Commit Graph

1130 Commits

Author SHA1 Message Date
749b685c64 Mauryans selectable in random map.
Fixed animations for Mauryan sword dudes.

Added placeholder Mauryan heroes.

This was SVN commit r12783.
2012-10-25 07:42:31 +00:00
9dc1724e57 Mauryan Maiden Guard.
This was SVN commit r12782.
2012-10-24 18:32:50 +00:00
8208b52faf Testing new hero selection ring.
This was SVN commit r12777.
2012-10-21 22:30:04 +00:00
4a8e14004c Make markets and traders non conquest critical (from alkazar).
This was SVN commit r12775.
2012-10-21 20:59:54 +00:00
cc88d057ee This was SVN commit r12769. 2012-10-18 18:17:56 +00:00
cb3e94a746 New wood gathering tech (iron axes) at the Mill, paired with a capacity tech (wheelbarrows).
New special technologies for the Carthaginian faction: Colonisation
(research at the Civ Centre) and Exploration (research at the Super
Dock).

New special technology for the Macedonians: Hellenistic Metropolis
(research at the Library).

Athenian special tech Iphicratean Reforms now unlocks Cretan archers for
the Athenian Triremes.

Sandbox scenario for Macedonians.

This was SVN commit r12753.
2012-10-15 03:11:17 +00:00
51496f1d40 Restructured phase_city techs so that phase_city is auto researched.
This means that there can be civ specific techs for phase_city, but
phase_city is always researched so can be used as a requirement.
Added phase_city_generic which is the tech which will actually be
researched from the building.

This was SVN commit r12750.
2012-10-14 16:12:22 +00:00
57a8fcc724 -Mauryan population cap bonus (+10%)
-Persian population cap bonus (+10%)

-"Immortals" technology for Persians. Reduces training time for Anusiya
by half. This is their "special" for now, since they are otherwise
unchanged from the default Champion Spearman.

-"Persian Architecture" technology for Persians (removes the inherent
health bonus and makes it a "special tech" instead).

-Added the Spartan City Phase civ bonus. Spartan citizen-soldiers now
promote directly from Basic to Elite after one kill. Pop cap is reduced
by -10% at the City Phase to balance.

-Updated civ JSON files (and their civ profiles on Trac).

-Adds map preview image for Acropolis 7.

This was SVN commit r12748.
2012-10-13 20:38:40 +00:00
a9417be899 Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
This was SVN commit r12742.
2012-10-08 00:51:24 +00:00
6f4b3b6e5c This was SVN commit r12741. 2012-10-07 23:10:18 +00:00
cc34cf169c Nerfed stone throwers based on gameplay and discussion with quantumstate. More game testing will be needed.
Tweaked some rubble stuff.

This was SVN commit r12738.
2012-10-07 21:19:01 +00:00
14d74055ef Lowered the cost of 5 pop houses after discussion with quantumstate.
This was SVN commit r12736.
2012-10-07 18:05:36 +00:00
fc294e5ff9 Added rubble_stone_6x6 and set to CC deaths
This was SVN commit r12734.
2012-10-06 14:04:18 +00:00
35b1a5305d Enrique's stone rubble mesh and actor for 3x3 footprints (large houses).
This was SVN commit r12730.
2012-10-05 18:07:30 +00:00
01e36d1756 Added heroes to Persians Sandbox.xml
New farm field "rubble" actor. Looks pretty good. May need a normal map
to look excellent.

This was SVN commit r12722.
2012-09-30 00:55:52 +00:00
439f67b5d8 3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example.
Place and "delete/destroy" a Greek house to see in action.

This was SVN commit r12719.
2012-09-29 21:43:55 +00:00
03261b8ade Adds rubble entities to most structures. This and bf55acadaa based on patch by quonter. Refs #1166
This was SVN commit r12718.
2012-09-28 22:06:07 +00:00
bf55acadaa Implements SpawnEntityOnDeath property for entities (i.e. rubble). Fixes #1166.
Adds some placeholder rubble entities. They currently reuse foundation
actors until proper rubble models are created.

