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e72adfff5c
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# Two new updated animations for the chop and the mine actions. Updated test actor accordingly.
This was SVN commit r3679.
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2006-03-24 12:11:46 +00:00 |
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3efeeecb84
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# Made two new animation files (gather, hoe) for testing animations. Also modified the hele_inf_jav_b to use the new actor format for testing purposes.
This was SVN commit r3675.
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2006-03-23 10:50:45 +00:00 |
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acbed7a656
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Vercingetorix, our first Celtic hero (minus his horse)
This was SVN commit r3545.
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2006-02-21 10:56:02 +00:00 |
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f5dec3e4ab
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This was SVN commit r3451.
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2006-02-01 00:57:19 +00:00 |
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72cc581c2e
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Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes.
This was SVN commit r3419.
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2006-01-23 16:16:59 +00:00 |
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e45a9afaf0
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run tweaks
This was SVN commit r3347.
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2006-01-09 03:28:31 +00:00 |
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5633336231
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trying to test out the running stuff - deleting some old actors for the celts we no longer need
This was SVN commit r3346.
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2006-01-09 03:13:45 +00:00 |
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5487d069c4
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Female fixes - new head, new head texture, new dress mesh, new celtic texture
This was SVN commit r3321.
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2005-12-31 12:16:52 +00:00 |
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ed86f34d20
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Giving the Macedonian hero a sarissa. ;)
This was SVN commit r3320.
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2005-12-31 03:32:18 +00:00 |
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892ae838ef
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Fixing the phalanx stuff - new shields, and a walk animation
This was SVN commit r3317.
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2005-12-31 02:09:18 +00:00 |
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f625290a39
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Gave main-line Hellene spearmen the "standard" length spear.
This was SVN commit r3286.
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2005-12-25 08:27:49 +00:00 |
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91d5d9da28
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Female updates
This was SVN commit r3285.
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2005-12-24 13:15:50 +00:00 |
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74b8c5b15f
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More Greek unit tweaks
This was SVN commit r3266.
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2005-12-17 20:45:27 +00:00 |
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299248ec46
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Entity fixes, new greek material
This was SVN commit r3259.
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2005-12-16 13:03:53 +00:00 |
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3dc4d7d184
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Removed the gaia_ designation from gaia entities, at Jason's request.
This was SVN commit r3254.
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2005-12-16 05:37:27 +00:00 |
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b14dc940ef
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New entities and associated changes to scripts.
This was SVN commit r3248.
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2005-12-15 21:55:18 +00:00 |
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15be1474bc
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Archers should now be able to fire, though I don't know what exactly the problem was (it seems that you need the "event" parameter to be 0.5 and the "load" parameter to be 0 in the animation for it to work, and the animation is not completely right; not sure if this is intended).
This was SVN commit r3243.
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2005-12-14 04:53:53 +00:00 |
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8d3df809bb
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fixed some broken animations with the greek javelinists (though I still can't get either the elite javelinists for the celts or greeks to work properly)
This was SVN commit r3234.
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2005-12-12 07:47:11 +00:00 |
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fd7af9481a
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Siege wagons for the packed versions of the siege weapons
This was SVN commit r3168.
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2005-11-21 10:40:26 +00:00 |
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560e4d5077
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Greek Siege Weapons
This was SVN commit r3153.
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2005-11-19 11:22:57 +00:00 |
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c38352703e
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Greek horse cavalry stuff
This was SVN commit r3132.
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2005-11-13 11:38:29 +00:00 |
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5bf15b107d
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Hero Thermistocles!
This was SVN commit r2989.
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2005-10-23 05:26:49 +00:00 |
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aba61336b7
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Ooops forgot some xenophon files
This was SVN commit r2987.
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2005-10-22 10:17:35 +00:00 |
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0d5ce47915
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Leonidas Hero
This was SVN commit r2943.
