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f2bbc9d4b5
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Re-added Median Oasis, as a Greek vs. Persia map.
This was SVN commit r10501.
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2011-11-09 23:58:07 +00:00 |
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694c131a3a
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Fix to Persian scout tower mesh. prop points aligned.
This was SVN commit r10500.
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2011-11-09 23:28:51 +00:00 |
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3916c25b84
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Optimise vertex skinning code with SSE, based on patch by gruby.
Fixes #905.
This was SVN commit r10499.
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2011-11-09 23:11:28 +00:00 |
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9545f783a1
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Removing old cart props and actors
This was SVN commit r10498.
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2011-11-09 23:04:54 +00:00 |
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0514f97508
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Fixing projectile and garrison points. Adding foundations.
This was SVN commit r10497.
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2011-11-09 22:52:05 +00:00 |
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87b3b0856f
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Fix warning
This was SVN commit r10496.
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2011-11-09 22:35:31 +00:00 |
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8617dfd0e1
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Avoid fatal error on printf overflow in profiler
This was SVN commit r10495.
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2011-11-09 18:29:08 +00:00 |
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f2ea307507
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Moved warning and debug messages to below the top bar.
This stops them obscuring the useful inormation in the bar.
This was SVN commit r10494.
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2011-11-09 17:01:57 +00:00 |
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b090ec48ce
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Add query counter bits to hwdetect
This was SVN commit r10493.
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2011-11-09 13:10:34 +00:00 |
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cfb79c3062
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# Add GPU performance profiling support.
Add some profiler region attributes.
Render events in profile visualiser.
Change profiler from GPL to MIT.
This was SVN commit r10492.
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2011-11-09 13:09:01 +00:00 |
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8fba3f92b1
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Allow better hwdetect debugging
This was SVN commit r10491.
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2011-11-09 11:54:05 +00:00 |
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7b12132650
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New "sagaris" battle axe prop.
Tweaking Persian units.
Added Persians to "Oasis III."
This was SVN commit r10490.
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2011-11-09 07:58:40 +00:00 |
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f15360e673
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Fixed prop points on Persian chariots.
This was SVN commit r10489.
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2011-11-09 02:46:37 +00:00 |
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8616e89429
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Fixed a mistake.
This was SVN commit r10488.
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2011-11-09 02:25:35 +00:00 |
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7e0de56f1a
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More work on Persian units.
Also tweaking walking speeds for other units as I run across them.
This was SVN commit r10487.
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2011-11-09 02:23:19 +00:00 |
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feb76f9d08
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Moar unit tweaks.
This was SVN commit r10485.
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2011-11-09 00:44:40 +00:00 |
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ab347de754
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Fixes PMD converter's handling of static prop points. Coordinate conversion was not performed correctly according to the model's up-axis orientation. Fixes #886, #243.
This was SVN commit r10484.
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2011-11-09 00:10:14 +00:00 |
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cb27a680bf
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Fix profiler shutdown order
This was SVN commit r10483.
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2011-11-09 00:09:19 +00:00 |
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d9f3e329f0
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#Tweaked unit walking speeds.
This was SVN commit r10482.
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2011-11-08 22:14:28 +00:00 |
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9dfe451ea6
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skeletons.xml update adding 6 wheel vehicle
This was SVN commit r10481.
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2011-11-08 20:46:03 +00:00 |
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761ad58f1a
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Unit work.
This was SVN commit r10480.
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2011-11-08 19:28:29 +00:00 |
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b073473d21
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hele siege tower animations
This was SVN commit r10479.
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2011-11-07 19:28:06 +00:00 |
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ff9cc55162
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New animation for hele fishing boat
This was SVN commit r10478.
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2011-11-07 17:08:48 +00:00 |
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5adaa6a095
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tweak to fishing boat animation speeds
This was SVN commit r10477.
