dd60c3a3e2
Restore textures.xml to make grid_subdiv terrain less ugly
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This was SVN commit r13843.
2013-09-14 18:36:40 +00:00
014acac9ed
Upgraded britons and gaullic fortresses.
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This was SVN commit r13833.
2013-09-13 21:41:24 +00:00
532c9dce3e
brit_civic_centre, celt_barracks and brit_crannog upgrade
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added non-transparency with AO material and non-transparency-parallax-ao
material
This was SVN commit r13832.
2013-09-13 18:46:33 +00:00
5023ff449e
Gaul_civic_centre updated.
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This was SVN commit r13831.
2013-09-13 14:18:27 +00:00
8b9a0e3919
Added gaul houses, fixed brit houses and added a new variation. New effects applied.
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Added Ludo's new stonehenge model.
This was SVN commit r13830.
2013-09-13 13:50:19 +00:00
77ca745637
Updated the logo.
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Updated some Roman words.
This was SVN commit r13829.
2013-09-13 12:07:39 +00:00
3c29c2dccf
Tweaked farm decal color.
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This was SVN commit r13816.
2013-09-09 18:46:45 +00:00
a7132dc66a
Updated Macedonians sandbox demo map.
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Fixed Carthaginians special tech "Colonization."
Fixed Carthage json file.
This was SVN commit r13797.
2013-09-02 16:26:19 +00:00
4c9cd2921d
Replaces splash screen with fundraiser message
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This was SVN commit r13796.
2013-09-01 23:56:50 +00:00
4ac19dff05
fixed maur_struct
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This was SVN commit r13789.
2013-08-31 22:08:48 +00:00
0bd22649f0
Tweaked Army Camp tip text.
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Adjusted max gatherers for pyramid ruins.
New 'Blacksmith' loading tip.
This was SVN commit r13786.
2013-08-31 12:26:17 +00:00
66ab19086a
Updated Stoa tip image.
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Updated Persian Architecture tip text.
Adjusted upward the number of max gatherers for small mines and the
unfinished Greek temple ruin.
Tweaked Cycladic Archipelago 6 (fixed fish and treasure positions).
Tweaked Gold Oasis 1 (made it possible to build a civic center in the
middle of the "Gold Patches."
Adjusted the Spartan House history entry, based on text by contributor
Thorfinn the Shallow Minded.
This was SVN commit r13785.
2013-08-30 22:35:15 +00:00
24ff1371b8
Upgraded greek temples an assigned one variation per civ.
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This was SVN commit r13780.
2013-08-27 23:48:22 +00:00
56d535b7c5
Effects added to hellenic stoas. Only temples to go yay!
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This was SVN commit r13778.
2013-08-27 00:04:05 +00:00
c6d361a76f
added effects and upgraded greek docks for each greek civ
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This was SVN commit r13777.
2013-08-26 23:19:35 +00:00
0b670f88af
Updated spart syssiton, mace lybrary and helenic market with effects and little fixes
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This was SVN commit r13774.
2013-08-26 08:29:18 +00:00
2c66383461
Added effects to athen_prytaneion
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This was SVN commit r13762.
2013-08-25 10:24:34 +00:00
589e8d2ae8
Updated and added effects to greek gymnasion, storehouse, corral and epic temple (athenian wonder parthenon)
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This was SVN commit r13760.
2013-08-25 01:02:22 +00:00
ce9432bf3d
Proper selection ring for whales.
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Edited Mauryan civ info.
Added preview image for Cycladic Archipelago 6.
This was SVN commit r13759.
2013-08-24 22:30:28 +00:00
ced59bcfa1
Updated hellenic defense tower with new effects.
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This was SVN commit r13745.
2013-08-24 00:19:52 +00:00
1544bad62a
Updated greek theatron for all greek civs. (AO + normal + spec)
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This was SVN commit r13743.
2013-08-23 18:05:56 +00:00
efda9d5e33
Updated greek farmstead
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This was SVN commit r13742.
2013-08-23 12:36:04 +00:00
e19bffa88f
hele fortress gate textures
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This was SVN commit r13740.
2013-08-22 14:57:14 +00:00
5050dcf261
Upgraded and cleaned up hellenic fortress. Shield props now displays depending on faction. (AO + normal + spec)
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This was SVN commit r13739.
2013-08-22 14:56:11 +00:00
18c0b17126
Fixes #2069 .
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This was SVN commit r13738.
2013-08-22 13:10:38 +00:00
3174d16256
Updated greek civs barracks, added ao, spec and normals
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This was SVN commit r13735.
