575cdd7979
A spearman isn't ranged
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This was SVN commit r15101.
2014-05-03 13:04:08 +00:00
ad5fb85de3
A bunch of tech tweaks.
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Tweaked Belgian Bog environment.
This was SVN commit r15024.
2014-04-27 13:10:38 +00:00
f9dec493fc
Changed Ptolemaic and Seleucid Military Colonies to use the merc camp actor for now until proper Military Colony meshes are modeled.
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Shrank the size of the gear icon.
Added a "seeds" particle. Doesn't seem to be working though.
This was SVN commit r15013.
2014-04-26 22:49:33 +00:00
93c94e45b7
“All nearby bipedal melee units” → “All nearby soldiers” (suggested by Mythos_Ruler on the IRC)
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This was SVN commit r14966.
2014-04-21 14:37:42 +00:00
46d7d5eb23
Removed trailing spaces detected in translatable strings
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This was SVN commit r14965.
2014-04-21 14:35:33 +00:00
52c0a9b908
Changes to English strings after reports in Transifex by translators
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This was SVN commit r14950.
2014-04-20 19:00:37 +00:00
dde91b8c66
The attack notification should be less frequent.
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This was SVN commit r14946.
2014-04-20 14:35:02 +00:00
2336f97ead
Spartans get Oxybeles (but no Lithobolos).
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This was SVN commit r14945.
2014-04-20 12:50:59 +00:00
ff77676c60
Fixed auras and tooltips for some heroes.
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Added some techs for houses and removed some from the Civic Center.
Makes a lot more sense this way.
This was SVN commit r14944.
2014-04-20 11:36:23 +00:00
78f8afd912
Changed some formation spacing.
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This was SVN commit r14941.
2014-04-20 00:01:50 +00:00
b387458e33
Syntagma formation animations added to all hellenic pikemen.
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This was SVN commit r14939.
2014-04-19 23:35:25 +00:00
831d3ae69f
This was SVN commit r14937.
2014-04-16 16:32:15 +00:00
b08e364e81
New shipwreck models
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This was SVN commit r14926.
2014-04-13 11:16:30 +00:00
106638a9b8
This was SVN commit r14925.
2014-04-13 09:42:55 +00:00
01decbcd90
Train time changes.
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Unlock champions tech more expensive.
This was SVN commit r14924.
2014-04-13 09:05:02 +00:00
5a0c1a799b
Some more portraits. Updated the portrait for the Macedonian siege workshop.
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Tweaked some sandbox maps.
This was SVN commit r14921.
2014-04-12 14:55:04 +00:00
f02a8a4c59
Some population techs.
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Tweaking some training techs.
This was SVN commit r14920.
2014-04-12 13:39:19 +00:00
5740e22cd5
Fix health for these cavalry spearmen.
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This was SVN commit r14919.
2014-04-12 11:52:39 +00:00
c2d1aece02
Fixed female citizen selections.
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This was SVN commit r14918.
2014-04-12 10:36:37 +00:00
08c1c8ed2d
Minor tweaks to some particles.
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Updated quinquereme tip image and text.
Minor updates to some maps.
Seleucids now use some Ptolemies ship actors temporarily.
This was SVN commit r14917.
2014-04-12 07:13:37 +00:00
61da102371
Add testudo animations to the right actor files and use it in the formation template
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This was SVN commit r14898.
2014-04-04 18:38:13 +00:00
26fdf74de3
Mauryan trader basic commit with idle and move animations. Needs zebu animation and trader texture or use a mauryan one.
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Model and texture by paperkat, move animation by Wijitmaker, blender
exportation by stan
This was SVN commit r14894.
2014-04-03 18:31:56 +00:00
2f12068a8f
Ptolemaic merchant ship commit.
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Model by Stanislas69 with some fixes.
This was SVN commit r14890.
2014-04-01 20:35:49 +00:00
b815fa8dd9
Portraits for the Ptolemaic dieres, penteres, and octeres.
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Actor and texture for Antiochus the Great.
Histories for the Ptolemaic warships.
This was SVN commit r14880.
2014-03-29 00:16:16 +00:00
0a32b2d687
Ptolemaic trireme commit.
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Fixed some texture stretching in the bireme.
This was SVN commit r14872.
2014-03-27 18:13:07 +00:00
52af5b29a1
Ptolemaic bireme commit.
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Fixed error in sparten temple when destroyed found bi Sanderd17
This was SVN commit r14870.
2014-03-26 20:34:54 +00:00
3fb46640cc
Fix civ for Ptol Military Colony.
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This was SVN commit r14861.
2014-03-21 22:51:47 +00:00
907ef01322
Added starting units to Deccan Plateau.
