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fdf9b6b802
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This was SVN commit r10509.
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2011-11-11 01:24:32 +00:00 |
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5a008c6787
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Switched Elite Hyrcanian look for the Elite Median look. The Hyrcanians had more Scythian influences than the Medians.
Added projectiles to Persian CC and Fortress to see if I can get rid of
those error messages in-game.
This was SVN commit r10508.
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2011-11-11 01:04:35 +00:00 |
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6be23a5894
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Disable shaders on SiS Mirage 3 for compatibility. Fixes #964.
This was SVN commit r10507.
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2011-11-11 01:03:32 +00:00 |
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0cb7f6ce02
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Fixed Persian Stables prop points.
Added something extra to the actor. :)
This was SVN commit r10506.
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2011-11-11 00:14:39 +00:00 |
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91fd644982
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New "sunny" sky box.
This was SVN commit r10505.
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2011-11-10 23:59:46 +00:00 |
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d60c87cfa8
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Two new sky boxes and an updated Cumulus sky box.
This was SVN commit r10504.
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2011-11-10 22:45:31 +00:00 |
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56d634bf49
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Fix invalid characters in entity templates. Add script to find unrecognised characters.
Fixes #960.
This was SVN commit r10503.
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2011-11-10 19:31:35 +00:00 |
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77f8f95d20
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Updated the names of the Persian units and structures. Removed Tachara and replaced with Apadana.
Took out some random flame and smoke actors from the Median Oasis map.
This was SVN commit r10502.
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2011-11-10 00:49:54 +00:00 |
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f2bbc9d4b5
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Re-added Median Oasis, as a Greek vs. Persia map.
This was SVN commit r10501.
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2011-11-09 23:58:07 +00:00 |
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694c131a3a
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Fix to Persian scout tower mesh. prop points aligned.
This was SVN commit r10500.
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2011-11-09 23:28:51 +00:00 |
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3916c25b84
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Optimise vertex skinning code with SSE, based on patch by gruby.
Fixes #905.
This was SVN commit r10499.
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2011-11-09 23:11:28 +00:00 |
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9545f783a1
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Removing old cart props and actors
This was SVN commit r10498.
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2011-11-09 23:04:54 +00:00 |
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0514f97508
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Fixing projectile and garrison points. Adding foundations.
This was SVN commit r10497.
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2011-11-09 22:52:05 +00:00 |
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87b3b0856f
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Fix warning
This was SVN commit r10496.
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2011-11-09 22:35:31 +00:00 |
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8617dfd0e1
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Avoid fatal error on printf overflow in profiler
This was SVN commit r10495.
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2011-11-09 18:29:08 +00:00 |
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f2ea307507
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Moved warning and debug messages to below the top bar.
This stops them obscuring the useful inormation in the bar.
This was SVN commit r10494.
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2011-11-09 17:01:57 +00:00 |
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b090ec48ce
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Add query counter bits to hwdetect
This was SVN commit r10493.
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2011-11-09 13:10:34 +00:00 |
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cfb79c3062
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# Add GPU performance profiling support.
Add some profiler region attributes.
Render events in profile visualiser.
Change profiler from GPL to MIT.
This was SVN commit r10492.
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2011-11-09 13:09:01 +00:00 |
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8fba3f92b1
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Allow better hwdetect debugging
This was SVN commit r10491.
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2011-11-09 11:54:05 +00:00 |
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7b12132650
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New "sagaris" battle axe prop.
Tweaking Persian units.
Added Persians to "Oasis III."
This was SVN commit r10490.
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2011-11-09 07:58:40 +00:00 |
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f15360e673
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Fixed prop points on Persian chariots.
This was SVN commit r10489.
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2011-11-09 02:46:37 +00:00 |
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8616e89429
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Fixed a mistake.
This was SVN commit r10488.
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2011-11-09 02:25:35 +00:00 |
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7e0de56f1a
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More work on Persian units.
Also tweaking walking speeds for other units as I run across them.
This was SVN commit r10487.
