Commit Graph

918 Commits

Author SHA1 Message Date
477855fbf5 Polishing the Random Maps: Alpine Valley, Anatolian Plateau, Archipelago
This was SVN commit r13617.
2013-07-30 07:56:09 +00:00
70e67af87f Polishing the Random Maps: Alpine Valley
This was SVN commit r13613.
2013-07-29 14:22:54 +00:00
4dfe1d6df9 Polishing the Random Maps: Alpine Valley
This was SVN commit r13612.
2013-07-29 13:50:20 +00:00
992a8ee0b8 Polishing the Random Maps: Aegean Sea and Alpine Valley
This was SVN commit r13611.
2013-07-29 12:52:31 +00:00
629492625f Some touching up.
This was SVN commit r13610.
2013-07-29 12:35:05 +00:00
e3c42a204e Fixing a bug
This was SVN commit r13607.
2013-07-29 04:30:03 +00:00
53074c7715 Polishing the random maps: Aegean Sea, Alpine Lakes
This was SVN commit r13605.
2013-07-28 16:58:09 +00:00
0774730e2f -Made starting units start at Elite rank (just for fun and testing).
-Some new tech portraits for Divine Offerings and Agoge.
-Fertility Festival technology increased cost.
-New special technology for all Hellenic factions: Hellenization,
researched at the Theatron, increases territory influence for all
buildings +50%. This is a temporary technology until the real
Hellenization effect can be implemented.
-New special technology for the Mauryan and Iberian blacksmiths: Woot
Steel and Toledo Steel respectively.

This was SVN commit r13603.
2013-07-28 13:38:04 +00:00
f0310cce58 Reduced Food cost of cavalry from 100 to 80.
Reduced Food cost of elephants from 200 to 150.
Reduced Metal cost of elephants from 200 to 150.
Reduced Stone cost of Mauryan elephant stables from 300 to 200.
Reduced Metal cost of Persian chariot archers from 100 to 0.

This was SVN commit r13601.
2013-07-28 10:20:07 +00:00
a146a8ad3b Fixed some things.
This was SVN commit r13600.
2013-07-27 18:52:28 +00:00
0263f17bcc Polishing the random maps: Aegean Sea
This was SVN commit r13598.
2013-07-27 12:13:46 +00:00
70a3c6c8b4 Supremely blue water on Cycladic Archipelago 2. Enable high graphics and take a look at the depth rendering and specular effect.
This was SVN commit r13595.
2013-07-25 17:45:40 +00:00
0d8b9b15e1 All animals now visible in Fog of War (FOW). Should help a lot with hunting.
Hack armor increased for most buildings.

This was SVN commit r13591.
2013-07-24 18:11:03 +00:00
9f7a0348bd New portraiture by LordGood.
This was SVN commit r13577.
2013-07-20 07:35:54 +00:00
1cca648b6d Persian blacksmith building
This was SVN commit r13570.
2013-07-16 21:57:49 +00:00
5eb670ef82 Med Cove and Persian sandbox map tweaks
This was SVN commit r13558.
2013-07-14 13:58:36 +00:00
071c976693 Sahel. wide open 2v2 scenario.
This was SVN commit r13554.
2013-07-13 01:50:46 +00:00
377cae15f8 Technology to unlock female training at the house.
Sacred Band infantry is now a spearman instead of pikeman.

This was SVN commit r13528.
2013-07-02 07:11:01 +00:00
cd7b56faa4 Updated the name of "Porus" on Punjab 1.
Updated some Blacksmith templates with histories.

Made a new "pikeman" template to use with pike units. Made pikemen have
extra high armor, but pretty low attack. Basically they'd be used as the
ultimate meat-shield.

Cleaned up some stuff.

Made us of Pureon's new technology portraits.

This was SVN commit r13527.
2013-07-02 00:04:05 +00:00
c04f887676 Mauryan civ uses Omri's track. Cart sandbox map update
This was SVN commit r13519.
2013-06-30 11:06:35 +00:00
4c22d4631a Carthaginians can now only build 1 embassy at a time.
Each embassy comes with new technology pairs. Metal Costs vs. Training
Time.

Structure pierce armor adjusted upward.