2013-08-21 22:58:31 +00:00
73773e61d0
Spart CC small fix
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This was SVN commit r13732.
2013-08-21 17:48:59 +00:00
d94e1d8ed3
Spartan CC modified. Doric columns adjusted
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This was SVN commit r13730.
2013-08-21 17:03:47 +00:00
3843ae6bb0
Greek houses upgrade. (eyecandy, ao, normal, spec)
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This was SVN commit r13723.
2013-08-20 16:41:10 +00:00
2637540ce2
Spart CC centre upgrade with doric capitels +AO and effects
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This was SVN commit r13704.
2013-08-18 18:02:18 +00:00
ab6d15c414
Macedonian CC mesh and AO fix
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This was SVN commit r13703.
2013-08-18 16:16:53 +00:00
abce308281
Renames confusing grass1_spring.png terrain texture, used for fancy grass effect, refs #2069
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This was SVN commit r13693.
2013-08-17 22:16:01 +00:00
90b75c95ea
Macedonians CC upgraded with corinthian capitel + AO and normals
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This was SVN commit r13691.
2013-08-17 18:32:41 +00:00
9763b9076c
Upgraded roman blacksmith
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This was SVN commit r13685.
2013-08-17 14:04:08 +00:00
cdd2c74d44
Superfluous textures deleted.
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This was SVN commit r13679.
2013-08-17 11:38:49 +00:00
b818a54b06
Tweaked some maps.
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Updated some "tips" images.
Tweaked civ center radius and town phase radius boost.
Added some clarification language to the Farm Field tooltip.
This was SVN commit r13677.
2013-08-17 10:15:38 +00:00
6d3901faf7
Added mauryan blacksmith with AO. Updated mauryan struct textures
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This was SVN commit r13662.
2013-08-15 17:17:25 +00:00
6925d493fe
This was SVN commit r13651.
2013-08-12 23:40:24 +00:00
a552a3cb8b
Persian Palace structure
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This was SVN commit r13643.
2013-08-11 12:02:36 +00:00
b8fb2e1697
Added helle_struct_b parallax/normal map and specular. Applied on greek blacksmith. Improved helle_struct specular map
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This was SVN commit r13642.
2013-08-11 08:49:15 +00:00
b0ceef39b9
Hellenic building bonus deleted from templates and moved to a tech.
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Some updated portraits.
This was SVN commit r13638.
2013-08-08 23:55:13 +00:00
4f7ba84fd6
Modified athens CC to have Ionic columns and AO map.
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Added normal and spec maps for several greek struct and props textures.
This was SVN commit r13624.
2013-08-02 23:03:55 +00:00
0774730e2f
-Made starting units start at Elite rank (just for fun and testing).
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-Some new tech portraits for Divine Offerings and Agoge.
-Fertility Festival technology increased cost.
-New special technology for all Hellenic factions: Hellenization,
researched at the Theatron, increases territory influence for all
buildings +50%. This is a temporary technology until the real
Hellenization effect can be implemented.
-New special technology for the Mauryan and Iberian blacksmiths: Woot
Steel and Toledo Steel respectively.
This was SVN commit r13603.
2013-07-28 13:38:04 +00:00
28db824982
iberian, hellene, roman and celtic blacksmiths with AO maps added.
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This was SVN commit r13602.
2013-07-28 13:14:42 +00:00
a146a8ad3b
Fixed some things.
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This was SVN commit r13600.
2013-07-27 18:52:28 +00:00
db5c54c7c6
Persian dock update
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This was SVN commit r13596.
2013-07-25 23:02:51 +00:00
5bfff54bcb
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.
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This was SVN commit r13594.
2013-07-25 13:57:54 +00:00
0d8b9b15e1
All animals now visible in Fog of War (FOW). Should help a lot with hunting.
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Hack armor increased for most buildings.
This was SVN commit r13591.
2013-07-24 18:11:03 +00:00
bff7c53a14
Some new hero portraits.
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This was SVN commit r13582.
2013-07-21 05:53:53 +00:00
9f7a0348bd
New portraiture by LordGood.
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This was SVN commit r13577.
2013-07-20 07:35:54 +00:00
fc9b19ab47
Pers corral and storehouse updates
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This was SVN commit r13575.
2013-07-18 22:59:14 +00:00
439603e3fd
Persion civic ao update
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This was SVN commit r13574.
2013-07-17 23:45:24 +00:00
1a20d47cfb
Updates to the Persian civ centre model
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This was SVN commit r13573.
2013-07-17 23:26:40 +00:00
1cca648b6d
Persian blacksmith building
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This was SVN commit r13570.