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Added some detail to Nile River.
Updated Syria a little bit.
Added Pureons new tech portraits to some techs.
Portrait for Ptol champ elephant.
Gave the Military Settlement system to the Ptolemies. We'll use their
merc camp for a developing merc camp system. Ptol heroes can found civic
centers just like the Sele heroes.
This was SVN commit r14860.
2014-03-21 00:47:23 +00:00
c1b839c21b
Military Colony's territory weight reduced.
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Updated icon for Syria map. Updated nisian war horses portrait from
Pureon.
Reduced the volume of the attack notification a little.
This was SVN commit r14852.
2014-03-17 00:10:13 +00:00
84ef2c1335
A test for Latin names for animals. Won't complete this until after next alpha.
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This was SVN commit r14851.
2014-03-17 00:08:24 +00:00
b18a899287
Added Ptolemaic healer body and head textures. Fixes #2234
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This was SVN commit r14839.
2014-03-13 19:46:15 +00:00
a068935789
Ptolemaic dock upgrade. Fixes #2217
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This was SVN commit r14834.
2014-03-12 18:38:16 +00:00
6274c7ffe8
Added ptolemaic quinquereme. Fixes #2232
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This was SVN commit r14830.
2014-03-10 13:37:18 +00:00
7698e75962
Pyrrhus template.
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This was SVN commit r14823.
2014-03-09 00:08:25 +00:00
a9368a4463
Updated tooltip to reflect the new max gatherer limit
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This was SVN commit r14816.
2014-03-07 12:09:39 +00:00
3573a6e9a8
Updated some portraits.
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Added a Mercenary Thracian Swordsman.
Tweaked some textures.
Added a "gray skin" variation to the Ptolemaic elephant.
Added Saharan Oases skirm map.
This was SVN commit r14787.
2014-02-26 14:29:42 +00:00
e38fc5f861
Increased Fanatic armor.
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This was SVN commit r14774.
2014-02-22 13:10:54 +00:00
facf119241
Farm fields back to 5 workers.
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This was SVN commit r14763.
2014-02-19 17:54:34 +00:00
b5c8faa367
Aura tooltip for Ptolemaic heroes. Auras themselves are not complete.
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This was SVN commit r14759.
2014-02-17 15:54:17 +00:00
41534b1eda
Arrow shooting buildings only increase arrows when ranged infantry are garrisoned inside.
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Removing some unused textures.
This was SVN commit r14758.
2014-02-17 15:11:47 +00:00
c3dd79aa22
Ptolemaic mercenary camp commit.
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This was SVN commit r14757.
2014-02-17 13:13:25 +00:00
05bfe7dca0
Ptolemaic market commit
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This was SVN commit r14750.
2014-02-14 17:18:29 +00:00
a921c5c2fb
Portrait for Egyptian Pikeman.
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Fixed a thing with the Ptolemies sandbox map.
Tweaked the elite Egyptian pikeman shield.
This was SVN commit r14747.
2014-02-13 15:08:01 +00:00
14a7e60bd5
Elite Egyptian Pikeman.
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This was SVN commit r14746.
2014-02-11 17:51:01 +00:00
44eb336dfe
Added 4 stall variations as eyecandy with different cloth textures.
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Added material for barley/wheat props.
Modified spec and normal maps of ptolemaic struct (for matching last
edit adding carpets)
This was SVN commit r14743.
2014-02-09 16:51:33 +00:00
91be7d9bd1
New history blurb for Skiritai by forum contributor Thorfinn.
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This was SVN commit r14729.
2014-02-03 16:25:08 +00:00
e329a93978
Ghost commit for fields
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This was SVN commit r14727.
2014-02-03 05:12:36 +00:00
94a240737c
Added more territory auras.
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Fixed the Theatron for Hellenic civs. It now uses the Hellenization
effect correctly!
This was SVN commit r14719.
2014-02-01 12:09:06 +00:00
12aa170c58
Trying different territory weights.
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This was SVN commit r14713.
2014-01-31 18:47:08 +00:00
9fe465884d
Implements resource trickle. Allows decimal player resources. Fixes #2413 .
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This was SVN commit r14710.
2014-01-31 12:01:49 +00:00
8953179e1a
allow the possibility to define route with waypoints when doing trade, fixes #1207 , #1821 and #1822
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This was SVN commit r14697.
2014-01-28 18:56:39 +00:00
325f9ca9a9
Sorry Brits. Changed "plough" (British spelling) to "plow" (American/Canadian spelling) after seeing more than one person on Youtube mispronounce the word.
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Can only build 1 Juggernaut.