This was SVN commit r13509.
2013-06-29 02:17:33 +00:00
4fc15a9b08 Renames mill to storehouse
This was SVN commit r13496.
2013-06-22 02:28:54 +00:00
633eab6080 Median Oasis 6 & 7.
Updated blowing sand texture.

This was SVN commit r13457.
2013-06-06 14:47:50 +00:00
b6e0661b8f New BRASIDAS Spartan hero.
"The Agoge" tech for Spartans.

Fixed Leonidas' selection ring.

This was SVN commit r13444.
2013-06-01 02:33:58 +00:00
97b28e7343 Some sound file changes to hopefully add more aural variation.
Cavalry blacksmith techs moved from City to Town.

Trying to give the female citizen the order_build soundgroup, but it
doesn't seem to work. The game seems to use order_repair for both
repairing and building. These are two different actions so should
support two different sound groups.

This was SVN commit r13427.
2013-05-25 18:07:29 +00:00
09108e6a97 Some more vars
This was SVN commit r13408.
2013-05-16 16:17:37 +00:00
de5d4491ab var-fare
This was SVN commit r13404.
2013-05-12 22:28:02 +00:00
daf572eb43 Temporary Blacksmith structures for prototyping and playtesting.
Lots of new techs. Healing techs. Vision for outpost. "Conscription"
tech boosts batch training speed. Implemented Macedonian "Hellenistic
Metropolis" special tech.

Testing placing Champions in the barracks (unlocked with a tech). Try
this out with the Macedonians.

Reduced archer attack damage. Reduced cost of healer.

Lots of other stuff.

This was SVN commit r13400.
2013-05-12 07:23:05 +00:00
eae28bad5a Gold Oasis 3. Iberians vs. Mauryans.
This was SVN commit r13398.
2013-05-06 00:40:40 +00:00
57644fba50 Some art stuff: Scaffolds to other foundations, tweaking some Mauryan animations, new turban for maiden guards, etc.
This was SVN commit r13397.
2013-05-05 21:07:40 +00:00
e0a2e5790d Exponential Armor patch by Alpha123, with new updated armor values.
Needs a ton of testing.

This was SVN commit r13381.
2013-04-29 07:51:51 +00:00
62f24af68d Some new portraits by LordGood.
This was SVN commit r13366.
2013-04-21 18:47:11 +00:00
19ce9657bc This was SVN commit r13351. 2013-04-10 09:11:08 +00:00
5429052b06 Lots of normal maps and spec maps. Ongoing project.
Added camel death scream (lol) to camel units.

Added sheep sounds to sheep.

Changed over the Mauryan elephant unit actors.

This was SVN commit r13348.
2013-04-07 22:28:36 +00:00
f2da77ff72 "Oh myyyyy" -- George Takei. Lots of stuff:
- Town Phase cost increased to 1000 Food, 1000 Wood (from 500 of each).
This makes Village Phase longer and more interesting. Still need to
test.

- Lots of new normal maps and spec maps (for a bunch of desert terrains
and cretan date palms). This is an ongoing project.

- Fixed some spec maps for being too 'bright.'

- Changed the attack of melee spear units from a combo of pierce and
hack to just hack. Per discussion with Quantumstate. Needs testing.

- Changed the Median Oasis 1 scenario to include Mauryans and
Carthaginians.

This was SVN commit r13338.
2013-04-03 06:48:38 +00:00
b0f1afa994 Change Punjab 1 water settings.
Fix a little mess-up on my last commit.

This was SVN commit r13299.
2013-03-16 10:16:41 +00:00
4bcbd14f71 Resets most land scenarios to default AIs, so they'll use Aegis Bot.
Removes AIs from some demo maps.

This was SVN commit r13293.
2013-03-15 23:02:29 +00:00
ca40764dc6 Fixes bug in map reader that caused actor variations to default to seed 0. Fixes #1861.
Fixes maps that were affected by this bug.

This was SVN commit r13264.
2013-03-11 16:42:41 +00:00
6431eb63a5 Mauryans now have a cavalry swordsman.
This was SVN commit r13260.
2013-03-11 02:29:19 +00:00
9e511134e6 Updated sandbox with latest Mauryan units
This was SVN commit r13256.
2013-03-11 00:48:36 +00:00
0572ffd3d2 Add support for mauryan walls to the rmgen wall builder. Patch by FeXoR. Fixes #1855.
This was SVN commit r13246.
2013-03-08 23:46:36 +00:00
a45a926aeb Fix an issue that caused a crash on serialization. Prepare the AI manager a little more for serialization.
Fix bugs with tests. Fix some other issues in the AI (attack plans deal
with walls better, choose better paths, target selection is better. Dock
building won't be tried hundreds of times if it fails.)
Changes the Oasis random map to only put a path in the middle 50% of the
time.