This was SVN commit r12717.
2012-09-28 22:02:13 +00:00
9fadd9017f Fixing the name of tamarix tree.
This was SVN commit r12714.
2012-09-27 08:15:53 +00:00
94f469e705 Added a Slaughter attack type which instantly kills all herdable animals with a melee attack. Fixes #1652.
This was SVN commit r12705.
2012-09-24 19:31:31 +00:00
4b7ff6f375 Higher health for the Persian gardens.
This was SVN commit r12695.
2012-09-20 17:19:51 +00:00
7cab4f2bce Persian gardens template. Some normal and spec maps for Persian structures. Someone else please redo them, as they suck.
This was SVN commit r12691.
2012-09-19 18:13:11 +00:00
4b1df39d55 Macedonian Library template.
This was SVN commit r12687.
2012-09-17 17:51:22 +00:00
a03ce4d904 Removes skeletal animated pine tree
This was SVN commit r12683.
2012-09-17 01:05:54 +00:00
3dd887a193 Roman army camp icon
This was SVN commit r12678.
2012-09-16 16:53:52 +00:00
f732fd801e A bunch of stuff.
This was SVN commit r12670.
2012-09-13 18:22:09 +00:00
958fce0438 Prevent naval gatherers from trying to reach land drop sites.
This was SVN commit r12663.
2012-09-11 21:03:08 +00:00
8c1b51bdda Garrison healing tech for temples
This was SVN commit r12646.
2012-09-08 20:22:31 +00:00
411884f607 Small nerf to all warships. Less attack and range
This was SVN commit r12645.
2012-09-08 19:48:35 +00:00
ae3c9fb318 Three new technologies for ships
This was SVN commit r12644.
2012-09-08 19:20:26 +00:00
b3d85df2fd Adds notes about a few currently useless special buildings
This was SVN commit r12634.
2012-09-04 19:56:27 +00:00
0eeb187609 Mauryan units can build elephant stables now.
This was SVN commit r12623.
2012-09-04 00:57:05 +00:00
3efc51b9f2 Clarified Worker Elephant tooltip.
Increased Worker Elephant builder speed.

