fd400f111c
Bugfix: a problematic decal in Hellenic Sandbox, ticket #1632
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This was SVN commit r12601.
2012-09-02 12:11:27 +00:00
6548827ca2
Changed a few more decals
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This was SVN commit r12600.
2012-09-02 09:10:59 +00:00
8a61f207f2
Changed a couple of misnamed materials, which were breaking some decals
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This was SVN commit r12599.
2012-09-02 09:00:27 +00:00
766823f293
Made theatron available to all hellenic factions.
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This was SVN commit r12598.
2012-09-02 05:12:06 +00:00
f48883187d
Spec and Normal maps for Tropical stone quarries and one of the tropical cliff terrains.
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This was SVN commit r12597.
2012-09-02 03:30:14 +00:00
1a3a6a73ac
Made the "default" maps Acropolis 1 (first map alphabetically in the list).
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This was SVN commit r12596.
2012-09-02 03:03:53 +00:00
6e3127cb74
Album image for the game's music.
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This was SVN commit r12595.
2012-09-02 02:55:25 +00:00
38ea080d25
Increase the AI's js runtime size to 32 MB for the time being.
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This was SVN commit r12594.
2012-09-02 01:50:16 +00:00
ba3b6b9bb7
Attempting to rewrite fixed renderpath model rendering code to apply LOS to models.
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This was SVN commit r12593.
2012-09-02 01:33:56 +00:00
18aa6e3320
Tweaked
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This was SVN commit r12592.
2012-09-01 23:42:08 +00:00
a6e1e6cec7
report errors opening sound files and hopefully revcover from them gracefully
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This was SVN commit r12591.
2012-09-01 23:24:32 +00:00
gregory
453f4a8aa6
Deleted broken and unused fancy Mars temple.
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This was SVN commit r12590.
2012-09-01 23:23:29 +00:00
gregory
0be2384297
Added shader maps to (hopefully) all the Celtic buildings.
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This was SVN commit r12589.
2012-09-01 22:53:28 +00:00
affe91b52c
Fixed fixed renderpath: green water, broken minimap
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This was SVN commit r12588.
2012-09-01 22:34:36 +00:00
d45a044445
Cleans up rogue printf
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This was SVN commit r12587.
2012-09-01 22:16:53 +00:00
ccdb67c8f2
Fix non-pch build.
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This was SVN commit r12586.
2012-09-01 22:12:28 +00:00
535065eb5c
Fixed Spartan cc
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This was SVN commit r12585.
2012-09-01 22:02:05 +00:00
a1e21449fb
Fixed Athenian CC, added spartan and macedonian CC
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This was SVN commit r12584.
2012-09-01 21:53:39 +00:00
c185ac89bc
Added teams to this map.
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This was SVN commit r12583.
2012-09-01 20:59:28 +00:00
c5713719a8
Adjusted the Maur CC footprint a bit.
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This was SVN commit r12582.
2012-09-01 20:39:52 +00:00
egbert
4a06158fa5
This was SVN commit r12581.
2012-09-01 18:59:19 +00:00
egbert
9b453f086e
This was SVN commit r12580.
2012-09-01 18:57:30 +00:00
egbert
ecff938a6f
This was SVN commit r12579.
2012-09-01 18:56:13 +00:00
egbert
f59024b491
This was SVN commit r12578.
2012-09-01 18:55:06 +00:00
a29acce208
Adds some missing includes, refs #1614
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This was SVN commit r12577.
2012-09-01 18:23:13 +00:00
0cd7da8d0d
A C-style for loop is needed for this to iterate as expected.
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This was SVN commit r12576.
2012-09-01 10:43:05 +00:00
74364a3130
Changing the release name to "Alpha XI Kronos" before someone makes a package.
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This was SVN commit r12575.
2012-09-01 05:45:14 +00:00
0133197dcd
proper disposal of single buffer sounds
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This was SVN commit r12574.