This was SVN commit r13230.
2013-03-06 11:52:41 +00:00
6e6a25dbce Updated Mauryan Ndragu mauryan trireme with his fix. Modified Mauryans sandbox map.
This was SVN commit r13189.
2013-02-23 16:04:43 +00:00
87c901f140 Update to Britons sandbox map. Added missing buildings
This was SVN commit r13159.
2013-02-11 00:07:23 +00:00
b96009dafc Fixing the weird line bug in gulf variation of unknown maps.
This was SVN commit r13147.
2013-02-03 17:40:05 +00:00
3cbb403685 Neareastern Badlands 2 scenario. 2v2.
The 'Cappadocia' region of Central-Eastern Anatolia. All players start
on one end of the map, with a vast unclaimed wilderness lying open
before them ripe for conquest and depredation.

This was SVN commit r13141.
2013-02-02 08:12:23 +00:00
03cc1b3a6b Fixes minor bugs in reference checker script.
Fixes missing template in pathfinding terrain demo

This was SVN commit r13140.
2013-02-01 00:26:23 +00:00
5bea1e7b87 New random map: Kerala
This was SVN commit r13134.
2013-01-31 09:00:44 +00:00
66bc206a78 Persian Assyrian Ram +50hp.
Celt Fanatic uses round shield instead of buckler.
Neareastern Badlands map preview image.
Rubbles added for Roman market and army camp (though, Army Camp could
use its own custom rubble).
Cavalry meat gathering reduced from 10/sec to 5/sec.
War Dog -20hp.
Gathering rates adjusted for women and men.
Another texture variant for the Mauryan woman.

This was SVN commit r13129.
2013-01-28 01:25:05 +00:00
05695aba36 Updated Neareastern Badlands and another Oasis map, this time with Mauryans.
This was SVN commit r13128.
2013-01-27 23:36:05 +00:00
1421b21f82 Added spec and normal mapping to Crannog.
This was SVN commit r13087.
2013-01-19 08:22:58 +00:00
276f0a41a0 New Year's clean-up.
Throw a warning if a invalid (not present) AI is specified in a map.
Replace the last occurences of jubot with qbot.
Exclude the common siege templates from the Units Demo map.
Fix an error with flying units.
Replace CFG_GET_SYS_VAL with CFG_GET_USER_VAL and rename it to
CFG_GET_VAL to reflect its behaviour better.
Fix linker error with clang 3.2. Refs 1588.
Remove some useless includes.

This was SVN commit r13031.
2013-01-01 18:33:53 +00:00
b27d4c26b0 Work around the sheep bug on Acropolis 7. Refs #1754, #1793.
This was SVN commit r13005.
2012-12-21 19:11:31 +00:00
9c34b1ffed Major random map bugfixes:
Fixes the chicken problem
There are no more unreachable trees around the map (hopefully)
Fixed the bug that caused edges of the map ruin the layout of painters
(One of the best examples to look is archipelago, before and after this
revision).
Fixed those out of memory errors caused by pathplacer (Mostly noticeable
in alpine valley and corinthian isthmus)
And some other minor tweaks.
Fixes #1577

This was SVN commit r13004.
2012-12-21 09:48:36 +00:00
6ab0ab586a Gates added for Iberian player on Acropolis 7.
This was SVN commit r13002.
2012-12-20 19:31:26 +00:00
683ce0a176 Fixing sheep on this map.
This was SVN commit r12984.
2012-12-12 19:06:26 +00:00
8eb7ac7094 Adjusting sheep.
This was SVN commit r12983.
2012-12-12 18:56:16 +00:00
47275d9416 Updated some terrains. Adds a 2v2 Median Oasis 5.
This was SVN commit r12972.
2012-12-10 02:30:44 +00:00
e43d1f35e4 Some map updates.
This was SVN commit r12967.
2012-12-09 21:16:41 +00:00
b3d3d3f5b9 Some texture work on Mediterranean Cove map
This was SVN commit r12964.
2012-12-08 23:43:56 +00:00
f705a2910d Fixing a bug in wall_builder by FeXoR:
This was SVN commit r12939.
2012-12-04 13:07:49 +00:00
feca7e0be7 Updates Polynesia map as a demo with appropriate description
This was SVN commit r12923.
2012-12-03 00:23:43 +00:00
94c7a0dcf6 Tweaking map settings.
This was SVN commit r12918.
2012-12-02 21:29:39 +00:00
ad13ded9a5 Some normal and spec maps for these terrains.
This was SVN commit r12898.
2012-11-27 18:59:10 +00:00
b2efabdf66 This map -> Demo.
This was SVN commit r12894.
2012-11-26 01:43:43 +00:00
9654715773 Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab.
Environmental settings edited on a bunch of maps.