This was SVN commit r12622.
2012-09-04 00:37:16 +00:00
766823f293 Made theatron available to all hellenic factions.
This was SVN commit r12598.
2012-09-02 05:12:06 +00:00
535065eb5c Fixed Spartan cc
This was SVN commit r12585.
2012-09-01 22:02:05 +00:00
c5713719a8 Adjusted the Maur CC footprint a bit.
This was SVN commit r12582.
2012-09-01 20:39:52 +00:00
9cc8a0a40b Enable rally points for corrals.
This was SVN commit r12573.
2012-08-31 19:52:58 +00:00
ff2ffa384b Domestic animals should be unable to gather treasure.
This was SVN commit r12564.
2012-08-31 08:25:27 +00:00
d89e64cf49 Regular champions take 13 seconds to build, Persian Immortals shouldn't build 2.6x as fast.
This was SVN commit r12522.
2012-08-24 07:24:33 +00:00
9c9cab1f89 Add a Foundation element to the Armour templates for structures.
This was SVN commit r12519.
2012-08-23 21:22:49 +00:00
c8d509e574 Fixed some templates.
This was SVN commit r12517.
2012-08-23 17:38:19 +00:00
95585d1e15 Tweaked a few fishing-related templates, removed ugly workaround.
This was SVN commit r12512.
2012-08-22 06:53:22 +00:00
ad63a1e60e Don't sed templates at 5 AM without testing.
This was SVN commit r12494.
2012-08-20 16:07:50 +00:00
3cf726ffa8 Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
This was SVN commit r12493.
2012-08-20 08:48:03 +00:00
b624328a89 Reverted k776's not-suggestion from ca3886be20, per k776's suggestion.
This was SVN commit r12492.
2012-08-20 08:23:21 +00:00
ca3886be20 Made citizen-soldiers build 25% faster than female citizens, per k776's suggestion.
This was SVN commit r12491.
2012-08-20 07:48:48 +00:00
034212a554 Made Mace fortress use the new actor and meshes.
This was SVN commit r12485.
2012-08-20 01:30:09 +00:00
36f2781a38 A better Spartan hoplites tip pic.
This was SVN commit r12484.
2012-08-20 00:51:54 +00:00
141dfabf5b Removed stray cd from a template file.
This was SVN commit r12483.
2012-08-19 22:05:28 +00:00
1c1486d74a Don't allow people to train heroes because they are not balanced.
This was SVN commit r12479.
2012-08-19 20:16:18 +00:00
3e29520326 Mauryan Swordsman body textures
This was SVN commit r12435.
2012-08-15 06:44:58 +00:00
927592aca9 This was SVN commit r12424. 2012-08-14 17:47:13 +00:00
0c56dfe272 Forgot to add the new short, medium wall templates.
This was SVN commit r12423.
2012-08-14 17:10:55 +00:00
981db4c005 Stone wall segments now have costs dependent on length. Rebalanced gate/tower costs per IRC discussion.
This was SVN commit r12420.
2012-08-14 07:46:47 +00:00
e735df4a7f New geo entity.
This was SVN commit r12378.
2012-08-12 02:16:50 +00:00
danschub
277b637578 Updated Greek_Fortrees_Up entities and added foundation to the model.
This was SVN commit r12372.
2012-08-12 00:08:49 +00:00
0f4acf7167 Bigger foundation for Brit fortress.
This was SVN commit r12346.
2012-08-10 18:18:14 +00:00
8b365ca96d New Celtic Broch fortress
This was SVN commit r12339.
2012-08-09 21:13:21 +00:00
af9da8e01e Fixed decals on Celt Tavern and Mill.
This was SVN commit r12321.
2012-08-08 18:16:50 +00:00
0f44c5b3fe Fix some mistakes with class definition for stone/palisade gates and wallsets.
This was SVN commit r12296.
2012-08-06 11:43:02 +00:00
11eb862bdb Map preview for Acropolis 7.
Made the status bar for trees a little easier to see.

This was SVN commit r12294.
2012-08-05 19:07:41 +00:00
88aff0c501 Added new theatron version to athenians civ.
-Modified entity athen_theatron.xml to reference visual actor
"hellenes/theatre_new.xml"

This was SVN commit r12289.
2012-08-05 16:00:25 +00:00
d04eb12b83 Made cart walls considerably longer to build time.
This was SVN commit r12279.
2012-08-04 20:53:01 +00:00
4c8907e30c Added the new ControlPersist XML element to wall tower templates.
This was SVN commit r12259.
2012-08-01 21:39:08 +00:00
8c5558895e Disable rally points for Celtic wall towers (which can't be garrisoned).
This was SVN commit r12252.
2012-08-01 04:53:17 +00:00
0f7f73be2c Balanced some Dock costs.
This was SVN commit r12251.
2012-07-31 17:43:12 +00:00
a012a8c231 New Hellenic dock by Enrique. Needs some fixes though.
This was SVN commit r12249.
2012-07-31 17:26:04 +00:00
10e8847b6f Some template changes. Moves Dock and Fishing Boat to Village Phase. Warships to later phases. Increases accuracy of basic ranged units slightly. Based on patch by gudo.
This was SVN commit r12240.
2012-07-30 06:11:26 +00:00
9e59f496f3 Tweaked NA elephant walk speed.
Map preview for Acropolis 1 map.