2013-07-16 21:57:49 +00:00
9a0ab14cf3
Carthaginian blacksmith building
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This was SVN commit r13564.
2013-07-16 00:00:57 +00:00
071c976693
Sahel. wide open 2v2 scenario.
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This was SVN commit r13554.
2013-07-13 01:50:46 +00:00
fb0c1e6cc6
Update to the Carthaginian wonder/mausoleum
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This was SVN commit r13545.
2013-07-09 23:51:23 +00:00
efc6263cc4
Tech icon tweaks
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This was SVN commit r13538.
2013-07-07 15:55:35 +00:00
30f8d6dae2
Tweaks to some templates and tech portraits.
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This was SVN commit r13534.
2013-07-06 03:35:03 +00:00
3824b3f89d
Silver shield tech icon
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This was SVN commit r13533.
2013-07-05 22:26:34 +00:00
453389b53a
Generic shield icons
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This was SVN commit r13530.
2013-07-04 22:40:02 +00:00
377cae15f8
Technology to unlock female training at the house.
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Sacred Band infantry is now a spearman instead of pikeman.
This was SVN commit r13528.
2013-07-02 07:11:01 +00:00
78d4a24fba
Hero tech icon
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This was SVN commit r13525.
2013-07-01 23:42:51 +00:00
40660606aa
Corinthian crest helmet tech icon
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This was SVN commit r13524.
2013-07-01 21:46:24 +00:00
4c22d4631a
Carthaginians can now only build 1 embassy at a time.
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Each embassy comes with new technology pairs. Metal Costs vs. Training
Time.
Structure pierce armor adjusted upward.
This was SVN commit r13509.
2013-06-29 02:17:33 +00:00
4fc15a9b08
Renames mill to storehouse
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This was SVN commit r13496.
2013-06-22 02:28:54 +00:00
e5c35beefe
Blacksmith smoke.
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Persian and Carth blacksmith actors.
This was SVN commit r13495.
2013-06-21 00:16:52 +00:00
356adb1216
Nicer looking particles for Roman Temple. Fixes #1498 .
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More shield and helmet stuff.
This was SVN commit r13462.
2013-06-09 17:28:46 +00:00
80b0106502
Brand new Macedonian/Ptolemaic shield patterns by Enrique.
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This was SVN commit r13461.
2013-06-09 15:57:29 +00:00
d151a6a304
Fixed war elephants. They can attack walls now.
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This was SVN commit r13459.
2013-06-08 13:42:49 +00:00
633eab6080
Median Oasis 6 & 7.
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Updated blowing sand texture.
This was SVN commit r13457.
2013-06-06 14:47:50 +00:00
4d5187bf40
Building completion and unit training sounds are now ubiquitous, meaning you'll hear them even if they are off-screen.
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This was SVN commit r13449.
2013-06-03 02:50:10 +00:00
eebe7972df
Lighting tweaks to Mauryan emblem
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This was SVN commit r13446.
2013-06-01 12:09:34 +00:00
b6e0661b8f
New BRASIDAS Spartan hero.
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"The Agoge" tech for Spartans.
Fixed Leonidas' selection ring.
This was SVN commit r13444.
2013-06-01 02:33:58 +00:00
67d072108b
Bloody dead camel.
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New wall technologies (research at Wall Tower, since for now techs can't
be researched at wall segments).
Adjusted default BatchTrainModifier from 0.7 to 0.8 in all buildings
since the new training techs were making unit batches train insanely
fast.
Added 'Naval Architects' batch training tech to the Dock (and Carth
Super Dock).
Attempting to add "Apadana" build limit, with no success. Need help
here. I thought BuildRestrictions.js and EntityLimits.js were the files
I needed to change, but it's not working (there should be a build limit
of 1 for the Persian Apadana).
Tweaked the levy techs.
Fixed Hero elephant unit RequiredTechnology.
This was SVN commit r13409.
2013-05-19 08:19:16 +00:00
9ceab639f3
Bloody dead sheep.
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Unlocking tech for champions.
Champions trainable in barracks (after unlocking tech).
Farm Field yield increased from 2000 food to 5000 food. Max gatherers: 5
per field.
This was SVN commit r13405.
2013-05-14 09:48:37 +00:00
daf572eb43
Temporary Blacksmith structures for prototyping and playtesting.
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Lots of new techs. Healing techs. Vision for outpost. "Conscription"
tech boosts batch training speed. Implemented Macedonian "Hellenistic
Metropolis" special tech.
Testing placing Champions in the barracks (unlocked with a tech). Try
this out with the Macedonians.
Reduced archer attack damage. Reduced cost of healer.