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2011-11-09 02:23:19 +00:00 |
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feb76f9d08
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Moar unit tweaks.
This was SVN commit r10485.
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2011-11-09 00:44:40 +00:00 |
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ab347de754
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Fixes PMD converter's handling of static prop points. Coordinate conversion was not performed correctly according to the model's up-axis orientation. Fixes #886, #243.
This was SVN commit r10484.
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2011-11-09 00:10:14 +00:00 |
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cb27a680bf
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Fix profiler shutdown order
This was SVN commit r10483.
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2011-11-09 00:09:19 +00:00 |
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d9f3e329f0
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#Tweaked unit walking speeds.
This was SVN commit r10482.
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2011-11-08 22:14:28 +00:00 |
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9dfe451ea6
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skeletons.xml update adding 6 wheel vehicle
This was SVN commit r10481.
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2011-11-08 20:46:03 +00:00 |
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761ad58f1a
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Unit work.
This was SVN commit r10480.
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2011-11-08 19:28:29 +00:00 |
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b073473d21
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hele siege tower animations
This was SVN commit r10479.
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2011-11-07 19:28:06 +00:00 |
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ff9cc55162
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New animation for hele fishing boat
This was SVN commit r10478.
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2011-11-07 17:08:48 +00:00 |
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5adaa6a095
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tweak to fishing boat animation speeds
This was SVN commit r10477.
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2011-11-07 16:23:49 +00:00 |
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768baee2ca
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Added 2nd Cart peace tune to the roster.
This was SVN commit r10476.
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2011-11-07 08:17:20 +00:00 |
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89be61033f
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This was SVN commit r10475.
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2011-11-07 08:04:03 +00:00 |
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9f9834cac4
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This was SVN commit r10474.
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2011-11-07 08:03:13 +00:00 |
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2bdf5d0440
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#Big Persian unit update. Still need a lot of work.
This was SVN commit r10473.
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2011-11-07 03:11:18 +00:00 |
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26501fd8c2
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Persian unit tweaks.
This was SVN commit r10472.
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2011-11-07 00:44:38 +00:00 |
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8f3255f9c8
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Fix tests and Atlas with new profiler
This was SVN commit r10471.
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2011-11-05 23:09:31 +00:00 |
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b13f1cade5
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# UI for new profiling tool
This was SVN commit r10467.
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2011-11-04 01:43:46 +00:00 |
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09a02c96d5
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Add initial code annotations for the new profiling tool
This was SVN commit r10466.
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2011-11-04 01:35:50 +00:00 |
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9965f43067
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# Engine support for new profiling tool
This was SVN commit r10465.
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2011-11-04 01:33:07 +00:00 |
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4ef66a6950
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Provide JSON-compatible string escaping
This was SVN commit r10464.
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2011-11-04 01:18:34 +00:00 |
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9cbf587e59
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Import Mongoose HTTP server library
This was SVN commit r10463.
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2011-11-03 23:36:54 +00:00 |
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05c42846ec
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#Persian champion cavalry updates.
This was SVN commit r10462.
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2011-11-03 04:48:02 +00:00 |
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50d2379709
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This was SVN commit r10461.
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2011-11-03 01:58:56 +00:00 |
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8f2048db49
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Animated hele fishing boat.
This was SVN commit r10460.
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2011-11-03 01:10:25 +00:00 |
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e33ef0cb73
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Iberian Ram animation fix to wheels
This was SVN commit r10459.
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2011-11-03 00:06:12 +00:00 |
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d1515214ab
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Persian scout tower
This was SVN commit r10458.
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2011-10-31 00:35:59 +00:00 |
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0db6cfd2f7
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Fixes crash in Atlas camera handlers, focus loss causes a scroll action, and seg fault if game not initialized. Fixes #988.
Fixes particles lingering in actor viewer when switching actors, by
clearing unattached particle emitters.
This was SVN commit r10457.
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2011-10-30 05:09:31 +00:00 |
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cf7aab4425
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Avoid errors on loading screen when there are no saved games
This was SVN commit r10455.
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2011-10-30 00:37:00 +00:00 |
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