Belgian Bog Night added.

This was SVN commit r12892.
2012-11-25 21:52:39 +00:00
dc70751fc8 Made this map a "demo" map.
This was SVN commit r12890.
2012-11-25 21:13:28 +00:00
5f2d30c7f7 Make batch time factor tech modifiable and a template property.
Fix unit test map.

This was SVN commit r12877.
2012-11-25 02:52:13 +00:00
250ba9a3ed Fireflies particle.
This was SVN commit r12870.
2012-11-24 00:32:09 +00:00
355bdfb748 Updates the water settings of many scenarios. Most should have been updated now. Refs #1706
This was SVN commit r12863.
2012-11-18 15:23:19 +00:00
89ced839f2 Added "Starting Economy Walkthrough" as a demo map.
This was SVN commit r12855.
2012-11-12 22:21:20 +00:00
4006a00012 Added Introductory Tutorial
Removed some buggy optimisation from common-api-v2

This was SVN commit r12853.
2012-11-12 19:55:11 +00:00
33cb23afa5 New random map: "Corinthian Isthmus"
This was SVN commit r12839.
2012-11-10 16:35:36 +00:00
d4ea031334 Fix a warning, a bug, and modifies the setting for the Cycladic Archipelagos maps.
This was SVN commit r12838.
2012-11-10 07:48:43 +00:00
669b7e6e2c Fixes #1714. Also updates the Mediterranean Cove map water settings.
This was SVN commit r12831.
2012-11-07 15:40:34 +00:00
c722fbd93f Change hwdetect to handle slightly more cases with the water detection.
Updates a few more maps with new settings.

This was SVN commit r12830.
2012-11-07 10:53:37 +00:00
c1da925786 Change some scenario water settings. Refs #1711.
This was SVN commit r12825.
2012-11-05 17:31:28 +00:00
e633196698 Updates the Belgian Bog settings. Changes the water shader to have refraction look more similar between different quality levels.
This was SVN commit r12818.
2012-11-04 18:07:41 +00:00
21e284f8eb Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario.
This was SVN commit r12813.
2012-11-02 21:18:46 +00:00
cf23990192 Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager.
This was SVN commit r12806.
2012-11-01 10:17:54 +00:00
37d3adcf23 Females now have an attack animation.
"Short hair" female head texture, ready for a turban prop.

This was SVN commit r12792.
2012-10-28 22:08:45 +00:00
5d960a136a Bactrian archer cav.
Tweaked HQDOF settings.

This was SVN commit r12788.
2012-10-27 22:18:29 +00:00
5ef6d1f92b Adds "English Channel" random map.
This was SVN commit r12786.
2012-10-27 13:03:34 +00:00
9dc1724e57 Mauryan Maiden Guard.
This was SVN commit r12782.
2012-10-24 18:32:50 +00:00
ec8b49e822 Fixing a small bug suggested by FeXoR.
This was SVN commit r12768.
2012-10-18 18:03:01 +00:00
742a68d055 Adding Syria random map. Updating the preview of Unknown random maps.
This was SVN commit r12765.
2012-10-18 06:34:14 +00:00
71b27dd281 Post processing updates to these maps.
This was SVN commit r12760.
2012-10-16 18:10:20 +00:00
1fb7889539 Postproc manager
This was SVN commit r12755.
2012-10-15 10:34:23 +00:00
cb3e94a746 New wood gathering tech (iron axes) at the Mill, paired with a capacity tech (wheelbarrows).
New special technologies for the Carthaginian faction: Colonisation
(research at the Civ Centre) and Exploration (research at the Super
Dock).