2012-09-01 02:41:48 +00:00
9cc8a0a40b
Enable rally points for corrals.
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This was SVN commit r12573.
2012-08-31 19:52:58 +00:00
166afff098
Fixed zoot's shimmering rock problem
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This was SVN commit r12571.
2012-08-31 19:46:40 +00:00
df96445284
missing files from 89c8bccbde
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This was SVN commit r12570.
2012-08-31 19:26:29 +00:00
0340cc2baa
Shade and show an insufficient resources tooltip for unaffordable walls. Fixes #1641 .
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This was SVN commit r12569.
2012-08-31 19:20:16 +00:00
2ed11f6a84
Trying to clean up the old specularity code
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This was SVN commit r12568.
2012-08-31 19:12:42 +00:00
7ce09c315b
Athenian cc by Enrique (still needs projectile prop point).
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Spec and Normal maps for Roman siege wall. Siege wall gate still needs
it, but currently there is a bug with using the new materials on
animated structures.
This was SVN commit r12567.
2012-08-31 19:10:35 +00:00
89c8bccbde
Sound system patch by stwf:
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Fixes sound system to work with archives (use VFS files instead of
POSIX), fixes #1604 .
Improves error handling and logging, refs #1594 .
Allows sound to be disabled with -nosound/-quickstart runtime options or
--without-audio build option, fixes #1609 , #1614 .
Experimentally increases default buffer size to help prevent sound
stoppages.
This was SVN commit r12566.
2012-08-31 19:08:41 +00:00
e8758b8bf1
Making sure LOS really is black after Reveal Map option is used...
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This was SVN commit r12565.
2012-08-31 18:33:03 +00:00
ff2ffa384b
Domestic animals should be unable to gather treasure.
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This was SVN commit r12564.
2012-08-31 08:25:27 +00:00
9fcb7cc738
Fixed formations so switching formation in-place doesn't leave entities in FORMATIONMEMBER.WALKING and short walk orders bring units into proper formation.
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This was SVN commit r12563.
2012-08-31 08:20:36 +00:00
d98c62f00a
Show the resource tooltips over the resource counter icons. Fixes #1636 .
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This was SVN commit r12562.
2012-08-30 20:36:40 +00:00
ea11dee4fa
Bugfix: made sure LOS is always thresholded to black
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This was SVN commit r12561.
2012-08-30 20:29:39 +00:00
5f88bf8a79
Displays error when converting a grayscale texture instead of possibly crashing, refs #1640
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This was SVN commit r12560.
2012-08-30 19:24:24 +00:00
0b832176d5
Replaces grayscale decal texture with RGB, refs #1640
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This was SVN commit r12559.
2012-08-30 19:21:25 +00:00
df531c90d7
Map previews for the height map import maps.
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This was SVN commit r12558.
2012-08-30 18:24:11 +00:00
5fcbf01fcb
Using even stricter GLSL typing to please even more compilers...
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This was SVN commit r12557.
2012-08-30 14:13:28 +00:00
afe65d7b76
Adjusting the scale of Northern Lights preview.
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This was SVN commit r12556.
2012-08-30 11:21:42 +00:00
221c7dacde
Also try to strip the 'resource|' prefix when handling a GatherNearPosition order.
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This was SVN commit r12555.
2012-08-30 08:18:43 +00:00
8968df0554
Only have builders auto-gather if they received a forced order. Patch by picobyte, fixes #1511 .
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This was SVN commit r12554.
2012-08-30 02:23:36 +00:00
a563786b86
Only play selection sounds for Gaia entities or entities that the player can control.
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This was SVN commit r12553.
2012-08-30 02:02:59 +00:00
2850476389
Using stricter GLSL typing to please some compilers
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This was SVN commit r12552.
2012-08-30 00:29:10 +00:00
38c1a4c4a1
Modified sky, minimap and healthbar renderers to use shaders, to fix a bug reported by historic_bruno
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This was SVN commit r12551.
2012-08-29 23:07:53 +00:00