This was SVN commit r12238.
2012-07-30 04:37:47 +00:00
b172a89965 Give the Brythonic and Gallic gates the new Celtic gate footprint and obstruction.
This was SVN commit r12227.
2012-07-29 20:07:36 +00:00
40c1f32eef Carth war ele uses Zaggy's new elephant.
This was SVN commit r12199.
2012-07-26 17:28:54 +00:00
56b83a3926 Fixed the grapes.
Gave Persian healer a run.

This was SVN commit r12189.
2012-07-24 17:45:30 +00:00
068fe0cbbb Added Omnri's new tracks to Macedonian and Athenian civ jsons.
Added "breath" creation sound for female citizen.

This was SVN commit r12182.
2012-07-23 16:38:50 +00:00
512e3a01b6 Celt gate resized to the size of long wall
This was SVN commit r12162.
2012-07-19 20:47:30 +00:00
c1c0fcc67a This was SVN commit r12161. 2012-07-19 18:28:02 +00:00
4c1ddd33c5 This was SVN commit r12160. 2012-07-19 05:53:36 +00:00
b6faac80ae Templates of the new trees.
This was SVN commit r12158.
2012-07-19 05:36:58 +00:00
575f0371e6 Specific names for elephant stables and worker elephant.
This was SVN commit r12150.
2012-07-19 05:21:28 +00:00
89399e08e6 Implements always visible hero selection rings, based on patch by Deiz/F00. Fixes #1365
This was SVN commit r12148.
2012-07-19 04:45:01 +00:00
380d15d6c0 Resized model of the Carthaginian gate. Same size as long wall.
This was SVN commit r12147.
2012-07-18 23:29:56 +00:00
3c8c5757de Adding icons to wooden gates
This was SVN commit r12145.
2012-07-18 21:17:14 +00:00
9761ded603 Specific names for the Briton/Gaul gates based on Bruno's research.
This was SVN commit r12141.
2012-07-18 05:08:45 +00:00
181b461e7b This was SVN commit r12140. 2012-07-18 03:57:45 +00:00
9b6839ace4 Adds gate conversion to palisades and siege walls. Fixes bug that all player entities in a selection could be converted to gates. Cleans up templates slightly. Refs #619
This was SVN commit r12139.
2012-07-18 03:56:18 +00:00
95dea8e097 Gate-related template cleanup and tweaking
This was SVN commit r12138.
2012-07-18 01:10:47 +00:00
1202c2b2a3 Some preview images for these scenarios.
This was SVN commit r12131.
2012-07-16 17:18:16 +00:00
8d64c26db9 Decrease trader income to 20% of the previous and increase the cost of traders to 100f 80m.
This was SVN commit r12117.
2012-07-15 18:55:35 +00:00
937670a916 Lots of Mauryan unit stuff.
This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
e0f3add90e Mauryan basic spearman.
This was SVN commit r12111.
2012-07-14 23:13:53 +00:00
1d677156fd Adds animation and sound support to wall gates. Uses temporary sounds for now. Adds new animation choices to actor viewer/editor. Refs #619
This was SVN commit r12103.
2012-07-14 03:08:21 +00:00
fd22b91138 Do not close a gate if some units are in the passRange.
This was SVN commit r12102.
2012-07-13 22:34:49 +00:00
6eb71380aa Get the gate template name from the wall name and fixes two templates which caused errors.
This was SVN commit r12095.
2012-07-12 22:49:40 +00:00
51b9fa6186 Uses xml attributes instead of elements for obstructions shapes.
This was SVN commit r12093.
2012-07-12 20:00:38 +00:00
8f2ed2586f Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
This was SVN commit r12091.
2012-07-11 16:44:03 +00:00
0ef77d550c Britons get the Kennl.
Gauls get the Rotary Mill.

