |
|
|
6bcb4455ef
|
Animations for Celt stone wall gate
This was SVN commit r12172.
|
2012-07-21 22:56:56 +00:00 |
|
|
d8b89936b3
|
New palisade gate animations
This was SVN commit r12171.
|
2012-07-21 00:58:40 +00:00 |
|
|
666c12a309
|
Animations for Athenian wall gate
This was SVN commit r12170.
|
2012-07-20 23:16:03 +00:00 |
|
|
04a7b2becd
|
Hele animated stone wall gates
This was SVN commit r12169.
|
2012-07-20 22:56:26 +00:00 |
|
|
bccafceb09
|
Some map updates and map previews.
This was SVN commit r12168.
|
2012-07-20 18:37:54 +00:00 |
|
|
1bf086fefb
|
Animations for Carthaginian stone gate
This was SVN commit r12164.
|
2012-07-19 23:45:07 +00:00 |
|
|
512e3a01b6
|
Celt gate resized to the size of long wall
This was SVN commit r12162.
|
2012-07-19 20:47:30 +00:00 |
|
|
bdd04befd2
|
Actors of the new art assets.
This was SVN commit r12157.
|
2012-07-19 05:35:56 +00:00 |
|
|
563197a409
|
Meshes for the new art assets.
This was SVN commit r12156.
|
2012-07-19 05:31:14 +00:00 |
|
|
c4d248c53c
|
This was SVN commit r12155.
|
2012-07-19 05:29:58 +00:00 |
|
|
08022d87ca
|
This was SVN commit r12154.
|
2012-07-19 05:29:19 +00:00 |
|
|
c4a3c9045a
|
This was SVN commit r12153.
|
2012-07-19 05:28:30 +00:00 |
|
|
47130edc74
|
This was SVN commit r12152.
|
2012-07-19 05:25:56 +00:00 |
|
|
940beaebfe
|
Textures for new graphical assets.
This was SVN commit r12151.
|
2012-07-19 05:23:49 +00:00 |
|
|
1c4302cf5d
|
Autumn terrain textures
This was SVN commit r12149.
|
2012-07-19 04:53:34 +00:00 |
|
|
380d15d6c0
|
Resized model of the Carthaginian gate. Same size as long wall.
This was SVN commit r12147.
|
2012-07-18 23:29:56 +00:00 |
|
|
f0d9b496bf
|
Wooden gate icon for palisades and siege walls
This was SVN commit r12144.
|
2012-07-18 19:40:14 +00:00 |
|
|
a1cc4e623e
|
New map previews by luziferius.
This was SVN commit r12135.
|
2012-07-17 03:49:15 +00:00 |
|
|
c495b0bca1
|
Adds gate cost to tooltip and shows both gate lock actions, based on patch by Deiz/F00. Changes and renames lock icons. Fixes #1539
This was SVN commit r12134.
|
2012-07-16 23:49:19 +00:00 |
|
|
a26f230867
|
Roman siege wall gate animations
This was SVN commit r12133.
|
2012-07-16 21:10:43 +00:00 |
|
|
a700486cd3
|
Lock icons for gates
This was SVN commit r12132.
|
2012-07-16 18:04:23 +00:00 |
|
|
1202c2b2a3
|
Some preview images for these scenarios.
This was SVN commit r12131.
|
2012-07-16 17:18:16 +00:00 |
|
gregory
|
db2bbc10ca
|
Made model able to be imported into Blender.
This was SVN commit r12130.
|
2012-07-16 15:32:59 +00:00 |
|
|
f3d0aaeeb4
|
Waypoint and garrison flags for Mauryans.
This was SVN commit r12128.
|
2012-07-16 05:05:41 +00:00 |
|
|
3153829d45
|
Made the dust a little more transparent.
This was SVN commit r12124.
|
2012-07-16 04:28:00 +00:00 |
|
|
27a0bd6331
|
Gate lock and unlock icons
This was SVN commit r12119.
|
2012-07-15 23:40:49 +00:00 |
|
|
8f0eb7318e
|
Iberian gate animations
This was SVN commit r12118.
|
2012-07-15 22:34:49 +00:00 |
|
|
937670a916
|
Lots of Mauryan unit stuff.