All champion cavalry now cost Food and Metal.
This was SVN commit r14695.
2014-01-27 16:16:32 +00:00
2b407a03eb
Added Stanislas69 iberian corral with several fixes.
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Fixed iberian struct normal and specmap.
This was SVN commit r14666.
2014-01-25 16:50:21 +00:00
0f5e5fddd6
This was SVN commit r14664.
2014-01-25 14:45:58 +00:00
2f145b1578
Iron Spearheads tech now affects all spear units (not just infantry spearmen).
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Javelin Thong tech now affects all javelin units (not just infantry
javelinists).
Some shield tweaking.
Some more portraits.
This was SVN commit r14657.
2014-01-24 18:28:26 +00:00
cf851a7789
A bunch of naming stuff.
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This was SVN commit r14648.
2014-01-23 18:32:21 +00:00
8d5c02091a
Added greek, arabic and big tents as eyecandy, they will be used in the ptolemaic mercenary camp.
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Added Stanislas69's new gaul farmstead with some fixes. (Thanks
Stanislas69!)
Added carpet texture fragments to the ptolemaic struct texture
This was SVN commit r14642.
2014-01-22 22:59:06 +00:00
546a26467f
Cavalry Spearmen for Sparta. Gives them a melee cavalry for proper anti-siege.
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This was SVN commit r14636.
2014-01-22 16:34:00 +00:00
01ec56cc0c
A bunch of updated portraits. Thinking of going this color-coded route: Blue for citizen-soldiers. Red for champions and heroes. Maybe green for mercenary soldiers.
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Tweaked a couple footprints.
This was SVN commit r14635.
2014-01-22 15:42:28 +00:00
04aba0e41a
Let certain formations stay in formation while attacking
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This was SVN commit r14633.
2014-01-22 13:20:55 +00:00
2ca25a6d3e
differentiate between formations that can attack, and formations that can only move. Use the differentiation in the range calculation.
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This was SVN commit r14627.
2014-01-21 09:10:17 +00:00
453bd6c8a0
Fix typo (Cepio -> Caepio), reported by qwertz.
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This was SVN commit r14626.
2014-01-21 00:41:17 +00:00
8b2037e5ee
Some naming stuff.
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Reduced the size of a spec map.
This was SVN commit r14622.
2014-01-19 12:58:18 +00:00
046c5ef74c
Make chariots faster, and give them a more consistent (and slightly smaller) obstruction radius.
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Citizen chariots are now 15.0 speed (1 faster than cavalry), champion
chariots 16.0, and hero chariots 18.0.
This was SVN commit r14608.
2014-01-18 18:08:02 +00:00
ca6301c399
Reduced number of gatherers for farms from 5 to 3 for testing.
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This was SVN commit r14607.
2014-01-18 16:47:04 +00:00
ae35ed255f
For the Celts, moved Blacksmith to the Village Phase. This isn't much of a bonus yet until we get some unique tech trees for the Blacksmith.
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This was SVN commit r14605.
2014-01-18 15:04:20 +00:00
061c5f8ced
Fixing pop cost for advanced Persian chariot.
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This was SVN commit r14604.
2014-01-18 15:03:08 +00:00
36edaa5635
Siege Workshop for the Macedonians. Needs a new model.
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Persians get the Nisean War Horses tech.
This was SVN commit r14603.
2014-01-18 15:02:16 +00:00
c316079cc7
Updated names for female citizens.
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Updated Seleucid rally banner (still not happy with it).
Fixed name of Nisean War Horses tech.
This was SVN commit r14600.
2014-01-18 12:33:19 +00:00
aba3d8d9d5
Shield tweaking for the Bronze Shield and Gold Shield pikemen.
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Adjusted hero health.
Made champions use arrow selections, while citizen soldiers use circles.
A bunch of updated portraits.
Seleucids changes.
Map updates.
New techs.
Roman siege walls a little weaker.
This was SVN commit r14589.
2014-01-16 23:21:57 +00:00
96448bfa4e
* add a (currently useless) attack state to formations
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* add a formation attack component that will be used in the future to
coordinate formation attacks
* clean up some related methods, and move some to more appropriate
places
This was SVN commit r14569.
2014-01-11 12:19:43 +00:00
ec36222b20
add more flexibility to eject units when garrisonHolder is destroyed, fixes #2242
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This was SVN commit r14550.
2014-01-08 18:27:58 +00:00
774d56af7e
Carthaginian farmstead remake
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This was SVN commit r14546.
2014-01-08 15:19:35 +00:00
f9b950aa96
improve rearrange of idle formation when units are tasked away from the formation + fix formation-settable idle animations
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This was SVN commit r14544.