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2005-10-15 04:15:02 +00:00 |
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2cd06a66ae
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Fixed the hellenes/super_unit_1.xml actor to use the correct tunic mesh.
This was SVN commit r2924.
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2005-10-13 01:56:53 +00:00 |
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b53e236a02
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Greek Archers completed, Trader completed, Super Unit 2 is completed
This was SVN commit r2908.
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2005-10-12 04:33:02 +00:00 |
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30b80c032d
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Alexander Hero (hopefully I included everything)
This was SVN commit r2900.
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2005-10-11 11:59:26 +00:00 |
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639a1ee8cb
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This was SVN commit r2850.
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2005-10-05 07:38:04 +00:00 |
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9369ea0978
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This was SVN commit r2832.
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2005-10-03 04:55:55 +00:00 |
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e15bd16af4
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This was SVN commit r2828.
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2005-10-03 03:46:58 +00:00 |
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c4c28360eb
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Roman CC, Barracks, Market - Thracian Peltasts
Set ignore .xmb files on several actor folders
This was SVN commit r2825.
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2005-10-01 09:47:06 +00:00 |
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75b291931d
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Actor reorganisation
This was SVN commit r2763.
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2005-09-23 03:54:51 +00:00 |
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de6d43c290
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Actor reorganisation
This was SVN commit r2762.
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2005-09-23 03:31:41 +00:00 |
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71f4587d1c
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oops forgot the actor for the celt_ijv_e.xml
This was SVN commit r2485.
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2005-07-15 11:58:15 +00:00 |
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7c8acca15e
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Some speed tweaks for the unit animations performed by Jason (I'm just lending him a fast, stable connection :p).
This was SVN commit r2354.
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2005-05-27 21:33:22 +00:00 |
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MarkT
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d6c4bf3302
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Changes to actor speed specifications.
This was SVN commit r2350.
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2005-05-27 00:38:30 +00:00 |
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db592f08f6
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animation fixes
This was SVN commit r2349.
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2005-05-26 21:44:31 +00:00 |
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5e76795afe
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attack events added
This was SVN commit r2341.
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2005-05-23 04:35:58 +00:00 |
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e0045b2d53
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Attack1 and Attack2 => Attack
This was SVN commit r2332.
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2005-05-22 11:24:33 +00:00 |
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9de76bea4c
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oops still not fixed, but this works (should have tested)
This was SVN commit r2312.
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2005-05-14 23:29:59 +00:00 |
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8060249f1d
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colo(u)r fixes for the mastiff
This was SVN commit r2311.
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2005-05-14 23:02:49 +00:00 |
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b73d445510
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fixed archer attack animations
This was SVN commit r2310.
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2005-05-14 06:41:50 +00:00 |
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07d9a32e54
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Greek Stuff
This was SVN commit r2304.
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2005-05-13 11:46:45 +00:00 |
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122b3aeb86
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update of some art stuff for projectile testing
This was SVN commit r2284.
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2005-05-11 05:58:34 +00:00 |
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MarkT
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86dc351205
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Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
This was SVN commit r2266.
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2005-05-10 07:13:25 +00:00 |
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f6e864c9f6
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Greek stuff
This was SVN commit r2253.
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2005-05-12 17:20:17 +00:00 |
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7d6c2f08a4
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Made the Hellenic CS units use their new shields. Which I probably should have done earlier.
This was SVN commit r2211.
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2005-05-02 16:05:57 +00:00 |
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MarkT
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db168702df
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Jason's animation events. Also reworked entity-types system.
This was SVN commit r2209.
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2005-05-01 19:09:13 +00:00 |
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c51619264c
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The entity that has all the new tweaks we discussed during the meeting - it will break untill the code is updated
This was SVN commit r2204.
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2005-05-01 10:51:45 +00:00 |
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8698663367
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arrow test stuff
This was SVN commit r2203.
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2005-05-01 00:42:16 +00:00 |
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