This was SVN commit r12116.
|
2012-07-15 07:09:26 +00:00 |
|
|
3eafdcf6db
|
Roman gate animations
This was SVN commit r12113.
|
2012-07-15 00:17:38 +00:00 |
|
|
4ca8e679d6
|
Persian gate animations again
This was SVN commit r12112.
|
2012-07-15 00:06:25 +00:00 |
|
|
e0f3add90e
|
Mauryan basic spearman.
This was SVN commit r12111.
|
2012-07-14 23:13:53 +00:00 |
|
|
62f7c6e27a
|
Trying to fix gate animation locking animations
This was SVN commit r12109.
|
2012-07-14 09:04:20 +00:00 |
|
|
2cdc6c7dbf
|
Persian gate opening and closing animations
This was SVN commit r12108.
|
2012-07-14 08:04:00 +00:00 |
|
|
2717e6d34f
|
Adding previews for some random maps.
This was SVN commit r12097.
|
2012-07-13 03:10:15 +00:00 |
|
|
953606cfcf
|
Roman wall gate animations
This was SVN commit r12094.
|
2012-07-12 22:27:59 +00:00 |
|
|
3edbe6490e
|
Palisade gate opening and closing animations
This was SVN commit r12090.
|
2012-07-11 16:40:56 +00:00 |
|
|
f340c8be63
|
Skeletal setup for animated opening and closing gates
This was SVN commit r12089.
|
2012-07-11 15:36:00 +00:00 |
|
|
1926a18354
|
Britons emblem.
This was SVN commit r12085.
|
2012-07-08 21:22:27 +00:00 |
|
|
b7e6bbdf3f
|
Fixes waypoint flags for Britons and Gauls.
This was SVN commit r12084.
|
2012-07-08 20:15:16 +00:00 |
|
|
4cd3a93ca4
|
Fixes inconsistent bow props on some Persian units, based on patch by dvangennip. Fixes #1523
This was SVN commit r12078.
|
2012-07-06 23:52:17 +00:00 |
|
|
b26e6a442a
|
- Updated Persian Stable and Barracks portraits.
- Updated Carth and Pers civ files.
- Updated some Carth structure templates.
This was SVN commit r12065.
|
2012-07-04 01:08:51 +00:00 |
|
|
56571f4934
|
Theban stuff.
This was SVN commit r12063.
|
2012-07-04 00:05:43 +00:00 |
|
|
130caac4f5
|
Smoke, less thick.
This was SVN commit r12051.
|
2012-07-01 19:19:31 +00:00 |
|
|
2921694346
|
Long skirt for Mauryan female.
This was SVN commit r12047.
|
2012-06-30 21:40:42 +00:00 |
|
|
9e1310fed5
|
This was SVN commit r12044.
|
2012-06-30 00:31:03 +00:00 |
|
|
730263fa5e
|
Mauryan female citizen.
This was SVN commit r12043.
|
2012-06-30 00:25:30 +00:00 |
|
|
9536dbb898
|
Roman quinquereme ship animations
This was SVN commit r12035.
|
2012-06-28 21:10:59 +00:00 |
|
|
c00abd4ab6
|
Update to Mauryan civ template and some new tech icons
This was SVN commit r12033.
|
2012-06-27 21:49:31 +00:00 |
|
|
0b55844452
|
Mauryan support elephant
This was SVN commit r12032.
|
2012-06-27 19:53:16 +00:00 |
|
|
3cb07b95d1
|
Models and actors for new Tropical flora.