Lots of other stuff.
This was SVN commit r13400.
2013-05-12 07:23:05 +00:00
57644fba50
Some art stuff: Scaffolds to other foundations, tweaking some Mauryan animations, new turban for maiden guards, etc.
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This was SVN commit r13397.
2013-05-05 21:07:40 +00:00
62f24af68d
Some new portraits by LordGood.
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This was SVN commit r13366.
2013-04-21 18:47:11 +00:00
19ce9657bc
This was SVN commit r13351.
2013-04-10 09:11:08 +00:00
5429052b06
Lots of normal maps and spec maps. Ongoing project.
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Added camel death scream (lol) to camel units.
Added sheep sounds to sheep.
Changed over the Mauryan elephant unit actors.
This was SVN commit r13348.
2013-04-07 22:28:36 +00:00
f2da77ff72
"Oh myyyyy" -- George Takei. Lots of stuff:
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- Town Phase cost increased to 1000 Food, 1000 Wood (from 500 of each).
This makes Village Phase longer and more interesting. Still need to
test.
- Lots of new normal maps and spec maps (for a bunch of desert terrains
and cretan date palms). This is an ongoing project.
- Fixed some spec maps for being too 'bright.'
- Changed the attack of melee spear units from a combo of pierce and
hack to just hack. Per discussion with Quantumstate. Needs testing.
- Changed the Median Oasis 1 scenario to include Mauryans and
Carthaginians.
This was SVN commit r13338.
2013-04-03 06:48:38 +00:00
edea5d04e7
Portraits for Mauryan healer and Chanakya.
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This was SVN commit r13334.
2013-04-02 17:05:51 +00:00
0535cab26f
Added mauryan healer skin and head.
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Added roman army camp rubble with AO
Added AO map and normal map to roman army camp
This was SVN commit r13331.
2013-04-01 00:48:18 +00:00
0d069954b7
waterfall textures reduced 50%
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This was SVN commit r13321.
2013-03-22 00:37:33 +00:00
3d94f3a5be
Added 4 geology waterfalls variations.
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Added water splash particle effect.
This was SVN commit r13320.
2013-03-22 00:24:46 +00:00
4560bb62b0
Updated contributor Paperkat merch ship texture
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This was SVN commit r13319.
2013-03-19 09:58:06 +00:00
807985ac08
Added a base with flowers and playercolor to mauryan pillars.
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Added contributor Paperkat merchant ship.
This was SVN commit r13317.
2013-03-18 12:34:55 +00:00
e031d71b78
Added chakra wheel to ashoka pillar 4 lions variation-
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This was SVN commit r13316.
2013-03-18 01:46:44 +00:00
1bcb6140b0
Skirms bonus vs. elephants reduced from 1.5x to 1.25x.
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Some new elephant templates. Elephant unit entities adjusted.
Spartan female citizen now has a bonus attack vs. siege weapons.
This was SVN commit r13315.
2013-03-18 01:33:20 +00:00
cfbde115b8
Maur hero Ashoka skin tone change
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This was SVN commit r13312.
2013-03-17 12:46:24 +00:00
49f52500de
Mauryan ship icons
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This was SVN commit r13309.
2013-03-17 11:53:09 +00:00
3f28ade5c6
Hero ashoka added. Fixed maiden holding parasol in chariot.
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Added hero turban prop
Hero Chanakya now uses elite healer template
This was SVN commit r13306.
2013-03-17 00:39:43 +00:00
fc3b5637c8
Ambient occlusion for Mauryan houses
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This was SVN commit r13304.
2013-03-16 15:53:20 +00:00
e78da0b3e4
Mauryan mill ambient occlusion
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This was SVN commit r13301.
2013-03-16 11:00:24 +00:00
0fc8dba671
Fixed mauryan market stall color.
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This was SVN commit r13296.
2013-03-16 01:06:51 +00:00
fd74292f2b
Added specular map for Chanakya hero.
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Fixed defense tower shields when destroyed.
Added Chandragupta texture with spec.
Fixed wall tower projectile and garrisoned prop-points.
This was SVN commit r13295.
2013-03-16 00:32:04 +00:00
afe87f720a
Mauryan Corral AO
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This was SVN commit r13285.
2013-03-14 23:13:31 +00:00
9dac1bf89b
Fixed inverted green channel in elephants normal maps (fixed normals)
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This was SVN commit r13282.
2013-03-14 00:48:31 +00:00
1cf1707ce7
Added mauryan hero chanakya and mauryan elephants static meshes.
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This was SVN commit r13281.
2013-03-14 00:05:46 +00:00