Commit Graph

13 Commits

Author SHA1 Message Date
13b229d503 Gameplay rebalance after a long period of testing and rebalancing. See https://github.com/scythetwirler/0ad for details on changes.
This was SVN commit r15713.
2014-09-07 21:47:26 +00:00
d883fc332d Correct mime-types and end-of-lines for the XML files in simulation/templates
This was SVN commit r15285.
2014-06-04 17:21:24 +00:00
4658cfa775 Mythos_Ruler's Christmas update for SVN users!
Includes:

- Unit rank upgrades, based on a patch by Sanderd. Not all civs get all
rank upgrades. For instance, Spartans get the Infantry rank upgrades,
but not the cavalry rank upgrades. Conversely, the Persians get the
cavalry rank upgrades, but not the infantry rank upgrades. Carthaginians
get rank upgrades for their mercenaries, but not their native units.
etc.

- Updated and tweaked many of the skirmish maps. Too many tweaks to
mention. But I did add Iberian circuit walls to many of them! New
"Bactria" Skirmish Map. Will continue to tweak this one to make it more
unique. It's based on modern-day Afghanistan, which the ancients called
"Bactria." A 2nd Ptolemies sandbox demo map.

- Moved the Ptolemaic Lighthouse to Town Phase to have more impact for
the Ptolemy player on maps with water.

- New Thureos shield patterns by Enrique for a NEW unit: Mercenary
Thureos Spearman.

- TECHNOLOGIES: Some techs renamed and tweaked. Plus, a new "Iron Armor"
tech for Heroes. A new "Roman Logistics" tech for the Roman Army Camp
and Siege Walls. A new "Battlefield Medics" tech for the temple that
unlocks (slow) health regeneration for units. The portrait for this tech
is placeholder and needs replaced ASAP.

- Cavalry now have oval selection rings. Eventually I will implement a
selection ring system where the citizen-soldiers and support units have
round rings, while champions have arrows, and heroes have stars. This
helps visually differentiate the roles of these 3 classes of units. Not
yet implemented.

- Vision radius for infantry slightly reduced.

- Fixed sounds for Persian Wonder.

- Fixed footprint sizes for a few buildings and Ptolemaic walls.

- Ptolemies now have the "Military Settlement" system in place. But this
system might go to the Seleucids instead later for historical reasons.

- Cost of fields reduced. Gathering rates for grain reduced.

- Fixed some selection group names for some templates. (Double clicking
didn't select them all as it should have).

- Fixed/Changed/Added some unit and building names, specifically for the
Ptolemies, but for some others as well.

- Some new temp portraits for Ptolemaic units. Ongoing task.

Lastly, I hope these changes don't break anything. They are heavily
tested on my end, but I can't promise I caught all bugs.

This was SVN commit r14388.
2013-12-25 15:49:49 +00:00
b0ceef39b9 Hellenic building bonus deleted from templates and moved to a tech.
Some updated portraits.

This was SVN commit r13638.
2013-08-08 23:55:13 +00:00
b6e0661b8f New BRASIDAS Spartan hero.
"The Agoge" tech for Spartans.

Fixed Leonidas' selection ring.

This was SVN commit r13444.
2013-06-01 02:33:58 +00:00
dd69fac774 Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
Modified several templates to spawn its correct rubble on death.

This was SVN commit r12985.
2012-12-12 19:06:58 +00:00
03261b8ade Adds rubble entities to most structures. This and bf55acadaa based on patch by quonter. Refs #1166
This was SVN commit r12718.
2012-09-28 22:06:07 +00:00
97bf4df2a6 Some Athenian shields for their buildings.
This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
cb3d71f43a New Greek barracks by Enrique.
This was SVN commit r11810.
2012-05-10 01:12:26 +00:00
c6291403bd Fixed some javascript things because the names of the phases were changed. Changed thickness of mine selections.
This was SVN commit r11647.
2012-04-23 00:36:06 +00:00
db2c7929fd First tech pair.
This was SVN commit r11615.
2012-04-22 00:16:59 +00:00
755e407aeb Technologies. Refs #3. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
This was SVN commit r11584.
2012-04-20 17:21:04 +00:00
388d77f37d Structures from Internal to Public. Thanks Leper.
This was SVN commit r11570.
2012-04-19 18:43:39 +00:00