This was SVN commit r12086.
2012-07-09 03:24:50 +00:00
2c5933912c Gates. Adds UI buttons, replaces wall section with a gate, defines and create obstruction shapes, detects friendly units and eventually disable door's "block movement" flag, allows us to lock / unlock the door by disabling "block pathfinding" flag. Needs icons, play sound, animations. Fixes #1385, refs #619.
This was SVN commit r12081.
2012-07-08 16:25:33 +00:00
68f44a74bd - Fig Tree: Gave it the "berry bush" selection sound to help drive home that it is a fruit-bearing tree.
- All Mauryan buildings: Removed the Persian structural health bonus, a
legacy from copying over from Persian templates.
- Mauryan Barracks: Added the Indian Light Cavalry to the training
roster. Removed the Persian Barracks portrait icon.

This was SVN commit r12079.
2012-07-07 21:38:48 +00:00
54e24d9a43 Fixed costs for Carthaginian embassies.
This was SVN commit r12076.
2012-07-06 00:57:59 +00:00
b26e6a442a - Updated Persian Stable and Barracks portraits.
- Updated Carth and Pers civ files.
- Updated some Carth structure templates.

This was SVN commit r12065.
2012-07-04 01:08:51 +00:00
56571f4934 Theban stuff.
This was SVN commit r12063.
2012-07-04 00:05:43 +00:00
31a58e07c1 Fixes Builder component to allow repairers who can't place new foundations.
This was SVN commit r12060.
2012-07-03 03:15:39 +00:00
e8f5f74f71 Trying to make Worker Elephant construct buildings, without listing a list of buildings in its UI.
This was SVN commit r12058.
2012-07-03 02:52:11 +00:00
292cb1d26a Adjusted splash damage for onagers. Adjusted stats for Mauryan houses. Added builder support for Mauryan Worker Elephant.
This was SVN commit r12057.
2012-07-03 02:38:24 +00:00
1dc74dc2d7 Fixed up some Mauryan entities.
This was SVN commit r12042.
2012-06-29 23:39:05 +00:00
67e7953e3a Mauryan Elephant stables added
This was SVN commit r12041.
2012-06-29 19:16:13 +00:00
fe809e1deb Mauryan infantry archer template tweak
This was SVN commit r12040.
2012-06-29 18:32:12 +00:00
aa11c5bd90 Territory decay rate tech for Outposts
This was SVN commit r12036.
2012-06-29 00:02:04 +00:00
c00abd4ab6 Update to Mauryan civ template and some new tech icons
This was SVN commit r12033.
2012-06-27 21:49:31 +00:00
0b55844452 Mauryan support elephant
This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
c2ecc0eae0 Templates for new tropical flora.
This was SVN commit r12027.
2012-06-27 08:16:25 +00:00
03363fe085 Updates to some more Mauryan civ files
This was SVN commit r12013.
2012-06-24 20:58:21 +00:00
d62971ad29 Unit sim templates
This was SVN commit r12007.
2012-06-24 10:59:54 +00:00
6822e33c65 Mauryan structure templates
This was SVN commit r12005.
2012-06-24 09:54:52 +00:00
a00b92dcd5 Gauls.
This was SVN commit r11954.
2012-06-09 05:57:28 +00:00
52af3369ba Britons.
This was SVN commit r11952.
2012-06-09 01:17:27 +00:00
4d0aaa4bdb This was SVN commit r11947. 2012-06-06 22:59:36 +00:00
231b0cd5f6 Testing branching phases.
This was SVN commit r11946.
2012-06-06 21:38:17 +00:00
d020e02644 This was SVN commit r11938. 2012-06-05 02:05:41 +00:00
4c01de2100 Reduced accuracy for Basic-level ranged citizen units.
Portraits for Mace and Spart rams.

Lower XP requirements for cavalry promotion.