New special technology for the Macedonians: Hellenistic Metropolis
(research at the Library).

Athenian special tech Iphicratean Reforms now unlocks Cretan archers for
the Athenian Triremes.

Sandbox scenario for Macedonians.

This was SVN commit r12753.
2012-10-15 03:11:17 +00:00
93c21d8965 Reordering these sandbox maps by renaming them.
This was SVN commit r12752.
2012-10-15 01:54:15 +00:00
b581e54185 This was SVN commit r12751. 2012-10-15 00:59:05 +00:00
7f8adcf8cb Adding the demo Unknown-Nomad map.
This was SVN commit r12747.
2012-10-11 15:32:10 +00:00
6fd4a75312 This was SVN commit r12745. 2012-10-08 18:10:29 +00:00
fa6ce56fde This was SVN commit r12744. 2012-10-08 17:42:47 +00:00
3a816f0616 This was SVN commit r12740. 2012-10-07 22:21:20 +00:00
868c5488b1 Added mountains and mountain passes to Oasis 11.
This was SVN commit r12731.
2012-10-05 18:09:17 +00:00
222256bd59 This was SVN commit r12725. 2012-10-01 01:47:01 +00:00
7c7ab773a7 Normal map for destroyed farm field rubble actor.
Defense Towers added to Oasis 1 for a little variation.

This was SVN commit r12723.
2012-09-30 02:34:06 +00:00
01e36d1756 Added heroes to Persians Sandbox.xml
New farm field "rubble" actor. Looks pretty good. May need a normal map
to look excellent.

This was SVN commit r12722.
2012-09-30 00:55:52 +00:00
c4267fb3f8 This was SVN commit r12720. 2012-09-29 21:45:04 +00:00
d6ffba5e43 Updated Persian sandbox demo map.
This was SVN commit r12693.
2012-09-20 17:10:42 +00:00
a03ce4d904 Removes skeletal animated pine tree
This was SVN commit r12683.
2012-09-17 01:05:54 +00:00
f732fd801e A bunch of stuff.
This was SVN commit r12670.
2012-09-13 18:22:09 +00:00
820d6856ee Map updates. Made "Reservoir" a demo map.
This was SVN commit r12661.
2012-09-10 17:21:09 +00:00
34b9bd4bca Reservoir test map.
This was SVN commit r12660.
2012-09-09 21:15:54 +00:00
25682da568 Improving the layout of "Unknown" random map. Improving the random biome system. Adding "Unknown Land" random map.
This was SVN commit r12654.
2012-09-09 08:38:36 +00:00
7618625884 Tweaking Persian Highlands random map.
This was SVN commit r12653.
2012-09-09 07:19:11 +00:00
779a33ee30 Water and waterfall shaders, materials and examples.
This was SVN commit r12643.
2012-09-08 18:56:13 +00:00
3c6bce057e Fixing the buggy passageMaker function. Smoothing the edges of the passes.
This was SVN commit r12641.
2012-09-08 10:04:20 +00:00
326e4a75d6 Committing FeXoR's new fortress arrangement for Fortress random map. Fixes #1654.
This was SVN commit r12640.
2012-09-08 08:20:27 +00:00
88f1145368 Acropolis 1 now uses Aegis Bot.
This was SVN commit r12621.
2012-09-03 23:56:52 +00:00
bf825ed41f This was SVN commit r12620. 2012-09-03 23:56:11 +00:00
ca4a5238af Updated Punjab 1 map.
This was SVN commit r12619.
2012-09-03 23:54:51 +00:00
eedb25fedc Fixes invalid light model and overbrightness on some demo maps
This was SVN commit r12605.
2012-09-02 20:23:27 +00:00
766823f293 Made theatron available to all hellenic factions.
This was SVN commit r12598.
2012-09-02 05:12:06 +00:00
f48883187d Spec and Normal maps for Tropical stone quarries and one of the tropical cliff terrains.
This was SVN commit r12597.
2012-09-02 03:30:14 +00:00
c185ac89bc Added teams to this map.
This was SVN commit r12583.
2012-09-01 20:59:28 +00:00
df531c90d7 Map previews for the height map import maps.
This was SVN commit r12558.
2012-08-30 18:24:11 +00:00
eea0a62b64 This was SVN commit r12547. 2012-08-29 17:01:41 +00:00
776282b59d Updating random biome system to include autumn textures. adding another theme to "unknown".
This was SVN commit r12546.
2012-08-29 16:43:39 +00:00
0d0bc32736 Adding "Unknown" random map. Updating "Gulf of Bothnia".
This was SVN commit r12545.
2012-08-29 13:00:01 +00:00
05525a9c2a Fixed.
This was SVN commit r12539.
2012-08-27 17:46:21 +00:00
e15ba08510 Added teams to this map.
This was SVN commit r12538.
2012-08-27 17:09:09 +00:00
9defa4150e Height map test maps.
This was SVN commit r12518.
2012-08-23 17:54:08 +00:00
5b218ca4b0 An extra heightmap and demo map
This was SVN commit r12515.
2012-08-23 06:04:23 +00:00
36f2781a38 A better Spartan hoplites tip pic.
This was SVN commit r12484.
2012-08-20 00:51:54 +00:00
592478eb67 Another height map demo map and image.
This was SVN commit r12454.
2012-08-17 18:26:03 +00:00
927592aca9 This was SVN commit r12424. 2012-08-14 17:47:13 +00:00
6f80824c48 This was SVN commit r12382. 2012-08-12 02:55:50 +00:00
ab19bc233a Height Map import demo.
This was SVN commit r12381.
2012-08-12 02:55:28 +00:00
e735df4a7f New geo entity.
This was SVN commit r12378.
2012-08-12 02:16:50 +00:00
ef55e60d9b Prevent chickens from spawning in the obstruction area of the civil centre.
This was SVN commit r12333.
2012-08-09 15:24:11 +00:00
14df6cf1a2 Removed triple and trailing newlines from random map descriptions.
This was SVN commit r12327.
2012-08-08 23:11:09 +00:00
dcbe7d2e96 This was SVN commit r12323. 2012-08-08 18:30:20 +00:00
d5f93396b6 Deccan Plateau map.
This was SVN commit r12322.
2012-08-08 18:27:47 +00:00
77346e6914 Adding some missing random map previews
This was SVN commit r12302.
2012-08-06 22:08:07 +00:00
11eb862bdb Map preview for Acropolis 7.
Made the status bar for trees a little easier to see.