2014-01-08 10:55:44 +00:00
4585f7322c
Make the tooltips and the required members part of the formation template + fix allowing the wedge formation only for cavalry
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This was SVN commit r14542.
2014-01-08 08:02:15 +00:00
aadd297cce
Implement the ability to switch animations based on the formation position
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This was SVN commit r14537.
2014-01-07 20:21:55 +00:00
b1e0f1b62a
Clean up the mess of different ways to note the formations (capitalised, with spaces, with underscores, concatenated ...) by always referring to the template name.
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This was SVN commit r14534.
2014-01-07 13:33:08 +00:00
94907897a7
Fix tests + fix classes Ashoka. Fixes #2362
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This was SVN commit r14533.
2014-01-07 09:23:59 +00:00
f19a8d6b41
Take the box formation out of the special case formations
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This was SVN commit r14524.
2014-01-06 13:32:48 +00:00
2f077fd9e1
Remove wedge formation from being a special case in the formation code
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This was SVN commit r14521.
2014-01-06 09:10:46 +00:00
92ed27e3c5
Treat the flank formation as a regular formation, rather than a special implementation.
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This was SVN commit r14518.
2014-01-05 18:50:31 +00:00
b8ee766cd3
Remove some hardcoded formation shapes. Some special formations still have a special treatment though. Also implement speed modifiers for formations, so we can have faster and slower formations.
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This was SVN commit r14516.
2014-01-05 17:13:22 +00:00
d0497c83f1
Split the formation template in different templates. This can be used later to remove hard-coded formation statistics and forms to attributes in those templates
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This was SVN commit r14510.
2014-01-05 10:09:42 +00:00
da1a2eaba6
This was SVN commit r14505.
2014-01-04 20:42:34 +00:00
d8e839daec
Reduced armor for Roman siege walls.
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This was SVN commit r14504.
2014-01-04 16:53:01 +00:00
28f022993a
Fix template typos and inconsistaint whitespace.
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This was SVN commit r14492.
2014-01-03 19:55:29 +00:00
e85c3de782
Removed the Cavalry Stables from the Seleucids. Their training buildings started to get unwieldy compared to other civs.
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This was SVN commit r14491.
2014-01-03 19:30:25 +00:00
1eb5d730fc
allow garissoning a small number of support units in houses as protection against early raids. Patch and suggestion from dumbo
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This was SVN commit r14489.
2014-01-03 13:11:12 +00:00
6e4adcba52
add missing rallypoint to garrisonholder wonders
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This was SVN commit r14487.
2014-01-03 11:24:23 +00:00
1c3da82869
New Carthaginian wonder commit
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This was SVN commit r14486.
2014-01-03 03:17:53 +00:00
f7c1b73a01
Some more tweaks for the Seleucids.
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Updated portraits.
This was SVN commit r14485.
2014-01-02 23:24:18 +00:00
2197b80747
fix oos problem mentioned by Yves on IRC
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This was SVN commit r14470.
2014-01-01 16:15:26 +00:00
4776d85301
use UnitMotionFlying for the hawks
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This was SVN commit r14451.
2013-12-30 18:03:01 +00:00
298115f4c5
Fix units chasing each other. Fixes #1537
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This was SVN commit r14449.
2013-12-30 16:07:19 +00:00
5febe42aa9
Fix [14444]
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This was SVN commit r14445.
2013-12-30 12:50:06 +00:00
bc136137fc
Make hawks selectable in Atlas and alleviate their tendency to congregate in the upper right corner of maps.
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This was SVN commit r14444.
2013-12-30 12:43:57 +00:00
bd2cd235fd
Commit Micket's hawk model/rigging, textures using photos by unarmed, add an entity that moves around the map, change maps to use the entity and not the idle actor. Fixes #1228 , Fixes #1975 .
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This was SVN commit r14443.
2013-12-30 11:10:54 +00:00
9a8d5312d4
Removed Civic Center from the Seleucid female. They don't build civic centers (heroes can though). Citizen-Infantry build Military Colonies instead to expand.
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This was SVN commit r14440.
2013-12-30 05:47:26 +00:00
3c630c2e63
Fixed Seleucid thureophoros accidentally calling on the Ptolemaic one.
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Made the 4th level of armor techs apply to champions instead of all
infantry.
This was SVN commit r14439.
2013-12-30 05:38:24 +00:00
91bbc925e2
Completing the playability phase of the Seleucids. Now starts the long road of creating art and balancing and implementing bonuses (hero auras, unique techs, etc.).
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This was SVN commit r14438.
2013-12-30 04:25:33 +00:00