This was SVN commit r12026.
|
2012-06-27 08:15:55 +00:00 |
|
|
622d6b9162
|
Crenelations tech new icon
This was SVN commit r12019.
|
2012-06-25 20:45:57 +00:00 |
|
|
c7d90ec644
|
Mauryan structure actor files
This was SVN commit r12010.
|
2012-06-24 13:16:21 +00:00 |
|
|
ef6f73fb89
|
Placeholder structure models for Mauryans
This was SVN commit r12009.
|
2012-06-24 12:44:18 +00:00 |
|
|
51a87cc8c3
|
Unit actors folder for Mauryans
This was SVN commit r12008.
|
2012-06-24 12:40:11 +00:00 |
|
|
adae2dd998
|
Mauryan placeholder struct texture and emblem
This was SVN commit r12006.
|
2012-06-24 10:32:25 +00:00 |
|
|
03d56edb1b
|
Add more detailed shading to selections details
This was SVN commit r11986.
|
2012-06-18 23:47:36 +00:00 |
|
|
033120e8d8
|
Shrink experience bar, add tooltip to rank icon, rework middle panel shading
This was SVN commit r11984.
|
2012-06-18 22:33:40 +00:00 |
|
|
972f28c6a7
|
Update unit experience display
This was SVN commit r11978.
|
2012-06-17 00:28:05 +00:00 |
|
|
b66d1716e7
|
Recenter GUI and update unit details section.
This was SVN commit r11976.
|
2012-06-16 20:55:33 +00:00 |
|
|
306a9759d5
|
stats bar textures
This was SVN commit r11964.
|
2012-06-11 13:12:39 +00:00 |
|
|
8aaa6d06e2
|
Removing some large unused png image files
This was SVN commit r11945.
|
2012-06-06 19:40:16 +00:00 |
|
gregory
|
f9fa347a7f
|
Fixed shark animation and skeleton.
This was SVN commit r11939.
|
2012-06-05 04:05:01 +00:00 |
|
|
4c01de2100
|
Reduced accuracy for Basic-level ranged citizen units.
Portraits for Mace and Spart rams.
Lower XP requirements for cavalry promotion.
This was SVN commit r11931.
|
2012-06-02 05:57:57 +00:00 |
|
|
8c848c2f45
|
Replaces info icon with higher quality version. Fixes #1469.
Uses add_color effect, so it's easier to change the theme.
Fixes some inconsistent whitespace.
This was SVN commit r11930.
|
2012-06-02 00:09:57 +00:00 |
|
|
98ee2bdf0a
|
elongated raindrop.
This was SVN commit r11929.
|
2012-06-01 01:28:51 +00:00 |
|
|
9e798addf9
|
This was SVN commit r11927.
|
2012-05-31 17:49:26 +00:00 |
|
|
3009d463a6
|
Updated Savanna terrains.
This was SVN commit r11924.
|
2012-05-29 21:27:39 +00:00 |
|
|
aec44da406
|
Bunch of different stuff.
This was SVN commit r11914.
|
2012-05-25 21:36:07 +00:00 |
|
|
20125515f1
|
Removing changes to skeletons.xml that conflict with other skeletons
This was SVN commit r11913.
|
2012-05-25 21:20:28 +00:00 |
|
|
1004864733
|
Siege ram for the Macedonians
This was SVN commit r11910.
|
2012-05-24 21:44:28 +00:00 |
|
gregory
|
4c974a49a4
|
This was SVN commit r11908.
|
2012-05-24 00:33:55 +00:00 |
|
gregory
|
b0c3533b20
|
Added shark move animation.
This was SVN commit r11907.
|
2012-05-23 23:48:06 +00:00 |
|
|
c8d404eb25
|
Fixed errors when Celt walls die.
This was SVN commit r11904.
|
2012-05-23 20:31:11 +00:00 |
|
|
0ce770f227
|
Disables Roman Quinquereme no sail variation.
This was SVN commit r11903.
|
2012-05-23 20:12:48 +00:00 |
|
|
c6b53e1677
|
New Athenian emblem.
This was SVN commit r11902.
|
2012-05-22 23:15:33 +00:00 |
|
|
4cf3467819
|
New siege ram for the Spartans
This was SVN commit r11890.
|
2012-05-20 11:32:35 +00:00 |
|