This was SVN commit r12294.
2012-08-05 19:07:41 +00:00
6d633c9b18 Fixing a bug
This was SVN commit r12286.
2012-08-05 14:24:39 +00:00
347c7d45cc Updates random map wall_builder with correct gate sizes, patch by FeXoR. Fixes #1576
This was SVN commit r12278.
2012-08-04 19:29:45 +00:00
4bb0ad46a5 Re-saved all maps with walls, sanitizing their obstruction groups.
This was SVN commit r12260.
2012-08-01 21:39:54 +00:00
d1d17b7222 Acropolis map updates.
This was SVN commit r12256.
2012-08-01 18:14:14 +00:00
a796800bb1 Add the
This was SVN commit r12248.
2012-07-31 15:59:36 +00:00
8074f18d6d Slight updates to the Corsica map. Also trying my hands at this whole "commit" stuff.
This was SVN commit r12247.
2012-07-31 14:41:09 +00:00
9e59f496f3 Tweaked NA elephant walk speed.
Map preview for Acropolis 1 map.

This was SVN commit r12238.
2012-07-30 04:37:47 +00:00
f9a8280b81 More map renaming.
This was SVN commit r12237.
2012-07-30 04:22:11 +00:00
a82e6ecdd9 Renamed a bunch of numbered maps for better sorting. :)
This was SVN commit r12236.
2012-07-30 04:17:24 +00:00
bb8783d6eb New Acropolis 1 map.
Edited Acropolis 2's description.

This was SVN commit r12235.
2012-07-30 04:09:02 +00:00
e17b9c84eb More map preview pics. All default maps complete.
This was SVN commit r12231.
2012-07-29 23:22:00 +00:00
0f5756f5fb Renamed the sandbox maps for better drop menu sorting.
Added map previews for the Oasis maps.

This was SVN commit r12228.
2012-07-29 22:23:30 +00:00
b1ccaa020f Preview image for fortress RMS
This was SVN commit r12226.
2012-07-29 18:22:27 +00:00