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2011-11-07 16:23:49 +00:00 |
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768baee2ca
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Added 2nd Cart peace tune to the roster.
This was SVN commit r10476.
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2011-11-07 08:17:20 +00:00 |
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89be61033f
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This was SVN commit r10475.
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2011-11-07 08:04:03 +00:00 |
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9f9834cac4
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This was SVN commit r10474.
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2011-11-07 08:03:13 +00:00 |
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2bdf5d0440
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#Big Persian unit update. Still need a lot of work.
This was SVN commit r10473.
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2011-11-07 03:11:18 +00:00 |
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26501fd8c2
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Persian unit tweaks.
This was SVN commit r10472.
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2011-11-07 00:44:38 +00:00 |
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8f3255f9c8
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Fix tests and Atlas with new profiler
This was SVN commit r10471.
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2011-11-05 23:09:31 +00:00 |
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b13f1cade5
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# UI for new profiling tool
This was SVN commit r10467.
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2011-11-04 01:43:46 +00:00 |
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09a02c96d5
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Add initial code annotations for the new profiling tool
This was SVN commit r10466.
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2011-11-04 01:35:50 +00:00 |
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9965f43067
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# Engine support for new profiling tool
This was SVN commit r10465.
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2011-11-04 01:33:07 +00:00 |
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4ef66a6950
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Provide JSON-compatible string escaping
This was SVN commit r10464.
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2011-11-04 01:18:34 +00:00 |
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9cbf587e59
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Import Mongoose HTTP server library
This was SVN commit r10463.
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2011-11-03 23:36:54 +00:00 |
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05c42846ec
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#Persian champion cavalry updates.
This was SVN commit r10462.
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2011-11-03 04:48:02 +00:00 |
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50d2379709
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This was SVN commit r10461.
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2011-11-03 01:58:56 +00:00 |
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8f2048db49
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Animated hele fishing boat.
This was SVN commit r10460.
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2011-11-03 01:10:25 +00:00 |
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e33ef0cb73
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Iberian Ram animation fix to wheels
This was SVN commit r10459.
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2011-11-03 00:06:12 +00:00 |
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d1515214ab
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Persian scout tower
This was SVN commit r10458.
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2011-10-31 00:35:59 +00:00 |
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0db6cfd2f7
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Fixes crash in Atlas camera handlers, focus loss causes a scroll action, and seg fault if game not initialized. Fixes #988.
Fixes particles lingering in actor viewer when switching actors, by
clearing unattached particle emitters.
This was SVN commit r10457.
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2011-10-30 05:09:31 +00:00 |
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cf7aab4425
|
Avoid errors on loading screen when there are no saved games
This was SVN commit r10455.
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2011-10-30 00:37:00 +00:00 |
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7064565ff6
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# Allow saving and loading single-player games.
Support writing zip files based on in-memory data.
Fix menu sliding animations to be framerate independent.
This was SVN commit r10454.
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2011-10-30 00:07:28 +00:00 |
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21c6141cdc
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Preserve player colours and animations when serializing models
This was SVN commit r10453.
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2011-10-29 15:30:46 +00:00 |
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b454ccca79
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Fix GUI issues when reconnecting to multiplayer games
This was SVN commit r10452.
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2011-10-29 14:53:13 +00:00 |
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0a676171a5
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This was SVN commit r10451.
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2011-10-28 23:18:07 +00:00 |
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7edf74c594
|
some small updates
This was SVN commit r10450.
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2011-10-28 23:12:47 +00:00 |
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23ae535a1e
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Minor enhancements to serialization test mode
This was SVN commit r10449.
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2011-10-28 13:18:16 +00:00 |
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f31a8f7181
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Fix warning
This was SVN commit r10448.
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2011-10-28 13:16:53 +00:00 |
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05d7742ec8
|
Increase trace cache size to cope slightly better with serialization test mode
This was SVN commit r10447.
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2011-10-28 13:16:30 +00:00 |
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