This was SVN commit r11931.
2012-06-02 05:57:57 +00:00
9d619a673e A pair of tower technologies.
This was SVN commit r11925.
2012-05-30 05:55:55 +00:00
f876f2e747 Traders respond when tasked to trade.
This was SVN commit r11923.
2012-05-29 05:07:14 +00:00
757c873a2e New death sounds added
This was SVN commit r11915.
2012-05-25 21:37:10 +00:00
aec44da406 Bunch of different stuff.
This was SVN commit r11914.
2012-05-25 21:36:07 +00:00
1004864733 Siege ram for the Macedonians
This was SVN commit r11910.
2012-05-24 21:44:28 +00:00
a69b2f796c Ranged infantry promotions now confer accuracy boosts instead of attack boosts. In the end, the accuracy boost ends up being an attack boost (in average damage per second).
This was SVN commit r11906.
2012-05-23 21:22:34 +00:00
e999289021 Kennel available in town phase.
This was SVN commit r11900.
2012-05-22 16:57:09 +00:00
7b1ab20852 This was SVN commit r11898. 2012-05-22 07:14:26 +00:00
4b4d048967 Found a better name for Persian fishing boat.
This was SVN commit r11894.
2012-05-21 10:39:25 +00:00
c4d6019599 Add garrison order sound and remove the old garrison sound.
Fix some map errors, tabs in templates and update docs.

This was SVN commit r11891.
2012-05-20 15:44:57 +00:00
f72d820cd4 Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18.
This was SVN commit r11886.
2012-05-19 23:07:41 +00:00
6cc98a6763 Add heal order sound.
This was SVN commit r11885.
2012-05-19 18:27:00 +00:00
7be67fe6b7 Added new voice sounds to all female units. Recorded by khegarty
This was SVN commit r11884.
2012-05-19 16:02:16 +00:00
7ad6a6012f Persians: Cav techs to Stables. Infantry techs to Barracks.
This was SVN commit r11883.
2012-05-19 06:24:12 +00:00
97bf4df2a6 Some Athenian shields for their buildings.
This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
5d59175953 Footprint sizes for these things.
This was SVN commit r11880.
2012-05-18 22:41:31 +00:00
68d1cf167e Add repair order queueing to formations. Refs #592.
This was SVN commit r11876.
2012-05-18 21:31:57 +00:00
786896bf8d Prevents fishing ship from attacking structures (docks).
This was SVN commit r11873.
2012-05-17 22:33:46 +00:00
96b2c1e89b Makes territory_pull selectable in Atlas only.
This was SVN commit r11870.
2012-05-17 02:32:16 +00:00
a5a7bf3c5d Spartan females can make palisades.
This was SVN commit r11866.
2012-05-16 17:57:56 +00:00
cdafb50278 Selection groups for wall lengths.
This was SVN commit r11865.
2012-05-16 17:56:06 +00:00
f18365830b Fixed foundation size.
This was SVN commit r11861.
2012-05-14 03:47:32 +00:00
3bb1c01ccc Removed territory effect from Roman siege walls.
Removed palisades from Roman infantry prod queue.

This was SVN commit r11860.
2012-05-14 01:39:04 +00:00
26531bcdc7 War dog footprint increased.
This was SVN commit r11854.
2012-05-12 21:34:21 +00:00
d35ec1840e Tweaked these structures.
This was SVN commit r11851.
2012-05-12 17:58:25 +00:00
0cef14be54 Removed these wall entities, which were throwing errors.
This was SVN commit r11848.
2012-05-12 05:47:04 +00:00
13d8caa0f2 Spartan shield stuff.
This was SVN commit r11847.
2012-05-12 05:28:46 +00:00
3d685a2c91 New shield prop textures for Macedonians.
This was SVN commit r11846.
2012-05-12 05:20:18 +00:00
3c747d21d4 This was SVN commit r11842. 2012-05-12 01:09:26 +00:00
2b893117c9 Added territory effect to stone walls in order to prevent the creep of enemy territory. Ensured that palisades do not have this effect.
Tweaked the description of Athenian temple and dock.

This was SVN commit r11841.
2012-05-11 23:25:04 +00:00
6f29e27ae0 "Delian League" bonus for Athenians.
This was SVN commit r11830.
2012-05-10 22:25:03 +00:00